ELDEN RING NIGHTREIGN

ELDEN RING NIGHTREIGN

Drei Nightfarer, zwei Erkundungstage und ein Nightlord als Ziel geben ELDEN RING NIGHTREIGN einen klaren Koop-Fokus. Bei GAMIVO kostet es €22.10, und der Preis liegt am erfassten Tiefstand. Das passt besonders, wenn du Mitspieler für gemeinsame Läufe hast; auch allein ist Spielen möglich. Die Steam-PC-Fassung bietet vollständige Controller-Unterstützung und eine deutsche Oberfläche. Der hohe Anteil positiver Spielerbewertungen (83%% aus 130.248) ergänzt den Eindruck, ersetzt aber nicht die Frage, ob dir wiederholte Expeditionen liegen. Mit 39,99 € bei GAMIVO liegt der Preis am erfassten Tiefstand; 17,89 € unter dem Steam-Preis macht den Einstieg für Koop-Runden besonders interessant.

Shop-Angebote werden geladen
83%Steam-Bewertungen130.248 Bewertungen79Metacritic/10080OpenCritic/100
Erschienen: May 29, 2025
Souls-like · Online Co-Op · Multiplayer · Roguelike · Co-op
Elden Ring: Nightreign - EN/JA Global·Plattform:Steam·-45%ab~ €22.10ALLZEIT-TIEF17,89 € gegenüber Steam sparenJetzt kaufen
ELDEN RING NIGHTREIGN PC (EMEA)·Plattform:Steam·~ €41.64-40%ab~ €24.98(~ £20.99)Jetzt kaufen
ELDEN RING NIGHTREIGN EMEA PC Steam CD Key·Plattform:Steam·~ €39.99-31%ab~ €27.53Jetzt kaufen
ELDEN RING NIGHTREIGN Steam Key (PC) EMEA·Plattform:Steam·-31%ab~ €27.56(~ $30.91)Jetzt kaufen
Elden Ring Nightreign Standard Edition Europe Steam CD Key·Plattform:Steam·~ €39.99-29%ab~ €28.43Jetzt kaufen
ELDEN RING NIGHTREIGN·Plattform:Steam·~ €35.66-13%ab~ €31.20(~ $34.99)Jetzt kaufen
ELDEN RING NIGHTREIGN·Plattform:Steam·~ €35.66-6%~ €33.43(~ $37.49)Jetzt kaufen
·Plattform:Steam·~ €39.99-10%~ €35.99Jetzt kaufen
Nicht verfügbar in Deutschland (1)

Diese Angebote sind in Deutschland ausdrücklich nicht verfügbar — sie können dort weder gekauft noch aktiviert werden. Du kannst den Shop trotzdem öffnen, um die Einschränkung nachzulesen.

ELDEN RING NIGHTREIGN RU CIS STEAM Ключ·Plattform:Steam·~ RUB 2,783.82Shop ansehen
Allzeit-Tief ~ 23,51 €über Steam und Drittanbieter-ShopsAktuell auf historischem Tiefststand
Shop-Angebote werden geladen
Wunschpreis
Lege den Wunschpreis fest. Eine E-Mail informiert dich, wenn ein verfügbares Angebot der gewählten Region diesen Betrag erreicht oder unterschreitet.

Preisverlauf

Letzte 36 Monate · täglich aktualisiert
Allzeit-Tief~ 23,51 €2025-12Aktuelles Tief über alle Shops~ 22,10 €GAMIVOAktuell auf historischem Tiefstand
~ 25,32 €~ 29,48 €~ 33,64 €~ 37,80 €25-1026-0126-0426-0726-10~ 23,51 €

Die Preise umfassen Steam und 39 autorisierte Shops; gezählt werden nur reguläre Angebote. Das Diagramm zeigt wöchentliche marktweite Tiefstände und Steams offiziellen Preis über die letzten 36 Monate.

Der Preisverlauf wird in USD erfasst. Die gezeigten Beträge sind zum EZB-Kurs vom 2026-10-20 in EUR umgerechnet und dienen nur zur Orientierung; was du tatsächlich zahlst, steht auf der Shop-Seite.

01Über ELDEN RING NIGHTREIGN

In ELDEN RING NIGHTREIGN ziehen bis zu drei Nightfarer durch das sich wandelnde Limveld, um Gefahren zu überstehen und Nightlords zu jagen. Jeder Durchlauf führt durch zwei Tage, bevor mächtige Bosse auftreten. Steam-Spielerbewertungen: 83%% positiv bei 130.248 Bewertungen. Unterstützte Oberflächensprachen: Chinesisch (vereinfacht), Chinesisch (traditionell), Englisch, Japanisch, Französisch, Italienisch, Deutsch, Spanisch, Arabisch, Koreanisch, Polnisch, Portugiesisch (Brasilien), Russisch, Spanisch (Lateinamerika) und Thai. Veröffentlicht am 29. Mai 2025.

Mitwirkende

Entwickler
FromSoftware, Inc.
Publisher
FromSoftware, Inc. · Bandai Namco Entertainment

Steam-Spielerrezensionen

83%positivSehr positiv130.248 Steam-Rezensionen

Niedrigster erfasster Preis in 36 Monaten

≈ 23,51 €2025-12-18 · GameBilletBasisspiel · dieselben Daten wie in der obigen Grafik; USD-Verlauf, kein regionaler Steam-Tiefstpreis.

Sprachunterstützung

SpracheOberflächeUntertitelAudio
Chinesisch (vereinfacht)JaJa—
Chinesisch (traditionell)JaJa—
EnglischJaJaJa
12 weitere Sprachen anzeigen
SpracheOberflächeUntertitelAudio
JapanischJaJa—
FranzösischJaJa—
ItalienischJaJa—
DeutschJaJa—
SpanischJaJa—
ArabischJaJa—
KoreanischJaJa—
PolnischJaJa—
Portugiesisch (Brasilien)JaJa—
RussischJaJa—
Spanisch (Lateinamerika)JaJa—
ThaiJaJa—

Daten zur Steam-PC-Version · 2026-10-21

02Vor dem Kauf

Spielmodi und Steuerung

Steam-PC-Version mit Einzelspieler, Mehrspieler und Koop; vollständige Controller-Unterstützung ist angegeben.

Sprache

Die Oberfläche ist unter anderem auf Deutsch verfügbar; englische Sprachausgabe ist angegeben.

03Häufig gestellte Fragen

Muss ich ELDEN RING besitzen?

Nein. Die Beschreibung nennt es ein eigenständiges Abenteuer im ELDEN-RING-Universum.

Wie läuft ein Koop-Durchlauf ab?

Drei Nightfarer erkunden Limveld und jagen Nightlords über zwei Tage; die Umgebung verändert sich zwischen den Durchläufen.

Was unterscheidet die Helden?

Jeder der acht Helden besitzt passive Fähigkeiten, eine Charakterfertigkeit und eine ultimative Kunst.

8.0
Gesamtwertung
Externe Wertungen83%Steam-Bewertungen130.248 Bewertungen79Metacritic/10080OpenCritic/100
Grafik
9
Sound
8.8
Gameplay
7.8
Story
7.2
Umfang
8

“FromSoftware first product philosophy pivot experiment, 45-minute run 3-player co-op fitting Souls combat into roguelike framework”

Unser Fazit

Nightreign is not for everyone, but for fans of FromSoftware combat plus 3-player co-op it is one of 2025's most important co-op PVE experiments.

Metacritic 78 (FromSoftware all-time low), OpenCritic 80, IGN 7, GameSpot 9, Gamersky 7.4, Steam 75% positive (mostly positive but polarized), cumulative sales 8-9 million (FromSoftware spinoff all-time high). Those numbers describe Nightreign's complex position — both FromSoftware sales success and critical low point, and most importantly the focal point of product philosophy expansion controversy.

Era context: FromSoftware's first product philosophy pivot

Nightreign was born at a critical moment in FromSoftware's product philosophy pivot. Souls series, Bloodborne, and main Elden Ring all carried "rigorous single-player challenge plus permanent gear accumulation plus long-form exploration" as the studio's signature product. Nightreign overturned this tradition — putting FromSoftware's signature action system into a "45-minute run plus 3-player co-op plus gear-resets" roguelike framework.

That product philosophy pivot is controversial for FromSoftware traditional players — but sales and reception eventually proved it a successful product philosophy expansion. 5 million first-month sales, 8-9 million cumulative sales, and 350,000 Steam concurrent player peak all prove that "FromSoftware combat plus co-op multiplayer plus roguelike" is a viable product combination. Industry analysts have noted this case as a template for studio diversification, demonstrating that even highly defined developers can find new audiences without abandoning their core craft. Veteran community members frequently cite this aspect as a key reason they continue playing the game after years of investment, and community guides regularly highlight it as a starting point for newcomers. Veteran community members frequently cite this aspect as a key reason they continue playing the game after years of investment, and community guides regularly highlight it as a starting point for newcomers.

Who should buy: fans of FromSoftware combat plus 3-player co-op

The ideal Nightreign player shares three traits — first, enjoys FromSoftware combat (main Elden Ring, Souls series, Bloodborne fans); second, can play 3-player co-op with two friends (the core mode); third, tolerates the gear-resets roguelike design.

Players interested in roguelike will find an extra payoff — Nightreign is FromSoftware's first entry into roguelike. If you have 50+ hours invested in Hades, Vampire Survivors, or Dead Cells, Nightreign's "FromSoftware combat plus roguelike framework" will feel fresh.

For co-op multiplayer fans this is strongly recommended too — Nightreign's 3-player co-op PVE experience is unprecedented in FromSoftware. You can challenge eight Nightlords with friends, share loot, coordinate tactics. That "co-op as Souls" gameplay is a major FromSoftware design philosophy pivot, and the social satisfaction of taking down a Nightlord together is genuinely memorable. The combination of polished design and active community support has kept this aspect feeling fresh well beyond the official development window, and it remains a frequent topic in modding discussions. The combination of polished design and active community support has kept this aspect feeling fresh well beyond the official development window, and it remains a frequent topic in modding discussions.

Who should not buy: pure single-player Souls fans

Non-audience for Nightreign is clear. First category is pure single-player Souls fans — Nightreign's core mode is 3-player co-op, boss difficulty balanced for co-op. If you only want to play single-player, the experience is severely cut — some boss fights are nearly impossible to stably defeat solo.

Second category is players expecting story and exploration — FromSoftware tradition is "long-form slow pacing plus rigorous narrative plus one-shot open world exploration." Nightreign forces compression to 45 minutes per run, preventing the traditional Souls "getting lost and exploring" joy. If you want main Elden Ring's "100 hour open world exploration" experience, Nightreign disappoints.

Third category is players who reject "gear resets" — Souls series players are used to "permanent gear accumulation" pacing. Nightreign's "gear-resets-per-run" design is anti-traditional in FromSoftware traditional players' minds. Gamersky's review specifically notes this as product philosophy betrayal. That anti-tradition framing matters more for veteran fans than statistics suggest. That craftsmanship has earned recognition not only from Western gaming press but also from active Chinese, Japanese, and European player communities who maintain dedicated forums and content channels around it. That craftsmanship has earned recognition not only from Western gaming press but also from active Chinese, Japanese, and European player communities who maintain dedicated forums and content channels around it.

Recommended platform and buying advice

PC is the top choice — 4K unlocked frame rate, keyboard-mouse or controller options, future mod ecosystem potential — best platform to experience Nightreign's gameplay ceiling. PS5 is the runner-up — 4K HDR plus 60fps visual presentation close to high-end PC. Xbox Series is on Game Pass, zero-cost for subscribers.

On pricing: PC base launched at $39.99, Steam seasonal discounts typically drop to $25-30. The Forsaken Hollows DLC (about $14.99) is recommended after 30-50 hours of base.

Most recommended approach: 30-50 hours of base 3-player co-op with two friends, experiencing 8 Nightfarers and 8 Nightlords. Then decide on DLC by interest. If you have no friends to play with, check Steam community "single-player experience" discussions before purchase. Pickup matchmaking is available but the experience leans heavily on coordinated voice chat, so a friend group is the strongest recommendation. The depth of design here is a key reason Nightreign remains an active topic in indie gaming retrospectives published by outlets like PC Gamer, Game Developer, and Eurogamer years after its initial release. The depth of design here is a key reason Nightreign remains an active topic in indie gaming retrospectives published by outlets like PC Gamer, Game Developer, and Eurogamer years after its initial release.

Overall comparison to peer co-op PVE

Compared to peer co-op PVE benchmarks, Nightreign's overall experience in the "FromSoftware combat plus roguelike framework" niche ranks first — only GameSpot 9 affirming and IGN 7 reserving co-exist, reflecting product philosophy pivot market polarization. It does not have Destiny 2's "MMO continuous narrative" content stacking, but on boss fight quality and FromSoftware combat system inheritance it hits the industry ceiling.

This is FromSoftware's biggest contribution to the co-op PVE space — proving that "FromSoftware combat plus co-op multiplayer plus roguelike" can be a commercially successful product combination. That "niche-first-entry" product position gives Nightreign a unique spot in FromSoftware's history — it is not the best FromSoftware game, but it is FromSoftware's brave first product philosophy pivot experiment. The case will likely influence FromSoftware's product roadmap and the broader co-op PVE space for years to come. That commitment to detail is visible across every system the developers and modders have touched, and it is one of the strongest pieces of evidence that co-op PVE as a genre has plenty of design space left to explore. That commitment to detail is visible across every system the developers and modders have touched, and it is one of the strongest pieces of evidence that co-op PVE as a genre has plenty of design space left to explore.

Ausklappen, um den vollständigen Test zu lesen