Slime Rancher

Slime Rancher

Bewertungen
PC
Slime Rancher ist die Geschichte von Beatrix LeBeau, einer tapferen, jungen Rancherin die sich aufmacht zu einem Leben tausende Lichtjahre von der Erde entfernt, in der 'Fernen, fernen Weite', wo sie sich darin versucht, ihren Lebensunterhalt mit dem Bezwingen von Slimes zu bestreiten. Mit der Grundeinstellung "Das schaffe ich", viel Ellenbogenschmalz und ihrem verlässlichen Vacpack versucht Beatrix, ihr Territorium abzustecken, Reichtum anzuhäufen und den ständigen Gefahren zu entgehen, die von den Horden herumrollender, wabbelnder Slimes hinter jeder Ecke ausgehen.
98%Steam-Bewertungen139.509 Bewertungen81Metacritic/10076OpenCritic/100
Erschienen: Aug 1, 2017
Cute · Exploration · Adventure · Singleplayer · Open World
Fetching prices across storesComparing current offers from Steam, official stores, and partners
Wunschpreis
Lege den Wunschpreis fest. Eine E-Mail informiert dich, wenn ein verfügbares Angebot der gewählten Region diesen Betrag erreicht oder unterschreitet.

Preisverlauf

Letzte 36 Monate · täglich aktualisiert
Allzeit-Tief~ 1,74 €2024-11Aktuelles Tief über alle Shops~ 4,36 €Steamzum historischen Tiefstand+151%
~ 5,80 €~ 10,03 €~ 14,26 €~ 18,49 €25-0925-1226-0326-0626-09~ 1,74 €

Die Preise umfassen Steam und 39 autorisierte Shops; gezählt werden nur reguläre Angebote. Das Diagramm zeigt wöchentliche marktweite Tiefstände und Steams offiziellen Preis über die letzten 36 Monate.

Der Preisverlauf wird in USD erfasst. Die gezeigten Beträge sind zum EZB-Kurs vom 2026-09-18 in EUR umgerechnet und dienen nur zur Orientierung; was du tatsächlich zahlst, steht auf der Shop-Seite.

Mitwirkende

Entwickler
Monomi Park
Publisher
Monomi Park
8.2
Gesamtwertung
Externe Wertungen98%Steam-Bewertungen139.509 Bewertungen81Metacritic/10076OpenCritic/100
Grafik
9
Sound
8
Gameplay
8
Story
7
Umfang
8.5

Monomi Park cozy genre benchmark, with VacPack and cute slimes shaping a zero-pressure brain-switch-off loop for after-work hours

Unser Fazit

Put it all together and Slime Rancher is the canonical cozy game — Monomi Park's benchmark for the entire relaxation genre, a zero-pressure, brain-switch-off loop built around a vacuum backpack and the cutest creatures in the medium. Eight years on, it is still the first title many people name when they want a game to unwind with, and that staying power is no accident.

A Landmark of the Cozy Genre

Slime Rancher arrived as the cozy wave was cresting and helped define what the genre could be: gentle stakes, gorgeous art, a loop you can play with half your attention while your mind decompresses after a long day. It proved that a game with no combat to speak of, no villain, and no urgency could still command hundreds of hours and a devoted audience. The numbers back the reputation — a roughly 97 percent positive Steam rating, more than six million copies sold, over fifteen million players, and eight years of stable monthly activity. That is a rare combination in the indie space, where titles tend to be either beloved-but-niche or popular-but-shallow; Slime Rancher is both adored and widely played.

The design holds up under that scrutiny. The art is the visual ceiling of the cute lane, the breadcrumb narrative gives quiet emotional weight to exploration, and the suck-feed-collect-sell loop is simple enough to relax into yet deep enough — via Largos and the market — to keep your hands and a sliver of your mind engaged. Each pillar is modest on its own; together they make a genuinely durable comfort object.

Who Should Buy It

This is for anyone who wants to switch their brain off after work and just exist somewhere pretty and kind for a while. If a cute art style, a slow pace, and the steady satisfaction of collecting and tidying sound appealing rather than boring, Slime Rancher will reward you generously, and its no-monetization, all-ages design makes it one of the safest possible recommendations for younger players or for parents looking for something gentle to share. It is also a strong pick for anyone burned out on high-stakes games who needs a low-commitment world they can dip into for twenty minutes or lose a whole evening to, with no pressure either way. And it is a natural fit for the player who values atmosphere over challenge — someone who would rather watch the light shift over a pastel desert while a corral of slimes burbles contentedly than sweat over an optimal build. If that description makes you exhale a little just reading it, this is almost certainly a game for you, and one you will likely return to for years rather than finish and forget.

Who Should Skip It, and How to Start

It is not for players chasing hardcore farming strategy or high decision density — its depth sits well below Stardew Valley by design, and farm-sim veterans may find the loop too light. It is also a poor fit for anyone especially sensitive to repetition, since the four-step core can start to feel samey past the fifty-hour mark once the novelty of new biomes wears off. For everyone else, the path is simple: buy the base game and let it teach you the loop at its own unhurried pace, pick up the cosmetic and character bundles only if a particular slime or storyline charms you, and approach Slime Rancher 2 with patience while it finishes cooking in Early Access. Start on the home ranch, fill your first Slimepedia entries, and let the Far, Far Range slowly open up — that gentle unfolding is the entire point, and it is exactly what this final score is built to honor. Judge it as a hardcore management sim and it will come up short; judge it as what it actually is — a beautifully crafted machine for relaxation — and it is close to the best of its kind, a game whose modest ambitions are executed with enough care and consistency to outlast titles many times its scope.

Ausklappen, um den vollständigen Test zu lesen

Spielerbewertungen 0

Wir freuen uns auf deine Meinung

Angepinnt
GameGeeker

Beteilige dich an der Diskussion und teile deine Bewertung des Spiels.

Noch keine Spielerbewertungen. Bewerte das Spiel.