Tomb Raider Game of the Year

Tomb Raider Game of the Year

Bewertungen
PC
Tomb Raider erzählt die aufregende Geschichte von Lara Croft und ihrem Aufstieg zur knallharten Überlebenskünstlerin.
95%Steam-Bewertungen173.270 Bewertungen
Erschienen: Mar 4, 2013
Adventure · Action · Female Protagonist · Third Person · Singleplayer
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Preisverlauf

Letzte 36 Monate · täglich aktualisiert
Allzeit-Tief~ 1,58 €2025-12Aktuelles Tief über alle Shops~ 2,60 €Kinguinzum historischen Tiefstand+65%
~ 5,68 €~ 9,93 €~ 14,19 €~ 18,44 €25-0925-1226-0326-0626-09~ 1,58 €

Die Preise umfassen Steam und 39 autorisierte Shops; gezählt werden nur reguläre Angebote. Das Diagramm zeigt wöchentliche marktweite Tiefstände und Steams offiziellen Preis über die letzten 36 Monate.

Der Preisverlauf wird in USD erfasst. Die gezeigten Beträge sind zum EZB-Kurs vom 2026-09-21 in EUR umgerechnet und dienen nur zur Orientierung; was du tatsächlich zahlst, steht auf der Shop-Seite.

Mitwirkende

射鵰英雄傳 (1976年電視劇)
DREHBUCH
射鵰英雄傳 (1976年電視劇)
English video game writer and journalist (born 1976)
Musik
杰森·格雷夫斯
Entwickler
Crystal Dynamics · Eidos-Montréal · Feral Interactive (Mac) · Nixxes
Publisher
Crystal Dynamics · Feral Interactive (Mac)
Sprecher
卡米拉·卢丁顿 · 卓雅頓
8.8
Gesamtwertung
Externe Wertungen95%Steam-Bewertungen173.270 Bewertungen
Grafik
9
Sound
8.5
Gameplay
8.5
Story
9.3
Umfang
6.3

A hundred-million-dollar reboot debuting TressFX hair physics as an industry first, offset by only nine challenge tombs and weak multiplayer.

Unser Fazit

Tomb Raider earns an 8.8 overall, and that score certifies it as a landmark reboot and one of the cinematic action-adventure highlights of its generation — a beautifully produced, superbly told reinvention that gave gaming one of its most enduring protagonists a new lease on life. It is held just short of greatness by a content package lighter than its name promises and a multiplayer no one needed. The 8.8 reflects a focused, polished, high-quality experience that excels at what it sets out to do, even if it does not do everything.

Buy it for Lara's origin and the spectacle

Lara emerging as the Tomb Raider

Buy Tomb Raider if you want a gripping, gorgeously produced cinematic action-adventure with a genuinely great story at its center. This is the game for players who love narrative-driven, character-focused experiences, for anyone curious about the reinvention that reshaped Lara Croft and influenced a generation of female-led action games, and for those who appreciate polished survival-action gameplay wrapped in blockbuster presentation. Lara's origin story is the standout draw, an affecting arc carried by a standout performance, and the gorgeous realization of Yamatai, the satisfying bow-and-survival loop, and the RPG-lite progression all combine into a tightly crafted twelve-to-fifteen-hour ride that rarely puts a foot wrong within its scope. If a focused, cinematic, story-rich adventure is what you want, Tomb Raider delivers it with real excellence, and as the GOTY edition and the opening chapter of the acclaimed Survivor trilogy, it is an easy recommendation for fans of the genre. It is one of the most accomplished reboots in gaming, and a thoroughly satisfying experience on its own terms.

Skip it if you want classic tombs or longevity

The relatively brief, linear campaign

Approach Tomb Raider with tempered expectations, or skip it, if your priorities lie where its content falls short. If you came for the elaborate puzzle-dungeons that defined the classic Tomb Raider games, the reboot's nine brief challenge tombs will disappoint — this is a survival-action game first and a tomb-raiding game a distant second, and franchise purists felt that absence keenly. If you want a long, content-rich experience with dozens of hours of activities, the focused twelve-to-fifteen-hour campaign and thin extras will feel slight next to sprawling open worlds. And the bolted-on multiplayer is not a reason to buy, having been weak and forgettable; it adds nothing meaningful to the package. These are real limitations, and a player whose ideal is puzzle depth, longevity or robust multiplayer should know that Tomb Raider prioritizes a polished cinematic campaign over breadth. Knowing that going in is the difference between appreciating what the game does superbly and resenting what it chose not to do, because the reboot made a clear and deliberate trade.

A reinvention that shaped the medium

Lara's lasting influence on the action-adventure genre

What ultimately lifts the 8.8 to a verdict on something important is Tomb Raider's influence. This was not merely a good game but a successful and consequential reinvention, the title that took a tired icon and reestablished her as a grounded, human, compelling protagonist, and in doing so it helped reshape how the industry conceived of its female leads. The grounded, vulnerable, capable Lara of the reboot became a template that echoes through the action-adventure games that followed — the Aloys, Ellies and Jesses who built on the playbook of a believable woman at the center of a serious action story — and that influence is a real part of the game's legacy. Combined with its technical pioneering through TressFX, its critical acclaim, and its founding of the strong Survivor trilogy, Tomb Raider stands as a landmark of its era despite its content shortcomings. The 8.8 is the verdict of a polished, beautiful, well-told reboot — light on the tombs its name promises, but rich in craft, character and consequence — that successfully reinvented an icon and left its mark on the medium. For its story and its spectacle, it remains well worth the climb.

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