Launching a game on the subway, just looking for some comfort.
Heard that Red Desert is coming to Switch 2.
This is really good news for us commuters.
No need to stay glued to the PC, can play anytime.
The developer says development is already underway.
The boss was quite positive at the shareholder meeting.
But the hardware specs are what they are.
Graphics quality or frame rate will have to be compromised.
Just like sacrificing screen size for portability.
As long as the controls don't lag, it's actually acceptable.
After all, Black Desert tried this before.
This counts as another major attempt.
Internal development has started, there's great interest.
I think the scenery in the screenshots looks quite soothing.
The colors don't look harsh, very comfortable.
It would be even better if I could do dungeons while lying down.
Also worried about whether the monetization will be too aggressive.
Got a bit annoyed playing similar games last time.
Hope this time it's friendlier to casual players.
Don't need overly complex systems, simple is fine.
Playing a bit during the commute is just right for relaxation.
Content scale might also be adjusted.
Otherwise, mobile devices can't handle maps this large.
One more thing, the release date isn't set.
Have to wait until the console is widespread before playing.
Anyway, wait and see the reviews first.
If optimization isn't good, it'll directly drive players away.
After all, everyone's time is precious.
If it can be as addictive as scrolling short videos.
Then that would be real success.
Waiting for the actual experience, hope it doesn't disappoint.
As long as there's no grinding or heavy spending, I'm willing to pay.
After all, life is tired enough already.
It's a game, happiness is what matters most.
It just launched last week, the hype is still fresh.
Announcing the portable version at this time, very good timing.
Just hope we don't have to wait too long.
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