Alan Wake

Alan Wake

Alan Wake combina una búsqueda misteriosa en Bright Falls con combates donde la luz repele la oscuridad. Por ≈ $0.75 en GOG, comprarlo a este precio puede encajar si quieres jugar ahora su aventura para un jugador.

Los jugadores de Steam le dan 89% de 46.108 reseñas, una referencia útil junto con tu interés por su narrativa oscura. A 2,24 US$ en GOG, Alan Wake encaja con quien quiera empezar ya su thriller en solitario; los jugadores de Steam lo valoran con 89% entre 46.108 reseñas.

Cargando ofertas de tiendas
89%Reseñas de Steam46,1 mil reseñas83Metacritic/10077OpenCritic/100
Lanzamiento: Feb 16, 2012
Action · Horror · Story Rich · Third Person · Adventure
Alan Wake·Plataforma:DRM-Free·~ $7.47-90%desde~ $0.75(~ CN¥5.00)Mínimo históricoAhorra 1,49 US$ frente a SteamComprar
·Plataforma:Microsoft Store·~ $12.49-85%~ $1.87Comprar
Alan Wake Steam Key GLOBAL·Plataforma:Steam·-87%desde~ $1.90Comprar
Alan Wake PC Steam CD Key·Plataforma:Steam·~ $31.30-93%desde~ $2.14(~ €1.91)Comprar
Alan Wake Steam CD Key·Plataforma:Steam·~ $13.97-84%desde~ $2.20(~ €1.97)Comprar
·Plataforma:Steam·Precio oficial de Steam en Estados Unidos~ 14,99 US$-85%~ 2,24 US$Comprar
Alan Wake EN/DE/FR/IT Global·Plataforma:Steam·-84%desde~ $2.34(~ €2.09)Comprar
·Plataforma:Steam·~ $13.94-59%~ $5.76Comprar
Mínimo histórico ~ 1,11 US$Incluye Steam y tiendas de tercerosPrecio actual en el mínimo histórico registrado
Cargando ofertas de tiendas
Precio deseado
Configura un objetivo y recibe un correo cuando una oferta disponible en la región seleccionada sea igual o inferior a ese importe.

Historial de precios

Últimos 36 meses · actualizado a diario
Mínimo histórico~ 1,24 US$2025-10Mínimo actual entre tiendas~ 1,87 US$Microsoft Storerespecto al mínimo histórico+51%
~ 4,81 US$~ 8,50 US$~ 12,20 US$~ 15,89 US$25-1026-0126-0426-0726-10~ 1,24 US$

Los precios cubren Steam y 39 tiendas autorizadas; solo se cuentan ofertas regulares. La gráfica muestra los mínimos semanales del mercado y el precio oficial de Steam de los últimos 36 meses.

01Acerca de Alan Wake

En Bright Falls, la búsqueda de su esposa desaparecida convierte la historia del escritor Alan Wake en un thriller psicológico. Una Presencia Oscura lo acecha mientras intenta resolver el misterio y salvarla. La luz es una herramienta central para luchar contra la oscuridad. Valoración de jugadores de Steam: 89% positiva de 46.108 reseñas. Publicado el 16 de febrero de 2012.

Equipo

Música
佩特里·阿兰科
Desarrollador
Remedy Entertainment
Distribuidora
Remedy Entertainment

Reseñas de jugadores de Steam

89%positivaMuy positivas46.108 Reseñas de Steam

Mínimo registrado en 36 meses

1,24 US$2025-10-24 · Microsoft StoreJuego base · mismos registros que en el gráfico anterior; historial en USD, no mínimo regional de Steam.

Idiomas disponibles

IdiomaInterfazSubtítulosAudio
Chino tradicionalSíSí—
InglésSíSíSí
AlemánSíSíSí
Mostrar 8 idiomas más
IdiomaInterfazSubtítulosAudio
FrancésSíSíSí
ItalianoSíSíSí
CoreanoSíSí—
EspañolSíSíSí
RusoSíSí—
JaponésSíSíSí
PolacoSíSí—
Español (Latinoamérica)SíSíSí

Datos de la versión de Steam para PC · 2026-10-13

02Antes de comprar

Controles

La versión de Steam para PC admite compatibilidad completa con mando y también teclado y ratón.

Modo de juego

Alan Wake es un juego para un jugador, pensado para jugar en solitario.

03Preguntas frecuentes

¿De qué trata la historia?

Su esposa desaparece durante unas vacaciones en Bright Falls. Al buscarla, Alan encuentra páginas de un thriller que no recuerda haber escrito.

¿Qué papel tiene la luz en el combate?

La luz es fundamental en el combate: Alan debe repeler la oscuridad mientras recorre Bright Falls.

¿Incluye los episodios especiales?

La descripción para PC indica que incluye los episodios especiales «The Signal» y «The Writer».

8.0
Puntuación global
Valoraciones externas89%Reseñas de Steam46,1 mil reseñas83Metacritic/10077OpenCritic/100
Gráficos
8
Sonido
8.5
Jugabilidad
6
Historia
9
Contenido
7

“As you play, the hero narrates your night like a novel, and the pages you find spoil what's coming. Light is your weapon, the six chapters play like a TV series, the mood still lands; the combat is just one burn-and-shoot loop that wears thin, and the aim is sticky.”

Nuestro veredicto

Praised loudly, sold modestly, later canonized as a cult classic

Set Alan Wake back in its 2010 coordinates and it's a critically strong game that never became a commercial hit. Metacritic 83, OpenCritic 80 with a 76.6% recommendation rate, and Time magazine flatly named it 2010's game of the year; but the sales came slowly, the original was slow to earn out, and Remedy spent five years and several slipped dates dragging it to the finish line.

Bright Falls at night

Time, though, sided with it. Over more than a decade its long-tail reputation has only hardened, and an 89% positive rating on Steam across 43,793 reviews shows that new and old players alike still vouch for it. It became the archetype of the game that didn't sell through but got passed hand to hand and canonized as a classic by one generation after another — its worth was confirmed slowly, by people, over years. Put another way, the bets it placed in 2010 look more forward-thinking in hindsight, not more dated, and that's a courtesy time only extends to the genuine article.

Who should buy it, and who should steer clear

So in 2026, who's the one to finally catch up on this? The answer is clean: if you love a moody mystery series, if Lynch and King are your register, if you'll happily pay for atmosphere and storytelling, then Alan Wake is close to made for you. The narration, the chapter breaks, the end-of-episode songs, the small-town oddballs — they'll carry you through in one sitting the way a good Pacific Northwest mystery does.

Alan Wake protagonist close-up

Flip it around, and if you only want hard, jolting scares or top-tier crisp gunplay, you'll likely come away let down. Its horror leans "unease" over "fright" and doesn't lean on jump-scare volume; its combat leans "performance" over "handling," and it repeats by the back half. Players who can't make peace with those two things should steer clear.

At bottom, this is a game you come to for the story and the mood, one whose combat flaws you have to be willing to forgive.

The step where Remedy turned, and the core nobody has copied

Zoom out, and Alan Wake is the pivotal step where Remedy turned from the pure action shooting of Max Payne toward narrative-driven, authored games. Without this 2010 experiment in light-and-dark, episodes, and a writer narrating himself, there's no more polished Control later, and no higher-rated proper sequel in Alan Wake 2 in 2023 — this is the origin point of the whole Remedy connected universe.

Remedy universe threads

And the thing later games can't seem to copy is, still, that core: you play, and the protagonist narrates everything you're living through as a chapter of his novel, and the pages you find have already written your ending. That experience of being spoiled on your own story as you live it is something even its most direct rival, the small-town psychological horror benchmark Silent Hill 2, has no episodic rhythm to reproduce. More than a decade on, with plenty of imitators around, almost nobody has pulled the trick off this coherently. For anyone trying to understand how narrative games got to where they are, this is a lesson you can't skip.

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