Crash Bandicoot™ N. Sane Trilogy

Crash Bandicoot™ N. Sane Trilogy

Reseñas
PC
¡Vuelve Crash Bandicoot™, tu marsupial favorito! Mejorado, embelesado y listo para bailar con la colección de juegos La trilogía. Revive tus momentos favoritos con Crash Bandicoot™, Crash Bandicoot™ 2: Cortex Strikes Back y Crash Bandicoot™ 3: Warped, ¡con gráficos remasterizados en toda su gloria!
92%Reseñas de Steam16,5 mil reseñas76Metacritic/10080OpenCritic/100
Lanzamiento: Jun 29, 2018
3D Platformer · Platformer · Remake · Classic · Difficult
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Precio deseado
Fíjalo y te escribimos en cuanto alguna tienda baje de ahí

Historial de precios

Últimos 36 meses · actualizado a diario
Mínimo histórico3,99 US$2025-06Mínimo actual entre tiendas39,99 US$Steamrespecto al mínimo histórico+902%
21,39 US$28,39 US$35,39 US$42,39 US$25-0925-1226-0326-0626-0915,99 US$

Los precios cubren Steam y 39 tiendas autorizadas; solo se cuentan ofertas regulares. La gráfica muestra los mínimos semanales del mercado y el precio oficial de Steam de los últimos 36 meses.

Equipo

Música
Josh Mancell
Desarrollador
Vicarious Visions · Iron Galaxy Studios
Distribuidora
Activision
Voz
傑斯·哈奈爾 · 雷克斯·朗
7.8
Puntuación global
Valoraciones externas92%Reseñas de Steam16,5 mil reseñas76Metacritic/10080OpenCritic/100
Gráficos
8.8
Sonido
8
Jugabilidad
7
Historia
6.5
Contenido
8.5

If you want to relive an era when games were hard but the rules were crystal clear, this faithful trilogy remaster is exactly where to come.

Nuestro veredicto

If you go purely by the media scores, the trilogy lands roughly between 7 and 8.5. What players actually face, though, is a product whose strengths and weaknesses are both emphatically old-school. The presentation and audio have already used modern craft to buff the memory to a high shine, and the content offering simply hands you three eras at once. Those parts are easy to be happy about.

The one question that actually matters

The real thing to ask yourself is whether you are willing to spend dozens of hours wrestling with a 90s level philosophy. This is not a breezy nostalgia compilation you can clear from the couch across a few cozy evenings. The linear, high-difficulty stages, the depth errors baked into the fixed camera, and the archaic demands of the jump feel all conspire to make this best suited to patient players who are genuinely interested in excavating old design. It is a commitment, not a casual snack, and the package never once pretends otherwise.

That framing matters because the trilogy will reward or punish you almost entirely on the basis of expectation. Walk in expecting a forgiving modern platformer and you will bounce off hard within the first few stages. Walk in expecting a faithful, demanding time capsule and the very same friction transforms into the whole point, the reason you came. Few games hinge so completely on what the player brings to them, which is exactly why being honest with yourself before you start is the most important step of all.

If you take more joy from each "I finally did it" than you take pain from the hundred failures leading up to it, there is a full season's worth of an emotional roller coaster waiting inside. If, on the other hand, you are used to the gradual guidance and generous judgment of contemporary platformers, the same rule set will read as merely obstinate. There is no universally correct answer here; there is only how well your temperament matches the trilogy's stubborn one.

A faithful, frame-precise time capsule

Unlike the more open 3D platformers in the vein of Super Mario 64, the N. Sane Trilogy plays like a chain of exam questions accurate down to the frame and the grid square. It asks you to memorize the rhythm, memorize the mechanisms, even memorize the length of a particular brick. That memory-platforming style looks, by today's lights, both obstinate and genuinely distinctive, a preserved specimen of a design school that has largely gone extinct.

Whether the forty to a hundred hours are worth it turns out to have a simple answer. If you want to relive an age when games were hard but the rules were perfectly clear, it is worth it. If you only want to skim a nostalgic checklist in comfort, it will feel a touch too earnest for its own good, too willing to make you earn every screen.

For me, it is the kind of game that has me cursing under my breath while my thumb keeps hitting retry anyway. It is not flawless, but it is sincere. It is not modern, yet it remembers, with total clarity, exactly where it came from, and it never once pretends to be anything other than what it is.

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