Resident Evil 3
Precio deseado
Fíjalo y te escribimos en cuanto alguna tienda baje de ahí

Resident Evil 3

Reseñas
PC
Jill Valentine es una de las pocas personas que quedan en Raccoon City que han sido testigos de las atrocidades de Umbrella. Para detenerla, Umbrella decide usar su arma secreta definitiva: ¡Nemesis! También incluye Resident Evil Resistance, un nuevo modo multijugador online 1 contra 4.
84%Reseñas de Steam89,6 mil reseñas
Lanzamiento: Apr 2, 2020
Action · Zombies · Female Protagonist · Horror · Multiplayer
Fetching prices across storesComparing current offers from Steam, official stores, and partners
Precio deseado
Fíjalo y te escribimos en cuanto alguna tienda baje de ahí

Historial de precios

Últimos 36 meses · actualizado a diario
Mínimo histórico3,59 US$2026-04Mínimo actual entre tiendas7,80 US$Fanaticalrespecto al mínimo histórico+117%
13,02 US$22,81 US$32,60 US$42,39 US$25-0925-1226-0326-0626-093,59 US$

Los precios cubren Steam y 39 tiendas autorizadas; solo se cuentan ofertas regulares. La gráfica muestra los mínimos semanales del mercado y el precio oficial de Steam de los últimos 36 meses.

Equipo

Desarrollador
CAPCOM Co., Ltd.
Distribuidora
CAPCOM Co., Ltd.
Voz
妮科尔·汤普金斯 · 杰夫·辛
7.5
Puntuación global
Valoraciones externas84%Reseñas de Steam89,6 mil reseñas
Gráficos
9
Sonido
7.5
Jugabilidad
8
Historia
7
Contenido
6

A six-hour dash out of a collapsing Raccoon City that trades survival horror for a cinematic action ride — loud and fast, but thin

Nuestro veredicto

Born in a giant's shadow — its misfortune is its timing

To judge this game fairly you have to grant one thing first: it arrived at the wrong moment. A year earlier the RE2 remake had redefined, near-flawlessly, what a remake should be — same engine, same Raccoon City, two scenarios, a tyrant that roamed the whole map — and it planted the bar at a series high. Twelve months on, this third entry takes the baton, and every relative shortfall — the short run, the heavy cuts, the softer horror — gets read against that bar in pitiless light. The press split accordingly: nines calling it relentless terror, sixes calling it a hollowed-out trim. Average it out and it lands somewhere honest: good, but not that good.

Raccoon City overall experience

Move the giant aside for a moment, though, and judged purely on its own terms this is a well-made, ferociously paced, visually rock-solid piece of cinematic action horror. Strip the comparison away and very little about it actually disappoints. Its problem was never quality. It's size and direction — two things a sequel can fix, and a remake of a beloved original cannot.

Who should buy it, who shouldn't — it depends which horror you came for

The buyer's profile is clear. You want tight, thrilling, cinematic action horror, you're fine with a roughly six-hour run taken in one breathless sitting, and you enjoy what the RE Engine's staging and the dodge-driven combat hand you. If that's you, this is a heart-rate weekend, and it leans cheap often enough that the cost of entry is low. Treated as a single tense evening rather than a months-long obsession, it more than earns its place — few games deliver a rush this concentrated, and fewer still look this good while doing it.

Jill and Carlos

The non-buyer's profile is just as clear. You're after the long haul, high replay value, the step-by-step suffocation of pure survival horror, the RE2 ritual of studying a map and rationing every round. This one will probably let you down — too short, too much like RE2, cut too deep, poking again and again at the "this could have been more" nerve. And one more group should think twice: if you're here for the original's complete Raccoon City, for the clock tower and Mercenaries, this remake won't hand back the city in your memory. It gives you a faster, narrower, more action-forward version, and you'll want to brace for that gap.

Last word — that escape still hasn't been copied

When the bill is totalled, the most valuable thing this game owns is its opening flight. The whole of Raccoon City buckling under your feet, Nemesis breathing down your neck the entire way, fire and rubble hammering the words "nowhere to run" straight into your chest — that single-take cinematic pressure is something its peers still rarely manage to recreate. It may not be the best entry in the series, may not even be the best remake, but it owns one high that nobody else has.

That drive doesn't fade after the opening, either. It holds a no-room-to-breathe urgency from first minute to last, compressing six hours into an escape with no dead air. You can fault it for being short and cut too deep, but you'll struggle to name a boring stretch — that refusal to ever dawdle is its own underrated craft. It's a bowl of golden fried rice cooked only halfway: the bites you get are good enough to make you forget the chopsticks, and then, halfway down, the bowl is empty. Worth it or not comes down to whether you came for those few good bites or for a whole bowl of rice.

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