Sleeping Dogs: Definitive Edition

Sleeping Dogs: Definitive Edition

Reseñas
PC
La Definitive Edition del juego de acción que ha conseguido varios premios y excelentes críticas, rediseñado y remasterizado para la nueva generación. Se incluyen todos los contenidos descargables anteriores y numerosas mejores visuales y técnicas. Hong Kong nunca te habrá parecido tan lleno de vida.
94%Reseñas de Steam70,3 mil reseñas77OpenCritic/100
Lanzamiento: Oct 8, 2014
Open World · Action · Martial Arts · Crime · Singleplayer
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Precio deseado
Fíjalo y te escribimos en cuanto alguna tienda baje de ahí

Historial de precios

Últimos 36 meses · actualizado a diario
Mínimo histórico~ 2,99 US$2023-08Mínimo actual entre tiendas~ 16,49 US$GOGrespecto al mínimo histórico+452%
~ 7,32 US$~ 11,94 US$~ 16,56 US$~ 21,19 US$25-0925-1226-0326-0626-09~ 2,99 US$

Los precios cubren Steam y 39 tiendas autorizadas; solo se cuentan ofertas regulares. La gráfica muestra los mínimos semanales del mercado y el precio oficial de Steam de los últimos 36 meses.

Equipo

Música
捷夫·泰莫斯捷
Desarrollador
United Front Games · Feral Interactive (Mac)
Distribuidora
Square Enix · Feral Interactive (Mac)
Voz
李威尹 · 陳冠希
8.5
Puntuación global
Valoraciones externas94%Reseñas de Steam70,3 mil reseñas77OpenCritic/100
Gráficos
6.5
Sonido
8.5
Jugabilidad
8.5
Historia
9.5
Contenido
8

“Want to roam a living Hong Kong, brawl like a kung-fu movie, and play an Infernal Affairs undercover cop? This is it. The Definitive Edition packs every DLC, with a gripping story and great melee, held back by thin gunplay and 2012-era visuals.”

Nuestro veredicto

An open world the sales charts buried and the calendar underrated

Put Sleeping Dogs back in its moment and its predicament makes more sense. The 2012 original launched to solid notices and an 83 on PS3, but the sales ran cold — under 300,000 copies in its US debut month — and Square Enix initially filed it among the Western titles that missed expectations. It eventually turned a profit and crept to roughly 1.74 million sold, yet that first commercial impression had already set. The 2014 Definitive Edition rounded out the content and lifted the look, but it was only ever a flourish on a game already fully formed.

A panoramic view of the Hong Kong skyline

The aftermath stings more. The studio behind it shut its doors in 2016, the planned online-leaning sequel was scrapped, and Wei's story simply stopped here. That is why so many write-ups call it an open world the market buried and the era underrated — the quality deserved a franchise; the fortunes never granted one. Oddly, that "swan song" tint hands today's late-comers an extra sliver of sentiment. In hindsight, the game's commercial failure looks more like bad timing than bad work: wedged between a glut of bigger, louder open-world blockbusters and saddled with a Hong Kong setting that read as unfamiliar to Western buyers, it was almost destined to lose the sales war. Time, though, vindicated it — years on, players keep pressing it on newcomers whenever it goes on offer, and its standing only climbs. That kind of "redeemed by hindsight" treatment is the clearest sign its quality was never the problem.

Whether to buy comes down to what you want to take from Hong Kong

So who is it for? If you love a flesh-and-blood undercover yarn, want to roam a living Hong Kong, and crave that bone-deep, kung-fu-movie melee, it's close to an automatic yes — and the version is settled: the Definitive Edition, with all twenty-four DLC items, the best the game looks, and still on sale on Steam (appid 307690). Its 93% Steam rating and steadily climbing word of mouth are no accident. And if you happen to love the Hong Kong crime cinema of Infernal Affairs or New Police Story, this is practically tailored to you — it transplants that whole register of blurred morality, of brotherhood pulling against the law, straight into a world you get to operate yourself.

Wei Shen framed against a Hong Kong street

Flip it around: if you're chasing next-gen fidelity, high frame rates, or have zero patience for the repeated busywork of an open world, it'll read as a bit old — the core is still 2012, and that locked 30fps does chafe. In the end, the way it builds a whole city as its lead, paired with that kung-fu-cinema feel in the fists, is something even Grand Theft Auto V can't hand you.

Maps can run bigger and tech can run newer, but this particular flavour of city and feel of combat is, even now, genuinely hard to replace. That distinctiveness doesn't come from a bigger budget; it comes from a clear cultural voice and a confident sense of taste, which is precisely why it resists imitation. Plenty of games have tried for a living metropolis; very few have tried for this one, with this voice, and none of the ones that did stuck around. That scarcity is its own argument, and it only grows sharper with each passing year. Sleeping Dogs isn't the best-looking open world you'll play this year, but it may well be the most specific — and specificity, it turns out, is the thing that lasts.

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