Spiritfarer®: Edición Farewell

Spiritfarer®: Edición Farewell

Stella mejora su barco, reúne recursos y cuida de los espíritus a bordo hasta que estén listos para partir. ≈ $2.59 en Kinguin corresponde a una edición que reúne el juego base y tres grandes actualizaciones de contenido. Quien disfrute de explorar sin prisas y conocer a sus personajes encontrará un viaje completo, no solo gestión. A 29,99 US$ en Kinguin, Spiritfarer®: Edición Farewell está en el mínimo registrado, una buena ocasión para comenzar un viaje de cuidado, exploración y despedidas.

Cargando ofertas de tiendas
94%Reseñas de Steam47,3 mil reseñas
Lanzamiento: Aug 18, 2020
Emotional · Story Rich · Indie · Management · Relaxing
Spiritfarer: Farewell Edition PC Steam CD Key+2·Plataforma:Steam·~ $28.00-91%desde~ $2.59(~ €2.31)Mínimo históricoAhorra 27,40 US$ frente a SteamComprar
Spiritfarer Farewell Edition (PC) Steam Key GLOBAL+2·Plataforma:Steam·-91%desde~ $2.64Mínimo históricoComprar
Spiritfarer Farewell Edition Steam CD Key+2·Plataforma:Steam·~ $33.61-92%desde~ $2.69(~ €2.40)Mínimo históricoComprar
Spiritfarer Farewell Edition Global+2·Plataforma:Steam·-90%desde~ $2.94(~ €2.62)Mínimo históricoComprar
+2·Plataforma:Steam·Precio oficial de Steam en Estados Unidos~ 29,99 US$Comprar
Mínimo histórico ~ 2,99 US$Incluye Steam y tiendas de tercerosPrecio actual en el mínimo histórico registrado
Cargando ofertas de tiendas
Precio deseado
Configura un objetivo y recibe un correo cuando una oferta disponible en la región seleccionada sea igual o inferior a ese importe.

Historial de precios

Últimos 36 meses · actualizado a diario
Mínimo histórico~ 2,36 US$2026-07Mínimo actual entre tiendas~ 4,50 US$Kinguinrespecto al mínimo histórico+91%
~ 9,54 US$~ 16,96 US$~ 24,37 US$~ 31,79 US$25-1026-0126-0426-0726-10~ 2,36 US$

Los precios cubren Steam y 39 tiendas autorizadas; solo se cuentan ofertas regulares. La gráfica muestra los mínimos semanales del mercado y el precio oficial de Steam de los últimos 36 meses.

01Acerca de Spiritfarer®: Edición Farewell

En Spiritfarer®: Edición Farewell eres Stella, la barquera de los difuntos: construye un barco, explora mares fantásticos y cuida de los espíritus antes de ayudarlos a partir. La versión de Steam para PC admite mando completo y cooperativo local para dos jugadores. La interfaz está disponible en Chino simplificado, Chino tradicional, Inglés, Francés, Italiano, Alemán, Español, Portugués (Brasil), Ruso, Japonés y Coreano. Valoración de jugadores: 94% positiva en 47.325 reseñas. Lanzado el 18 de agosto de 2020.

Equipo

Desarrollador
Thunder Lotus
Distribuidora
Thunder Lotus

Reseñas de jugadores de Steam

94%positivaMuy positivas47.325 Reseñas de Steam

Mínimo registrado en 36 meses

2,36 US$2026-07-30 · KinguinJuego base · mismos registros que el gráfico anterior; historial en USD, no mínimo regional de Steam.

Idiomas disponibles

IdiomaInterfazSubtítulosAudio
Chino simplificadoSíSí—
Chino tradicionalSíSí—
InglésSíSí—
Mostrar 8 idiomas más
IdiomaInterfazSubtítulosAudio
FrancésSíSí—
ItalianoSíSí—
AlemánSíSí—
EspañolSíSí—
Portugués (Brasil)SíSí—
RusoSíSí—
JaponésSíSí—
CoreanoSíSí—

Datos de la versión de Steam para PC · 2026-10-10

02Antes de comprar

Mando y cooperativo

La versión de Steam para PC ofrece compatibilidad completa con mando y cooperativo local para dos jugadores; el segundo controla al gato Daffodil.

Idiomas

La interfaz está disponible en once idiomas, incluido el español. No se indica doblaje completo para esos idiomas.

03Preguntas frecuentes

¿De qué trata el juego?

Eres Stella, la barquera de los difuntos. Construyes y mejoras tu barco, exploras el mundo y cuidas de los espíritus antes de ayudarlos a partir al más allá.

¿Qué actividades ofrece?

Puedes cultivar, minar, pescar, cocinar y fabricar objetos, además de recorrer niveles de plataformas corriendo, saltando y planeando.

¿Tiene cooperativo?

Sí. Dos personas pueden jugar en cooperativo local; la segunda controla a Daffodil, el gato. También es compatible con Remote Play Together.

8.6
Puntuación global
Valoraciones externas94%Reseñas de Steam47,3 mil reseñas
Gráficos
9
Sonido
9.5
Jugabilidad
6.5
Historia
9.5
Contenido
8

“Want a game that has you keeping house and still crying at the goodbyes? It turns building, cooking and hugging into daily care for dying spirits, then has you ferry them off yourself. The story and music are the real draw — the late-game chores wear on you.”

Nuestro veredicto

Tally it all up and Spiritfarer: Farewell Edition is a work with a perfect emotional core and a flawed loop — worth your time on balance. We score it 8.6.

It defined a genre in 2020 and still sets the bar in 2026

When it launched in 2020, Spiritfarer all but single-handedly defined the "cozy game about dying." Before it, few games dared to make end-of-life care and grief processing the playable core, let alone handle them this unsentimentally and with this much dignity. Its Games for Impact win at TGA 2020 wasn't because it was the most fun; it was because it proved this medium could talk about death gently.

Looking back from 2026, nothing has taken that spot. Cozy games have multiplied in the years since, but on the sheer purity and completeness of "making the goodbye itself the core loop," it remains the yardstick that every peer in the space still gets measured against. Its irreplaceability isn't the art or the music — those can be surpassed — it's the way it handles caring for the dying and finally letting them go, still the clearest reference point in this emotional subgenre.

Who it's for: anyone ready to keep house and cry at the goodbyes

Be clear about who fits. If you want an experience that's genuinely moved by its characters, if you'll spend dozens of hours keeping house and caring for a boatful of souls, and if you've made peace with crying at the farewells, this game was built for you. It's especially good as the one title you can recommend to family who don't play games at all — plenty of people use it as the gateway to get someone they love into the hobby.

Two players co-op aboard the ferry

It also suits players who like a slow pace, lean into atmosphere, and value emotional payoff over challenge and adrenaline. You aren't here to win; you're here for the company and the goodbyes. If those two words move you, it almost certainly won't let you down.

Who should steer clear

Conversely, a few kinds of player should pass. If you chase combat thrills, optimal numbers, a tight crisp pace, and can't stand backtracking and fiddly housekeeping, the late-game management load will only sour the experience. Its loop was never designed for "challenge" or "efficiency," and holding it to that standard just makes it feel like a slog.

The other group is anyone simply short on time. A 31-hour main story and a forty-something completion run is a real investment for a narrative-forward game, and the game won't hurry on your behalf. If you only want a moving story in two or three hours, something like Gris or Journey suits you better — Spiritfarer asks for long companionship, not a one-shot tug at the heart. It earns its tears by making you do the daily work first, and that trade only pays off if you actually have the hours to give it.

Which version, and one last word

Version choice is a non-question: get the Farewell Edition. It folds in the Lily, Beverly, and Jackie & Daria updates and is the most complete, most narratively whole cut, with even local co-op polished. There's no reason to touch the old base release today — this edition hands you a complete emotional loop, and the added characters happen to fill the narrative gaps the original left open. It supports local co-op, with the second player steering Daffodil the cream-colored cat, ideal for sharing the voyage with a partner or family — one sails, one helps keep house, which fits the game's "live it together" spirit exactly. It's on every platform — Switch, PlayStation, Xbox, PC — and looks consistent everywhere, so any machine gives you the same ache. Spiritfarer: Farewell Edition is not a flawless game; the late-game management wears on you, and the backtracking and chores are real shortcomings we won't paper over just because it moves you. But on the one thing it truly cares about — telling a string of lives about loss and farewell well — it hits the highest mark in its class. Opposite Stardew Valley's management-first, feeling-as-byproduct approach, here management is only the vehicle and the goodbye is the lead. Spend the dozens of hours, care for a boatful of souls, remember each of their tastes and stories, then ferry them one by one through that glowing door, and it pays you back with a journey you won't forget for a long time. Few games will ever ask you to practice goodbye this many times, and fewer still will leave you grateful that they did. You were never here to win.

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