Split Fiction

Split Fiction

Split Fiction se construye alrededor de dos jugadores que recorren historias cambiantes de ciencia ficción y fantasía, así que encaja especialmente bien si ya tienes compañero de cooperativo. A $32.49 en Steam, el mínimo registrado coincide con una propuesta cuyo atractivo principal es compartir desafíos distintos. En Steam, 97% de 79.034 reseñas son positivas. Si buscas una aventura conjunta, el precio y las opciones de idioma y control indicadas ofrecen motivos concretos para plantearte jugarla ahora. A 32,49 US$ en Steam, Split Fiction está en el mínimo histórico registrado por este sitio, una oportunidad para empezar la aventura en pareja.

Cargando ofertas de tiendas
97%Reseñas de Steam79 mil reseñas90Metacritic/10091OpenCritic/100
Lanzamiento: Mar 6, 2025
Co-op · Split Screen · Local Co-Op · Female Protagonist · Online Co-Op
·Plataforma:Steam·Precio oficial de Steam en Estados Unidos~ 49,99 US$-35%~ 32,49 US$Mínimo históricoComprar
Split Fiction EA App Key (PC) GLOBAL·Plataforma:EA App·desde~ $35.29Comprar
Split Fiction Global·Plataforma:EA App·desde~ $40.67(~ €36.29)Comprar
Split Fiction PC Steam CD Key·Plataforma:Steam·~ $56.02-25%desde~ $42.02(~ €37.50)Comprar
Split Fiction Ea App CD Key·Plataforma:EA App·~ $56.02-25%desde~ $42.06(~ €37.53)Comprar
Mínimo histórico ~ 32,49 US$Incluye Steam y tiendas de tercerosPrecio actual en el mínimo histórico registrado
Cargando ofertas de tiendas
Precio deseado
Configura un objetivo y recibe un correo cuando una oferta disponible en la región seleccionada sea igual o inferior a ese importe.

Historial de precios

Últimos 36 meses · actualizado a diario
Mínimo histórico~ 32,49 US$2026-06Mínimo actual entre tiendas~ 32,49 US$SteamAhora mismo en su mínimo histórico
~ 35,18 US$~ 41,12 US$~ 47,05 US$~ 52,99 US$25-1026-0126-0426-0726-10~ 32,49 US$

Los precios cubren Steam y 39 tiendas autorizadas; solo se cuentan ofertas regulares. La gráfica muestra los mínimos semanales del mercado y el precio oficial de Steam de los últimos 36 meses.

01Acerca de Split Fiction

Split Fiction sigue a dos escritoras de estilos opuestos que saltan entre los mundos de ciencia ficción y fantasía de sus propias historias. Como equipo cooperativo, combinan habilidades y superan desafíos para escapar. Reseñas de jugadores de Steam: 97% positivas de 79.034 reseñas. La versión de Steam para PC admite interfaz en español.

Equipo

约瑟夫·法尔斯
DIRECCIÓN
约瑟夫·法尔斯
黎巴嫩裔瑞典籍电影导演、编剧、游戏设计师
Desarrollador
Hazelight Studios
Distribuidora
Electronic Arts

Reseñas de jugadores de Steam

97%positivasExtremadamente positivas79.034 Reseñas de Steam

Mínimo registrado en 36 meses

32,49 US$2026-06-15 · SteamJuego base · mismos registros que en el gráfico anterior; historial en USD, no mínimo regional de Steam.

Idiomas disponibles

IdiomaInterfazSubtítulosAudio
Chino simplificadoSíSíSí
Chino tradicionalSíSí—
InglésSíSíSí
Mostrar 8 idiomas más
IdiomaInterfazSubtítulosAudio
FrancésSíSíSí
ItalianoSíSíSí
AlemánSíSíSí
EspañolSíSíSí
JaponésSíSíSí
CoreanoSíSí—
PolacoSíSí—
Portugués (Brasil)SíSí—

Datos de la versión de Steam para PC · 2026-10-10

02Antes de comprar

Modos de juego

Es una aventura de acción cooperativa pensada para compartir; Steam también indica modos para un jugador y multijugador.

Mando e idioma

La versión de Steam para PC ofrece compatibilidad total con mandos. El inglés cuenta con audio completo y subtítulos.

03Preguntas frecuentes

¿De qué trata Split Fiction?

Mio y Zoe, escritoras de ciencia ficción y fantasía, quedan atrapadas en sus propias historias y deben colaborar para escapar.

¿Qué hacen en esos mundos?

Las protagonistas alternan entre mundos de ciencia ficción y fantasía, dominan habilidades y superan desafíos juntas.

¿Se puede jugar en solitario?

Sí. Los datos de Steam para PC indican opciones para un jugador, multijugador y cooperativo.

8.5
Puntuación global
Valoraciones externas97%Reseñas de Steam79 mil reseñas90Metacritic/10091OpenCritic/100
Gráficos
8.5
Sonido
6.5
Jugabilidad
9.5
Historia
8
Contenido
8

“A co-op adventure that pushes forced split-screen to its limit, swapping in a fresh mechanic roughly every half hour across twelve hours”

Nuestro veredicto

Drop Split Fiction onto the map of 2025 and it stands out as a rare specimen: a critical darling, a commercial smash, and very nearly impossible to replace.

A commercial miracle that should not exist

It launched straight to 91 on both Metacritic and OpenCritic, a Mighty rating, the 99th percentile of everything scored — opening even higher than It Takes Two, which was already Game of the Year for 2021. But the number worth dwelling on is the sales. A premium, buy-once game with co-op only, no solo mode, no PvP, no live-service tail, moved over a million copies in two days, two million in a week, and seven million by April 2026 — the 19th best-selling game in the US for 2025.

That borders on counterintuitive. In an era obsessed with service games and long-tail retention, Hazelight sold those numbers with a roughly twelve-hour title you are required to play with someone else, proving that "forced co-op plus high creative density plus a free invite for a friend" genuinely works. It pulled four TGA 2025 nominations — Best Game Direction, Best Action/Adventure, Best Family Game, Best Multiplayer — and made six longlists at the 2026 BAFTAs; even a film adaptation is in the works, directed by Jon M. Chu and starring Sydney Sweeney under Amazon MGM. The cultural reach of this original IP has already spilled well past the medium.

Who should buy it, who should walk away

So who is it for? The answer is clean: anyone with a steady partner who is willing to spend a dozen-plus hours communicating and coordinating. If you and a partner, roommate or friend are after something to share that will not go stale halfway through, this is close to the best option going right now — the half-hour reinvention rhythm keeps two mismatched skill levels both having a good time.

Flip it, and two groups should walk straight past. First, anyone who only wants to play solo; the game offers no path for a single player, not even an AI fill-in. Second, anyone temporarily short a partner — the Friend's Pass spares you the cost of a second copy, but it cannot spare you the social cost of going out and finding someone willing to talk and coordinate. The barrier here was never money; it is whether there is a person beside you willing to sync up for a dozen hours. One more heads-up: crossplay runs through EA's account system, so connecting can occasionally be fiddly — go in expecting that.

Its deepest moat

Back to the line that matters. The hardest thing to copy about Split Fiction is not a mechanic or a set piece; it is that it built "you are required" into a core you cannot pry apart. You can find dragon-riding, split-screen shooting and gravity flips elsewhere. You will not find a second co-op adventure willing to bet everything and hold the line that losing one player means the game ceases to exist.

Its most direct rival is its own predecessor, It Takes Two, and it wins on wilder genre range, denser mechanics, louder spectacle, and a higher opening reception. Other studios cannot follow not because the tech is beyond them but because none will stake every resource on a premise guaranteed to turn away every solo player — that takes a kind of nerve. For the foreseeable future, on this narrow forced-co-op road, the only studio likely to top Hazelight is Hazelight. My verdict is 8.5: near-flawless in play, dependable in story and sound, and its real value sits in none of the individual scores but in one simple, rare fact — it needs you, and it needs the person beside you. Games this confident in a single, unfashionable idea do not come along often, and the ones that do tend to age into the titles people still talk about a decade later. If you happen to have that person within reach, do not miss it.

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