Supermarket Simulator

Supermarket Simulator

Supermarket Simulator enlaza los pedidos de mercancía, los precios, la atención al cliente y la reinversión en un ciclo de gestión. En Kinguin, cuesta ≈ $9.63; piensa si construir y personalizar una tienda encaja con tu presupuesto y tus planes de juego.

Puedes gestionar en solitario o repartir la reposición, la atención y las entregas con amistades. Si no tienes prisa, el próximo periodo de rebajas de Steam anunciado es 17 dic 2026 – 4 ene 2027, aunque no se garantiza la participación ni un descuento. Para el mismo juego base, esta oferta cuesta ≈ 10,36 US$ menos que el precio actual de Steam, 19,99 US$.

Cargando ofertas de tiendas
92%Reseñas de Steam79,6 mil reseñas
Lanzamiento: Jun 19, 2025
Simulation · Management · Multiplayer · Economy · Singleplayer
Supermarket Simulator PC Steam CD Key+1·Plataforma:Steam·~ $14.56-34%desde~ $9.63(~ €8.59)Ahorra 10,36 US$ frente a SteamComprar
Supermarket Simulator Steam CD Key+1·Plataforma:Steam·~ $14.56-31%desde~ $10.09(~ €9.00)Comprar
Supermarket Simulator Global+1·Plataforma:Steam·-49%desde~ $10.14(~ €9.05)Comprar
+1·Plataforma:Microsoft Store·~ $19.99-45%~ $10.99Comprar
+1·Plataforma:Steam·Precio oficial de Steam en Estados Unidos~ 19,99 US$Comprar
Mínimo histórico ~ 8,14 US$Incluye Steam y tiendas de terceros
Cargando ofertas de tiendas
Precio deseado
Configura un objetivo y recibe un correo cuando una oferta disponible en la región seleccionada sea igual o inferior a ese importe.

Historial de precios

Últimos 36 meses · actualizado a diario
Mínimo histórico~ 0,00 US$2025-06Mínimo actual entre tiendas~ 10,99 US$JoyBuggy
~ 12,04 US$~ 15,09 US$~ 18,14 US$~ 21,19 US$25-1026-0126-0426-0726-10~ 9,99 US$

Los precios cubren Steam y 39 tiendas autorizadas; solo se cuentan ofertas regulares. La gráfica muestra los mínimos semanales del mercado y el precio oficial de Steam de los últimos 36 meses.

01Acerca de Supermarket Simulator

Supermarket Simulator es un juego de gestión en primera persona sobre convertir una pequeña tienda en un supermercado en expansión. Organiza estanterías y cámaras frigoríficas, pide productos, fija precios y atiende a la clientela para reinvertir los beneficios. También puedes ampliar y personalizar el local, preparar pedidos en línea, repartirlos y mantener la limpieza y la seguridad. La versión de Steam para PC permite gestionar la tienda en cooperativo con hasta cuatro amistades. Reseñas de jugadores de Steam: 92% % positivas de 79.590 reseñas. Idiomas de la interfaz: Chino simplificado, Inglés, Francés, Italiano, Alemán, Español, Portugués (Brasil), Neerlandés, Japonés, Coreano, Portugués, Ruso, Turco, Danés, Finés, Polaco, Húngaro, Rumano y Checo.

Equipo

Desarrollador
Nokta Games
Distribuidora
Nokta Games

Reseñas de jugadores de Steam

92%positivasMuy positivas79.590 Reseñas de Steam

Mínimo registrado en 36 meses

0,00 US$2025-06-24 · JoyBuggyJuego base · mismos registros que el gráfico anterior; historial en USD, no un mínimo regional de Steam.

Idiomas compatibles

IdiomaInterfazSubtítulosAudio
Chino simplificadoSí——
InglésSí——
FrancésSí——
Mostrar 16 idiomas más
IdiomaInterfazSubtítulosAudio
ItalianoSí——
AlemánSí——
EspañolSí——
Portugués (Brasil)Sí——
NeerlandésSí——
JaponésSí——
CoreanoSí——
PortuguésSí——
RusoSí——
TurcoSí——
DanésSí——
FinésSí——
PolacoSí——
HúngaroSí——
RumanoSí——
ChecoSí——

Datos de la versión de Steam para PC · 2026-10-10

02Antes de comprar

En solitario o en cooperativo

La versión de Steam para PC incluye modos para un jugador y cooperativo; la descripción indica que pueden colaborar hasta cuatro amistades.

Mando e idiomas

La versión de Steam para PC ofrece compatibilidad completa con mando. Los idiomas de interfaz indicados son {supportedLanguages}; no se especifica audio completo para esos idiomas.

03Preguntas frecuentes

¿Qué se hace en Supermarket Simulator?

Se encargan y colocan productos, se fijan precios y se atiende a los clientes; los beneficios sirven para ampliar y decorar la tienda.

¿Hay pedidos en línea?

Sí. Hay que preparar los pedidos en línea y entregarlos personalmente.

¿Se puede combatir el hurto?

Puedes usar cámaras y sensores de alarma, o contratar personal de seguridad.

7.0
Puntuación global
Valoraciones externas92%Reseñas de Steam79,6 mil reseñas
Gráficos
6.5
Sonido
6.5
Jugabilidad
8.5
Historia
5
Contenido
8

“First-person hands-on operation plus a three-tier staff system — the standard-bearer of the cosy daily-work-sim category.”

Nuestro veredicto

## Overall

Commercial Standing and Critical Reception

Supermarket Simulator's 2024 viral standing in the casual indie scene is documented and undeniable. On the commercial side: Steam cumulative sales sit above 1.5 million units; the March 4, 2024 peak of 38,056 concurrent players is the 11th-largest 2024 launch by CCU; the title hit #12 on Steam's weekly grossing list for the same week; Steam reviews now sit past 74,000 with Overwhelmingly Positive sentiment at around 94%; the Chinese SteamCN 2024 "favorite indie game" community poll placed Supermarket Simulator in the top ten. The data converges on a clear conclusion: the game has stable category-leading standing in the PC indie market.

Critical reception runs lower than player consensus but covers the title's actual positioning accurately. Metacritic 75 (generally favorable), OpenCritic 76, GameSpew 80, GameTyrant 85, Metacritic user score 8.2, Gamersky player score 8.5, Gcores 8.5, 3DM strongly positive. The mid-tier critical scoring with high player consensus is a familiar reception structure in the casual indie genre — it reflects the press's relative restraint with "cosy and casual" categories alongside players' deeper appreciation of the actual experience, and it's the typical 2024 viral-indie reception profile, recognizable from how every breakout casual sim of the last few years has been received.

Who Should Buy, Who Should Walk, Version Guidance

The buyer profile is straightforward. Casual indie fans, players curious about the operational experience of running a business, players who want a slow-pace cosy experience, mod-creator-minded players are all squarely in the target audience. If you can buy into "first-person hands-on operation plus three-tier staff progression plus custom SKU pricing plus dense mod ecosystem," can accept the Early Access iteration cadence, and want the immersion of "taking a turn at being the boss" — Supermarket Simulator is one of the standard-bearers of the 2024 viral indie wave. The Chinese community sums it up: "it lets ordinary players take a turn at being the boss," and that captures the core appeal precisely.

The non-buyer profile is just as clear. Players chasing fast combat, players impatient with the early-game manual loop, players who insist on hardcore strategic depth should look elsewhere. Supermarket Simulator's "early manual loop plus fiddly pricing UI plus occasional employee AI bugs" stack is real friction for the first 5 hours — you have to push through the manual phase to unlock the staff system and the actual operational depth. If "immediate fun" is your priority, Dead Cells or Hades are better purchases. If "30 to 100 hours of operational satisfaction" is your priority, Supermarket Simulator is the right purchase. Players who need hardcore strategic depth should also be cautious — Supermarket Simulator's strategic ceiling is well below Two Point Hospital or Cities: Skylines. Version guidance: the Steam base build (about $12.99 at full price, containing the entire main loop) plus the optional mod packs (translation patches, Employee Training Program, product expansions, UI quality-of-life mods) is all you need. There is no paid DLC, no additional purchases required. Steam discounts regularly drop the title to the $9 range. The free Prologue release gives observation-mode players a low-risk 5-hour trial before committing. Chinese-speaking buyers don't need to hesitate on language — the base game ships with Simplified Chinese UI, but installing the Workshop's Chinese localisation optimisation patch is recommended for the smoother experience.

Historical Standing and the Irreplaceable Point

Strip away the commercial figures and the score sheets, and Supermarket Simulator's lasting contribution is as "one of the standard-bearers of the 2024 viral indie wave." That a four-person Turkish studio could break through against larger competitors in the category (PlayWay's catalogue specifically) and post 1.5-million-plus cumulative sales with a 38,000-CCU peak is itself an industry case study in "small-team-precision plus sustained iteration plus community co-construction." Chinese indie-developer community discussions routinely revisit Supermarket Simulator as the canonical model of the "Early Access sustained iteration plus free Prologue trial plus Steam Workshop mod ecosystem" three-leg strategy.

Supermarket Simulator and its category neighbours (Gas Station Simulator, Internet Cafe Simulator 2, Train Station Simulator, Powerwash Simulator, PC Building Simulator, House Flipper, and others) together built the 2020s daily-work-simulator category ecosystem. Category demand has compounded through 2024, reflecting urban-player demand for "a turn at non-real daily life." Supermarket Simulator's position within the category is "most accessible, smallest entry threshold, closest to ordinary players' intuitive sense of a shop" — the category-internal benchmark. The composite 7.0 score affirms the design completeness (first-person hands-on operation plus three-tier staff progression plus SKU pricing plus dense mod ecosystem), the gameplay-system ceiling (8.5 gameplay is the highest dimension), and the content-depth genre standing (8.0 content is the second-highest), and honestly acknowledges the lean narrative (5.0 story is the lowest dimension), the modest visual and audio scoring (6.5 each), the monotonous early manual loop, the fiddly pricing UI, and the occasional staff-AI bugs. It isn't the year's flashiest visual showcase. It is one of 2024's most representative casual indie games, and one of the best-executed Turkish indie efforts in the contemporary PC market.

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