DLC

FINAL FANTASY XVI The Rising Tide

Commentaires
"The Rising Tide", the second DLC for FINAL FANTASY XVI, follows Clive’s journey to the hidden land of Mysidia and his encounter with Eikon of Water, Leviathan.
64%Évaluations Steam376 évaluations
Sortie: Sep 17, 2024
Action RPG · Story Rich · Spectacle fighter · JRPG · Fantasy
Final Fantasy XVI - The Rising Tide DLC PC Steam CD Key·Plateforme :Steam·~ €19.99-62%à partir de~ €7.53Acheter
FINAL FANTASY XVI The Rising Tide Steam CD Key·Plateforme :Steam·~ €19.98-54%à partir de~ €9.27Acheter
FINAL FANTASY XVI - The Rising Tide·Plateforme :Steam·~ €17.81(~ $19.99)Acheter
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Équipe

高
RÉALISATION
高井浩
日本的電子遊戲開發者
À son actif最终幻想XVI
吉田直树
PRODUCTION
吉田直树
Japanese video game producer and director
Musique
祖坚正庆
Développeur
Square Enix
Éditeur
Square Enix
Voix
本·斯塔尔
8.5
Note globale
Notes externes64%Évaluations Steam376 évaluations
Graphismes
9
Audio
9
Gameplay
7
Scénario
9.5
Contenu
8

“Action-focused RPG delivering a fifty-hour narrative spectacle with massive summon battles, though shallow progression mechanics limit long-term combat engagement.”

Notre verdict

Final Fantasy XVI is a bold transformation. It abandons the traditional JRPG turn-based and character development systems, fully embracing action game real-time combat. This choice will make old fans uncomfortable, but it also gives the series new possibilities.

Is it worth spending 50 hours? If you're here for the story, absolutely. Clive's story deserves the word "epic," and the supporting characters are well-developed enough. If you're a hardcore action game player, you might find the combat system lacks depth—it's more like "an RPG with action elements" rather than "an action game with RPG elements."

The game's biggest problem is its unclear positioning. It wants to be an action game but lacks depth, wants to be an RPG but oversimplifies the character development system. But the flaws don't overshadow its merits—the 50-hour story experience alone is worth the price of admission.

When I put down the controller, I was reminded of how I felt after finishing The Witcher 3—not "finally done," but "I wish I could walk with them a bit longer." This kind of emotional resonance is more precious than any technical metric.

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