Arma 3
PC
Déployez-vous dans un gigantesque bac à sable militaire et découvrez un gameplay authentique, avec un large contenu solo et multijoueur, un énorme arsenal d'armes et de véhicules, et un éditeur sans limites pour vos créations. Authentique, variée et ouverte : repensez la guerre avec Arma 3.
90%Évaluations Steam228,9 k évaluations74Metacritic/100
Sortie: Sep 11, 2013
Military · Action · Multiplayer · Shooter · Simulation
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Historique des prix

36 derniers mois · mis à jour chaque jour
Minimum historique~ 2,60 €2024-06Minimum actuel toutes boutiques confondues~ 35,00 €Steampar rapport au minimum historique+1246%
~ 11,17 €~ 20,01 €~ 28,84 €~ 37,67 €25-0925-1226-0326-0626-09~ 2,60 €

Les prix couvrent Steam et 39 boutiques agréées ; seules les offres vérifiées sont comptabilisées. La courbe montre les minimums hebdomadaires du marché et le prix officiel Steam sur les 36 derniers mois.

L’historique des prix est enregistré en USD. Les montants affichés sont convertis en EUR au taux BCE du 2026-09-17 et sont indicatifs ; la page de la boutique indique ce que vous payez réellement.

DLC

Équipe

Développeur
Bohemia Interactive
Éditeur
Bohemia Interactive
8.5
Note globale
Notes externes90%Évaluations Steam228,9 k évaluations74Metacritic/100
Graphismes
7.8
Audio
6.5
Gameplay
9.4
Scénario
7.5
Contenu
9.6

A six-hundred-square-kilometer milsim sandbox with 160,000 mods that spawned DayZ, demanding ten hours just to master controls.

Notre verdict

Arma 3 earns an 8.5 overall, and that score certifies it as the king of hardcore military simulation and one of the most influential sandboxes ever made — a game whose toolset seeded entire genres and whose depth and scale remain unmatched twelve years on. It is also a jagged, demanding, sometimes frustrating piece of software, with a brutal entry curve, a long history of performance problems, and audio that the community had to fix itself. The 8.5 holds both truths: a magnificent, genre-defining platform that asks a great deal of anyone who wants to enjoy it.

Buy it for the milsim sandbox

A coordinated combined-arms operation

Buy Arma 3 if you want the most complete military-simulation sandbox in existence. This is the game for hardcore milsim fans, for players who love realistic ballistics and deliberate tactics, for would-be designers drawn to a world-class mission editor, and above all for anyone who wants the freedom to build or play almost any military scenario imaginable across land, sea and air. Nothing else offers this breadth — the combined-arms depth, the enormous terrains, the 160,000-mod ecosystem, the creation tools — and for the player whose ideal experience is a meticulously planned operation with a coordinated squad, or an afternoon spent constructing an elaborate mission in Eden, Arma 3 delivers something no competitor can. It rewards investment as completely as any game on PC, becoming a hobby and a platform rather than a title you finish, and the strong recommendation for newcomers is to find a community or unit, because Arma is at its absolute best played with organized people who share its commitment to the craft. For the right player, this is not a purchase but an enrollment.

Skip it for action, polish, or console

The steep, tutorial-free early hours

Skip Arma 3 if you want instant gratification or a smooth, guided experience. There is effectively no tutorial, the controls are famously complex, and the first five to ten hours can be a genuine ordeal of confusion and death that filters out anyone unwilling to invest, so a player seeking pick-up-and-play action will bounce off hard. The audio out of the box is a real weak point, criticized at launch and routinely replaced with mods, so players who care about polished sound will be disappointed until they start modding. And it is PC-only, with no console version, which is a hard stop for a large slice of potential players, while its hardware demands — especially before the 2025 multithreading fix — can punish weaker or older systems. None of these are secret flaws; they are the well-known costs of a game that pours everything into simulation depth and player freedom and almost nothing into accessibility or presentation. A player who needs a tutorial, console support, or immediate fun should look elsewhere without hesitation, because Arma will not meet them halfway.

The barriers and the genre-defining legacy

The vast battlefield and the legacy it spawned

Two forces frame the final score. The first is the set of real barriers — the savage learning curve, the decade-long single-core bottleneck only resolved in 2025, the weak stock audio, the PC exclusivity — which together keep the overall from climbing higher even though the underlying simulation and content are arguably worth more for the committed player. A game this hard to enter and this long technically compromised cannot score as if it were frictionless, and the 8.5 weighs that honestly. The second force is the legacy, and it is genuinely historic. Arma 3 is not merely an excellent milsim; it is the engine and editor that incubated DayZ and the entire battle-royale phenomenon, a generative platform whose influence on modern gaming is almost impossible to overstate, sustained by a 160,000-mod community and a campaign-and-creation toolset that has kept it alive and growing for over a decade. That combination of unmatched depth, unmatched breadth, and unmatched influence makes Arma 3 historically essential, a foundational pillar of PC gaming. The 8.5 is the verdict of a demanding, brilliant, genre-defining sandbox — flawed in its accessibility, towering in its ambition, and without equal at the extraordinary thing it does.

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