Marvel’s Spider-Man: Miles Morales

Marvel’s Spider-Man: Miles Morales

L’aventure solo de Miles associe déplacements à la toile, pouvoirs Venom et camouflage. Pour jouer en français, l’interface, les voix et les sous-titres sont disponibles dans cette langue. Chez Eneba, le jeu coûte ≈ €12.96, soit un plus bas dans l’historique suivi par ce site. Les 93%% d’avis positifs sur 39 545 avis Steam apportent un repère supplémentaire pour juger si cette aventure de super-héros vous convient.

Chargement des offres en boutique
93%Évaluations Steam39,5 k évaluations88Metacritic/10085OpenCritic/100
Sortie: Nov 18, 2022
Open World · Action · Superhero · Singleplayer · Adventure
Marvel’s Spider-Man: Miles Morales (PC) Steam Key LATAM·Plateforme :Steam·à partir de~ €12.96(~ $14.52)Minimum historiqueAcheter
Marvel’s Spider-Man: Miles Morales Standard Edition Europe Steam CD Key·Plateforme :Steam·~ €49.99-71%à partir de~ €14.63Minimum historiqueAcheter
Marvel's Spider-Man: Miles Morales EU Steam CD Key·Plateforme :Steam·~ €49.99-70%à partir de~ €14.92Acheter
Marvel's Spider-Man: Miles Morales Global·Plateforme :Steam·à partir de~ €14.99Acheter
Minimum historique ~ 14,63 €Steam et boutiques tierces comprisPrix actuellement au plus bas historique
Chargement des offres en boutique
Prix souhaité
Définissez le prix souhaité. Une alerte sera envoyée lorsqu’une offre disponible dans la région choisie atteindra ce montant ou passera en dessous.

Historique des prix

36 derniers mois · mis à jour chaque jour
Minimum historique~ 14,63 €2025-12Minimum actuel toutes boutiques confondues~ 16,05 €GameBilletpar rapport au minimum historique+10%
~ 21,92 €~ 30,38 €~ 38,83 €~ 47,29 €25-1026-0126-0426-0726-10~ 14,96 €

Les prix couvrent Steam et 39 boutiques agréées ; seules les offres vérifiées sont comptabilisées. La courbe montre les minimums hebdomadaires du marché et le prix officiel Steam sur les 36 derniers mois.

L’historique des prix est enregistré en USD. Les montants affichés sont convertis en EUR au taux BCE du 2026-10-09 et sont indicatifs ; la page de la boutique indique ce que vous payez réellement.

01À propos de Marvel’s Spider-Man: Miles Morales

Dans Marvel’s Spider-Man: Miles Morales, Miles parcourt les rues enneigées de son nouveau quartier et suit les traces de son mentor Peter Parker en devenant Spider-Man. Cette aventure solo mêle déplacements à la toile, gadgets, attaques Venom bioélectriques et camouflage, tandis qu’une lutte de pouvoir menace son foyer. Les joueurs Steam attribuent au jeu 93%% d’avis positifs sur 39 545 avis. La version Steam sur PC propose des options de ray tracing et la prise en charge des écrans ultra-larges.

Équipe

Développeur
Insomniac Games · Nixxes Software
Éditeur
PlayStation Publishing LLC

Avis de joueurs Steam

93%positiftrès positives39 545 Avis Steam

Plus bas relevé sur 36 mois

≈ 14,63 €2025-12-25 · GameBilletJeu de base · mêmes données que le graphique ci-dessus ; historique en USD, pas un plus bas régional Steam.

Langues prises en charge

LangueInterfaceSous-titresAudio
Chinois simplifiéOuiOui—
Chinois traditionnelOuiOui—
AnglaisOuiOuiOui
Afficher 20 langues supplémentaires
LangueInterfaceSous-titresAudio
FrançaisOuiOuiOui
ItalienOuiOuiOui
AllemandOuiOuiOui
EspagnolOuiOuiOui
Arabe——Oui
TchèqueOuiOui—
DanoisOuiOui—
NéerlandaisOuiOui—
FinnoisOuiOui—
GrecOuiOui—
HongroisOuiOui—
JaponaisOuiOuiOui
CoréenOuiOui—
NorvégienOuiOui—
PolonaisOuiOuiOui
Portugais (Brésil)OuiOuiOui
PortugaisOuiOuiOui
RusseOuiOuiOui
Espagnol (Amérique latine)OuiOuiOui
SuédoisOuiOui—

Données de la version Steam sur PC · 2026-10-10

02Avant d’acheter

Mode et commandes

La version Steam sur PC est un jeu solo et indique une prise en charge complète des manettes.

Langue

L’interface, les voix et les sous-titres sont disponibles en français.

03Questions fréquentes

Quels pouvoirs Miles utilise-t-il ?

Miles associe attaques Venom bioélectriques et camouflage aux acrobaties de toile, gadgets et compétences.

Quel est le conflit de l’histoire ?

Une entreprise énergétique affronte une armée criminelle de haute technologie pour contrôler New York.

Quelles options graphiques sont proposées sur PC ?

La version Steam sur PC propose des options de reflets et d’ombres avec ray tracing, ainsi que la prise en charge des écrans ultra-larges.

8.0
Note globale
Notes externes93%Évaluations Steam39,5 k évaluations88Metacritic/10085OpenCritic/100
Graphismes
8.5
Audio
8.5
Gameplay
8.5
Scénario
9
Contenu
6

“Finished the first game and itching to swing again? This time you're Miles, the kid Harlem raised and greets by name, with Venom and camouflage to make fights punchier than Peter's. Short and warm — just don't come for a pile of new content.”

Notre verdict

This Is the Spider-Man You Play When You Want the Good Stuff Fast

Marvel's Spider-Man: Miles Morales screenshot

Look, Miles Morales is not the giant follow-up some people wanted it to be. It sits between Marvel's Spider-Man Remastered and the bigger sequel as a tighter, warmer spin-off. And honestly, that matters. If you come in expecting a full new city, a massive new activity list, and a skill tree that makes the first game look small, you're going to feel the edges fast. The main story is about eight hours, and even if you clean up everything, you're usually looking at the mid-teens. That's lean.

But here's where it gets good: it doesn't waste much time. Miles gets Venom powers that make melee feel sharper than Peter's. You can blast through defenses, stun enemies, dash into fights, and send people flying in a way that gives combat a different rhythm. Camouflage also does real work. In the first game, stealth could feel like something you did until the room got annoyed with you. Here, you can actually vanish after being spotted, reset the situation, and pick enemies off one by one. That's a big deal.

And the critical response lines up with that “small but strong” read. OpenCritic has it at 84.9 with a 93.7% recommendation rate across 213 reviews, sitting in the Mighty tier. IGDB's media score is 88.6 from 16 outlets. On Steam, it's at 93% positive from 36,622 reviews, which is a loud “yeah, this holds up.” Back when it hit PlayStation, it was also the top PS Store download for its launch month, so this wasn't some side project people ignored. It was short, sure. But it landed.

Harlem Is the Part Peter’s Manhattan Never Had

Marvel's Spider-Man: Miles Morales screenshot

The thing I keep coming back to is Harlem. Not just as a place on the map. As Miles's place. That's the thing this game has that the first one doesn't quite have. Peter's New York is iconic, obviously, but a lot of the time the city is a stage. A gorgeous stage, a fun stage, but still a stage. In Miles Morales, the neighborhood knows him. People call out his name. His mom, Rio, is running for city council. The hero stuff isn't floating above the city; it's tangled up in family, neighbors, blocks, and people who actually recognize the kid under the mask.

That's why Phin Mason, the Tinkerer, works better than she probably should in a game this short. The story doesn't have endless hours to sell that relationship, so it has to hit clean. And for the most part, it does. Phin gives the campaign real emotional weight because she isn't just “the villain with tech.” She's tied to Miles's past, his guilt, and the version of himself he's trying to become. When the game focuses on that, it feels personal in a way that cuts deeper than another big city-ending threat.

That said, the map is still mostly Peter's Manhattan with winter on top. It looks great, swinging through snow is a vibe, but let's not pretend it's a brand-new playground. There are fewer side activities than the first game, fewer boss fights, and the boss fights that are here don't go especially deep. The novelty lives mostly in Venom, camouflage, and that Harlem identity. Luckily, those are the best parts.

Buy the PC Version, Unless You Wanted a Full Sequel

Marvel's Spider-Man: Miles Morales screenshot

If you're asking which version to play today, I'd go PC. Nixxes Software did the kind of port that actually makes the game feel current: unlocked frame rates, ray tracing, DLSS 3, and settings that scale well enough to run on a 6GB GTX 1060. That's not just a checkbox list. For a game built around speed, swinging, reflections, snow, and quick camera movement, the smoother PC version really does make the whole thing feel better. If your rig can push it, this is the best way to play Miles Morales now.

So here's the buying advice. If you played Marvel's Spider-Man Remastered and walked away wanting more of that feel, but tighter, warmer, and more focused, this is absolutely for you. If you want a superhero story you can finish in a weekend and still remember the emotional beats, Miles Morales earns its place. It's single player, third person, action, stealth, open world Spider-Man, but with a different flavor. Smaller, more personal, more local.

But if you're shopping for a huge standalone sequel, don't talk yourself into this and then get mad at it. The skill tree is pared back. The side content is thinner. The city eventually feels familiar because, well, it is familiar. This is not the game that reinvents Spider-Man. It's the game that proves Miles deserves the mask. For me, that's an 8 out of 10: easy to recommend to the right person, easy to over-sell to the wrong one.

Déplier pour lire le test complet