Red Dead Redemption 2

Red Dead Redemption 2

La fuite d’Arthur Morgan donne un fil narratif net au mode solo, tandis que Red Dead Online permet de chevaucher seul ou en bande. Au plus bas suivi, €10.37 chez GAMIVO donne l’occasion de découvrir les deux à son rythme. L’évaluation de 92% sur 851 931 avis apporte un repère, mais votre choix dépend surtout de votre envie d’une longue histoire de western et d’activités en ligne. Les langues d’interface sont Chinois simplifié, Chinois traditionnel, Anglais, Français, Italien, Allemand, Espagnol, Japonais, Coréen, Polonais, Russe, Espagnol (Amérique latine) et Portugais (Brésil) et l’activation se fait sur Rockstar, des éléments utiles pour évaluer l’offre.

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92%Évaluations Steam851,9 k évaluations93Metacritic/10095OpenCritic/100
Sortie: Dec 5, 2019
Open World · Story Rich · Western · Multiplayer · Adventure
Red Dead Redemption 2 Global·Plateforme :Rockstar·à partir de~ €10.37Minimum historiqueAcheter
Red Dead Redemption 2 Rockstar Games Launcher Key EMEA·Plateforme :Rockstar·à partir de~ €11.58(~ $12.98)Acheter
Red Dead Redemption 2 PC Steam Altergift·Plateforme :Steam·~ €62.23-81%à partir de~ €11.92(~ $13.36)Acheter
Red Dead Redemption 2·Plateforme :Rockstar·~ €53.53-58%à partir de~ €22.30(~ $24.99)Acheter
Minimum historique ~ 10,97 €Steam et boutiques tierces comprisPrix actuellement au plus bas historique
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Prix souhaité
Définissez le prix souhaité. Une alerte sera envoyée lorsqu’une offre disponible dans la région choisie atteindra ce montant ou passera en dessous.

Historique des prix

36 derniers mois · mis à jour chaque jour
Minimum historique~ 10,97 €2025-07Minimum actuel toutes boutiques confondues~ 10,37 €GAMIVOActuellement à son minimum historique
~ 21,94 €~ 33,54 €~ 45,14 €~ 56,74 €25-1026-0126-0426-0726-10~ 11,49 €

Les prix couvrent Steam et 39 boutiques agréées ; seules les offres vérifiées sont comptabilisées. La courbe montre les minimums hebdomadaires du marché et le prix officiel Steam sur les 36 derniers mois.

L’historique des prix est enregistré en USD. Les montants affichés sont convertis en EUR au taux BCE du 2026-10-09 et sont indicatifs ; la page de la boutique indique ce que vous payez réellement.

01À propos de Red Dead Redemption 2

En 1899, Arthur Morgan et la bande de Van der Linde sont en fuite. Ils doivent voler et combattre dans les étendues américaines pour survivre, tandis que les divisions internes obligent Arthur à choisir entre ses idéaux et sa loyauté envers la bande qui l’a élevé. La fiche Steam sur PC indique des modes solo, multijoueur et coopératif. Red Dead Online est inclus et permet de chevaucher seul ou en bande. Évaluation des joueurs : 92% sur 851 931 avis.

Équipe

丹·豪瑟
SCÉNARIO
丹·豪瑟
电子游戏制作人、编剧、作家
Musique
伍德洛·威爾遜·傑克遜三世
Développeur
Rockstar Games
Éditeur
Rockstar Games
Voix
Lucien Jones · 罗杰·克拉克

Avis des joueurs Steam

92%positiftrès positives851 931 Avis Steam

Plus bas enregistré en 36 mois

≈ 10,97 €2025-07-25 · GameBilletJeu de base · mêmes données que dans le graphique ci-dessus ; historique en USD, pas un plus bas Steam régional.

Langues prises en charge

LangueInterfaceSous-titresAudio
Chinois simplifiéOuiOui—
Chinois traditionnelOuiOui—
AnglaisOuiOuiOui
Afficher 10 langues supplémentaires
LangueInterfaceSous-titresAudio
FrançaisOuiOui—
ItalienOuiOui—
AllemandOuiOui—
EspagnolOuiOui—
JaponaisOuiOui—
CoréenOuiOui—
PolonaisOuiOui—
RusseOuiOui—
Espagnol (Amérique latine)OuiOui—
Portugais (Brésil)OuiOui—

Données de la version Steam sur PC · 2026-10-10

02Avant d’acheter

Modes de jeu

La fiche Steam sur PC indique des catégories solo, multijoueur et coopératif. Red Dead Online permet de chevaucher seul ou de former une bande.

Langues

La voix intégrale en anglais est indiquée. Les langues d’interface comprennent notamment le français, l’anglais, l’allemand, l’italien, l’espagnol, le polonais, le portugais, le japonais et le chinois simplifié et traditionnel.

03Questions fréquentes

De quoi parle l’histoire ?

En 1899, Arthur Morgan et la bande de Van der Linde fuient à travers les terres américaines et luttent pour survivre.

Le jeu propose-t-il un mode en ligne ?

Oui. Red Dead Online est inclus, avec des activités multijoueur et la possibilité de chevaucher seul ou en bande.

Que fait-on dans le jeu ?

La description mentionne des braquages, des vols et des combats. En ligne, on affronte notamment des représentants de la loi, des bandes hors-la-loi et des animaux sauvages.

9.7
Note globale
Notes externes92%Évaluations Steam851,9 k évaluations93Metacritic/10095OpenCritic/100
Graphismes
9.8
Audio
9.7
Gameplay
8.2
Scénario
9.9
Contenu
9.4

“An eight-kilometer draw distance and two hundred animal species build an unmatched ecology, though six-layer menus deter efficiency players.”

Notre verdict

Red Dead Redemption 2 was a contrarian bet in 2018, and eight years of hindsight have settled the argument decisively in its favor.

The anti-checklist gamble that became the ceiling

Open world genre benchmark

When RDR2 shipped in 2018, the dominant open-world template was the Assassin's Creed Odyssey formula — clear the icons, grind the numbers, pad the runtime. Rockstar bet the opposite direction: slow pacing, heavy narrative, resistance to efficiency, resistance to the checklist. The industry split on it at the time — some players called it "a game that refuses the player," others applauded. Eight years later the verdict is in: RDR2 remains the open-world narrative ceiling, and no second AAA has come close on story, ecosystem, and performance simultaneously. The games that have aged best since — Ghost of Tsushima, Elden Ring in its own way — learned the pacing lesson RDR2 taught. The broader industry shift away from icon-cluttered maps toward "guided exploration" and intentional density traces directly back to the conversation RDR2 forced. Even Ubisoft, whose formula RDR2 was reacting against, has spent the years since walking its own open worlds back toward restraint. When a single game changes how its biggest competitor designs, that is the mark of a generational release rather than merely an excellent one.

Still unmatched on three axes at once

Unreplicated AAA craft

Plenty of games have matched RDR2 on one axis. None have matched it on three at once. The Witcher 3 rivals its writing density but not its ecosystem; Ghost of Tsushima rivals its cinematics but not its simulation depth; Cyberpunk 2077 after its 2.0 recovery rivals its city detail but not its protagonist arc. RDR2's combination of a complete protagonist death-arc, a living two-hundred-species ecosystem, and a Roger Clark performance that won Best Performance outright is a three-way peak that the medium has not re-summited. That is the strongest argument for playing it in 2026 rather than waiting for a successor — the successor has not arrived. The economics partly explain why: RDR2 reportedly cost hundreds of millions and years of a studio working at full capacity, and only a handful of companies can absorb that risk on a single-player game with no live-service revenue plan. The conditions that produced RDR2 — a studio big enough to fund it and stubborn enough to refuse monetization compromises — are rare, and rarer now than in 2018. That scarcity is itself a reason the peak has held.

Who should buy

Who should play RDR2

Five buyer profiles map cleanly. The narrative lover who plays for story is the strongest yes — this is the high-water mark, the game you point to when someone asks whether the medium can carry literary weight. The Western fan is the obvious yes — there is no competitor in the genre, no second studio has even attempted this scale of frontier simulation. The slow-immersion player who wants to live in a world rather than clear it is the natural yes; this is a game built for the player who stops to watch a sunset over the Grizzlies. The Witcher 3 crowd is the crossover yes — if you valued that writing density, this is its only true peer, and the two together are the argument for the open-world RPG as an art form. And the open-world-ceiling seeker who wants to see how high the bar goes should treat RDR2 as required reading, the same way a film student watches Citizen Kane regardless of personal taste — you study it because everything after it is in conversation with it.

Who should not buy

Four clean no's. The efficiency player who optimizes for objectives-per-hour will be miserable inside the deliberate friction — every looting animation, every slow turn, every forced walk-and-talk reads as wasted time to the optimizer. The player who cannot tolerate heavy controls will bounce off Arthur's two-hundred-pound turn radius in the first hour, and no amount of "it's immersive" reframing changes a visceral input dislike. The checklist-dopamine seeker who wants constant reward pings will find the slow chapters unbearable; RDR2 withholds the dopamine drip on purpose, and a player wired for it will read the withholding as boredom. And the slow-burn-intolerant player who quits any game that does not hook in thirty minutes should know RDR2's hook lands around hour ten, not hour one — the famously slow opening snow chapter has sent thousands of players to the refund window before the game even opens up. None of these mismatches is fixable by a settings menu — they are the design, and the design is the point. Better to know your own taste before spending the sixty dollars than to fight the game for ten hours and lose.

Pricing and platform

RDR2 frequently drops below twenty dollars in Steam seasonal sales, and eighty hours of the best open world of its generation at that price is an easy recommendation — the dollar-per-hour math is among the strongest in all of AAA gaming. PC is the canonical platform for framerate and draw distance, and the 2019 release added higher draw distance and unlocked framerate over the console caps. Console back-compat on PS5 and Series X is solid but capped at 30fps, and the missing native current-gen 60fps patch is the one caveat worth knowing before buying there — it is the single most-requested community fix and Rockstar has stayed silent on it for years. Buy it for the single-player campaign, ignore the abandoned online mode, and set aside the eighty hours as a genuine commitment rather than a casual pickup — RDR2 rewards the player who gives it room, and punishes the one who rushes. Eight years on, it is still the game every open-world pitch deck quietly measures itself against, and nothing on the 2026 horizon looks ready to take the title.

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