Schedule I

Schedule I

À Hyland Point, vous pouvez livrer vous-même, recruter des dealers ou automatiser la chaîne; la version Steam PC permet aussi la coopération. À €14.35 chez Kinguin, le choix dépend de votre budget et de votre envie de gérer l’activité seul ou à plusieurs.

La prochaine période de soldes Steam annoncée est 17 déc. 2026 – 4 janv. 2027, sans garantie que le jeu y participe ou bénéficie d’une réduction. Si vous souhaitez acheter maintenant, comparez le prix Steam actuel et les détails de cette offre avec vos plans.

Chargement des offres en boutique
97%Évaluations Steam291,6 k évaluations
Sortie: Mar 24, 2025
Simulation · Crime · Co-op · Management · Multiplayer
Schedule I PC Steam Altergift·Plateforme :Steam·~ €19.50-26%à partir de~ €14.35Acheter
Schedule I EN Global·Plateforme :Steam·à partir de~ €16.18Acheter
Schedule I Steam Key (PC) GLOBAL·Plateforme :Steam·~ €44.52(~ $49.89)Acheter
Schedule I Steam CD Key·Plateforme :Steam·à partir de~ €54.66Acheter
Minimum historique ~ 10,70 €Steam et boutiques tierces compris
Chargement des offres en boutique
Prix souhaité
Définissez le prix souhaité. Une alerte sera envoyée lorsqu’une offre disponible dans la région choisie atteindra ce montant ou passera en dessous.

Historique des prix

36 derniers mois · mis à jour chaque jour
Minimum historique~ 10,70 €2026-06Minimum actuel toutes boutiques confondues~ 14,35 €Kinguinpar rapport au minimum historique+34%
~ 11,95 €~ 14,27 €~ 16,59 €~ 18,91 €25-1026-0126-0426-0726-10~ 10,70 €

Les prix couvrent Steam et 39 boutiques agréées ; seules les offres vérifiées sont comptabilisées. La courbe montre les minimums hebdomadaires du marché et le prix officiel Steam sur les 36 derniers mois.

L’historique des prix est enregistré en USD. Les montants affichés sont convertis en EUR au taux BCE du 2026-10-09 et sont indicatifs ; la page de la boutique indique ce que vous payez réellement.

01À propos de Schedule I

Sans argent, produit ni relations, vous arrivez à Hyland Point, ville dégradée de la côte ouest, pour bâtir un empire de la drogue. Fabriquez plusieurs substances, trouvez des recettes et livrez à pied, en skateboard ou en voiture. Achetez des propriétés, recrutez du personnel et automatisez la chaîne, tout en faisant face aux forces de l’ordre et aux cartels. Jouable en solo ou en coopération. Les avis Steam sont positifs à 97% sur 291 616 avis. La version Steam PC est sortie le 24 mars 2025. L’interface et l’audio intégral sont disponibles en anglais. La version Steam PC prend entièrement en charge les manettes.

Équipe

Développeur
TVGS
Éditeur
TVGS

Avis des joueurs Steam

97%positifextrêmement positives291 616 Avis Steam

Plus bas relevé sur 36 mois

≈ 10,70 €2026-06-25 · SteamJeu de base · mêmes relevés que le graphique ci-dessus ; historique en USD, pas un minimum Steam régional.

Langues prises en charge

LangueInterfaceSous-titresAudio
AnglaisOui—Oui

Données de l’édition Steam PC · 2026-10-10

02Avant d’acheter

Solo et coopération

La version Steam PC propose le solo et la coopération multijoueur, ainsi que le multijoueur.

Langue et audio

L’anglais est proposé pour l’interface et l’audio intégral.

Manette

La version Steam PC prend entièrement en charge les manettes.

03Questions fréquentes

Où se déroule le jeu ?

À Hyland Point, une ville délabrée de la côte ouest.

Comment se déplacer en ville ?

À pied, en skateboard ou en voiture pour livrer les produits.

Comment développer l’activité ?

Achetez des propriétés, recrutez employés et dealers, puis mettez en place une chaîne automatisée avec des fournisseurs.

Quelles menaces faut-il affronter ?

Les forces de l’ordre intensifient leurs actions et les cartels sont des concurrents dangereux. Les combats font appel aux poings, aux armes de mêlée et aux armes à feu.

8.2
Note globale
Notes externes97%Évaluations Steam291,6 k évaluations
Graphismes
7.2
Audio
7.5
Gameplay
9.2
Scénario
7.8
Contenu
8.6

“A solo-developed crime management sim featuring sixteen reagent recipes, dynamic police AI enforcement, and a three-tier laundering economy.”

Notre verdict

# Verdict

Context: the loudest indie myth of 2025

The 2025 indie market was unusually crowded. Hollow Knight Silksong dropped in September and ignited community euphoria. R.E.P.O., a horror co-op game from a three-person team, surged starting in March. ARC Raiders shipped in December and lifted the shooter-melee genre. Schedule I landed in late March — a delicate window that avoided Silksong's summer heat and rode the GTA 6 delay into 2026, catching a wave of "open-city players who cannot wait."

327 million yuan in two weeks. 151 million dollars in full-year revenue. 298,000 Steam reviews with 97% positive. 460,000 concurrent peak. Eight million in sales. Together those numbers place Schedule I in the indie top 30 of all time. Its peers are Minecraft, Terraria, Vampire Survivors, Oxygen Not Included, Stardew Valley — all solo or tiny-team built, all carried by viral community word-of-mouth, all accumulating tens of millions of sales over years.

More importantly, look at its impact on 2025 indie ecology overall. Tyler's success directly seeded a wave of "I can do this too" solo developers. The number of "management crime, dark comedy, solo GTA-flavored" titles launched on Steam from Q2 to Q4 2025 grew more than 4x year-over-year. Tyler proved with one Early Access release that "in 2025, one developer plus one Unity license plus one TikTok account can move 8 million copies." That is the most historically significant fact about this game.

Who should buy it

Group one — open-city players hunting GTA 6 alternatives. If you have been waiting for GTA 6 to the point of exhaustion and want a "drive, manage, fight the police" loop right now, Schedule I is your 24-dollar emergency relief. It does not have GTA's cinematic script, but its management depth exceeds any GTA game.

Group two — simulation management lovers. If you enjoyed Theme Hospital, Oxygen Not Included, Rimworld, or Two Point Hospital, Schedule I's three subsystems of employee management, property investment, and recipe research will satisfy you. 16 reagent x 5 product combinatorics deliver hundreds of hours of exploration.

Group three — indie believers tracking Tyler's solo myth. If you cheered for Minecraft, Stardew Valley, Vampire Survivors, or Terraria's "solo legend" narratives, Schedule I is 2025's next chapter worth following. Tyler's dev logs and player interactions on Discord and Twitter are part of the long-term charm.

Group four — 4-player co-op fans. Schedule I's multiplayer mode has clear role division, and four-player exploration is more entertaining than solo. It is a good fit for students, coworkers, or friends settling in for a 4-hour weekend session.

Who should not buy it

Group one — players uncomfortable with the subject matter. Schedule I's core loop revolves around running illegal-substance operations, and although the comedic style softens the impact, the topic itself may not sit well for everyone. If you have any moral reservation about the subject, give it a pass.

Group two — AAA players who demand visual polish. Schedule I's visuals sit at 2015 Unity defaults. For players spoiled by GTA, RDR, or Cyberpunk, entering Hyland Point's streets for the first time will trigger a "this is worth 24 dollars?" moment. Adjustment time is real.

Group three — players who require official Chinese localization. As of late 2025, Schedule I has no official Chinese. The community "Heyday" patch covers 95% of text, but Steam does not auto-install — players must manually patch. For Chinese players under 5% English proficiency, that is a meaningful barrier.

Group four — story-completionists with a one-and-done mindset. Schedule I's core loop is simulation management, and the main story is skeletal. If your purchase calculation is "finish the story then uninstall," 25 hours of main story is mediocre value for 24 dollars. The true value of this game sits past 50 hours of long-tail management.

Recommended versions and discount lines

First choice — the Steam version. This is the only version — no Mac, Linux, console, or mobile alternative exists. Launch price was 24.99 dollars. The December 2025 Steam Winter Sale dropped it to 17.49 dollars with a 30% discount. A good entry point. If you can wait, the 2026 Summer Sale or pre-1.0 EA promotions may push it to 50% off.

Steam Deck users can buy and run a smooth 720p medium preset at 30 to 45 fps — the best option for non-PC players. Mac and Linux players can run it via Crossover or Proton with caveats. The community has detailed tutorials.

There is no "do not buy" version — only one PC Steam version exists. The caveat is the EA-stage risk — Tyler is a solo developer, and there exists a theoretical "development stall, slip, abandonment" possibility. Buyers of Early Access games should accept this uncertainty. Tyler's execution from March 2025 onward has been remarkably steady, but three years is a long time and many things can shift.

Console ports currently sit at "under consideration but not the top priority" per Tyler. The earliest realistic console ship date is post-EA 1.0 in late 2027. If you are a pure console player unwilling to use GeForce Now streaming, hold off and wait for Tyler to publish a concrete console roadmap before deciding.

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