Slay the Spire

Slay the Spire

Slay the Spire transforme chaque ascension en nouveau casse-tête de deckbuilding : choisir des cartes, traverser des rencontres changeantes et combiner les effets des reliques au fil de sa stratégie. La version Steam PC est solo ; 97% des 192 403 avis sont positifs, un repère pour qui hésite entre jeu de cartes et roguelike.

À €6.34 chez Kinguin, l'achat dépend surtout de l'envie de recommencer ces ascensions en solo, avec les comparaisons de Daily Climb et les modificateurs Custom pour varier les parties. L'offre concerne Standard et s'active sur Steam.

Chargement des offres en boutique
97%Évaluations Steam192,4 k évaluations89Metacritic/10089OpenCritic/100
Sortie: Jan 23, 2019
Roguelike Deckbuilder · Card Game · Roguelike · Deckbuilding · Turn-Based
Slay the Spire PC Steam CD Key+2·Plateforme :Steam·~ €15.99-60%à partir de~ €6.34Acheter
Slay the Spire Steam CD Key+2·Plateforme :Steam·~ €20.99-70%à partir de~ €6.37Acheter
Slay the Spire Steam Key GLOBAL+2·Plateforme :Steam·à partir de~ €6.38(~ $7.15)Acheter
Slay the Spire Global+2·Plateforme :Steam·à partir de~ €6.43Acheter
Minimum historique ~ 2,22 €Steam et boutiques tierces compris
Chargement des offres en boutique
Prix souhaité
Définissez le prix souhaité. Une alerte sera envoyée lorsqu’une offre disponible dans la région choisie atteindra ce montant ou passera en dessous.

Historique des prix

36 derniers mois · mis à jour chaque jour
Minimum historique~ 2,22 €2025-12Minimum actuel toutes boutiques confondues~ 6,34 €Kinguinpar rapport au minimum historique+186%
~ 7,41 €~ 12,82 €~ 18,23 €~ 23,64 €25-1026-0126-0426-0726-10~ 2,22 €

Les prix couvrent Steam et 39 boutiques agréées ; seules les offres vérifiées sont comptabilisées. La courbe montre les minimums hebdomadaires du marché et le prix officiel Steam sur les 36 derniers mois.

L’historique des prix est enregistré en USD. Les montants affichés sont convertis en EUR au taux BCE du 2026-10-09 et sont indicatifs ; la page de la boutique indique ce que vous payez réellement.

01À propos de Slay the Spire

À chaque ascension de la tour, les chemins, ennemis, récompenses et boss changent. Composez votre deck, choisissez entre itinéraires prudents ou risqués, puis exploitez les interactions entre cartes et reliques au combat. La version Steam PC comprend quatre personnages aux jeux de cartes distincts, ainsi que les modes Daily Climb et Custom. Les avis Steam sont positifs à 97% sur 192 403 évaluations.

Équipe

Développeur
Mega Crit
Éditeur
Mega Crit

Avis des joueurs Steam

97%positifextrêmement positives192 403 Avis Steam

Plus bas relevé sur 36 mois

≈ 2,22 €2025-12-18 · SteamJeu de base · mêmes données que le graphique ci-dessus ; historique en USD, pas un plus bas Steam régional.

Prise en charge des langues

LangueInterfaceSous-titresAudio
Chinois simplifiéOui——
Chinois traditionnelOui——
AnglaisOui——
Afficher 14 langues supplémentaires
LangueInterfaceSous-titresAudio
FrançaisOui——
AllemandOui——
CoréenOui——
RusseOui——
JaponaisOui——
PolonaisOui——
UkrainienOui——
EspagnolOui——
ItalienOui——
NéerlandaisOui——
TurcOui——
ThaïOui——
Portugais (Brésil)Oui——
VietnamienOui——

Données de la version Steam PC · 2026-10-10

02Avant l'achat

Modes et solo

La version Steam PC est un jeu de construction de deck solo avec les modes Daily Climb et Custom.

Manette et langues

La version Steam PC propose une prise en charge complète des manettes et une interface en {supportedLanguages}.

03Questions fréquentes

Qu'est-ce qui change d'une ascension à l'autre ?

La disposition de la tour, les chemins, les ennemis, les cartes, les reliques et les boss peuvent changer à chaque départ.

À quoi servent les reliques ?

Ces objets trouvés dans la tour peuvent renforcer un deck grâce à leurs interactions avec les cartes.

Que propose Daily Climb ?

Ce mode permet de comparer ses résultats à ceux des joueurs du monde entier.

8.9
Note globale
Notes externes97%Évaluations Steam192,4 k évaluations89Metacritic/10089OpenCritic/100
Graphismes
8
Audio
8.5
Gameplay
9.7
Scénario
6.5
Contenu
9.5

“The seven-year-defining roguelike deckbuilder ceiling offering four distinct characters, Ascension 20 precision, and a massive 30,000 mod ecosystem.”

Notre verdict

Slay the Spire earns an 8.9 overall, and that score certifies it as a genre-founding masterpiece — the game that created the modern roguelike deckbuilder and, seven years on, still stands as its benchmark. It is a near-perfect strategic experience held just short of the absolute summit by the deliberate narrowness of its scope: no story, no real-time action, and a reliance on luck that is core to its identity. The 8.9 reflects a game that does the thing it set out to do about as well as it can be done, and that founded an entire design language in the process.

Buy it for the one-more-run loop

The addictive pull of another climb

Buy Slay the Spire if you love strategy, deckbuilding, or the particular thrill of a roguelike's risk and reward. This is the game for players who relish optimizing a build, weighing meaningful decisions, and chasing mastery over a deep system, and above all for anyone susceptible to the most famous compulsion in the genre — the irresistible pull to start just one more run. Its short, complete climbs make it perfect for both long sessions and fragments of free time, equally at home on a PC or a Steam Deck on a commute, and its four characters and twenty Ascension levels guarantee that the strategic well never runs dry. If any part of that appeals to you, Slay the Spire offers one of the deepest and most replayable experiences in all of gaming, a game you can return to for years and keep finding new things to learn. For the strategy player, it is not merely a recommendation but close to an essential purchase, a foundational text of a genre and a permanent fixture in any library that values depth over spectacle. Few games deliver this much for this long.

Skip it for story, action, or guaranteed fairness

The turn-based, luck-driven nature of the game

Skip Slay the Spire, or approach it knowingly, if its deliberate limitations are dealbreakers. If you play primarily for narrative, there is almost nothing here — the story is a premise and some hidden lore, nothing more. If you want real-time action, reflexes or pace, the turn-based, deliberate nature of the game will feel like the wrong sport entirely, because there are no quick-time events, no reflex tests, and no real-time pressure — only thinking. And if you cannot tolerate losing to bad luck, the roguelike randomness will frustrate you: runs can occasionally fail to an unlucky draw or a brutal map despite good play, and only players comfortable with the restart-and-retry rhythm will extract the full enjoyment. These are not flaws so much as the defining characteristics of the genre Slay the Spire created, but they genuinely exclude players who want story, action or guaranteed fairness, and there is no shame in being one of them. Knowing your own taste here matters, because the game makes no concessions to those it was not built for, and it should not — its purity is its strength.

The genre it founded

The lasting influence of a landmark game

What ultimately lifts the 8.9 from a great score to a verdict on something historic is Slay the Spire's influence. This is not merely an excellent game; it is the foundational text of the modern roguelike deckbuilder, the title that defined the genre's vocabulary and inspired a wave of more than sixty tribute games and successors, from Monster Train to Inscryption to Balatro, all of them building on the design language it established. To found a genre is among the rarest achievements in the medium, and Slay the Spire did it with a game so balanced and so complete that it remains the benchmark its own descendants are measured against, even as the genre it created has flourished. That historical importance, combined with its enduring quality and MegaCrit's eight years of generous free support, makes Slay the Spire essential — a landmark of independent design whose fingerprints are on a whole category of games. The 8.9 is the verdict of a near-perfect, genre-defining masterpiece, narrow by choice and bottomless by design, and one of the most quietly influential games of its generation. With a sequel on the way, its reign as the standard-bearer is far from over.

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