Spiritfarer®: édition Farewell

Spiritfarer®: édition Farewell

Stella améliore son bateau, rassemble des ressources et prend soin des esprits à bord jusqu’à ce qu’ils soient prêts à partir. €2.31 chez Kinguin donne accès à une édition réunissant le jeu de base et trois mises à jour majeures. Les amateurs d’exploration sans hâte et de personnages attachants y trouveront un voyage entier, au-delà de la gestion.

Chargement des offres en boutique
94%Évaluations Steam47,3 k évaluations
Sortie: Aug 18, 2020
Emotional · Story Rich · Indie · Management · Relaxing
Spiritfarer: Farewell Edition PC Steam CD Key+2·Plateforme :Steam·~ €24.99-91%à partir de~ €2.31Minimum historiqueAcheter
Spiritfarer Farewell Edition (PC) Steam Key GLOBAL+2·Plateforme :Steam·à partir de~ €2.36(~ $2.64)Minimum historiqueAcheter
Spiritfarer Farewell Edition Steam CD Key+2·Plateforme :Steam·~ €29.99-92%à partir de~ €2.40Minimum historiqueAcheter
Spiritfarer Farewell Edition Global+2·Plateforme :Steam·à partir de~ €2.62Minimum historiqueAcheter
Minimum historique ~ 2,67 €Steam et boutiques tierces comprisPrix actuellement au plus bas historique
Chargement des offres en boutique
Prix souhaité
Définissez le prix souhaité. Une alerte sera envoyée lorsqu’une offre disponible dans la région choisie atteindra ce montant ou passera en dessous.

Historique des prix

36 derniers mois · mis à jour chaque jour
Minimum historique~ 2,11 €2026-07Minimum actuel toutes boutiques confondues~ 2,31 €Kinguinpar rapport au minimum historique+9%
~ 8,52 €~ 15,13 €~ 21,75 €~ 28,37 €25-1026-0126-0426-0726-10~ 2,11 €

Les prix couvrent Steam et 39 boutiques agréées ; seules les offres vérifiées sont comptabilisées. La courbe montre les minimums hebdomadaires du marché et le prix officiel Steam sur les 36 derniers mois.

L’historique des prix est enregistré en USD. Les montants affichés sont convertis en EUR au taux BCE du 2026-10-09 et sont indicatifs ; la page de la boutique indique ce que vous payez réellement.

01À propos de Spiritfarer®: édition Farewell

Dans Spiritfarer®: édition Farewell, vous incarnez Stella, passeuse des défunts : construisez un bateau, explorez des mers fantastiques et prenez soin des esprits avant leur départ. La version Steam sur PC prend en charge les manettes et le coop local à deux. L’interface est disponible en Chinois simplifié, Chinois traditionnel, Anglais, Français, Italien, Allemand, Espagnol, Portugais (Brésil), Russe, Japonais et Coréen. Avis positifs : 94% sur 47 325 avis. Sorti le 18 août 2020.

Équipe

Développeur
Thunder Lotus
Éditeur
Thunder Lotus

Avis de joueurs Steam

94%positiftrès positives47 325 Avis Steam

Plus bas relevé sur 36 mois

≈ 2,11 €2026-07-30 · KinguinJeu de base · mêmes données que le graphique ci-dessus ; historique en USD, pas un plus bas régional Steam.

Langues disponibles

LangueInterfaceSous-titresAudio
Chinois simplifiéOuiOui—
Chinois traditionnelOuiOui—
AnglaisOuiOui—
Afficher 8 langues supplémentaires
LangueInterfaceSous-titresAudio
FrançaisOuiOui—
ItalienOuiOui—
AllemandOuiOui—
EspagnolOuiOui—
Portugais (Brésil)OuiOui—
RusseOuiOui—
JaponaisOuiOui—
CoréenOuiOui—

Données de la version Steam sur PC · 2026-10-10

02Avant d’acheter

Manette et coop

La version Steam sur PC propose une compatibilité totale avec les manettes et un coop local à deux, le second joueur incarnant le chat Daffodil.

Langues

L’interface est disponible en onze langues, dont le français. Le doublage intégral n’est pas indiqué pour ces langues.

03Questions fréquentes

Quel est le principe du jeu ?

Vous incarnez Stella, passeuse des défunts. Construisez et améliorez votre bateau, explorez le monde et prenez soin des esprits avant de les aider à rejoindre l’au-delà.

Quelles activités propose-t-il ?

Vous pouvez cultiver, miner, pêcher, cuisiner et fabriquer des objets, ainsi que parcourir des niveaux de plateformes en courant, sautant et planant.

Le jeu propose-t-il du coop ?

Oui. Deux personnes peuvent jouer en coopération locale, la seconde contrôlant le chat Daffodil. Remote Play Together est également pris en charge.

8.6
Note globale
Notes externes94%Évaluations Steam47,3 k évaluations
Graphismes
9
Audio
9.5
Gameplay
6.5
Scénario
9.5
Contenu
8

“Want a game that has you keeping house and still crying at the goodbyes? It turns building, cooking and hugging into daily care for dying spirits, then has you ferry them off yourself. The story and music are the real draw — the late-game chores wear on you.”

Notre verdict

Tally it all up and Spiritfarer: Farewell Edition is a work with a perfect emotional core and a flawed loop — worth your time on balance. We score it 8.6.

It defined a genre in 2020 and still sets the bar in 2026

When it launched in 2020, Spiritfarer all but single-handedly defined the "cozy game about dying." Before it, few games dared to make end-of-life care and grief processing the playable core, let alone handle them this unsentimentally and with this much dignity. Its Games for Impact win at TGA 2020 wasn't because it was the most fun; it was because it proved this medium could talk about death gently.

Looking back from 2026, nothing has taken that spot. Cozy games have multiplied in the years since, but on the sheer purity and completeness of "making the goodbye itself the core loop," it remains the yardstick that every peer in the space still gets measured against. Its irreplaceability isn't the art or the music — those can be surpassed — it's the way it handles caring for the dying and finally letting them go, still the clearest reference point in this emotional subgenre.

Who it's for: anyone ready to keep house and cry at the goodbyes

Be clear about who fits. If you want an experience that's genuinely moved by its characters, if you'll spend dozens of hours keeping house and caring for a boatful of souls, and if you've made peace with crying at the farewells, this game was built for you. It's especially good as the one title you can recommend to family who don't play games at all — plenty of people use it as the gateway to get someone they love into the hobby.

Two players co-op aboard the ferry

It also suits players who like a slow pace, lean into atmosphere, and value emotional payoff over challenge and adrenaline. You aren't here to win; you're here for the company and the goodbyes. If those two words move you, it almost certainly won't let you down.

Who should steer clear

Conversely, a few kinds of player should pass. If you chase combat thrills, optimal numbers, a tight crisp pace, and can't stand backtracking and fiddly housekeeping, the late-game management load will only sour the experience. Its loop was never designed for "challenge" or "efficiency," and holding it to that standard just makes it feel like a slog.

The other group is anyone simply short on time. A 31-hour main story and a forty-something completion run is a real investment for a narrative-forward game, and the game won't hurry on your behalf. If you only want a moving story in two or three hours, something like Gris or Journey suits you better — Spiritfarer asks for long companionship, not a one-shot tug at the heart. It earns its tears by making you do the daily work first, and that trade only pays off if you actually have the hours to give it.

Which version, and one last word

Version choice is a non-question: get the Farewell Edition. It folds in the Lily, Beverly, and Jackie & Daria updates and is the most complete, most narratively whole cut, with even local co-op polished. There's no reason to touch the old base release today — this edition hands you a complete emotional loop, and the added characters happen to fill the narrative gaps the original left open. It supports local co-op, with the second player steering Daffodil the cream-colored cat, ideal for sharing the voyage with a partner or family — one sails, one helps keep house, which fits the game's "live it together" spirit exactly. It's on every platform — Switch, PlayStation, Xbox, PC — and looks consistent everywhere, so any machine gives you the same ache. Spiritfarer: Farewell Edition is not a flawless game; the late-game management wears on you, and the backtracking and chores are real shortcomings we won't paper over just because it moves you. But on the one thing it truly cares about — telling a string of lives about loss and farewell well — it hits the highest mark in its class. Opposite Stardew Valley's management-first, feeling-as-byproduct approach, here management is only the vehicle and the goodbye is the lead. Spend the dozens of hours, care for a boatful of souls, remember each of their tastes and stories, then ferry them one by one through that glowing door, and it pays you back with a journey you won't forget for a long time. Few games will ever ask you to practice goodbye this many times, and fewer still will leave you grateful that they did. You were never here to win.

Déplier pour lire le test complet