
Zero-Sievert-like The Devil Within Satolit Is Getting Perfect Scores, but Is It Worth Buying?
Pilgrimage to Oblivion: Requiem of the Dead Spy launches on May 21 for PC and PS5, and Eurogamer has already posted one of the first reviews with a full 5/5 score, as compiled and published by Gamersky. The headline number matters, but the more telling detail is what this game actually is: the second title from the ZA/UM creative team after Disco Elysium, another text-heavy, dice-driven RPG built around systems, writing, and ideas rather than spectacle.

That also means expectations need a little restraint. A perfect score is attention-grabbing, but it does not suddenly turn this into a broad-appeal blockbuster. By Eurogamer's description, this is still very much a dice-led role-playing game, and its themes lean directly into consumerism, empire, and nostalgia. Nothing about that pitch suggests easy comfort food. It sounds deliberate, dense, and likely demanding in exactly the way players would expect from this lineage.
The setup helps explain the tone. In Pilgrimage to Oblivion: Requiem of the Dead Spy, you play Cascade, a failed former top spy. That is a stronger hook than the usual elite-hero power fantasy, because the character starts from collapse rather than command. The review even notes that the protagonist first comes to terms with being a "complete failure," which feels very in line with ZA/UM's instincts: corner the character first, then force a path forward through choice, text, and system-reading.

Another key point in the review is the team's identity. This is being framed specifically as the second game from ZA/UM's new creative lineup. That matters because plenty of players will see the Disco Elysium connection and a 5/5 review, then immediately assume a locked-in game-of-the-year contender. It is not that simple. A studio can preserve a certain tone or design philosophy, but whether this new lineup can sustain the same level of writing, systems design, and character work still needs to be tested by more critics and, more importantly, by players after launch.
From a buying-advice standpoint, the read is fairly straightforward. If you already like Disco Elysium for its high-density writing, dice checks, and stream-of-consciousness expression, this is probably worth watching closely at launch, especially with a clean PC and PS5 rollout on May 21. If you usually prioritize action feel, pacing, and immediate mechanical feedback, though, this may well seem too slow to warm up, the kind of game where half an hour passes before you feel like the main course has really started.

So yes, Eurogamer's perfect score will absolutely ignite discussion. But a perfect score does not mean a game is for everyone. Right now, the more interesting question is not whether it reviewed well, but whether regular players will actually follow that verdict once Pilgrimage to Oblivion: Requiem of the Dead Spy arrives on May 21.
Do you agree with Eurogamer's score and assessment?
For more coverage, you can follow the Pilgrimage to Oblivion: Requiem of the Dead Spy hub.
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