

A Bird Story
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About A Bird Story
A Bird Story is an interactive pixel animation about a boy who finds an injured bird, told in a blur between reality and imagination. This standalone, single-player story has no dialogue and blends adventure elements with classic RPG aesthetics. An original soundtrack accompanies the narrative. On Steam PC, 85%% of 8,228 player reviews are positive. Released November 7, 2014.
Credits
Lowest recorded in 36 months
$0.792023-08-12 · FanaticalBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| English | Yes | — | — |
| French | Yes | — | — |
Show 8 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | — | — |
| German | Yes | — | — |
| Spanish | Yes | — | — |
| Korean | Yes | — | — |
| Polish | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
| Japanese | Yes | — | — |
| Russian | Yes | — | — |
Steam PC edition data · 2026-10-20
02Before you buy
A wordless short
This standalone, wordless story follows a boy who finds an injured bird, with an original soundtrack accompanying the narrative.
Language
The Steam PC version lists English among its supported interface languages. The game description does not specify full voice-over.
03Frequently asked questions
Is A Bird Story a sequel to To the Moon?
No. It is a standalone story, not a sequel to To the Moon.
What is the story about?
It follows a boy who finds an injured bird, told without dialogue and through a blur between reality and imagination.
What kind of game is it?
Its description combines adventure-game elements with classic RPG aesthetics in an interactive pixel animation.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
If you want to never be able to look at birds the same way on your daily commutes again, this is the lovely little experience for you.Show moreShow less
Really wanted to like this, but I just couldn't. Pros: Visuals-While RPGMaker is starting to show its age, it was nice to see Kan Gao throw in some new tricks. Especially creative was the transitions from one area to another. It was effective, seamless, and unique. Also the painted backgrounds during the paper-airplane flights were a very pleasant change of pace from the usual pixelated fare. Music-As always, excellent. Kan Gao is able to say a lot without words because he lets his music speak for him. Not only does the music serve the mood of the game, it's wonderful to listen to standing on its own as well. Cons: Gameplay-You have very little interactivity (really that's to be expected) and the little pieces it gives you just aren't very interesting. Too often you are just being sent back and forth to perform very menial chores. Perhaps that was meant to make you bond with your character's daily life, but I found that it just made things sloggish. Too often I felt that I was being told to do something just because it was something to do, not because it really mattered. Story-A very basic story and one that could have been poignant in its simplicity, but awkward pacing is a major culprit in making this less than it should have been. At first things seemed to follow a logical progression but soon it starts thrusting you from one scene to another with no sense of congruity between them. It's much too jarring when the sequential moments in the game are not tied to the previous or following ones, thematically or chronologically. At times the story seems to be hinting that it may be more than the sum of its parts. I'm all for symbolism and imagery, but if the message is too obscured, then it simply comes across as pretentious, not profound. I feel this game fell firmly into that category. Summary: The game certainly wasn't all bad, there were things I definitely enjoyed. But I feel the cons significantly outweigh the pros. Honestly the best part of this game was just seeing the tease for the full sequel of To the Moon at the end. I will be anxiously looking forward to that.Show moreShow less
Okay, so I'm gonna start out by saying I don't typically write actual reviews for these recommendations - check my history - but I felt like I needed to say a thing or two about this, even if only a couple people read it. As someone in a creative field, myself, I can see what's happening in the reviews for this and it's starting to make me sick. The last thing a creative person needs is for the world to say "I liked that last thing you did better", and that's all that the big review sites are doing right now. For someone to really push themselves and find new aspects of their art and their creation process, they have to stretch their legs and try new things - in my case I try drawing different art styles, I try different media, just to see what I can learn about it and whether I like the way I do it. This is a pretty bold step in game creation for these guys, Mr. Gao in particular, and it might not seem like such a big deal but to try and tell a story through just actions and visuals (and fantastic music) is a lot more challenging than you might think. I think they did a great job, considering the length, and considering how little we got to know the characters within the frame of the story. I understand if you have your preferences between games from Freebird, and that's fine, I have preferences with my own work as well, but at the end of the day you can't vilify people for trying new things. Personally, after playing this, I can see how much their talents have grown and I'm really excited to see what they do with what they've learned in future games. You have me on board for life, guys, please keep going, keep expanding and exploring new places!Show moreShow less
I really wanted to enjoy this game, I loved To The Moon and Finding Paradise, but I honestly can't recommend this one. There isn't much actual gameplay, only a handful of times will you take control of the boy, the rest is just an extended cutscene. The story is fine, but the pacing is unbearably slow. IMO you're better off just playing the other Freebird games.Show moreShow less
If you want to never be able to look at birds the same way on your daily commutes again, this is the lovely little experience for you. The game was released sequel predecessor, "To The Moon", downer to the game did not have a conversation piece than before. But as much impressed OST. The sequel is scheduled to come out at the end, whether the work is indeed true birth ... Individual findings Games "A Bird Story" and the thought of the next work in the following trailer. In other words. One can think that the trailer is for the time. Although slightly disappointing, thanks for the generous scores from the OST part The 7 points on 10-point scale. 게임 평가(10점 만점) 재미 : 5 분위기 : 10 편의성 : 5 총 평가 : 6Show moreShow less
Like many people, I played To the Moon before I played this game. I tried to come in without much expectations, and I even knew that it was mostly just a sit-back-and-watch "game." I mean, the title even calls it a story. However, that ended up not quite true. A Bird Story does have you play, controlling the kid every so often, performing actions that are mostly super slow and tedious. The game basically just pops up with images of items and you have to walk somewhere in a room (or in an adjacent one), grab the item, and return to the original location. That was one piece that really bothered me and added arbitrary time to the story for not much reason at all, making the true length of A Bird Story even shorter. Essentially, the story is rather predictable and cliche overall, despite the art direction being unique. The child, whose name we never learn because the game has no text or dialogue at all, is a rather lonely kid. He seems to have no friends, though his parent(s) do show love to him from what little we can see. And as the name implies, the game does literally involve a bird, which he befriends. The game takes just around an hour, maybe a little more, to go through a handful of days of his life with the bird, as far as I can tell. The display is rather surreal, which is definitely a pro. For instance, as you walk around in short bits of the game, the environment will drastically change from the kid's memory, where you'll walk out a door into the forest, and then another door suddenly appears to take you into school. Trees will even move around while you're walking in a few places, forcing you down a certain path. While I liked that art, as the kid's imagination and memory are all merging together for some uniqueness, those qualities of the game do not save it as a whole. As said above, almost no interaction from us was really worth it, considering the developers threw in many tedious or repetitive tasks, whereas To the Moon did not feel that way. Really, the game is just trying to get people invested into the kid and his childhood. It is a teaser for the bigger sequel to To the Moon, called Finding Paradise as of right now. That is another reason that bothers me and somewhat explains why I didn't feel like the game brought anywhere near as much of an experience. Despite the game getting some emotion from me, I think the best description of my experience is to say "I was simultaneously happy, sad, and bored."Show moreShow less
This is the best money grabber that I've paid for. I still cry silently every night on bed when I remember this story. 10/10 would cry again.Show moreShow less
(I haven't played To The Moon so I didn't have any expectations of this.) I don't mind that it's a long cutscene with no gameplay I don't mind that there's no dialogue. In fact I think it's great how all sorts of subtle stuff (like a bird saying "thank you") was communicated with just motion. I don't mind the slow meandering pace... well okay, it can get tedious, but it's no big deal I don't mind the pixel art, I think it looks great and so do the more painterly backgrounds The music is excellent, and I'm buying the soundtrack DLC right after I finish this review Why am I giving this a thumbs down then? Because it's hollow sentimentality. It's trying to tug at your heartstrings without substance. There's few things I dislike more than sensationalism and emotional manipulation. From the Steam reviews I can tell it worked on most people. "Moving", they call it. I'm really not seeing that. Yes I got the metaphors, the music is really lovely, and yes an isolated kid and an injured bird are sad things. But that doesn't make an engaging story.Show moreShow less
A short but sweet and adorable game where it tells a story without any dialogues what so ever. The music is absolutely fantastic and the music alone makes it worth it but this game is a great way to escape for a little while. There isnt much any gameplay but somewhat of an interactive movie. Still it's very much worth it especially on sale. I can see why some others wouldn't like it since it's a completely visual story with no dialogue so if you are looking for a game with actual gameplay I'd look elsewhere, but if you go into this expecting a nice story and good music and not anything more then it's great.Show moreShow less
In 1979 an interesting psychological experiment was concluded. 144 depressed and 144 non-depressed undergraduates were told to press some buttons and tell if it turned the light on. Most of the healthy subject were prone to overestimating their control, but the depressed ones were free from any positive bias and viewed the situation more realistically. For some reason I remembered this study while “playing” the game. Even when you do have the controls, sometimes the character would just walk in the predestined direction no matter what you do, and most of the time the game just plays itself as the story unfolds wihout any input whatsoever. Depressive realism at its fullest. The story itself is very simple, and as something that was designed to be a sad, imaginative and emotional journey is instead a clichéd tedium. I think one would appreciate such a tale when ~10 years old or so but a 10 year old would never have the patience to watch this (pretty boring!) scene unfold. So the target audience is virtually nonexistent. Also, forget the bird, I would totally take the awesome badger!Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
