Aliens: Fireteam Elite

Aliens: Fireteam Elite

Aliens: Fireteam Elite centers on fighting Xenomorph hordes as a team, but on Steam PC you can also play alone or with AI. At ≈ $5.08 from CDKeys, it is at this site's tracked historical low. Seven classes, weapons, and perks let players shape different combat roles, while 80% positive across 21,767 reviews provides a snapshot of player reception. If you have a squad ready, the cooperative focus is clear; solo players can also explore the campaigns.

Full controller support and several listed interface languages offer practical setup options on Steam PC. At $5.99 from CDKeys, Aliens: Fireteam Elite is at this site's tracked historical low; 80% positive across 21,767 reviews offers player-response context.

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80%Steam Reviews21.8K reviews69Metacritic/10068OpenCritic/100
Released: Aug 22, 2021
Co-op · Shooter · Aliens · Action · Third-Person Shooter
Aliens: Fireteam Elite PC·Platform:Steam·~ $46.94-89%from~ $5.08(~ £3.79)ALL-TIME LOWSave $0.91 vs SteamBuy now
·Platform:Steam·United States Steam official price~ $29.99-80%~ $5.99ALL-TIME LOWBuy now
Aliens: Fireteam Elite Global·Platform:Steam·-72%from~ $8.39(~ €7.50)Buy now
Aliens: Fireteam Elite Standard Edition Steam CD Key·Platform:Steam·~ $44.76-74%from~ $11.85(~ €10.59)Buy now
Aliens: Fireteam Elite·Platform:Steam·~ $29.99Buy now
·Platform:Microsoft Store·~ $29.99Buy now
·Platform:Steam·~ $33.88Buy now
Aliens Fireteam Elite (Steam Ключ) РФ-СНГ-МИР (не все страны) + ПОДАРОК·Platform:Steam·~ RUB 1,599.00-43%from~ RUB 907.99Credit/Debit CardBuy now
Unavailable in United States (2)

These offers are explicitly unavailable in United States — they cannot be purchased or activated there. You can still visit the store to review the restriction.

Aliens: Fireteam Elite EU Steam CD Key·Platform:Steam·~ $8.31View store
Aliens: Fireteam Elite·Platform:Steam·~ $39.99View store
All-time low ~ $5.99across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $5.992025-04Current Low Across Stores~ $29.99Humble Storevs. Historical Low+401%
~ $11.99~ $18.59~ $25.19~ $31.7925-1126-0226-0526-0826-11~ $5.99

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Aliens: Fireteam Elite

Aliens: Fireteam Elite is a third-person survival shooter where Colonial Marines fight Xenomorph hordes. Explore ruins and caves on LV-895 with a fireteam, establish defensive positions, and try to get the squad to safety. On Steam PC, play solo, with AI, or with up to two other players. The game has four campaigns and seven classes, each with two unique abilities. The Steam PC version offers full controller support. The positive rating is 80% across 21,767 reviews.

Credits

Developer
Cold Iron Studios
Publisher
Cold Iron Studios · Focus Entertainment

Steam player reviews

80%positiveVery Positive21,767 Steam reviews

Lowest recorded in 36 months

$5.992025-04-16 · Humble StoreBase game · same records as the chart above; USD history, not a regional Steam low.

Steam PC edition data · 2026-11-10

02Before you buy

Solo and co-op

On Steam PC, play alone, with AI, or with up to two other players. The listed modes include single-player, multiplayer, and co-op.

Controls and languages

The Steam PC version has full controller support. Listed interface languages include English, German, French, and Italian; English has full audio support.

03Frequently asked questions

What do the campaigns involve?

Fight through four campaigns on LV-895, exploring ruins and caves beneath the planet's surface.

How do classes and equipment work?

Choose among seven classes, each with two unique abilities, and shape your build with weapons and more than 130 perks.

What activities can I play?

Battle Xenomorph hordes, take on Challenge Card runs, or play different modes with friends.

7.5
Overall Score
External ratings80%Steam Reviews21.8K reviews69Metacritic/10068OpenCritic/100
Graphics
7
Audio
7
Gameplay
8
Story
6.5
Content
7

“Bring a steady squad before diving in; only then do the cooperative grind and the Alien atmosphere lift this into worthwhile territory.”

Our Verdict

If you are ready to pour a dozen-plus hours, maybe far more, into holding the line with friends, grinding builds, and repeatedly challenging high-difficulty levels, this game is worth it. Its most reliable virtue is not any single dimension going off; it is how well the whole thing coordinates. The combat is tight, the cooperation genuinely matters, and the IP temperament never strays. You very easily end a run by saying "one more."

The fireteam regrouping after a hard-fought run

Both ceiling and floor hinge on the squad

That single line, "one more," is its greatest competitive strength. But its ceiling and its floor are both pinned hard by the state of your team. A fixed squad can lift it into the "genuinely solid, recommended" tier, where the suppressive-fire web and the class builds finally read as intentional design rather than busywork. A lone wolf will run into the repetition, the monotony, and the thin narrative far sooner, and will likely walk away wondering what the fuss was about. The same content can be a highlight of someone's week or a tedious slog, and the only variable that changes is who is sitting in the other two seats.

That is an unusually wide swing for a single game, and it is the most important thing a prospective buyer needs to internalize before committing. This is not a title you can fairly judge in a vacuum, because the design quite literally assumes a social context, and removing that context removes the better half of the experience along with it.

It does not have the kind of evergreen level vitality that keeps the genre's standard-bearers fresh for years, and it does not push its progression system to the depth that the build-driven competitors reach. It sits like a sturdy steel plate between the two: not dazzling, but durable. That positioning is honest, and it is also the most useful way to set expectations before you commit your money or your evenings.

So, is it worth your time?

So is it worth these few dozen hours? If you are an Alien fan, or you happen to be short exactly one game your group can reliably play together as a cooperative horde shooter, then yes. Even at full price it is acceptable, because the value is in the repeated sessions, not the first clear.

If you intend to chew through it slowly on your own, or you want something whose content keeps renewing itself on the strength of design alone, temper the enthusiasm. It is not a bad game. It simply is not strong enough to offset solitude on your behalf. The systems assume company, and they reward it; without that company, the seams show and the loop turns mechanical.

The one-line takeaway is the same one the game keeps earning across every dimension: bring a steady squad, then climb aboard. With three thinking players sharing one fraying line of defense, Aliens: Fireteam Elite becomes a specific, sticky, genuinely good time. Alone, it is a competent shell of that experience. The overall seven-and-a-half is not a compromise score so much as an accurate one, capturing a game that is exactly as good as the people you bring to it.

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