
Anomaly Agent
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Anomaly Agent
As Agent 70, fight anomalies threatening the balance of the world in a cyberpunk action adventure. Use melee techniques, firearms and unusual anomaly weapons, and modify your play style with character upgrades. Steam player reviews: 94% positive from 9,500 reviews. Release date: January 24, 2024.
Credits
Lowest recorded in 36 months
$1.252026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | — |
Show 8 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Spanish | Yes | Yes | — |
| Turkish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Russian | Yes | Yes | — |
| French | Yes | Yes | — |
| German | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Spanish-Latin America | Yes | Yes | — |
Steam PC edition data · 2026-10-20
02Before you buy
Combat and upgrades
Agent 70 fights with melee techniques, firearms and anomaly weapons. Upgrades let you modify your play style, while acrobatic moves help you escape pursuers.
Story choices and controls
Choices affect how the story unfolds. The Steam PC version has full controller support.
Language
Steam lists subtitles in several languages, including English, Simplified Chinese and Traditional Chinese. The listed languages do not have full audio.
03Frequently asked questions
Who do you play as?
You play Agent 70, confronting anomalies that threaten the balance of the world.
What combat options are there?
You can fight with melee techniques or firearms, and use distinctive anomaly weapons.
Do choices affect the story?
Your choices shape how the story unfolds and can lead to different consequences.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Barely saved by its low price, Anomaly Agent is a basic action platformer game with above average game feel and not much else. Levels are pretty uninteresting, enemies only come in two types and boss fights are irritating. Tried to make it to the end but the Alpha Defender boss fight with the endless floating platforms got so boring that I couldn't stand it any longer. Encounter design is altogether a problem - it never really feels like there is a design vision behind the decisions made. Feels like devs were having a lot of fun with wonky mechanics, fun narrative quips and level elements that make the player feel stupid for trying something different. But there wasn't much fun to be had on the player side beyond the basic, visceral fun of the combat. If you have time to spend on a game that is certainly not groundbreaking, get this game. Otherwise keep your money for better indie games. Anomaly Agent is a barely fine attempt for a debut and I am hopeful that the team can do better things in the future - but not necessarily today.Show moreShow less
Full Walkthrough: https://youtu.be/qRc8Asy0o48 ★★★★★ Gameplay: Good Graphics: Retro Music: Very Good Story: Good PC Requirements: Potato Game Time: 3 - 6 HrsShow moreShow less
Oyun Katana Zero'ya benzediğinden ve Enis abinin elinden çıkma olduğundan merak edip aldım ancak pek umduğumu bulamadım. Savaşlar kalabalık ortamlarda eğlenceli olmaktan çıkıyor ve benim saldırı tuşuna basmam ile oyundaki karakterin saldırı animasyonu arasındaki gecikme canımı sıktı. Düşmanların tepesinde ünlem işareti çıktığında o saldırı illa gerçekleşecek kaçarı yok oyunun sersemletmem için verdiği bumerang bile bir işe yaramıyor o noktada. Özellikle boss'larda bu durum geçerli. Oyunda sözü geçen plot twist beklemeye değer değildi ve şaşırtmadı da. Alacağım 3-5 cümle ve açıklama için ahtapotlu bir kadının tekini kovaladım sadece. Başlarda zevkliydi kombolar falan ardı sıra gelince cidden tatmin ediyordu ama ortamlar kalabalıklaşmaya başladığı zaman işin rengi değişti. Üstelik kalabalık ortamlarda arkaplandaki kan lekeleri belli bir noktadan sonra oyunda ciddi FPS düşüşlerine sebep oluyor. Tabii ki hater değilim bu kadar kişi almış ve sevmişse başarılı bir oyundur hele hele ilk oyun için gayet normal bu eksiklikler ancak oyunu alıp 10 dakika oynayıp fanboyluktan gelip buraya ingilizce yorum yazan Türklerden dolayı bu incelememi yorumlara kapalı tutacağım çünkü kimsenin bana katılmayacağını biliyorum. Tekrardan söyleyeyim hater değilim. Sadece bu oyun benlik değildi. Başta zaten anlamıştım ancak desteğimi göstermek için iade ettikten sonra vazgeçip tekrar satın aldım. Emeği geçen herkese teşekkürler.Show moreShow less
So this is what happens when people who actually play games make games.Show moreShow less
After all the great reviews I figured this was going to be a rival to Katana Zero, but sadly it falls too far off the mark for me. Controls are almost there, but too clumsy and unresponsive. The dialog and happy/sad points you can get are interesting and often funny, but in the end nothing will make me play through a game if I don't like the controls.Show moreShow less
I beat Mr. Cherryson's robots for funShow moreShow less
This might be one of the worst Overwhelmingly Positive-reviewed games I've ever played. I'm sincerely concerned that the people giving this positive reviews have never played any good game remotely in the same genre, so they don't have a proper reference for what this should have been doing. The one good thing about the game is that the music is pretty good. Whoo. The actual gameplay? Atrocious. You start with one basic combo. It has no hitstun or knockback. Even the most basic mooks will interrupt your combo. In a game where this is your primary way of killing enemies, this is unforgivable. You are then expected to go through a prologue with only basic attacks and the ability to dodge-roll a fixed, aggravatingly long distance that more likely than not either puts you out of range of your combo or leaves you open to another attack. It's also your first introduction to one of the game's most despicable design plays - it drip-feeds you basic functionality as you go, well after you needed it. Instead of feeling like a proper upgrade, it comes off as the game jerking you around with an underpowered, weakened moveset while expecting you to interact with everything as intended. It rapidly becomes clear that the game fancies itself closer to Dark Souls than the 2D beat-em-ups that seemingly inspire this game - you are expected to parry and dodge roll around enemies while delivering your combos. This is a grievous mistake on two levels: first, Dark Souls and similar games rarely confront you with more than two or three enemies at once, and sufficiently powerful hits will put them into hitstun and make them easy to dispatch. This is not true for Anomaly Agent, which gleefully throws 3+ minions at you and expects you to juggle their desynced parry timings and roll about like a drunken monkey while your attacks do nothing to stem the tide. Second, soulslikes don't often make use of unparryable attacks in group fights - usually, they're the purview of big solo enemies or boss fights. Anomaly Agent, however, introduces the shotgun clone, which fires ranged, unparryable attacks. Let me just start a new paragraph for the shotgun clone. This jerk is literally the single worst game design sin in the entire game, because he violates all of what the game expects you to do. Your attacks have no hitstun, so you can't stop him from attacking. The special moves you're given that DO stun, don't stun for very long. He's ranged, so he's not in the same cluster of enemies as the melee mooks you're fighting. His fire rate is about once a second, so you need to interrupt everything to roll about - but because of the range gap, this often means either rolling away from your targets or into new enemies that can hit you. His bullets have a big enough spread that you can't jump over them (not that there's much point in jumping, your air attacks are so bad that Little Mac is a better air fighter than you). Since they're unparryable, the most likely outcome is that you are trying to parry incoming melee attacks or some other ranged mook's bullets, and can't avoid getting hit by the shotgun blast. In short: the single worst enemy in pretty much all of video gaming, for all the wrong reasons, because the devs took the wrong lessons from Dark Souls. You're given upgrades you can buy. They're mostly forgettable. If this got tagged RPG because you can buy upgrades, a curse upon all who tagged it RPG. To wit: a not-insignificant number of upgrades revolve around poison damage. Poison damage ticks so slowly and for so little damage that they're easily the worst possible choice you could make. Why is this even an option? Do not buy this game. If you're thinking about it, consider first if you've played either Shovel Knight or Guacamelee. Shovel Knight is a fantastic game that perfectly captures the retro feeling this game is clumsily trying to invoke, while Guacamelee shows you what you can do with weighty combos and makes you feel much better about dealing with groups of enemies (on top of being 4 player local co-op!). Both of these games would make you much happier than Anomaly Agent - I promise you. P.S. Who's the jerk that thought the moving outdoor shipping container platforms should make this aggravating high-pitched screeching sound that's so unusual you swear it's coming from outside the game? You're a jerk.Show moreShow less
I never like to play action packed platformer games. I'm not into that. But this. This is an indie gem. Music, art style, mechanics and satisfaction of the game is spectacular. Not adding new things to genre but used its mechanics so smart. Thank you Phew Phew Games, waiting more gems from you. Keep it up! *goes into portal*Show moreShow less
don't get fooled by meme reviews boring and repetitive combat system, controls are not responsive and the weakest aspect of the game is the level design. save your money for better indiesShow moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.