ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

Fast mech battles and the freedom to tune attacks, movement, and equipment give this game a distinct focus. Builds shape how you approach each mission, with combat spanning ground and air. At ≈ $25.05 from CDKeys, the offer sits at this site's tracked low, making this a fitting moment to buy if that hands-on mix of customization and action is what you want to play. At $59.99 on CDKeys, the current offer is timely for players drawn to fast mech combat and tailoring a build to each mission.

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91%Steam Reviews67.2K reviews86Metacritic/10085OpenCritic/100
Released: Aug 24, 2023
Mechs · Character Customization · Action · Robots · Third Person
ARMORED CORE VI FIRES OF RUBICON PC·Platform:Steam·~ $66.00-62%from~ $25.05(~ €22.39)ALL-TIME LOWSave $34.94 vs SteamBuy now
Armored Core VI: Fires of Rubicon Steam CD Key·Platform:Steam·~ $67.12-60%from~ $26.84(~ €23.99)Buy now
Armored Core VI: Fires Of Rubicon ROW·Platform:Steam·-51%from~ $29.60(~ €26.46)Buy now
ARMORED CORE VI FIRES OF RUBICON (PC) Steam Key GLOBAL·Platform:Steam·-50%~ $29.84Buy now
Armored Core VI: Fires of Rubicon Standard Edition Steam CD Key·Platform:Steam·~ $67.12-42%from~ $39.00(~ €34.86)Buy now
ARMORED CORE™ VI FIRES OF RUBICON™·Platform:Steam·~ $59.99-13%from~ $52.17Buy now
·Platform:Steam·~ $59.99-13%~ $52.19Buy now
·Platform:Steam·~ $59.99-10%~ $53.99Buy now
All-time low ~ $26.39across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $26.392025-12Current Low Across Stores~ $52.19GameBilletvs. Historical Low+98%
~ $33.71~ $43.67~ $53.63~ $63.5925-1026-0126-0426-0726-10~ $26.39

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON centers on fast mech action. Pilot an AC across large stages, using mobility in the air and on land while fighting in every direction. Parts alter attacks, movement, and combat style, so you can build a mech around a mission or preferred approach. The description also highlights powerful bosses and close- and long-range tactics. Steam players rate it 91%% positive across 67,162 reviews. Supported interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Japanese, Korean, Polish, Portuguese-Brazil, Russian, and Spanish-Latin America. Released August 24, 2023.

Credits

Composer
Kota Hoshino
Developer
FromSoftware, Inc.
Publisher
FromSoftware, Inc. · Bandai Namco Entertainment Inc.

Steam player reviews

91%positiveVery Positive67,162 Steam reviews

Lowest recorded in 36 months

$26.392025-12-19 · GameBilletBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYesYes—
Traditional ChineseYesYes—
EnglishYesYesYes
Show 10 more languages
LanguageInterfaceSubtitlesAudio
FrenchYesYes—
ItalianYesYes—
GermanYesYes—
SpanishYesYes—
JapaneseYesYesYes
KoreanYesYes—
PolishYesYes—
Portuguese-BrazilYesYes—
RussianYesYes—
Spanish-Latin AmericaYesYes—

Steam PC edition data · 2026-10-14

02Before you buy

Play modes

The Steam PC version lists single-player and multiplayer. Its description highlights fast omni-directional combat, mech customization, and boss battles.

Language

English has full audio and subtitles; other listed supported languages have subtitles. Steam interface languages include English, German, French, Italian, Japanese, Polish, Portuguese, and Simplified and Traditional Chinese.

03Frequently asked questions

What is combat like?

You pilot a mech through fast battles across large stages, fighting on land and in the air.

What does mech customization change?

Parts affect attacks, movement, and battle style, letting you configure a mech for different missions.

What kinds of encounters are described?

The description features powerful enemy bosses and offensive and defensive tactics at close and long range.

8.0
Overall Score
External ratings91%Steam Reviews67.2K reviews86Metacritic/10085OpenCritic/100
Graphics
8.5
Audio
8
Gameplay
9
Story
6
Content
7.5

“A high-speed action benchmark that moves Souls-grade boss difficulty into mechs, hiding the answer in the garage”

Our Verdict

Armored Core VI lands at 8.0 overall. The gameplay ceiling is sky-high, the story drags the number down a notch, and it settles into a confident high score — a near-perfect hardcore action game that simply didn't fill in every square.

A textbook IP resurrection

Best Action Game at The Game Awards 2023

To read its place, set it back on FromSoftware's timeline. For a decade the studio's calling card was the Souls formula, from Dark Souls to Elden Ring, while the mech line slept. Fires of Rubicon is the series' first proper return in ten years, and the smartest move it makes is funnelling the vast new audience those Souls years built straight into a mech world most of them had never touched.

The scoreboard says the move worked. Best Action Game at The Game Awards 2023, more than three million copies sold in under a year, a Steam rating holding firm at 91% across some sixty-five thousand reviews. Acclaim and sales at once — for a cold-start niche series, that's close to a textbook resurrection, and a template for how other long-dormant franchises might stand back up. The number is all the more striking because so little of it rode on nostalgia; the previous mainline entry was old enough that most of today's buyers had never touched the series, so the sales were pulled essentially from zero, carried by word of mouth and the FromSoftware name rather than any legacy goodwill.

Restraint as a statement

Garage build depth

What lingers is the restraint. In an era where everyone is chasing ever-bigger open worlds and ever-longer runtimes, it deliberately zags — planting its flag on a fifteen-hour campaign and a hardcore core, and selling like gangbusters anyway. That's a pointed rebuttal to the industry's "bigger is better" reflex, and proof that a genuinely solid core loop moves people far more than padded scope ever does. It bet on depth over breadth, and the bet paid off.

The win matters beyond this one game, too. It quietly proves that a studio doesn't need to chase every prevailing trend to land a hit — that a sharp, confident, slightly old-fashioned action game can still cut through a market drowning in sprawl. For a series that spent a decade as a footnote, returning not just intact but award-winning is a statement about conviction over compromise. FromSoftware trusted the thing it does best, refused to dilute it for a broader crowd, and the broader crowd showed up anyway. That's the lesson buried under the trophy.

Who should buy in, and who should walk

Who the game is for

The buyer is easy to picture: you want brutal boss fights and you relish grinding loadouts in the garage, treating part combinations as a problem-solving tool. If "stuck means rebuild the mech" excites you rather than annoys you, this was made for you, and the depth will keep you mining for a long time.

Flip it, and if what you want is heavy narrative, a one-and-done playthrough, or you simply recoil from repeated trial-and-error retooling, it will likely let you down — the story can't carry your expectations, and the core joy sits exactly in the part you most want to skip. That's not the game failing; it's your needs and its design pointing in different directions, and forcing the match only hurts both. In the end its one irreplaceable trait is this: it hauls Souls-grade boss difficulty into mechs while hiding the answer in the garage. Stablemate Sekiro forges your swordplay; this forges your engineering, and that loadout-as-puzzle dimension is the surplus. Buy into that lane and an 8.0 plays like a 9 for you. Don't, and it simply isn't your game.

Expand to read the full review