

Atomic Heart
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.








01About Atomic Heart
Atomic Heart takes place in a utopia where machines and mutants turn against their creators. Fight varied enemies with an experimental glove, blades, and advanced weapons, using the environment and upgrading your equipment. Steam players rate it 81% across 44,554 reviews. Supported interface languages include Simplified Chinese, Traditional Chinese, English, French, German, Spanish, Japanese, Russian, Korean, Polish, Portuguese-Brazil, Italian, and Ukrainian.
Credits
Lowest recorded in 36 months
$9.422026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | Yes |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 10 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Japanese | Yes | Yes | Yes |
| Russian | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | Yes |
| Portuguese-Brazil | Yes | Yes | Yes |
| Italian | Yes | Yes | Yes |
| Ukrainian | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Language and controls
The Steam PC version has full controller support. English, German, and Simplified Chinese are among the supported languages; German audio and subtitles are listed.
Play mode
Atomic Heart is listed as single-player on Steam.
03Frequently asked questions
What is the combat like?
Fight machines and mutants with abilities from an experimental glove, blades, and advanced weapons.
Can I play solo?
Yes. The Steam PC version is listed as single-player.
How can I adapt my approach?
The description mentions upgrading weapons and equipment, using the environment, and combining abilities and resources.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
you can't skip the 6 hour sex cutscene with the androidsShow moreShow less
TLDR: Turns out its an okay game with wacky gameplay design decisions along with a insufferable Protagonist and his talking hand. Wait for a sale if you dont have gamepass. Game is worth on a surface level. This is a prime example of an awesome vision with not so great execution. Unfortunately you will see a lot of the reviews praising it for having robot mommies and nothing else... The game has an awesome atmosphere that is CONSTANTLY cut into with the annoying protagonist with the atrocious writing. the first two hours are non stop unlocking doors and doing very simple but tedious puzzles ( all while the protagonist makes duke nukem jokes to nintendo power glove ) eventually when you finish what seems like a 2 hour tutorial you are let "free" in what seems to be an open world. That is where the game immediately died for me. You soon realize the game is going to be just frustrating to play to the point that you can not explore the mysterious and creative world, for example; there are cameras that will spot you. If spotted you now have to run and hide or kill robots. the robots are all extremely frustrating to fight and jump all around the screen which you cant even keep track of due to no FOV slider in the game. Then, If you kill robots during this there is a GTA wanted level that spawns more robots. THEN, if you shoot the camera a robot will come and repair it. So there is no clearing out the area to explore, there will ALWAYS be enemies which sounds cool until almost every enemy is really irritating to deal with ( especially with 55 POV ). This game would of been incredible if they leaned into the mysterious and extremely unique atmosphere but instead they added dialogue that was just really a bummer to hear. Its not even to the point where it can be ignored. the protagonist and the glove talk SO much that while im doing something the dialogue would get cut off by OTHER dialogue because i started doing something else that they had to talk about. The worst part is there are moments where you go, "wow this is cool" only to have to deal with almost everything about the game being irritating. EDIT 15 HOURS IN: Used another program to Fix my FOV problem and tried the Russian voice actor. FOV slider made the game Much MUCH more enjoyable for me but it was another software i had to download Russian voice actor was way better. (less anime effect) but they talk so much and very quickly while the subtitles are small and out of the way that i could not keep up with it while solving puzzles or hectic combat. I know I'm a Boomer and, learn to READ ect. But its actually a skill issue for me i guess. The game has warmed up to me in a lot of ways. I've been going around and collecting blueprints and exploring while dipping in and out of the main story, but there is still glaring issues. As I've been playing i continually have moment where i go WOW that is cool. unfortunately I ask "why?" even more. the WORST offender is the repair bots and cameras still. No they are not everywhere and, yes they can be disabled but once disabled they get repaired AGAIN. There are moments of combat on the over world, where i have to tell myself to just stop shooting the robots because they will just send more of these little repair bots over to repair what i just killed. its not hard, just frustrating and irritating more so than fun. But man when it is fun it kinda kicks ass. Its unfortunate that i really only find myself thinking that occasionally. Exploration is actually cool and there are some neat things to figure out and I've found myself enjoying it quite a bit. A very odd way of explaining it so far is the game seems over designed. It seems like its not sure what it wants its core gameplay Wants to be. i feel like the devs had something really awesome a while ago and kept adding more and more unneeded structure. If you actually pay attention to what is happening, you realize that you are running around solving Creative but mundane puzzles. See a few enemies. Dispatch them Them and repeat... But then there is the off chance where you are BLASTING robots and flinging them into the air, while you get dropkicked and the music is POPPING TF OFF. You are absolutely grooving to it while SPLOOGING HOT ELECTRIC GOO from your Nintendo power glove. Then it ends and you ask why there isn't more of that in the game. Will add more maybe when im done if i care stillShow moreShow less
Some will see this as a Soviet BioShock, others will remember it for the tall commie robo mommies.Show moreShow less
I cant see anything and i feel sick playing because devs think its a good idea to remove the FOV setting which is a accessibility setting made for people with motion sickness. Ill make the reveiw thumbs up once they add it back. Theres no good reason to remove the FOV setting and it makes everything look super zoomed in. When fighting i can hardly see the dodge warning circle and all i can basically see is the upper half of the enemy. Low IQ decision on their part. After all the time has passed i will return to the game when I have the time and rewrite this review. Thank you everyone for supporting my opinion, especially the devs this shows people that you listen and it means alot.Show moreShow less
a refrigerator sexually harassed me about an hour into the gameShow moreShow less
TLDR; Wait for it to go on sale or get it on gamepass, just don't pay full price. Very repetitive, a lot of highs, a lot of lows, messy pacing, but enough interesting things to keep you going. Paints both communism and capitalism as bad if you cared about that. There's actually quite a bit of robot girls. Beat the game on normal in a little over 13 hours. See literally no reason to replay unless I want to just look at stuff. You can easily extend this time by really exploring the overworld. If you find value or enjoyment in the overworld gameplay loop, then you'll probably enjoy going through it. I however, did not find value. The good: - The music is definitely the highlight. At its best its really good and exciting, at its worst its still interesting. Which is better than forgettable imo - Very well optimized. I had very steady frames and only encountered a single glitch that required a restart. But that only happened once and I was jumping in a spot I wan't meant to. - Great setting and visuals - Story is decent, nothing mindblowing. There are a few things that don't make sense, but there is still setup and payoff within the narrative - I felt the difficulty was fine throughout. I was never on autopilot when in combat and would still find myself making mistakes and dying. There are certain perks that are a must have and you definitely feel the progression. I found myself wanting to avoid combat near the start, but not at all near the end. - I liked every side character/robot. There was a certain red robot that I wish had more screen time. It was fun whenever I saw it. I've seen that some people HATED this character, but I personally like it. - There is a mission/dungeon with what I thought was a 10/10 subplot in the readable records and audio recordings. - Very small and isolated moments throughout the I absolutely loved. Like some character interaction or world building moments. The bad: - Probably the biggest issue: pacing pacing pacing. It made no sense. They tried to do what Bioshock Infinite did with seeing columbia all nice and pretty and happy before things go wrong, except not as well both thematically and in execution. You sit through what is basically an interactive cut scene with really on-the-nose exposition and a lot of NPCs going "wow, it sure is amazing that we have such amazing science in [city name] thanks to [name] and their [invention] that recently came out." After this you, you arrive in the open world to go to the first mission/dungeon. I then spent 4 hours on this first mission. Then back to the open world for 10 minutes to get to the next story mission. Then another 2-3 hours on that. Then everything gets shorter on average afterwards. The first half of the game has so many puzzles that you would think it was a puzzle game first before a FPS, but then the last half of the game has literally no puzzles so idk. Its a mess. - The game has an "open world" tag, but is only "open world" in that there is an overworld that you can explore (kinda). However, there isn't really anything to do other than collect weapon blueprints and kill robots. The overworld only stands as a set piece to get from story mission to story mission. I spent maybe an 1.5 hours total in the overworld, and I was really trying to find interesting things to do. There was a point in which I wanted to travel to get an upgrade for a weapon only to find that the entire section of the map was cut off and I had to progress through the story to open it. There wasn't even any indication that it opened when it did. And by the time it did, I didn't need the upgrade. The combat cycle for the overworld can just be ignored. There are sometimes just too many enemies in a given location. Like, you will scan the area and there's 30 things on your screen with lines connecting them and then they just keep adding more and more as you progress through the story. - There are lines of dialog that are just bad. Not even like "oh that could have been better". More like "I wish i didn't have to listen to that". You kinda get used to it though. Or maybe it just improved a bit over the course of the game - Voice acting is good, but the direction is often terrible. The MC will say a line and deliver it well, but in a tone and inflection that does not fit the situation at all. I found this happening a lot. I'm told the Russian VA is the best option. - Unbelievably repetitive. Very little enemy variety. Only (one)? dead soldier model. You will spend hours collecting things to put into other things to open doors and then open some variation of three lock types on a door to again collect things to open another door and then talk to an unmoving dead body. Each time you fight some amount of the 6 or so enemy types. (eidt:I looked this up, there are 9 normal types. 3 have variants. The rest are boss types. You see one type way more than the rest). The game also tries to be cute with it by having the MC say something sarcastic like "Wow, another lock on the door. Who would have seen that coming?", or "Yeah, of course I have to go collect more capsules. What else could it have possibly been?". As though that makes this type of game design excusable. - The first boss fight blew my mind away. Like probably the best moment of the game. Then all other boss fights are boring. EDIT: lmao people got heated in the comments, which is fine. At the end of the day, it is a negative review for something they may have enjoyed. In regards to my point on the price of the game; It's not a matter of being able to afford it, but rather that the game is simply not worth full price. If you are ok with paying $60 for 10-12 hours of content, go for it. If you can find it cheaper, you should probably do that instead. If the asking price was lower, it would arguably decrease quality expectations and the game's issues would be more excusable. But instead, they want a AAA price so I will expect AAA quality and will judge it so. My other criticisms still stand, regardless of the price. I don't hate the game, I just don't recommend it as it currently is. Also I've never bought any COD of FIFA games. I don't know where that point's coming form. CheersShow moreShow less
BRB, i'm going to the kitchen to f*ck the fridgeShow moreShow less
imagine forced mouse smoothing in a 2023 first-person shooter edit: fov is complete ♥♥♥♥ too at 55º. it can be partially fixed via flawlesswidescreen, it allows +30º (85º total max) which is far from optimal but at least makes the game playable. edit 2: turning vsync ingame and setting vsync on on nvidia control panel & gsync on seemingly disabled the mouse smoothing. try it and lmk edit 3: they're adding official fov settings: "Gevil [developer] Posted: 21 Feb @ 11:18am Hello, Thanks for your feedback! You can expect FOV settings to be included into one of the nearest updates. We're sorry for this inconvenience, stay tuned for the news!"Show moreShow less
Refrigerator Sexual Harassment Simulator 2023.Show moreShow less
No 6 hour sex cutsceneShow moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
