

Baldur's Gate: Enhanced Edition
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.





01About Baldur's Gate: Enhanced Edition
Baldur's Gate: Enhanced Edition is a classic Dungeons & Dragons role-playing adventure on the Sword Coast. Customize a hero, recruit companions and make choices as you explore a story of danger and discovery. Steam player reviews: 92%% positive from 15,477 reviews. Release date: January 16, 2013.
Credits
Lowest recorded in 36 months
$1.062026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
Show 12 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | Yes |
| Spanish | Yes | Yes | — |
| Polish | Yes | Yes | Yes |
| Czech | Yes | Yes | — |
| Italian | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Turkish | Yes | Yes | — |
| Russian | Yes | Yes | Yes |
| Ukrainian | Yes | Yes | Yes |
| Hungarian | Yes | Yes | — |
Steam PC edition data · 2026-10-26
02Before you buy
Play modes
The Steam PC version lists single-player, multiplayer and co-op categories, including cross-platform multiplayer.
Language
German is among the listed interface languages, and German full audio is listed. There are 15 interface languages in all.
03Frequently asked questions
What is the adventure about?
Create a hero, recruit companions and travel across the Sword Coast; choices shape the journey.
How does combat work?
Combat runs in real time with pause, using rules adapted from second-edition AD&D.
What content is described?
The Enhanced Edition includes the original campaign, Tales of the Sword Coast and the Black Pits arena mode.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Baldur's Gate beginner guide: 1) Buy and install Baldur's gate. 2) Start a new game. 3) Spend 2 hours rerolling ability scores during character creation. 4) Realize it's already midnight and you have work tomorrow morning. This game is the reason I can now add 6 double digit numbers in under 2 seconds. 18/10Show moreShow less
I was so happy of being back to BG, when suddently, this morning, THE UPDATE happened. Cartoonish graphics, clumsy UI and a BIG BUG. What to do: don't buy the game. What to do if you already bought the game: don't try to go back to old graphics, like I ingenuously did this morning by clicking "use alternative rendering" (or similar) in graphic options. It will crush the game and you won't load it anymore. What to do if you already bought the game and caused the crash: write to the support and wait... Wait... Wait...Show moreShow less
Baldur's Gate 1 is actually pretty amazing!!!Show moreShow less
This review won't actually be as negative as you would think, I wish steam had a "maybe" option. So, Baldur's Gate, the CRPG - the game that is synonymous with the genre itself for 90% of people, and honestly I can see why, I really can. It has got charm, it has got soul - it is just a labor of love, and you only need to look at the manual for the game (a 150 page pdf, full color with pictures and all) for that much to be apparent. I respect this game for everything it did to the RPG genre - its influence is not to be underestimated. I'm giving it a not recommended simply because it isn't for me, and I think I gave it a fair shot. Now on to the game itself and why I don't recommend it. It's pretty, it has that D&D adventure atmosphere and it feels nice to immerse yourself in it... ...But holy hell man this game did not age well at all - now look, I actually love old school games - some of my favorite games (either now or when i was younger) were and will be games such as Doom, Quake 1, Diablo 2, older Total War games etc. Take Diablo 2 as an example here - it has weak endgame content, it has weak build variety (compared to modern ARPGs such as PoE), it has poor UI and inventory management, it has weak widescreen support etc (all of this is in the context of the remaster not existing) - in other words, the game is archaic, it is old, it doesn't have modern technology and comfort behind it and it is full of design philosophies that make 0 sense in today's world of game design - but it's still so fun to play. It just feels good to play, to listen to that story one more time, to slay monsters and get that random loot, its age aged with it, if you will - it became a part of its soul. Baldur's Gate on the other hand to me feels like a chore to play : -the game is just straight up too RNG based - I feel this is much more true in the early game than it is in the late game, but ♥♥♥♥♥♥♥♥♥ man the amount of times a random spell just one-shot any of my characters except for the beefiest fighter tank is just stupid, no skill required and no reaction from the player possible. -the game is pure trial and error sometimes - like the early game Temple zone in the first town (why the ♥♥♥♥ are there like 8 vampire wolves and worgs when they're literally immune to the damage low lvl characters can deal, since they don't have magic damage at that stage of the game?) or any encounter where you need to know in advance which spells to prepare or which damage type weapons to have (since some monsters are just immune to some types of damage, but neither the game, its in-game books, tutorials, manual, or the non-existent bestiary will tell you that. Edit - Pathfinder Kingmaker has an example of how to deal with situations that possibly could be trial and error by giving you a warning using in-game NPCs in a lore-friendly and immersive way - shortly, one of your companions writes a journal, and that journal is your quest log - everything in there is written by her, with her emotions - the quest that could have been trial and error literally has your companion writing a comment on that quest, stating "this seems shady, our hero (you) should probably take some invisibility potions or think of some escape, just in case that this might be a trap" - this is absolutely brilliant and it winks to the player that he will have to fight or flight his way out of that situation - it's 100% the players fault if he doesn't get properly prepared for this after this type of warning. -the UI is clunky, -tutorials are sparse, -the manual is too complicated and yet still doesn't explain all the things a player should know, -inventory and character management is tiresome and a waste of too much time, -quest and side-quest directions are not really clear, On top of all this you have missing basic quality of life features that we've all come to expect in games today (in general, not just CRPGs): - when i loot something, why doesn't that particular material/gem/arrow/item automatically stack in the inventory of the character that has those items? -why are there no spell range/AOE indicators (what the ♥♥♥♥ does 50 ft. of range mean)? -why can't i ctrl+click or alt+click items to equip/unequip them faster? -why can't I speed up the boring walking parts while exploring zones? -why must I first select a character at a temple and then select the effect i want to apply to them (instead of just selecting an effect from the list and clicking on a character)? -why must my whole party stop what they were ordered every time I order my party leader to speak with someone/investigate something... -why doesn't my party walk in unison - instead they all bump into each other and pause every half a second, making my ranged guys walk head-first into an enemy spellcaster or archer?... ...and the list goes on. Heck, I don't even need quality of life and modern day UI and UX philosophies that much - bro I've played Path of Exile for 1.500 hours and I've played a decent amount of Warframe as well, do you really think I'm not used to an absolute pisspoor user experience - and yet still Baldur's Gate feels even worse when trying to get into it than those games. One last thing to mention - the story , at least for now, feels somewhat generic, but I actually like that tbh, it's a nice break from Pillars' animancy, watcher and philosophical ancient civilization story lol. It just feels like an adventure that's waiting to happen, with okay writing. The only problem for me is that it is perhaps too predefined - I actually went through the pains of writing a personal biography for my character (there's an in-game option for that and it is clunky as all hell to write something coherent in that game box)... and then the game shoehorned me into being with Gorion, the guy that adopted me, my whole life... bruh. Yeah, sue me, I like generic fantasy stories where the main party goes on an epic quest to get treasure/to save the world in a colorful high-fantasy setting. This game is for people that either played it when it first came out or played other games at that time and are somewhat used to this level of clunkyness and weirdness - I may be playing old school games my whole life, but I was still born in the year 2000 - I've experienced too much quality of life to be comfortable playing this. Maybe it's just not for me - that is always a possibility, we're all humans, we can't be good at everything and love everything. Even so, I'll continue playing CRPGs, and will probably play Baldur's Gate 3 some day - it's not the end of the world if I don't like the game that basically spearheaded the genre, but I am kind of sad that that's the case... I should note that i played games in this genre - I've put 100+ hours in Pillars of Eternity, I'm still planning to pick up the Pathfinder games (and i'll probably do a mini-update here when i do), so it isn't that this genre isn't for me, I don't think so. It's more that this genre got so much better with the advancement of technology , that going back in time with it feels downright painful, even for someone who tolerates weird game design.Show moreShow less
This. Was. My. Childhood. 9/10. would have been 10/10, if the Steam version included putting in a new disc every 5 minutes.Show moreShow less
Wanted to play multiplayer. Made private server with friend... multiplayer broken. Advised to port forward.... Multiplayer still broken. Advised to DMZ (really!!!)... Multiplayer lobby loads.... game doesn't... Multiplayer still broken. Direct Connection.... Multiplayer still broken.Show moreShow less
The original Baldur's Gate is one of my favourite games, second only to its successor and is a game any rpg fan must play. Due to its art style for a game that came out in 1998 it still holds up well today. Graphically this game still looks beautiful due to 2d painting-esque backdrops and thirdperson isometric viewpoint. The gameplay also has an incredible amount of depth to it and the combat is very tactical and varied depending on the class you play and the party setup you choose. The game is also from an era when games were unforgiving and actually provided the player with a challenge. The combat is similar to Dragon Age: Origins where it can be free-flowing and action oriented but it is highly recommended that players take it slowly and utilise pausing to setup properly between rounds during combat. The game being built upon the ruleset of Advanced Dungeons and Dragons has a lot of depth to classes and the classes will all playout and feel very different which offers a lot of replayability ontop of just choosing and adhering to different alignments. Also due to the game being built upon AD&D and being set in a D&D realm the game has an incredible amount of history and backstory in there that the world feels real and is incredibly dark and gritty which ties in great with the dark tones of the main story. Without spoiling too much of the story it starts with very humble beginning and quickly thrusts the player into a world descending into turmoil with bandits and bad guys wanting to kill you at every turn you must uncover the sinister plot that is unfolding and discover your own dark heritage in the process. I would wholeheartedly recommend this game although I will warn that there is a lot of reading involved and that the combat is designed to played slowly (unlike diablo and games of its ilk) and very tactically but for those that love a game with a great story this game is undoubtedly one you should play.Show moreShow less
Not much enhanced here - if anything the game is dehanced because of hamfisted changes to the UI which remove a lot of the fantastical charm the original Baldur's Gate had and replace it with an ugly, mostly black one (no more stylized dropcaps at the beginning of item/book/weapon/gem descriptions, tacky black backgrounds behind tooltips (instead of the charming scroll that used to appear), popup speeches during action scenes, and journal entries, ability to scroll off the maps and see blackness which cuts off the on-map scenery, etc etc etc). They have also decided to not include their own version of a detailed, colored map seen here from the TuTu mod https://www.youtube.com/watch?v=9B174_ETClo Instead, they used the original bland, tan parchment paper map with the added feature of immersion-breaking font! Feels much more like a fan-mod with mediocre (and sometimes anti-intellectual sjw) writing (or removal of writing *cough* Safana's dialogue has been erased in favor of vacuous, humdrum scribbling *cough*) instead of work on the same level of greatness that was the original Baldur's Gate. I'm still going to play it so I can transfer my character to Siege of Dragonspear and play through the rest of the series, but if this is the team that will be making Baldur's Gate 3 if they get enough funding for it, my expectations will definitely not be high. I wish there was a one thumb up and one thumb down mixed option for steam games. If there was I'd choose that instead of a thumb down. The game is still good, but many of the changes push it away from being great.Show moreShow less
This is a playable and really solid port of the classic game that stays true to the spirit of the original. I run it in Linux and it is solid. And to see my favorite game on Linux is amazing. After 20 years, the game still holds magic. If you are looking for the latest, glitzy, high-graphics, this isn't it. But if you love tactical combat RPGs.... you *have* to play this game.Show moreShow less
I know that this review will draw the ire of most old school gamers (like me) but i tend to be fair in life and as such this review is to be as fair as possible regardless of the nostalgia it brings to some players of old. For this review to be fair, i wont compare the game to the nowadays top down rpgs like Tyranny or Kingmaker or Pillars of Eternity. I will however compare this game to Icewind Dale, a game which shares more or less the same graphics, it follows the same gameplay principles, is set in the same setting and was published in the same period or so as Baldur's Gate. I will make no comments on graphics or character creation as it was based in an old and pretty strict pen and paper D&D version. I have read many players commenting about how Baldurs Gate I is a game that stands out for it's story... I guess the story is... well it's boring... The prologue wins your interest, then you meet your first companion and begin to play the game... The thing about BG is that it offers lots of maps to explore, most of them though are not related to the story... This means that you are dumping the storyline and walk around for days upon days exploring maps and dungeons as if the main enemy is waiting for you to catch up... In the case of Icewind Dale most sidequests were either linked or were in the way of the main story... The heroes would literally solve quests which found on their way to the ultimate goal and not valse around to another area Ignoring the real threat for a "fetch me" quest as far as BG goes... The games sidequests are also boring... "Fetch me bandit scalps oh good adventurer" (how the hell am i to play a good sided party when i am asked to gather the scalps of the outlaws you had me killed and not somehow bring to justice???), "My cow is sick and needs medicine, fetch it", "I lost my boots to the enemy, fetch it", "I lost my cloak to the enemy, fetch it", "I was attacked by "x" enemies, kill them", "My hunband is missing, find him", ""x" son is gone missing, find him" and the list goes on with quest missing context and feeling... On the other side of the table in Icewind Dale i remember trying to find a Rose Made of Ice for a bard who was banished from his home for loving the kings daughter, and his quest in order to win her hand was to travel around the world searching for the flower in order to be able to return home and marry her. You meet him in a bar, drinking his days in sorrow after years of searching and not finding it... Eventually you had it forged in secret by a kick @ss blind dwarven crystal master smith who was literally guarding the way to a key npc of the story!! Side quest completed while running for main story... Or another, when i met a whole tower of undead Elves, some were mad and attacked others had their unique background and seeked my help in order to move on to afterlife... Two games of the same period, two very different approach of how a story should be told... In BG from a certain point and on you literally "farm" around the maps of creeps, completing mindlessly the sidequests just for the crappy xp reward and low level gear. No sense of epicness. No sense of your party being heroes... There was no drive to play the main story at all, it was made clear of what was happenning since chapter 3 or 4? out of the total 7 and the only thing hanging was your heritage probably the only cool part in this whole game... In Icewind Dale on the other hand, every time you though you had found who was responsible for the events which were taking place, another clue or npc would pop up offering light to what you already knew and shifting the sand until the very end where you met the enemy and i was "holy hell, no one prepared me for such and epic battle..." Timed quests... Jesus, really... who thought of those... You would have an npc giving you a quest but failing to mention that it should be done pronto, as if in 5 days or 1 month or something to hint that you need to hurry... This lead me to failed quests and reloading older saves backtracking and moving on... And ofc the npc had to join your party which meant you had to leave behind your favorite and dressed up set up to get the underleveled and undergeared npc in a cavern carrying him as a deadload, excluding him from combat or having him using range attacks just to be able to keep him at distance until the quest was completed and dumped at the nearest point to pick up your favorite companion again, who by the way had lost the xp of the quest since he was off party.... I have read in the Internet that there lots of hidden stuff to be found etc, but seriously who gives a crap about a tome which increases your stat, when the core of a game (the story) is boring and most of the sidequests are just a dissapointment... Crappy gear... It took me several hours of gameplay to get my hands on some magical items, and there are very few choises at that... There is probably only 1???? 2h sword of worth? No Bastard sword loot? and in general all magic/special items resolve around very certain weapons in the game... the rest of the categories for some reason are left out forcing the player either playing with simple non magical items which later on are a terrible drug for combat, or entirely throw away their proficiencies and start to play with whatever comes their way hoping for the better... I haven't played the DLCs yet, and I haven't tried the BG 2 game either, I will though out of sheer stuborness... (blame the dwarf in me). Following the formentioned points of dissappointment it's no wonder why i have always started the game in the past and dumped it somewhere along the way.... To conclude this extensive review mostly on the games storytelling, I wouldn't recommend the game unless you find it on a good discount. Even then buy it knowing that this is a pass timer game, keep your expectations on story telling low and make sure you read on the internet which weapons are the most common to be found in magic or special edition and build you heroes around those choises. Thanks for reading this through :)Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
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