
Beat Saber
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Beat Saber
Beat Saber is a VR rhythm game where you slash incoming beats with glowing sabers, matching the required direction and timing. Its levels and music are handcrafted and paired with visual effects. A Campaign adds objectives and challenges. You can play solo, compete online, or pass the headset around at a party. The Steam PC version includes several difficulties and global leaderboards. Player rating: 95% from 69,865 reviews. Interface languages: English, French, German, Spanish, Japanese, Korean, and Spanish-Latin America. Released on May 21, 2019.
Credits
Lowest recorded in 36 months
$29.992023-08-12 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | — | Yes |
| French | Yes | — | Yes |
| German | Yes | — | Yes |
Show 4 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Spanish | Yes | — | Yes |
| Japanese | Yes | — | Yes |
| Korean | Yes | — | Yes |
| Spanish-Latin America | Yes | — | Yes |
Steam PC edition data · 2026-10-20
02Before you buy
Play modes
The Steam PC version supports solo play, online multiplayer, and party play by passing the headset around. You can challenge friends or random opponents worldwide.
Language and audio
Supported interface languages are shown live as {supportedLanguages}. Full audio is listed for the supported language entries.
03Frequently asked questions
How is Beat Saber played?
You slash incoming beats with two sabers, matching each beat’s required saber and direction while avoiding obstacles.
Does it have a campaign and leaderboards?
The Campaign includes objectives and challenges, while several difficulties feed into global leaderboards.
Can I play online against others?
Yes. The description includes matches against friends or random opponents around the world.
“Its easy-to-learn, hard-to-master physical block-slashing is the VR rhythm benchmark; a thin built-in library and paid music packs are its shortfalls.”
Our Verdict
A milestone that defined an era
Place Beat Saber in the broader landscape of music games and VR, and its status is all but undisputed. In traditional non-VR rhythm games, your "performance" is limited to button presses or touchscreen inputs; through VR, Beat Saber made "playing the rhythm with your whole body" feel real for the first time — its greatest innovation in the genre, and the part others have found hardest to replicate.

Its legendary reputation is no accident: 93 on Metacritic, an 86 "Mighty" tier on OpenCritic with a 91% recommend rate, and an Overwhelmingly Positive 95% on Steam. Those numbers point to one conclusion — it is among the titles that defined the VR era. Its success spawned a wave of imitators, but to this day, for purity of play, fineness of polish, and a thriving ecosystem, few have truly shaken its place. Years from now it will most likely still be seen as one of the most important, most representative works in VR's history. It belongs to that small club of games that do not just sell well on a platform but justify the platform's existence — the kind of title people point to when they argue that VR was worth taking seriously at all. That is a rarer and heavier distinction than any single score can capture.
Is It Right for You?
When it comes to the purchase decision, two things matter: whether you own a VR headset and what you want from the game. If you already have one, Beat Saber is one of the safest buys on the platform — whether you want pure fun, a sweaty workout, or a game to obsess over for scores and extreme maps, it delivers. It may even be the game that convinces many people to buy into VR in the first place.
What makes that recommendation so easy is how little it asks of you in return. There is no genre knowledge to bring, no long tutorial, no sprawling systems to learn — the skill comes from your own body, and the joy is immediate. Hand a headset and this game to someone who has never touched VR, and within a single song you will usually see the exact moment it clicks for them. That instant, repeatable conversion is rare, and it is why Beat Saber so often ends up being the first game anyone demos to a curious friend. It does the platform's marketing better than any advertisement could.

Now and for years to come
But you should know its limitations too: you need a headset and some room to move; if you do not use custom songs, the limited default track list and ongoing paid music packs are a real annoyance; if you play on PlayStation, the lack of mods clearly hurts the experience; and with no story or single-player campaign at all, players who want a narrative will find it empty. Its most direct rivals, the rhythm-shooters, fold the beat into on-rails action yet never match its purity; Beat Saber's real victory is that it did not overreach — it simply took the one act of "slashing blocks to music with sabers" and perfected it. In the end you only have to ask yourself: do you want to slice a song apart with your own two hands and your whole body? If you have a headset and the thought moves you, the answer is barely a question. On a platform that is still growing and not exactly overflowing with great games, Beat Saber is a rare title you can recommend to almost anyone without hesitation — it excludes no one beyond the need for a headset, and it answers the question of how magical VR can be with an exhilarating experience you live through and never forget. That, perhaps, is the highest praise a VR game can earn.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Love this game. but 22.90 for an album? and doing very little to help the modding community. C'mon guyys.Show moreShow less
Before I played Beat Saber I had a small penis, no girlfriend and no will to live. None of these things have changed, but the game is pretty good.Show moreShow less
Review made as of 2019/April/5th shooting yourself in the foot and calling it an update. In the new age of gaming it comes with alot of extra BS. And you know what else is BS? Beat Saber. The new "TOS" > 4.1. We give you the right to use the Beat Saber game (a license) to the extent of downloading it, installing it, and playing it for your personal non-commercial enjoyment. In otherwords, you'll be cucked out of adrev if youtube or streaming is your thing. Nice and vague wording like all modern day Terms of Serv. > 4.2. You may not do the following with the Beat Saber game: 4.2.1. use the Beat Saber game for commercial purpose (including e-sport and similar events) without our prior consent or unless specifically permitted in this Agreement; 4.2.5. edit, merge, distribute, translate, reverse engineer, decompile, disassemble the Beat Saber game unless specifically permitted in this Agreement, by our prior consent, or by the mandatory rules of the applicable law; 4.2.6. cheat, wilfully exploit bugs or glitches, wilfully harass or grief other players, or utilize any software or other means to do any of the aforementioned activities in the Beat Saber game; 4.3. We retain all ownership rights to the Beat Saber game. No proprietary right is assigned to you via this agreement. tl;dr The modding community has supported this game along with the "youtube/stream" community for a long time, and this is an obvious smack in the face the both of them. And lol on that "griefing other players" part, yeah I flashed my sword in a racist way. Que the E.U. THE GAME I love Beat Saber, or rather, the core gameplay of it. I'm a sucker for rhythm beat and this was one of the reasons I bought into the VR meme. The premise is simple as hell and downright fun, I often find myself spending 5 hours straight on extreme+. However I would not be able to spend so much time on the game by itself, for It's heavy lack of base songs. Only to be recently updated with songs you have to pay extra for, (yea, okay I have mods, I don't like the songs they're offering anyways.) That was the case until this TOS update pretty much says LOL DONT DO WAT MADE THIS GAME. SUMMARY Mods supported this games lifespan, YouTubers and Streamers are literal free advertising for this game. And in place of that you have overpriced DLC and a TOS that denies your fun if they so choose too. Not only can they remove your ability to play the ONLINE PARTITION of the game, but BAN YOU FROM THE ENTIRE GAME for what you have as your GAME NAME Take that as you will. inb4 muh private company Edit: im inept at formatting, I dont do reviews oftenShow moreShow less
Beat Saber vs. Gym Price: 20€ one time / 20€ per month Fun?: Yes / No Has lightsabers: Yes / No Awesome music: Yes / Sometimes Social interaction: No / Yes (I hate people) You can pretend to be Darth Vader: Yes / No 'Nuff said, 11/10Show moreShow less
New update is just atrocious. I'm not going to even talk about mods, though after being acquired by Facebook beat games stopped caring about mod community at all (times when they provided beta versions to modders, and kept old game versions in beta channel, are long gone). I'm talking about bugs (walls hit you when you are not even inside of them, for example), downright UGLY new interface, UGLY new design and color scheme which completely lost all the charisma of original Beat Saber, and multiplayer. All this ugly overhaul was done to incorporate multiplayer, and guess what? It's not even working. "Servers are busy". This is just complete and utter failure. Sadly, saying "Facebook destroys everything it touches" isn't just a joke. They really did it. And now, if you'll excuse me, despite being legal owner, I'll have to go to some shady sites to find and install proper old version of the game, because neither steam nor Beat Games bothered with that. UPDATE: For anyone wondering why I keep playing: I am playing the version before the multiplayer patch. Just overwriting the game files with old ones after every patch does the trick.Show moreShow less
1 Day playing BeatSaber ( ͡° ʖ̯ ͡°) /|\ | /\ 1 Week playing BeatSaber /フフ ム`ヽ / ノ) ) ヽ / | ( ͡° ͜ʖ ͡°)ノ⌒(ゝ.,ノ / ノ⌒7⌒ヽーく \ / 丶_ ノ 。 ノ、 。|/ ヽ ー-'人`ーノ 丶  ̄ _人'彡ノ 1 Month playing BeatSaber ⠄⠄⠄⠄⠄⠄⢴⡶⣶⣶⣶⡒⣶⣶⣖⠢⡄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⢠⣿⣋⣿⣿⣉⣿⣿⣯⣧⡰⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⣿⣿⣹⣿⣿⣏⣿⣿⡗⣿⣿⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠟⡛⣉⣭⣭⣭⠌⠛⡻⢿⣿⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⣤⡌⣿⣷⣯⣭⣿⡆⣈⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⢻⣿⣿⣿⣿⣿⣿⣿⣷⢛⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⢻⣷⣽⣿⣿⣿⢿⠃⣼⣧⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣛⣻⣿⠟⣀⡜⣻⢿⣿⣿⣶⣤⡀⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⢠⣤⣀⣨⣥⣾⢟⣧⣿⠸⣿⣿⣿⣿⣿⣤⡀⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⢟⣫⣯⡻⣋⣵⣟⡼⣛⠴⣫⣭⣽⣿⣷⣭⡻⣦⡀⠄ ⠄⠄⠄⠄⠄⠄⠄⢰⣿⣿⣿⢏⣽⣿⢋⣾⡟⢺⣿⣿⣿⣿⣿⣿⣷⢹⣷⠄ ⠄⠄⠄⠄⠄⠄⠄⣿⣿⣿⢣⣿⣿⣿⢸⣿⡇⣾⣿⠏⠉⣿⣿⣿⡇⣿⣿⡆ ⠄⠄⠄⠄⠄⠄⠄⣿⣿⣿⢸⣿⣿⣿⠸⣿⡇⣿⣿⡆⣼⣿⣿⣿⡇⣿⣿⡇ ⠇⢀⠄⠄⠄⠄⠄⠘⣿⣿⡘⣿⣿⣷⢀⣿⣷⣿⣿⡿⠿⢿⣿⣿⡇⣩⣿⡇ ⣿⣿⠃⠄⠄⠄⠄⠄⠄⢻⣷⠙⠛⠋⣿⣿⣿⣿⣿⣷⣶⣿⣿⣿⡇⣿⣿⡇Show moreShow less
I bought a vive because I didn't want anything to do with facebook. Now I own a facebook owned game completely by accident... With facebook's policies, expect modding to be made extremely complicated soon. It's a good game, I just don't want to support the company that now owns it.Show moreShow less
my wrist hurt so i went to bake cookies heres the recipe 2 1/4 cups all-purpose flour 1 1/4 teaspoons kosher salt 1 teaspoon baking soda 1 cup unsalted butter, very soft 1 cup white sugar 1/2 cup light brown sugar 1 large egg2 tablespoons milk 1 1/4 teaspoons vanilla extract 2 cups semisweet chocolate chips 1. Whisk flour, salt, and baking soda together in a bowl. In a separate bowl, cream the butter, white sugar, and brown sugar together until mixture is light and fluffy, 3 to 4 minutes. Add the egg, milk, and vanilla extract. Whisk liquids together in small areas around the bowl, then all together to avoid separation. 2. Pour dry ingredients into the wet ingredients; stir until flour is thoroughly mixed in. Stir in the chocolate chips. 3. Transfer dough to a resealable plastic bag. Refrigerate until dough is firm, at least 2 hours. 4. Preheat oven to 375 degrees F (190 degrees C). Line baking sheet with parchment paper. 5. Scoop out rounded tablespoons of dough and place on prepared baking sheet, leaving 4 inches of space between cookies (about 8 per sheet). Bake in preheated oven until cookies are golden brown, about 12 minutes. Slide parchment and cookies onto a cooling rack for a few minutes. Remove parchment and finish cooling the cookies on the rack. note: If you don't have kosher salt, use 3/4 teaspoon of fine table salt instead of 1 1/4 teaspoons kosher.Show moreShow less
EDIT: Felt like updating my review after noticing some of the comments. I'll admit it was definitely the most frustrated version of myself that wrote this review. As such, some of the points I made were quite exaggerated - but I still feel that they're valid complaints at their core, enough to warrant a negative review. I'll reiterate my criticisms here and leave my original review as-is below for good measure. They added DLC while the game was in early access and had very little base content. My biggest gripe, I still think this alone deserves a negative review. If you think stuff like this is fine, then that's okay - we're all free to vote with our wallets however we please. I would have never even considered buying the EA version of beat saver if I had known beforehand that they'd go down the route "paid DLC before release" - game monetization have gotten more and more predatory over the last couple of years, and I'm just tired of it. Very little content was added during EA period, game got more demanding to run and harder to read. It's good to see that they've kept adding content post-EA, what's there in the base game is now adequate but still unimpressive and the tracks are still all uninspired synthwave tracks that all sound the same. They updated the graphics quite a bit, which, depending on your pc and preference might be entirely a plus - my experience was and still is entirely negative as my game as taken a noticable FPS hit and making the blocks harder to read. They don't support mods, despite mods being their biggest selling point. My most exaggerated and poorly-worded point in my EA review. No, they never "killed" mods by completely locking off their game or banning users that show even a trace of mods on their system - they just ignored mods. It's the relative apathy the developers have shown towards custom content that's a problem, considering it's the main attraction of their game. Yes, I understand why they can't have pirated music downloadable directly from their game client - that doesn't mean they have to ignore all mods. There's still no in-game mod browser. There's still no steam workshop. The modders will keep modding, but the mod-experience could have been so much more vibrant and user-friendly if Beat Games had tried just a little bit, but they didn't. Finally, for the people calling my review a review-bomb: A review-bomb is when a flood of people leave negative reviews in an attempt to change the overall review-score. This is just a single review, it's not a review-bomb in and of itself and it was never a part of a review-bomb. Original Review ]Posted: 22 Apr @ 6:56pm I can't believe I'm making a negative review for Beatsaber. I've played this game for more than 100 hours and loved every bit of it since it first released in early access. Adding a paid DLC for an early access title is honestly enough to warrant a negative review... But trying to actively kill of the modding community that made 99.8% of content for the game, ♥♥♥♥♥♥♥♥. Let's not forget that the developers have done ♥♥♥♥ all in the year they've been in early access - well tbf they've made the game harder to run & harder to read with graphical "improvements"... and added a whopping, what, 7 songs to the paltry line-up of generic synthwave beatmaps? This game was literally sold on the massive amounts of content made by a passionate community; It always irked me that the devs didn't atleast acknowledge this fact when they pushed meaningless updates that broke all mods - but trying to kill off the community now that they have sold a ♥♥♥♥♥♥♥ of copies and want to cash in even more with DLC... DLC they have no right to push into a game with ♥♥♥♥♥♥♥ in terms of basic on-purchase content. Probably the most scummy ♥♥♥♥ I've experienced in early access, and I was enough of a ♥♥♥♥♥♥ to buy Infestation: Survivor Stories back when it was named warZ, so yeah. Bethesda execs be like "damn, now THATS how you abuse and profit from a passionate community that does all the work for you. Bravo!".Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.