

Bendy and the Ink Machine
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Bendy and the Ink Machine
As Henry, return to the abandoned Joey Drew Studios animation workshop and explore the dark history left behind. The Steam PC version combines first-person exploration, puzzles, and action horror. Creatures, secrets, and obstacles shape your route through the workshop. 90%% positive from 26,412 Steam player reviews currently describes the Steam PC version.
Credits
Lowest recorded in 36 months
$0.002025-10-30 · Epic Game StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
| French | Yes | Yes | — |
Show 6 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Russian | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Language and audio
The Steam PC version offers English, Simplified Chinese, and Traditional Chinese interface text and subtitles. English full audio is available.
Play mode and controller
The game is single-player and supports full controller support on Steam PC.
03Frequently asked questions
What do you do in Bendy and the Ink Machine?
You explore an abandoned animation studio as Henry, solve puzzles, and face creatures.
Which interface languages are available?
The Steam PC version supports English, Simplified Chinese, and Traditional Chinese interface languages.
When was it released?
The Steam PC version released on April 27, 2017.
“Striking 1930s rubber hose aesthetics and environmental storytelling anchor this first-person survival horror title, though shallow puzzles and a brief four-hour runtime limit its impact.”
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Grandma ☑ Adults ☑ Teens ☐ Kids ---{ PC Requirements }--- ☐ Top tier ☐ Fast ☑ Decent ☐ Potato ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Call of Duty®: Black Ops Cold War (175 GB) ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ It'll replace your life ☑ Lovely ☐ Good ☐ Average ☐ Some lore ☐ No Story ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ Too long ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ Cyberpunk 2077 ---{ Game Launcher }--- ☐ Yes ☑ No ---{ ? / 10 }--- ☐ 10 ☑ 9 ☐ 8 ☐ 7 ☐ 6 ☐ 5 ☐ 4 ☐ 3 ☐ 2 ☐ 1Show moreShow less
This game is easily one of the most boring game I've played in a while because this is just a walking sim with the occassional combat that feels bad due to the fact that it consists of you just holding S and clicking on the goop monsters till they die. I feel like the puzzles in this game are too simplistic with the exception of Sammy's song in chapter 2. The entirety of Chapter 3 consists of you doing fetch quests several times until weird woman betrays you. The fact that player moves so slowly even while sprinting does not help this game beat the walking sim allegation at all for me.Show moreShow less
My friend I play with said that if I post a review about the game and it gets 200 likes and 100 rewards, he'll buy me a bag of chips and a RTX 4090. So I'll leave this here.Show moreShow less
I own Chapters 1-3 and now i cant purchase chapters 4 and 5 without having to purchase the complete edition for $20. Im very dissapointed and upset. waste of money. and to top it off i cant even play the ones i do own because of the update. Bravo. :(Show moreShow less
Bendy and the Ink Machine is a first person action horror game with puzzles to solve in order to escape the old animation studio where you are trapped. The game is released in episodes, the first being available for free. Currently there are only two episodes with a third one on the way and five expected in total. I went into this title completely blind, I had never heard of it before and wasn’t even sure what genre it was. From the title and cartoony title screen, I thought I was getting into a harmless adventure game that would have me solving puzzles. Needless to say I soon found myself scared and afraid to even continue playing. I am not good with these types of games, especially when jump scares are used. I don’t dislike them, frankly I enjoy the thrill at times but it certainly took me off-guard. However, the game was enjoyable; it’s very atmospheric and has a unsettlingly story that is just as scary as the jump scares. You take the role of Henry, who has been invited to the old animation studio where he once worked; However, things aren’t as he left them. Most of the story is told through tape recorders found throughout the map where employees recall their tales of working at the company. Henry doesn’t say much and has little personality at all -his goal is to escape and that’s about it. To say the story is weird would be an understatement, from what I gathered someone decided to perform some dark rituals to bring cartoon characters to life and it backfired. Now the studio’s mascot, Bendy, wants to kill everything. While the game promises to “decimate your childhood” I didn’t experience that at all. Sure, it was creepy but there is so little story development I was more left with an “I don’t care” sort of feeling. I want to escape because it’s a game, not because I’m invested in Henry. Bendy may echo classic cartoon characters, but isn’t actually one of those characters. The game does follow the example of Five Nights at Freddy’s, blending innocuous (if sometimes unsettling) childhood memories with horror. I hope later chapters expand upon the story and flesh it out more. The game can be played with a keyboard and mouse combination or a gaming controller, I opted for the later. It’s first person so you’re able to look all around your surroundings, open doors and interact with objects. There are a few puzzles to solve but not many in the first two episodes. The only difference between the two is you gain an axe in the second episode and will have to fight against monsters. I wasn’t too fond of this, it took away from the spooky atmosphere and mystery of what was lurking around you. Actually seeing it and being able to kill it changed the nature of the game. At its best, you’re wandering around trying to escape as things unnerve you. It’s the art style used in this game that really caught my attention. The game uses a very simple color pallet relying on great shadow work to add depth to your surroundings. When I first stepped into this world I had the exact same reaction the main character did “What the heck happened here?” Everything’s a mess, the walls have creepy writing scrawled on them and the studio’s mascot, Bendy, shows up everywhere. Following you but not physically following you, or is he? The game also has full voice acting and a good soundtrack as well, everything really delivers the feeling that you’re in an old timey animation studio. While I enjoyed playing Bendy and the Ink Machine, I don’t enjoy how it’s being released. I don’t like when video games are released in episodes -to be blunt, I despise this practice. Not only that, from what I’ve played of the first two you can beat them in about an hour without a guide and much less time with one. The puzzles are also not very challenging. While the first episode is free, the second one costs six American dollars which is a bit pricy for such a short amount of game play. While yes, so far it’s fun and it does have Steam trading cards and achievements I personally recommend waiting until all of the episodes are released. Hopefully they will be compiled together so players can pay one price for access to the whole story. The demo is free, however, so I would recommend giving it a try and see how you enjoy the style of this game. This review is exclusively written for Proven Gamer.Show moreShow less
I mean, it's free, so you certainly can't go wrong at that asking price. Or can you? Some spoilers ahead. Chapter One is honestly one of the most underwhelming horror games I've experienced. Unique premise and excellent visuals aside, it falls flatter than the cardboard cutouts of Bendy placed so abundantly in its gameworld. I counted a total of three "scares" in the duration of Chapter One. More startling moments, really. First, a plank falls down. Second, a Bendy cutout pops out. Third, a Bendy pops out. And that's about it. Nothing else really happens in this game, to be honest. As noted in my review for Chapter Two (which was written first), you'd think a horror game focused around a demonic cartoon would be ripe for all sorts of crazy mayhem and surreal horror, but nope. This is the best the game has on offer. Bendy himself is just your standard characterless pursuer adversary you'd find in basically any other horror game. Which is a shame, given the nature of the character has a lot of potential for a memorable, zany-but-threatening villain. Jack Baker and Dr. Trager he's most certainly not. Oh, I guess the scene where you find Boris (he's the one that looks like Goofy only without a hat and with pointy ears) on an operating table with his ribs poking out and crosses on his eyes might have been intended to be scary, but I honestly started laughing. It's such a corny scene. It's exacerbated by a wall scrawl nearby reading "Who's laughing now?" I am, I guess. It's advertised as a puzzle game of sorts, but there's honestly no puzzles in this. I mean, unless if you count "find the randomly placed objects and click on them, then pull the levers" to be a puzzle, then you'll be right at home with this game's real brain teaser of a puzzle. Be sure to savour it for as long as possible, because it's the only thing resembling gameplay in Chapter One. While I give the game thumbs up for really sticking to its guns on its aesthetic, it doesn't exactly help navigation when every room is the same washed out sepia-with-posted-notes-and-some-scattered-chairs affair as the last. I've seen some reply to negative reviews by saying Chapter One is more just a teaser, and the real stuff is yet to come. I've played Chapter Two, and it's honestly not much of an improvement. You can see my take on that one over on its store page. A game with this good a premise shouldn't be this underwhelming. I'm with the more vocal fans here in hoping the best stuff is to come in later chapters, because there's honestly not much to see in chapters one and two.Show moreShow less
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10Show moreShow less
When this game came out, I had high hopes for it. Sure, it was incredibly short for a "chapter", but I, at the time, thought the developer would go back, add onto it and release it in a more whole fashion. The concept in chapter one was interesting, and seemed like it could go in a unique direction. Granted, the mechanics weren't anything new, but I was still hopeful, since the atmosphere was building, even though it lacked in terms of gameplay and story. But chapter two dashed any hopes I had for this game. Seemingly due to the sudden explosion of a devoted fandom, the developers released chapter two so quickly that I knew right away not to expect much. The chapter itself was terribly disappointing. The story seems to try to go in an almost Lovecraftian direction, but fails to be impressive in the creativity department and falls flat in terms of shock value and depth. The "monsters" you encounter, people turned into ink beings, are not even remotely scary, and look/move similarly to overused enemy assets from the Unity engine. Their inclusion felt as though the developers were in such a rush to release chapter two early into the growth of the fandom, that they put the bare minimum of effort into completing the chapter as quickly as possible. Hence the overused plot devices [cult, people becoming generic monsters]. Also, dare I say, Boris looks like a straight-up Goofy ripoff. And, just like FNaF, it's only scares are jumpscares. The supposed 'psychological horror' is so shallow that it doesn't even remotely begin to induce fear - instead, it's just laughable. On top of this, the voice acting sounds lazy. The characters mostly sound exactly alike, and they don't speak in a very organic way. The protagonist's reaction to Bendy appearing in front of him and seeing Boris, for example - he sounds more bored than he does scared. He reacts so flatly, that I was almost convinced he was secretly a robot! Now they've released the trailer for chapter three, and it's literally just a video of a number '3' with Angel's halo around it. Gee, impressive. Really gives me motivation to play it, ya know. My biggest problem with this game is that the developers are clearly pandering to the newly founded fandom. Yes, that's a part of what sells games, but they are sacrificing the quality of their work for the sake of it, and if they really cared about the projects they work on, I don't think they would do that. If they do care about it, then they're being terribly lazy and uncreative. The first chapter was far better than the second - you could tell there was more effort there, even if it was ridiculously short for a full-release chapter. Now they're just pumping chapters out at the speed of light, and probably not bothering to put much effort or thought into them. The point of episodic games is to make the story and gameplay so compelling that it makes the player anticipate the next one and come back for it when it's fully finished, not to make chapters as fast as possible and use cheap jumpscares for thrills. Developers like Ape Law [the creators of Albino Lullaby] do it right; they create a fascinating and bizarre world that makes the player eager to explore, and learn more about it - as well as creating a genuinely unsettling atmosphere that makes you wonder what will happen next. They also give you an idea of what they're working on during the development of chapters to keep you interested while you're waiting for the next part [which takes far longer than a month, because they're taking their time to do it properly]. Bendy and the Ink Machine falls short of doing that - the chapters are so short that they have very little room for story development and lack any real room for the build up of atmosphere. In my experience, the people who treat this game as the pinnacle of horror are also the same types who are generally too scared to watch classic horror movies. They're people coming off of the wave of popularity FNaF and Undertale had, and are looking for something new to latch onto and abandon once it's over. And, honestly, I think that will be the fate of Bendy, as well. It is sure not to leave a lasting impression like games such as Silent Hill, due to the fact it's barely more than the typical indie Unity game, with the exception of the effort put into the art.Show moreShow less
can i get an amen?Show moreShow less
There's a glitch in Chapter 3 that softlocks the game, and then autosaves, making it a hardlock. From there, there is no way to progress except to restart the entire game from the beginning. This glitch has been known about for over a year, and still hasn't had a patch. It's not even that hard to trigger, it happens whenever you pause while in one of the hiding spots. I can't recommend a game that has a hard lock that has gone unpatched for over a year, nor do I intend on replaying the game from the beginning when I'd probably just encounter the same glitch again.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.