BioShock™

BioShock™

BioShock fits players seeking a single-player shooter built around weapon choice, plasmids, and tactical use of the environment. The current ≈ $5.46 from GAMIVO should suit your plan for a solo campaign rather than a multiplayer experience. Hacking, weapon upgrades, and ammunition crafting give encounters several approaches. Steam PC data records 93 percent positive reviews from 25,217 reviews; the live values remain the relevant reference when deciding whether this offer fits your budget. At a current Steam price of $19.99, the comparable offer costs ≈ $5.46 at GAMIVO.

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93%Steam Reviews25.2K reviews96Metacritic/100
Released: Aug 21, 2007
FPS · Atmospheric · Story Rich · Action · Singleplayer
Bioshock EN Global·Platform:Steam·-73%from~ $5.46(~ €4.88)Save $14.53 vs SteamBuy now
Bioshock PC Steam CD Key·Platform:Steam·~ $22.35-75%from~ $5.57(~ €4.98)Buy now
Bioshock Steam Key GLOBAL·Platform:Steam·-70%~ $6.02Buy now
BioShock Steam CD Key·Platform:Steam·~ $22.34-72%from~ $6.23(~ €5.57)Buy now
·Platform:Steam·~ $13.19-10%~ $11.87Buy now
·Platform:Steam·~ $19.99-16%~ $16.79Buy now
·Platform:Steam·~ $19.99-10%~ $17.99Buy now
·Platform:Steam·United States Steam official price~ $19.99Buy now
All-time low ~ $1.59across Steam & third-party stores
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Price History

Past 36 months · Updated daily
Historical Low~ $1.592024-08Current Low Across Stores~ $11.87WinGameStorevs. Historical Low+647%
~ $6.37~ $11.31~ $16.25~ $21.1925-1026-0126-0426-0726-10~ $1.59

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About BioShock™

BioShock combines firearms, plasmids, and environmental tactics in an art deco world hidden deep under the ocean. Hack devices, upgrade weapons, craft ammunition variants, and turn fire, water, and enemies into tools for combat. Steam PC players rate it 93%% positive across 25,217 reviews. Released on August 21, 2007. Supported interface languages: English, French, German, Italian, and Spanish.

Credits

Ken Levine
DIRECTOR
Ken Levine
American video game developer
Composer
Garry Schyman
Developer
2K Boston · 2K Australia
Publisher
2K

Steam player reviews

93%positiveVery Positive25,217 Steam reviews

Lowest recorded in 36 months

$1.592024-08-17 · WinGameStoreBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
EnglishYesYesYes
FrenchYesYesYes
GermanYesYesYes
Show 2 more languages
LanguageInterfaceSubtitlesAudio
ItalianYesYesYes
SpanishYesYesYes

Steam PC edition data · 2026-10-13

02Before you buy

Language and mode

BioShock is a single-player Steam PC game. Confirmed support includes an English interface, English full audio, and English subtitles.

Systems

Combine firearms with plasmids, hack devices, upgrade weapons, and craft new ammunition variants.

03Frequently asked questions

Where does BioShock take place?

You explore an art deco world hidden deep under the ocean and use fire, water, and the environment in combat.

What are plasmids?

Plasmids grant superhuman powers, including electrical attacks and the ability to freeze enemies.

Can I play alone?

The Steam PC data lists BioShock as single-player.

7.0
Overall Score
External ratings93%Steam Reviews25.2K reviews96Metacritic/100
Graphics
7
Audio
5.5
Gameplay
6.5
Story
8.5
Content
6

“A benchmark undersea dystopia whose tale of a fallen Rapture still hits hard, though its old-fashioned shooting feel asks for patience and historical context over modern polish.”

Our Verdict

The best reason to play BioShock today is not catching up on homework, and it is not bowing to a canonized classic. It is that the themes and the spaces can still sink their teeth into you. Rapture, once it convinces you it is real, quietly presses a great many aging problems down out of view. You will forgive some of the old in the feel, some of the old in the visuals, some of the old in the pacing, because you want to know exactly how this city broke. That kind of forgiveness is rare, and it is the whole case for the game in 2026.

Rapture's silhouette as the city closes its story

What it still does better than almost anything

The strengths sit squarely in worldview, thematic expression, and spatial atmosphere. This is where BioShock remains close to untouchable. The signature dual-hand combat and the plasmid-and-gene-tonic build craft still give the moment-to-moment more texture than a plain shooter, and the environmental storytelling still turns a city into a protagonist with a confidence few games have matched since. When people invoke BioShock years later, this is the cluster of things they are pointing at: a place that means something, a theme that lands, an atmosphere that closes over your head. Those qualities have not aged, because they were never tied to a frame rate or a texture resolution in the first place. They were tied to intent, and the intent is intact. It is striking how much of the modern prestige-game vocabulary traces back to choices BioShock made here: the environmental story told through wreckage, the philosophical antagonist who argues rather than simply threatens, the setting that doubles as a thesis. Plenty of later games refined these ideas with smoother tech, but the original articulation still reads with unusual clarity. That is the privilege of a work that got the fundamentals right; the things it nailed were the things that do not depend on the calendar, and so they keep paying out long after the hardware that hosted them has been retired.

Where the years show

It would be dishonest to recommend it unconditionally to every current player. More than five years past release, the era's imprint on the experience is obvious; modern expectations for shooting feedback, visual specs, and content structure have all moved. BioShock's weaknesses cluster in gameplay freshness, technical presentation, and the dimensions where verifiable information is simply thin. The audio holds the atmosphere but cannot be crowned. The content is focused rather than abundant. The shooting feel asks for patience and historical context rather than rewarding modern reflexes. None of these are disqualifying on their own, but together they define the audience the game is genuinely for. Do not mythologize it. Do not underrate it either. The fair way to hold both truths at once is to separate the experience you can still have from the friction you have to accept to have it. The experience, the descent into a meaningful, collapsing world, is largely undimmed. The friction, the dated handling and the thinner-than-modern content, is real and front-loaded, hitting hardest in the first hour before the atmosphere takes over. Whether the trade is worth it depends on which of those two things you weigh more heavily, and that is a genuinely personal calculation rather than a verdict a reviewer can make for you. The score reflects the average; your mileage will swing with your tolerance for the old.

A recommendation with conditions

Is it worth your time? If you are willing to endure some old-fashioned design for the truth of an undersea utopia's collapse, it is. This is not the eyes-closed-buy nine-out-of-ten answer. It is a conditional recommendation: you have to care about atmosphere, setting, and narrative theme, and only then will it pay you back. If all you want is a contemporary shooter that is smooth, thrilling, and packed with content, it may feel half a beat slow. Set against its main rival, the later floating city of Columbia, Rapture's claustrophobic, descending pull is the thing that cannot be replaced. My judgment is this: playing BioShock now is like reading a book whose binding has aged but whose argument has not dulled. The pages have yellowed. The edge of the blade has not. If you go in expecting a museum piece, you will be surprised by how much it still moves; if you go in expecting a modern shooter, you will be reminded, fast, of everything that has changed since 2007. The right frame is somewhere between reverence and realism: a foundational work whose ideas have aged better than its execution, worth the descent for anyone who values a world that means something over a world that merely runs smoothly. On those terms, and only on those terms, Rapture remains one of the more rewarding places this medium has ever asked you to drown in.

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