BioShock Infinite

BioShock Infinite

Columbia's fights mix weapons, Vigors and fast Sky-Line runs as Booker tries to rescue Elizabeth. At ≈ $2.01 from Kinguin, BioShock Infinite is at the site's tracked historical low, making this a particularly fitting moment to pick it up if that single-player adventure appeals. The Steam PC version also supports full controller play. At $29.99 from Kinguin, BioShock Infinite is at the site's tracked historical low; Traditional Chinese, English, French, German, Italian, Spanish, Polish, Portuguese-Brazil, Russian, Japanese, and Korean are among its confirmed interface languages.

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93%Steam Reviews109.9K reviews94Metacritic/100
Released: Mar 25, 2013
Action · Shooter · First-Person · FPS · Singleplayer
BioShock Infinite PC Steam CD Key+2·Platform:Steam·~ $33.61-94%from~ $2.01(~ €1.79)ALL-TIME LOWSave $27.98 vs SteamBuy now
Bioshock Infinite Standard Edition Steam CD Key+2·Platform:Steam·~ $6.24-67%from~ $2.05(~ €1.83)ALL-TIME LOWBuy now
BioShock Infinite Steam Key GLOBAL+2·Platform:Steam·-93%from~ $2.09ALL-TIME LOWBuy now
BioShock: Infinite EN Global+2·Platform:Steam·-93%from~ $2.21(~ €1.97)ALL-TIME LOWBuy now
+2·Platform:Steam·~ $29.99-90%~ $2.99Buy now
+2·Platform:Steam·~ $29.99-79%~ $6.44Buy now
+2·Platform:Steam·~ $29.99-77%~ $6.75Buy now
+2·Platform:Steam·~ $29.99-75%~ $7.50Buy now
All-time low ~ $2.98across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $1.652026-07Current Low Across Stores~ $2.99Kinguinvs. Historical Low+81%
~ $9.06~ $16.64~ $24.21~ $31.7925-1026-0126-0426-0726-10~ $1.65

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About BioShock Infinite

As Booker DeWitt, fight through the floating city of Columbia to rescue Elizabeth. Combine weapons and Vigors, zip along Sky-Lines, and open Tears in space and time to bring useful resources into combat. Player rating: 93% from 109,878 reviews. The Steam PC version lists German interface support and German subtitles.

Credits

Ken Levine
DIRECTOR
Ken Levine
American video game developer
Ken Levine
LEAD DESIGNER
Ken Levine
American video game developer
Composer
Garry Schyman
Developer
Irrational Games · Virtual Programming (Linux)
Publisher
2K

Steam player reviews

93%positiveVery Positive109,878 Steam reviews

Lowest recorded in 36 months

$1.652026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Traditional ChineseYesYes—
EnglishYesYesYes
FrenchYesYesYes
Show 8 more languages
LanguageInterfaceSubtitlesAudio
GermanYesYesYes
ItalianYesYesYes
SpanishYesYesYes
PolishYesYes—
Portuguese-BrazilYesYes—
RussianYesYes—
JapaneseYesYesYes
KoreanYesYes—

Steam PC edition data · 2026-10-16

02Before you buy

Play and control

The Steam PC version lists full controller support and a single-player mode.

Language

English is listed for interface and full audio. The supported language list also includes German subtitles.

03Frequently asked questions

What is the story about?

Booker DeWitt must rescue Elizabeth from the flying city of Columbia.

What shapes the combat?

Combat combines weapons and Vigors, while Sky-Lines and Tears that bring resources into the battlefield add options. Completing the game unlocks 1999 Mode.

Can I play solo?

Yes. Single-player is listed for the Steam PC version.

8.8
Overall Score
External ratings93%Steam Reviews109.9K reviews94Metacritic/100
Graphics
9.5
Audio
8.5
Gameplay
6.5
Story
9.5
Content
8

“A utopia adrift in the sky that pushes world-building and ending into series territory few reach, with merely serviceable combat as the trade-off”

Our Verdict

A trophy case that filled itself, and who it is actually for

Columbia panorama

Back at its release coordinate, Infinite swept nearly every prize that mattered. It took Game of the Year from a long roll of outlets and all but cornered the year's Best Shooter awards; its Metacritic average landed at 94, parked in the top tier of critical acclaim. Whatever year-end list you dig up, its name sits near the front. And that haul was never the product of one standout metric — it was world, story, art, score, and mood pulling together. More than a decade on, the raw technical numbers have been overwritten many times over, yet its achievement at the hardest thing — being remembered — still stands without fading. It has stopped being merely a good game and become a cultural reference point, the kind of work that gets cited in arguments about whether the medium can carry real ideas. That is a status no resolution bump or frame-rate chart can confer, and it is the truest measure of what Infinite pulled off.

Whether you should buy it turns on what you actually want from a shooter. If you want narrative density and atmosphere far above pure combat thrill, and you will gladly spend time on an ending built to be turned over and over, this game is close to tailor-made for you: a city you want to study, a companion you will not forget, a journey that lingers. If instead you are after hardcore combat feel, deep weapon progression, and a high-freedom action sandbox to grind, and the fiction leaves you cold, it will likely let you down. The shooting is only fine. Knowing that up front spares you a mismatched purchase and lets the right player walk into Columbia with clear eyes.

Which version, and where it sits in the series

Burial at Sea returns to Rapture

Of every edition, the Complete one is the version to own. It packages the base game with Clash in the Clouds and both Burial at Sea episodes in a single buy, and since Burial at Sea is indispensable to the meta-narrative, there is little reason to skip it unless you only ever intended to sample the core. As series history, this is the capstone Irrational Games left for the whole BioShock saga before the studio was reorganized. Burial at Sea explicitly threads Infinite's multiverse back to the franchise's first undersea city, so the Complete Edition effectively functions as the period's full stop.

And the thing it cannot be copied on still holds. The first ascent from a lighthouse into 1912 Columbia — together with that intact world and that ending — is a wonder no sequel has managed to reproduce. Set against its most direct rival, Dishonored, the contrast is clean: Dishonored wins on systemic freedom, but it never reaches what Columbia achieves in world-completeness, companion writing, and the emotional weight of its finale. That, in the end, is why this game remains without a replacement.

Expand to read the full review