Blade and Sorcery

Blade and Sorcery

Blade and Sorcery builds its VR combat around physical melee, ranged weapons and magic, leaving room for personal fighting styles. At its current tracked low of ≈ $11.13 from GAMIVO, it may suit you especially well if you want both Crystal Hunt progression and the freedom to experiment in Sandbox mode. At $29.99 from GAMIVO, the price can be weighed alongside 96% from 59,269 Steam reviews.

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96%Steam Reviews59.3K reviews
Released: Jun 17, 2024
VR · Swordplay · Gore · Moddable · Sandbox
Blade and Sorcery VR - EN Global·Platform:Steam·-63%from~ $11.13(~ €9.89)ALL-TIME LOWSave $18.86 vs SteamBuy now
Blade and Sorcery Steam Altergift·Platform:Steam·-11%from~ $26.65(~ €23.68)Buy now
·Platform:Steam·United States Steam official price~ $29.99Buy now
All-time low ~ $19.99across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $19.992023-08Current Low Across Stores~ $29.99Steamvs. Historical Low+50%
~ $24.14~ $26.69~ $29.24~ $31.7925-1026-0126-0426-0726-10~ $23.99

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Blade and Sorcery

Blade and Sorcery is a medieval fantasy game built for VR, combining melee, ranged and magical combat with physics-driven interactions. Choose your weapons and stance, then shape each fight through your own movements. Steam player reviews: 96% positive from 59,269 reviews. Release date: June 17, 2024.

Credits

Developer
WarpFrog
Publisher
WarpFrog

Steam player reviews

96%positiveOverwhelmingly Positive59,269 Steam reviews

Lowest recorded in 36 months

$19.992023-08-12 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYesYes—
Traditional ChineseYesYes—
EnglishYesYes—
Show 7 more languages
LanguageInterfaceSubtitlesAudio
FrenchYesYes—
ItalianYesYes—
GermanYesYes—
SpanishYesYes—
JapaneseYesYes—
Portuguese-BrazilYesYes—
ThaiYesYes—

Steam PC edition data · 2026-10-19

02Before you buy

Built for VR

Blade and Sorcery is built exclusively for VR, combining melee, ranged weapons and magic with physics-driven interactions.

Two modes

Crystal Hunt offers progression and unlockable skills; Sandbox lets you freely choose weapons, armour and skills.

Languages

The Steam PC version lists interface support in multiple languages, including English, with subtitles for the listed languages.

03Frequently asked questions

Is Blade and Sorcery a VR game?

Yes. It is built exclusively for VR and uses physics-driven interactions and combat.

What is Crystal Hunt?

Crystal Hunt is a progression mode with unlockable skills, dungeon exploration and lore about Byeth.

What does Sandbox offer?

Sandbox provides access to weapons and armour and lets you enable any skill you choose.

8.0
Overall Score
External ratings96%Steam Reviews59.3K reviews
Graphics
6.5
Audio
7.5
Gameplay
9.5
Story
6
Content
8.5

“The VR benchmark that turns melee into pure physics feel, and Crystal Hunt finally gives the sandbox a goal worth chasing”

Our Verdict

A landmark's coming-of-age

VR landmark status

Looked at from 2026, Blade & Sorcery long ago stopped being merely "a fun VR game" and became a fixture the medium cannot route around. It gets shelved next to Beat Saber, Half-Life: Alyx and Boneworks as one of the most iconic VR titles ever made, and the Overwhelmingly Positive standing — 96 percent across more than 58,000 Steam reviews — backs that reputation with the plainest possible numbers. What Crystal Hunt 1.0 supplies is the one piece the landmark always lacked: a goal, a growth arc and an ending. A late coming-of-age, arriving years after the game had already earned its place, and welcome all the same.

Its irreplaceable edge is just as clear — pure physics-driven melee. Parries that shed force, blades that lodge, location-based damage, killing by the strength of your arm rather than a button string: that package is something almost no VR game reaches, and almost none can copy. Its most direct rival, Gorn, plays the violence broader and funnier yet trails badly on combat depth, magic and mods, which is why, all these years on, this still holds the top seat in VR physical melee. That seat was not won by chasing trends or out-spending anyone on spectacle; it was won by taking one elemental idea and refusing to stop sharpening it until the competition simply ran out of room to follow.

Who should buy, who should skip, which version

Who this game is for

Start with who should buy. If you are a hardcore melee player who wants to actually kill by hand in VR — fighting with your body, not your fingers — or a tinkerer who will sink hours into bending the game into your own shape with mods, it is close to a must-own; that brand of up-close violence and endless extensibility is hard to find a second copy of anywhere on the platform, and once it clicks, very little else scratches the same itch.

Now who should skip. If you are chasing top-tier visuals and cinematic storytelling, it will let you down: the picture is merely adequate and the plot barely registers. If you are prone to motion sickness or wired to recoil from gore, tread carefully — dismemberment and blood toggle off, but the headset-strapped intensity of swinging real weapons at full arm extension is its own barrier, and not everyone's stomach or comfort settings will keep up. Fold that long-standing jank into your expectations too: arms snag while climbing and opening doors, props occasionally behave in ways physics never intended, and the progression mode will now and then ask you to stomach a little roughness for the sake of the freedom that same physics buys you.

As for version, the answer is simple. PC on SteamVR got the full 1.0 and Crystal Hunt on June 17, 2024, the most complete experience; the standalone Nomad build on Quest did not get its own update until October 28 that year, with fidelity and performance bent to mobile hardware. Own both platforms and pick PC; own only a headset and Nomad still delivers this signature physical melee — just brace for softer visuals and a different modding path. The 8.0 overall is the honest weighting of all of it: gameplay near the top of the scale, content longevity excellent, visuals and story dragging behind, the old jank still present. It is not a balanced all-rounder but a sharp, lopsided knife — peerless at the one thing it loves, and plainly ordinary everywhere else.

Expand to read the full review