

Call of Duty®: Infinite Warfare
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Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Call of Duty®: Infinite Warfare
The campaign follows Captain Reyes, a pilot turned commander leading the remaining coalition forces through dangerous space environments. Multiplayer combines momentum-based movement with customizable combat rigs. Zombies brings the fight to an amusement park set in the 1980s. Steam PC player reviews: 65% positive from 17,607 reviews. Supported interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Japanese, Korean, Polish, Portuguese-Brazil, and Russian. Released November 3, 2016.
Credits
Lowest recorded in 36 months
$14.992026-09-11 · Microsoft StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 9 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Japanese | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | Yes |
| Portuguese-Brazil | Yes | Yes | Yes |
| Russian | Yes | Yes | Yes |
Steam PC edition data · 2026-10-20
02Before you buy
Three modes
The Steam PC version has Campaign, Multiplayer and Zombies modes. Zombies takes place in an amusement park set in the 1980s.
Controls and language
Full controller support is listed. English, French, German, Italian and Spanish have full audio; other supported languages include subtitles.
03Frequently asked questions
What is the campaign about?
As Captain Reyes, a pilot turned commander, you lead the remaining coalition forces through dangerous environments in space.
What defines multiplayer?
Multiplayer combines momentum-based movement with customizable combat rigs designed for different play styles.
What does Zombies include?
Zombies takes players to a 1980s amusement park and includes features such as Easter eggs, power-ups and Fate and Fortune Cards.
“A modern sci-fi shooter sequel grafting zero-gravity space battles onto high-mobility multiplayer, smooth and stable yet narratively formulaic in its campaign.”
Our Verdict
Spread your time budget out on the table and ask the blunt question: is this game worth pouring dozens, even hundreds of hours into? The honest answer depends entirely on what you care about, because this is a release that serves two fairly different appetites and serves each of them well.

Two Audiences, Two Verdicts
If you are here for the campaign, what you get is a high-completion futuristic war film. The visuals are stable, the pacing stays tight outside its minor stumbles, the characters have real chemistry, and the zero-gravity and space-battle seasoning is measured just right. You may not be moved to tears by any single beat, yet after a few key missions you realize you have grown used to the crew on that bridge, and shutting the game off feels like requesting leave from the warship.
If you weigh multiplayer more heavily, it remains the kind of one-more-match time black hole you cannot pull yourself out of. The high mobility, the ring-shaped maps, the perpetual danger of someone arriving from behind leave you thinking, after every single round, that you owe yourself one more because the last one slipped away. The innovation is not fierce, but the maturity of the overall framework keeps it firmly among the shooters worth settling into for a whole season. What it lacks in surprise it makes up for in sheer reliability, and over enough hours that reliability is what actually keeps a multiplayer game alive on your hard drive long after flashier releases have been uninstalled.
The Ceiling And Why It Holds
The conservative content and the formulaic story are what keep it a step below the year-defining, miss-it-and-regret-it tier. That ceiling is real and worth naming plainly. This is not the game that rewrites what the genre can do, and the media scores around it reflect a work that is very good rather than essential.
And yet, when you walk down through the fundamentals one at a time, visuals, feel, rhythm, sound, it is genuinely hard to find a fatal flaw. What you find instead is the recurring wish that it had been a little bolder here or there. The complaint is never that something is broken; it is that something safe could have been daring. That is the profile of a confident, well-built sequel rather than a risky, brilliant one, and there is a respectable place in any rotation for exactly that.
So if you happen to be missing a shooter that can keep you company across an entire season, this one still earns a slot. It will not be the title you evangelize to strangers, but it may well be the one you quietly return to night after night, long after the louder releases of its year have gone cold. For a game that asks for a season of your time and repays it with stable, satisfying company, that is a verdict it can stand on without apology.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Hi, i'm THAT one guy who buy Call of Duty for it's single-player campaign with no interest in multiplayer whatsoever. So here is my humble summary. well paced, more polished than previous games good mechanics interesting weapons and equipment dogfight is fun enough ground combat is a bit repetetive, but in a bearable limits i even found there a few likable npc characters i cared about (oh, Metal-1, i miss you) However i had some issues with a game like crashing a few times. But that's it. I liked it.Show moreShow less
I got this game for free. I want my free back.Show moreShow less
The community itself is what killed Call of Duty, NOT this game, not any other games, it was purely us. To be quite honest, this game has been quite fun to play without the "tryhard" community. Okay wait, if you're all pissy right now because of the word "tryhard", take a breath and continue reading. This game has allowed me from previously being a "Zombies-Only" player in Call of Duty to now enjoying the multiplayer in the Call of Duty games due to practice against players of my skill level that don't spend their entire life in front of the screen. Or have been playing Call of Duty since Modern Warfare. I started in Black Ops 2 with a loved interest towards the zombies game mode which has since expanded greatly into what we wanted it to become in the franchise. This game reminds me a lot of Advanced Warfare mixed with Black Ops 3. Both of those games I loved due to the reasons stated above. Yes, Black Ops 3 had a large community, and advanced warfare didn't. The hate this community has created due to self-endulged reasoning, in other words, you're greedy as hell, is because you're not willing to just experience a game out of your own input. You crave and want more all of the time yet never actually give back to the game itself. Activision might sometimes milk money from you for extra things, but have always given us what we as a community have asked for: New things. Other games might not have taken place in space, but the core of every call of duty game is practically the same asides from the new exo-movement system that has allowed for many different fps styles within the past few years. We asked for this game and the devs are sitting there wondering why there game bombed. It's because of us, the community. Call of Duty is trying different things because this toxic community just thinks that they can ♥♥♥♥♥ about everything they want and get it. Well guess what? You wanted new things and you got it and you're still complaining about how it's not good enough. The thing is, that they're really trying to make us happy. Why do you think WW2 is coming out this year? You think they knew that Infinite warfare would crash and burn this badly and started making a WW2 game right after to make up for it? LOL it takes YEARS to make a Call of Duty game. They were planning this before Black Ops 3 was even released. Think about it this way... Any game can really be good depending on the way you look at it. For this game, these are my reasons why: The Campaign in this game is incredible and the detail and story to it is just fantastic. The Multiplayer is almost the exact same as Black Ops 3 and all of the maps are diverse and easy to find people on. The Zombies, although it's kind of geared for younger ages, is still very well done and fun to play with your friends. It might not be Treyarch quality, but it's still fun and that's what matters isn't it? So honestly, this game is exactly what people ask for. But, sadly this is what happened... This game blew up into a meme due to this Community we have become, and it's disgusting how people base what others think as their own opinion. People were making themselves multiple accounts on Youtube just to DISLIKE the video BEFORE the game even came out. I know many of you may not agree with this review, and quite frankly I could care less because this is not a review to hate on the community. It's a review to spark people's actual interests in this game and many to come on how to actually use your own knowledge to buy a game rather than listening to what everyone else is saying about it. It's plain and simple, if you dislike this game, then don't buy it and stop complaining about it. Me persoanlly, I would recommend If you want to give it a try to see what it's actually like, then buy it. It's not a bad game.Show moreShow less
Oh cool, another epic "FREE WEEKEND!" """gift""" from infinity war- Whoops, except It isn't really a free weekend as they have (yet again) locked most of the content & gameplay with the reason that, and I quote "You do not own this product". It's a glorified, temporary demo which means I just downloaded 50 gb of the typical wasted potential that is the call of duty series to leave a negative review so you don't have to follow in my footsteps. You're welcome! ------------------ EDIT: If you're enjoying having your time and money saved by heads-up like these, you may want to check out my curation service that aims to do just that: https://steamcommunity.com/groups/Slistingservice Curator tab > FollowShow moreShow less
I am almost exclusively play campaigns in games, and this was no different. I'm not a multi-player gamer. I can't discuss the multi-player portion of Infinite Warfare, but I can say that I really enjoyed the single player campaign. It was fun and exciting, and eventually after about 7 hours, I began to care about the mission and my NPC comrads. It's not the best game as far as storyline goes, but it does have one that makes sense and is delivered pretty well. I found Wolfenstein: New Order to be a better game with better story, but this was good also. I would say that for any price below $30, it is definately worth it. The environments and models are GREAT. I often just stood around and looked at the beauty. AI is pretty dumb at times, but at other times not. All around a good one.Show moreShow less
Like many, I got this simply for the Remaster, and not for the Infinite Warfare. After spending a game in the Multiplayer and in Zombies, I can safely say this is Call of Duty. If you're a FAN, then that is absolutely fine, there is a decently sized content package here for you. I, however, have been playing Titanfall 2 over the last few days and the transition is crazy. This game feels much more sluggish than Titanfall 2, which is weird because they try to go for the same fluid gameplay. The actual content itself is just a bore too. If you're a CoD fan, go for it. If not, man just don't bother, it's not worth the gamble with the price. Hate inc probably too... EDIT: In addition it is likely worth noting that on the game's LAUNCH NIGHT on PC, there are only around 3,000 people playing Infinite Warfare. I wouldn't bank on this lasting until new year to be honest. EDIT2: I was asked to include my opinion on the reason I bought the game; the Remaster. Unfortunately, I don't feel this game has aged very well, with the gameplay feeling very basic in comparison to modern shooters. In particular, the cursed 'npc open doors for you' campaign gameplay where your hand is constantly held just isn't enjoyable, which is a shame because I have such fond memories of the campaign. EDIT3: Many moons later, hey look, I was right. SWBattlefront has more players on a daily basis, yeah, seriously.Show moreShow less
Love the campaign. Hate the multiplayer.Show moreShow less
I bought this game because i'm an idiot. Don't be an idiot.Show moreShow less
Screw the dislikes, I want Infinite Warfare 2 without the COD tag.Show moreShow less
It's like watching an ember fizzle out. Call of Duty was a major portion of my gaming life. From Finest Hour to MW3 I played it religiously. Although since MW2 I saw it start to lose. This game shows the franchise is dead. Runs very well on my current machine (GTX970, fx 6300 4.2 ghz), appears to not like on-screen-displays of your system parameters. Graphics are very good as well. Considering they already have DLC (which is outrageously overpriced at this time), it makes me think its unfinished. THE ONLINE EXPERIENCE You will sometimes wait a few minutes to find an available lobby and when you do, you see players you've met before. Over. And over. And over again. Not many people are playing. So far I haven't had any community problems, no trolls or aggressive MLG people who are screaming bloody murder that they got a 400 degree no-scope. Sadly they have also incorporated micro-transactions into the game, and on social media it appears they're inching closer to integrate EVEN MORE of them in the game. It also appears they worked more on the Zombies mode more than anything as the Spaceland map is quite large and detailed for the 2 hours I played on it. THE STORY EXPERIENCE The story is truly forgettable, I don't really remember the name of the other characters, it also seemed rushed to end and tried to be shocking; which it was a little bit, but it became hysterically overdone. Activision, if you're reading this; SAVE YOURSELF. "In 2017 Activision will take Call of Duty back to its roots, and traditional combat will once again take center stage," quoting Activision's Amrita Ahuja, If you want to do that START LISTENING TO YOUR CUSTOMERS! No more DLC a few weeks after the game comes out, give DECENT DLC gratis, AND STOP WITH THE MICROTRANSACTIONS and "GIMME MONEY" business practice. People will buy your product if you show them you care about them.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
