
Castlevania: Lords of Shadow – Ultimate Edition
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Castlevania: Lords of Shadow – Ultimate Edition
Castlevania: Lords of Shadow – Ultimate Edition mixes Combat Cross and secondary-weapon battles with platforming, puzzles, and exploration. As Gabriel Belmont, you cross gothic ruins, castles, forests, and frozen landscapes, facing enormous Titans. Player rating: 80% from 8,061 reviews. The Steam PC version offers full controller support.
Credits
Lowest recorded in 36 months
$2.062026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | — | Yes |
| German | Yes | — | — |
| French | Yes | — | — |
Show 3 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | — | — |
| Spanish | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
Steam PC edition data · 2026-10-21
02Before you buy
Controls and features
The Steam PC version has full controller support. Its description also lists enhanced HD graphics and Steam Cloud.
Languages
English is listed with full audio; other supported interface languages are listed as well.
03Frequently asked questions
What gameplay does it include?
Gabriel fights with the Combat Cross, secondary weapons, and light and dark magic. The adventure also includes puzzles and platforming.
Which extra content is named?
The description names Reverie and Resurrection as additional content in the Ultimate Edition.
Who is the protagonist?
The story follows Gabriel Belmont, a knight of the Brotherhood of Light, against supernatural forces.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
As I long time fan of the Castlevania series, I was exstatic to see it come to PC! However, much to my disappointment I found this game lacking and I would not recommend it. Stubbornly, I finished the game. The good? Great voice acting, extremely beautiful environments, good music, and a fair story. The bad? Well, everything else. My number one gripe is the fixed camera. As you navigate through the levels, the camera arbitarily positions itself. You have no control over it whatsoever. As a result exploring the levels, or pitching the camera to get an ideal vantage point for battle or movement is completely prohibited. The game almost feels like 2.5D. There is none of the exploration or freedom you feel in games like Symphony of the Night. Levels are extremely linear. They are no alternate routes, like Dishonored, and there are ton of invisible walls. Combat is a mixed bag. I used my Xbox 360 controller, which I don't mind at all. Sometimes combat is fun, but there's a lot to control towards the middle-end game. Double tap an analog controller to sprint?!? Crazy bad game design there. There's also a ton of quick time events, a la the action is paused and you have to hit a button at a precious moment. Really takes you out of the action. I guess I was hoping for something between Dark Souls and Darksiders, but this game was far too restrictive in the controls for my tastes. I'd rate it a 5/10, and highly suggest people try the demo before buying! UPDATE: I'm puzzled why people would consider my review anything other than my opinion subject to my own preferences and playstyle. Of course my view is subjective, I bare no responsibility to review the game objectively as would a professional journalist. If you find Castlevania: LoS to your liking, then my opinion should have no baring on your enjoyment of the game. However, your opinion does not invalidate my own opinion, it's just that it's your opinion. I think strong comparisons could be made to this game with Darksiders. They have similar combat systems, incentives to revisit levels to unlock more upgrades, and similar settings. Personally, I thought Darksiders did a much better job executing an action/adventure game. The first big win is a positional camera. The second would be just the way you explore the world, while not an open world it just feels like you have more freedom to choose your path than Castlevania. Castlevania also suffers from a lot of invisible walls unlike Darksiders, where a lot of the platforming is nearly risk free. Again, if you haven't purchased the game yet, I strongly suggest trying the demo first. I have not played Devil May Cry or Metalgear Rising, which may serve as a more fair comparison. Maybe this game does very well satisfying gamers who find that type of game appealing. Again, as I haven't played them I don't know how Castlevania compares. The game was good enough to complete, but not good enough for me to recommend.Show moreShow less
As someone who has never played the old Castlevania games I went blind to Lords of Shadow. I didn’t knew anything about the story other than that it involved vampires. The only thing that made me buy the game in the first place was the huge amount of positive reviews. And, like I usually do, I waited until I got the other two Castlevania games on Steam to start playing the first one. A few hours into the game, I was having a blast. From top notch music to gorgeous and memorable locations such as forests, gothic castles, desert lands and ruins from an old civilization, this game has it all. Combined witha fast paced action combat (with tons of unlockable combos) this made for quite the epic experience. Although enemy variety was somewhat lacking, certain locaitons had a specific set of enemies assigned to it, thus making it harder to forget those zones. As for the gameplay itself, as I mentioned before, it is quite fast paced. You have to adapt to changes in the enemy behavior, aswell as bosses, and use a variety of attacks to effectively defeat your foes. The game itself is rather long, taking around 20-22 hours to play it through, which was rather a surprise for me. Of course, for all the completionists and collectible hunters out there, Lords of Shadow also has something in store for you. The game is divided in 12 chapters (+2 chapters corresponding to the DLC included in the Ultimate Edition), and each of those chapters is subsequently divided into several stages. It is in these stages that you’ll be able to explore and collect scrolls containing letters from fallen brethren of the Brootherhood of Light, and you’ll also be able to find gems that enhance your abilities. And if you’re into bigger challenges, you can try completing Trials for said stages which, I believe, reward you with an achievement. So yeah, not only the game is a blast on its foundations, but it also rewards exploration, which, in my book, is always a plus. Now, enough talking about all the good things this game has, and lets talk about my only gripe with the game, the controls, or perhaps my terrible skills at precision platforming in a 3D game. I swear that sometimes the game just made me want to shove the controller through my monitor (anger issues perhaps?). Very rare were these situations, but they were infuriating when they occurred. I honestly can’t tell you if it was an issue with the controls, like the inability to control with precisio where you want to land or if I’m just really bad at jumping from platform to platform in a 3D game. That said, I can’t recommend this game enough. It is an epic journey through some amazing landscapes and it has one of the most insane and thrilling soundtracks I’ve ever heard on a videogame. Please, do yourself a favour and do not keep Lords of Shadow on your backlog. I hope these words accomplish my intended goal, which was raising awareness for a series that I feel that went under the radar for alot of PC gamers. Or perhaps that is just me, afterall, I have never played the old Castlevania games and I only played this one three years after its release, maybe that’s why. PS: Sorry for the wall of text.Show moreShow less
I really, really wanted to like this game, but I don't. The best word I can come up with to describe this game is 'tedious.' Everything in this game is tedious. It has all of the makings of a good game, but something comes off in a way that makes it feel off, just a bit. The weapons lack any 'punch' and it doesn't feel like your attacks have any effect on enemies. The platforming is almost fine, but there are inconsistencies with how far Gabriel can jump, what ledges he can grab, etc. Tedious. Dying leads to three confirmation screens about respawning, which quickly gets aggrivating. The graphics and the story were fine, but this was seriously a chore to play. I can't think of a game in recent memory that I didn't want to play as much as this one. I played the majority of the game on hard, so that may have lent to some of my frustration with it.Show moreShow less
When I first played this for Xbox 360 back in 2011, I fell in love instantly. The gameplay, graphics, and music meshes together perfectly. The soundtrack is one of the best I've ever heard for any game. Big thumbs up to Oscar Araujo for it. There is incredible detail put into every level! The game is decently long too. It doesn't feel like it gets old either. The levels are refreshing and there are a ton of boss fights. There isn't really any ingenuity in the gameplay- I've seen it all elsewhere, but that's fine with me. As long as it doesn't fail- which it does not. I honestly think this game should've gotten Game of the Year back in 2011, instead of Skyrim. I was extremely excited to re-purchase this for PC and cannot wait for the sequel! Rating: 5/5Show moreShow less
Where to start? This game has problems. It's not that it's riddled with bugs or anything. I just truly didn't enjoy the overall gameplay experience of Lords of Shadow. Everything felt tedious, monotonous, and/or adding artificial length to the game through grueling repetition. For example: The Chupacabra enemy is in my opinion a completely unnecessary addition in what is already a linear game. It will steal your 'gear' and force you to chase it into a section of the level in order to get it back - and serve no other purpose. 3d Vision - Required a patch from Helix Mod for acceptable 3d presentation. However, it's worth noting that this rejuvenated the last quarter of the game for me. I wouldn't have finished it were it not for a third party gimmick. Gameplay - The gameplay is a mixed bag for Castevania: LOS. While combat isn't necessarily hard (or varied) - it's often plagued with problems stemming from either the camera. The camera is locked in place and limits your view. This usually means you're going to be hit by an enemy who wasn't in frame by either an unblockable attack or an attack that's too quick for you to have dodged in reasonable time. This sounds manageable, however, the high damage from the lowliest of monsters quickly turns that notion on it's head. The puzzles, while plentiful and occasionaly good, are tedious and unforgiving. The developers had enough foresight to include a "skip puzzle" function at the price of exp points you would normally gain from completion. Sadly, this does not in fact skip the puzzle. Rather, it shows you the solution to the puzzle you did not want to do - forcing you to still trudge through it. The platforming is sloppy. I was frequently left with no idea where to go because it wasn't clearly defined in some fashion and simply suffered loss of life or death for it. Graphics - Pretty. Environments are skillfully crafted with lovely architecture you probably won't be able to enjoy because you can't move the camera. Everything is stylized in a kind of neoclassical gothic amalgam that turns out quite lovely. Character models do look a bit over stylized, though (long necks for example). Story - Really liked it.... um... until the last part. It felt very tacked on (as many sections of the game feel) in order to make the playtime longer. Otherwise a good fun story for the setting. Conclusion - Playing this game felt like I was doing homework so I could go play outside. It was just plain boring and took forever. Watching it would have been a much better experience. So, if it's on sale and you really really want to see if you can power through the game... Well, I still have to recommend you don't. Wow. Watch someone else play it.Show moreShow less
Fantastic game. Excellent voice acting, soundtrack and the overall sound design is meaty. Visuals are nothing but stunning, some of the best looking set pieces to be had. The fixed camera positioning can be annoying at times but most of the time it will not hinder any game play. The combat is very satisfying with a large number of combos and items which all can be combined with Light and Dark magic to aid you versus your foes. Rather than having tons of enemies attacking you at once there are fewer and stronger enemies compared to other games of the genre. The overall difficulty can be pretty tough at times, so be prepared to die a couple of times at the higher difficulties. This is especially true for the DLC's that are included. All in all this is a gem of a game.Show moreShow less
I wanted to like this game, I really did. Unfortunately, this could function as a case study on what's wrong with modern AAA action games. It's a tedious, boring, borderline insulting mess. It's a prime example of style over substance and spectacle over gameplay, which felt more like a standardized test than a game. To give credit where credit is due, much of the artwork is beautiful and some of the voice acting is solid, particularly with Patrick Stewart. Which just makes it sadder that everything else is so awful. This game is absolutely infested with quicktime events. They're everywhere. Apparently they'd rather not have those pesky players get in the way of their flashy spectacle. So instead of making, you know, gameplay, they'll just tell us when to press what button. The combat is a dull experience. There's a system of earning points which you can spend special attacks made up of arbitrary button combinations, none of which are worth your time to commit to memory. Fights are boring and time consuming. Camera angles are always fixed, there's no looking where you want to look or aligning your view to make platforming or combat more practical. The game just sort of herds you from one section to the next with the camera. There's nothing wrong with linear games, but this feels less like a linear path, and more like the a series of check boxes. The story is mostly delivered through exposition dumps, and it isn't very interesting. I didn't care what happened to any of the characters. The keyboard controls are poor, and I don't just mean the default bindings are bad, though they most assuredly are. I mean things like the game more than once expecting you to mimic the rotation of an analog stick with the directional keys, or the fact that the jump button won't work if you're moving diagonally by holding two directional keys. Controller support is sketchy, despite the description of "full controller support". Mine wouldn't work at all. The whole thing is just such a tedious chore of a game. Don't waste your time, not even if it's on sale for cheap.Show moreShow less
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☐ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☑ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10Show moreShow less
No one: This game's devs: "Let's make a bunch of obstacle course sequences riddled with instant kills and put an unskippable cutscene right after the checkpoint!" "Great idea! Everyone will love it!"Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.