
Clicker Heroes 2
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Clicker Heroes 2
Clicker Heroes 2 is an endless incremental idle Action RPG. Fight monsters and build strength on a never-ending journey toward the top right of the screen. Steam players rate it 52%% positive across 2,821 reviews. Released July 16, 2018. Supported interface languages: English.
Credits
Lowest recorded in 36 months
$3.992023-12-22 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | Yes | Yes |
Steam PC edition data · 2026-11-12
02Before you buy
Play and language
Clicker Heroes 2 is single-player on Steam PC, with English interface, audio and subtitles. No other supported interface language is listed.
Platform
The Steam PC version supports Windows and macOS. Controller support is not specified.
03Frequently asked questions
What kind of game is Clicker Heroes 2?
It is an endless incremental idle Action RPG where you fight monsters and grow stronger on a journey toward the top right of the screen.
Does it have co-op?
The listed play mode is single-player; no co-op mode is specified.
When was it released?
The Steam PC release date is July 16, 2018.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
TL/DR No it is not worth the price, wait until more is added or sale. After 39 hours, I still hold true to this statement. I even pondered how to improve it after so much time. Sadly, its so true I cannot do a better statement to sum up this game. Early Release Day one review 7.8 hours in. Edit: 20+ Hours. Edit 24+ Hours New Con Edit 39+ Hours Edit 42 hours final Edit Edit remarks 20+ hours in. When going to a new world, your gear starts over and so does gold. Only work you get to keep is your level... After 20 hours, I stand by and re-stress my initial review. Edit New Con: After completing a world the farming stops until you select the next world. Meaning if you complete the world during the night your progress stops until you manually start on a new world… Edit 39+ hours: I have seen the gear enough to notice that it is not random (attributes) and does not really change only the dmg changes per world. This really does not matter as monster health also changes porportionally. I still stand by my initial review. Edit 42 hours: Sorry, Clicker Heroes 2 offers no progression except monster health and damage done / gold earned. The gear is the same every world, the modifiers are the same, every world. The name sequence of the gear is the same. Only progression to be had is your level and thus skilltree; however vast majority of skills are duplicated throughout the tree many times over (greater than 20x duplication). There is no true progression as the modifiers per world level keep pace with damage / gear damage / cost. At 42 hours I atleast feel somewhat #$@@# outta 30.00 instead of totally #@@$#@ out of 30.00. EA or not 30.00 for a AFK clicker, demands the best experience concievable In my opinion. With that said, the ART is truly amazing. However; ART alone, does not warrant the extreme price point. If your on the fence, be happy you have not made the plunge. I truly, hope many good things come to Clicker Heroes 2 over the next 1-2 years of EARLY ACCESS!!! that is planned. Yes, you read that correctly a 1-2 year EA period with 30.00 initial investment..... The enjoyment Clicker Heroes 2 offers is found in the ruby shop where if your lucky, you can buy a permenant 2x damage for 50 rubies. Patch .004 was also introduced, the patch focuses on fixing cost bugs and minor issues nothing significant. There is only orangescale gear as the highest tier (skin wise, you can continously buy stronger versions of the skin) of gear in the game. And NO, currently skins on gear are not reflected on your character. However; the game is in EA and I do not expect this with a EA game. Some comments mention on how this game is not an Idle game. Sadly, this is NOT the case. Clicker Heroes 2 has a core mechanic of energy built into the skills, skill tree, and world design. 1 click = 1 energy, skills = 2-6 energy each. The energy pool can be expanded however you might get 4-6 minutes of being able to solidly click. Yes clicking on a pile of gold is 1 energy... Note: I understand a lot of people's frustration with my review; my review is my opinions and you are entitled to your own. My review is not only focused on price. The gameplay with the energy system, the Skill system (vast majority are duplicated skills), and the Automator, loot, and itemization all play an important factor in my review. This is not a clicker game that you can just sit down and play with the energy system. The Automator is so efficient at skill combo's and gear management there is no need to play other than to click Next world. Sorry, I wanted to like this game, but it honestly is not worth your money at all. Pros: Graphics look nice Easy to understand Runs while minimized on its own Sounds are pleasant Cons: Price is definitely a massive issue No loot, only farming for gold Some upgrades are identical in the options to buy Price - worth mentioning again definitely not a 30.00 game Same maps very little diversity SLOW to lvl / unlock needed automation skills to AFK efficiently (plan on babysitting it the first 4-6 hours. Upgrades are worthless by within 1-2 stages Closing game removes world duration buffs. No save support for later versions. (to be fair I get it, EA and all) No update notes provided (so far downloaded 2x updates no notes on either update in news or discussion) These are my opinions on the game in EA. You are entitled to your own as I am to mine. Final thoughts: Currently, don't make the same mistake I did. I was on the Fence looking for something to AFK farm / enjoy. I saw the price point and was like uhh no. Then decided what the hay and gave it a go. Save yourself the 30 and wait it out. PS Dev specifically stated (in the add for the game as of time I'm writing this the following) “Can you hear the people click? Clicking the song of angry men? The Clicker Heroes devs couldn’t, but they’re nonetheless changing their business model so that the studio can have a “cleaner conscience”. Clicker Heroes 2, the sequel to the idle game that Graham describes as “Diablo s metagame with the participative act of exploration and combat removed”, will have an upfront cost of $29.99 rather than in-game purchases.” – Clicker Heroes II Steam News NOV 21,2017 Any company that does not listen to its player base mocks them, and then cites an altruistic motive for making a business change; frankly, does not deserve its patrons support. I fully understand that Clicker Heroes 2 is in Early access and that it is only a beta build. However; in no way, does this title in any forseable capacity warrant the price, or even the effort of downloading it. There simply is no redeeming quality to this title in its current state.Show moreShow less
People ♥♥♥♥♥ about the 30$ the game costs. The advantage is that the developeres can actually balance the game properly instead of adding artificial barriers where you would have to p2w usually. I rather pay 30$ and have a well balanced game than a p2w mill.Show moreShow less
In no way, shape or form is this worth $30. Update: Bought it for $13... I mean, it's OK. I've played better free clickers for sure... but I am still giving this a chance. Doesn't really scratch the right itch I need (if that makes any sense).Show moreShow less
Thirty freaking dollars for an idle clicker. If this has a single microtransaction, this review turns into a negative. I see that skins tab. Better only be unlockable skins. Other than the outrageous price, it's very fun so far and I can't wait to see how it compares to the original. As it is, I'd like to see a more in depth reset mechanic, like ascension, because as of right now, it doesn't do a whole lot. I'd also like more things to farm for than just gold and rubies. The original had Ascension Souls, Hero Souls, Relics, the skins for heroes that multiplied damage. Basically a lot more to collect and progress. Hope to see these things in the future. Overall, cautious, but optimistic. (Put one ♥♥♥♥♥♥♥ microtransaction in a full priced game that's an unfinished idle clicker and I'm gonna lose my ♥♥♥♥ tho.)Show moreShow less
$30 not worth.Show moreShow less
That https://www.clickerheroes2.com/paytowin.php alone made me buy the game! :)Show moreShow less
This game was abandoned by the developers and should be taken down from Steam, but I believe they are still trying to make money off people. If they cared, they would have posted this to Steam too. https://playsaurus.com/blogposts/TheStateOfCH2.html While the post goes into some details on why they believe it went down hill, I couldn't help but feel like there was a bit too much of blaming the players going on. They repeatedly say that the reviews were too negative, that that hurt moral, and that they tried hard to fix reviews but couldn't make a dent. Now this alone wouldn't have made me post a negative review; I understand that early access games are a risk. But there are a few things that make me really distrust anyone involved. - A large discount was put on the game a month or so before the post detailing that the game has been abandoned in all but name. - The post detailing this is only on their blog and no mention is made on the Steam page. - Its still up for sale with no warnings or changes on the Steam page. - A little over a month after their blog detailing what happened to Clicker Heroes 2, they hilariously posted "Top 10 Tips For Steam Game Publishing Success in 2021" http://playsaurus.com/blogposts/Top-10-tips-for-publishing-success.html. That should leave a bad taste in anyone's mouth. The game itself is not terrible, but it is horrendously unfinished. I will be taking account into what future projects the developers and specific people are involved with in the future, but not because I'm excited for what they make. Rather I want to make sure I stay away until it is ABSOLUTELY CERTAIN it is a complete project I will enjoy.Show moreShow less
30$? Yes? No? Maybe? Personal Preference, for me it's okay so far, I see that they try to make it more a game, than just a clicker like the 1 Million others out there. But a lot of people do not understand it's Early early Access/Beta (0.0.x Version) and freaking out over a variety of things (even some things they can't implement right now like Achievements) And other people are not able to understand, that they are trying to do new things with a new way and find limits or problems to solve yet. I enjoy the game, it hits my taste more than the first part, but ... personal preference.Show moreShow less
Bare in mind this game is in EA, so it's not gonna be near completion. But to expect for us to hand over $30 (£23.79) for a game where we wonly know the features that are gonna be added between now and 1.0.0 is gonna be a few more worlds and 2 more characters? This doesn't fill me with confidence. Thankfully I purchased this game via their website on a pre-order so I can refund it through them up to a year after release. I wouldn't risk buying the game now because you won't get the same offer with such limited features and mechanics. I'd wait until it's much cheaper or we can be more confident it's worth the expensive pricetag, probably over 50% nearing 75% cheaper. For reference, this game is around the current price of GTA V on the steam store. Compare these two games, the mechanics and features. Again, it's Early Access, so this is the risk we're taking. But I reinforce, $30 for a clicker game? If I wasn't an advocate for this genre, I'd have brought this game, just to downvote it because of the price tag and then refund it. Furthermore, out of the 3 patches we've had since release there's only been one set of patch notes given. I like patch notes, it allows me to know if there's been balance, any kind of feature, or bug fixes. These are basically required from a company nowadays, even if the update is minor (in which should only make writing the patch notes easier), it is worth writing out patch notes. When you reset you only keep your levels and the skills you've gotten via the levels, all gold and loot is gone. This just doesn't feel right to me. I feel like there needs to be more to the reset system. In addition, the only thing you farm while playing the game is gold and a side currency called rubies (they are rare) which can be used to buy one permanent damage multiplier and other buffs which are only but temporary. Further explaining the skill tree, a lot of the "skills" you can buy are just add-ons for a feature new to the Clicker Heroes Franchise called an "automator" as it says on the tin, this will automate the process of the game, using abilities, levelling up gear among other tasks based upon a cooldown or a condition. I get that the devs want to innovate this game to be different to Clicker Heroes 1 so it doesn't seem like a cash grab, but I don't like how this automator functions. You have to get most of the components for it via the skill tree (which consumes a lot of the skill tree), and you have to waste precious perk points to get these minimalisitc and wasteful components. As a result it takes forever to actually get the automator to the point where it can actually "automate" the game. And since I'm not a fan of it fully automating the game since that destroys the point of playing the game, I don't wanna have to buy these components in the skill tree to access other skills. As a final annoyance, the skill tree is filled up with copy and paste perks which just increase stats in an uncreative "increase XYZ skill by N%" way. Why not had perks which do stuff based on conditions, such as "increase gold found by N% when you have all armour pieces" (in example of a low level perk). That would at least be more creative and less lazy. If you have any points to add or argue against in my review, please feel free to state your point in a comment below. Although if it is aggressive, arrogant or blatantly rude in any way I will simply ignore it giving it no gratification.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.