
Command & Conquer™ Remastered Collection
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Command & Conquer™ Remastered Collection
Command & Conquer Remastered Collection brings both classic RTS campaigns to Steam PC, remastered in 4K with all three expansion packs, rebuilt multiplayer, a modernized UI, map editor, bonus gallery and over seven hours of remastered music. Solo play supports real-time switching between legacy and remastered graphics, while skirmish, replays, observer mode and over 100 campaign missions round out the package. Steam player reviews stand at 90%% positive from 31,589 reviews. Interface languages include Simplified Chinese, Traditional Chinese, English, French, German, Spanish, Polish, and Russian. Released on June 5, 2020 for Steam PC.
Credits
Lowest recorded in 36 months
$1.992024-12-11 · EA StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| Traditional Chinese | Yes | — | — |
| English | Yes | — | Yes |
Show 5 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | — | Yes |
| German | Yes | — | Yes |
| Spanish | Yes | — | — |
| Polish | Yes | — | — |
| Russian | Yes | — | — |
Steam PC edition data · 2026-10-14
02Before you buy
Language and audio
Text localization covers French, German, Russian, Spanish, Polish, Simplified Chinese and Traditional Chinese. Voice-over is available in English, French and German.
Play modes and controller
The Steam PC version includes single-player and multiplayer, with rebuilt multiplayer, custom lobbies, 1v1 Quickmatches, replays and observer mode. Full controller support is listed.
Steam features
Steam achievements, friends lists, Trading Cards and Steam Workshop support for User Maps are included. Steam Cloud is also listed.
03Frequently asked questions
What is included in the collection?
It includes Command & Conquer and Red Alert remastered in 4K, all three expansion packs, rebuilt multiplayer, a modernized UI, Map Editor, bonus gallery, and over seven hours of remastered music.
Does the Steam PC version support controllers?
Yes, full controller support is listed for the Steam PC version.
Which languages are supported?
Text localization covers French, German, Russian, Spanish, Polish, Simplified Chinese and Traditional Chinese. Voice-over is in English, French and German.
Is there multiplayer?
Yes. The remaster includes rebuilt multiplayer, custom game lobbies, 1v1 Quickmatches, replays and observer mode.
Can I switch between classic and remastered graphics?
Yes, solo play supports real-time switching between legacy and remastered 4K graphics.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
What a nostalgic throwback! From the opening EVA update screens to seeing the old videos remastered, gave me a real nostalgic experience. But that's all it was... nostalgia. Look how many positive reviews are out there with sod all played time. For example there's one with time played 0.2 hours, saying its an amazing game. People are rating this largely out of nostalgia. So i'm going to list the stuff I actually like, and the things I don't like. Things I like: + Nostalgia, it made me feel like I was pre teen again. + The art style. I think the new graphics are actually pretty neat and fit in with the overall aesthetic. + Music, need I say more? Things I dislike: - Ai feels janky at the best of times. Often your units will just sit there getting shot at, even though they are in range and will not react. - Ai seemingly ignoring orders. Sometimes you'll tell units to attack and they will follow for a short while then its like they forget what they are doing. - No modern gameplay improvements such as rally points, attack move, patrol. - Multiplayer is essentially unusable right now Maybe modding can fix some of these things but I feel like out of the box they could have done this. Don't get me wrong is wonderful they have remastered this but I think most people are just wearing rose tinted glasses and are unable to see the glaring flaws that are in launch. Oh and the whole "if they improved the ai it wouldnt be true to the original" is nonsense. For now my recommendation is dont buy this game yet. Wait until there some mods to fix the issues, you'll have a much better experience then.Show moreShow less
Better than you remember. Buy it so we get TibSun and RA2!Show moreShow less
If you already played C&C, there is nothing new here for you, unless you want to very conveniently play online, I guess. EDIT: Expanded on some points and reorganized them, because not every commenter can read. Pros: The remixed music is nice, I especially like some sampling going on in the arrangements, it's quite fitting. Though it doesn't make a huge difference, as the music was already very good to begin with. You can switch the look of the game from classic to remastered with a single button, which is always a nice feature, at least for someone who didn't play the original and isn't familiar with it's graphics, I imagine. It's a little bit convenient than other ways to play C&C, with Steam Achievements, integration, Workshop, etc. Doesn't require you to contract the cancer known as oRiGiN. Cons: The new graphics are really nothing to write home about, they don't surpass bitmaps that were present in RTS games just a couple of years younger than C&C, like Starcraft for example. The FMVs were upscaled with a horrible, cheap AI algorithm. They look barely OK, as long as there's just a huge face talking to you in the Tiberian Dawn campaign. Everything else, including majority of Red Alert cutscenes, looks like complete trash and a lot worse than original. They are so bad that people already made a mod that brings back the original ones. Why is that not an option? I'd honestly rather watch the original pixelated cheese darkened by scanlines than this blurry mess. The game crashes all the time, sometimes just on startup, sometimes some thread crashes in the background and only kills the whole app when you try to load another mission, sometimes losing progress as a result. The load times are very poor for such an old game - what is even being loaded so long? The original release loaded quicker on my 386 PC from an 80 MB hard drive than the remaster does from a Samsung EVO SSD. This should not be physically possible. The mission editor is an insult, has terrible performance and the UI could be improved significantly with maybe a week of development time, if not less, instead of making it an afterthought and forcing the user to make 300 unnecessary clicks or scrolls whenever they want to change anything. It doesn't even work with multimonitor setups because the sub-windows will always forcibly snap inside the main one. Keeping the original engine means that all of the original games' bugs and quirks are still here. I understand that this is a remaster and not a remake, but it kinda feels disappointing after all the hype around this release. Pathfinding is still terrible, using any kind of transport is a nightmare, friendly fire is abysmal, units will often just get confused and rotate in place. Your units, of course. Because the AI units will micro you flawlessly if they are on the correct target. Otherwise they will ignore everything and pursue something on the other end of the map. It's just like you might remember from the DOS version. So, for me, there are no real improvements to be found here, quite the opposite. I have no idea why Digital Foundry came all over this. The new "Hard" difficulty is simply atrocious. Someone mentally challenged at EA decided to create a new difficulty system. Now there's Easy/Casual, Normal and Hard. You would think that EA would put some resources into improving the AI, but no. All Hard does is makes pretty much all of your unit's attributes 20% worse while making the enemy have 20% more HP, speed, damage, etc. I have played every single C&C game to full completion with the exception of RA3 and this is the most difficult experience I ever had in this series. It was sometimes hard to begin with back in the 90s - AI always cheated: doesn't have fog of war, their harvesters bring in about 20x more cash than you, they build faster, etc. This was never a fair fight in the two original games. But now the egregious handicap means that, for example, the enemy's light tank will destroy your medium tank if it gets the first shot. Infantry becomes completely useless, not being able to dodge an incoming harvester, which can Tokyo Drift half of your army into oblivion. The enemy behavior or map layout wasn't changed at all to account for this , while the original game was not balanced for something like this at all. This results in constant harassment from the enemy with their full war economy potential - one of their unit production facilities of each type will make their best available unit constantly, form small battle groups and attack your base from as many angles as possible. Another example - a combat patrol of a Soviet Heavy Tank and 3 Grenadiers can wipe out your detachment of 15 infantry and 3 Light Tanks. And they will send out one every minute or so. It gets even worse with missions without base building, because the delicate balance is thrown off even more and there's nothing you can do about it unless you completely cheese and micro with game speed turned all the way down. Red Alert missions with Tanya, which were previously a chill action experience with little real danger, now require constant save scumming. A single paradrop in the wrong place will kill her almost instantly, she gets killed with just 3 grenades and has to attack every enemy trooper 3 times to kill them. Obviously no one playtested this afterthought addition. The whole modification consists of literally a dozen lines of xml parameters with artificial penalties to the player and handicaps to AI (as if there weren't enough in the original). All this wouldn't be such a problem for me if they didn't decide to make achievements requiring you to beat every single mission in this mode, which is almost impossible. Just a couple of years ago I played through C&C, Tiberian Sun and Firestorm again for nostalgia and it was such a fun expierience. This isn't and not even getting any achievements will motivate me to play this more. Overall, I don't believe this to be a good way to experience these games. I would rather recommend trying OpenRA, as it seems to have none of the above issues while having the advantage of working with freakin' Dune 2000 (admittedly I never tried any new difficulties with it). But I guess it's perfectly fine to buy on a huge discount as it's often almost free.Show moreShow less
Very nice now remaster red alert 2!Show moreShow less
My friend and I bought this to play multiplayer matches like we used too back in the day. We were really impressed by the visuals, they did such a great job and loved how you can really zoom in and see the details. Unfortunately by the end of our first game we found pretty important stuff that should have been improved and we really couldn't look past. I might not remember 100% the game back in 1995 but with the visuals they should of improved a few things. The path finding is absolute garbage and requires some major reworking or tuning to at least be playable. The list is long but a couple examples that kept reoccuring: - you tell the Artillery to attack the Turret from a distance, instead it moves right up to the Turret and gets destroyed. - you tell the Tank to attack a building on the exterior of a base, instead of moving towards the building in a straight line and shoot from safety, it moves around the building right into the enemy base and starts shooting and succumbs to the enemy forces and turrets inside the base. Also the AI needs major reworking in multiplayer. My friend and I played a couple games and each time the AI started off really good at first and would attack us and gives us a good challenge. But after a few waves the AI stopped attacking all together, after having a satellite up to see the whole map we realized the AI practically gave up. Their harvesters were all bunched up together and not moving, yet if they explored even a little they could see there was fresh new ore not far away. So since the AI had no more money they just sat their troops in the base and when we would attack sometimes they would fight back with what troops they had left and other times they would just let us destroy their buildings and sell them right before they were destroyed. Positives: + Looks amazing! + The soundtrack is really good + Multiplayer support + Bonus behind the scenes content Negatives: - The pathfinding is terrible!! - The AI starts off strong and then becomes lost and useless! - Buggy Until these features can be fixed I cannot recommend this game to anyone.Show moreShow less
C&C was the first game i ever played and it was a bonding moment for my father and I. We used to play for hours together and discuss strategies. He passed away in 2018 and this has helped me relive some of my best gaming moments ever and remember the time spent with my father. I recommend this game to anyone who misses the traditional RTS style strategies. I will admit, replaying the first mission brought tears to my eyes, but the sweet memories that this game brings quickly brought me back into the best part of this game, the cheezy, but amazing cut scenes before and after every mission!!!Show moreShow less
"i dont hire white people because they're unsafe and it's hard to work with them" and only "hires people of color" -dani lalonders, ea rep. ya know i will never buy a game from ea again. im going to let everyone hear your words dani... every sims post, every fifa post, every nfs post, every star wars post, every cnc post, every battlefield post, every thing every were every time. all people will be able to hear your words dani. hope your proud of them.Show moreShow less
The Command & Conquer Remastered Collection contains two game; Command & Conquer (Tiberian Dawn) Command & Conquer Red Alert These are the two original games in the series, and are skillfully and tactfully upscaled to a higher resolution, with remastered audio, and AI upscaled cinematics. The game has no trouble running, even on Linux, has quite a few added features and overall is just a better game than the originals and far worth it's $20 price tag. With that said; these are OLD games. There ARE issues. The difficulty curve can be more of a plot chart. The storyline is often nebulous and hard to follow. The AI is...well it really isn't much at all. And most of all, it's designed around older design philosophies and is missing some of the key features of modern RTS games. But, insofar as this is a remaster of a classic, and not a remake, it is an excellent game. Just do not expect some brand new game. Edit: Some people have some concerns they've posted in the comments of this review. I'd like to answer them: 1. How can you write a review with such little playtime? The game is identical, gameplay-wise, to the original games. I played them extensively before steam was a thing. The review is almost entirely concerning the graphics and any relevant changes made compared to the originals. 2. The game is just call Command and Conquer, not Tiberium Dawn. Why do you think it is in parenthesis. That is a common added title, and thus I included it to prevent people from getting confused. It's official name is indeed Command & Conquer. Also, my bad it is Tiberian. 3. Linux compatibility. Basically 0 issues. Some resolution problems at first, but that's likely exclusive to NVidia proprietary drivers and having to do with compositing. Maybe run it in windowed mode first. 4. What does it matter if this is upscaled, can't I just run it in a higher resolution/use my own upscaler? There's a bit more thought and detail put into these upscaled sprites and videos than just pushing it through a AI upscaler. I doubt any of them are made from scratch, but many are likely extensively touched up by an actual human.Show moreShow less
Meh, Hold out for a better deal. I played them all through the 90's. The graphics are better and there is some quality of life improvements, but the biggest problem I have with these companies calling their products a "remaster" is the fact they don't ever improve the core complaints that actually affect gameplay. The games still have the same AI and pathing issues they did during the original releases. Maybe it's just me expecting more from the products these corporations are shelling out, but for the amount of money they make these days, would it really be that hard of fixing the issue of a ranged unit running head into an enemy combatant when you've clearly commanded it to attack them? Artillery driving up to point blank to shoot an infantryman because you did't click multiple times in various squares until it finally reacts correctly is not fun. Graphics aside, i don't feel my money was well spent, even with the 25% off. Recommend buying when it reaches $4.99 USD or lower.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.