

Coral Island
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Coral Island
On Coral Island, shape a farm at your own pace: grow crops, tend animals and explore the island as the seasons change. Help revitalize the town and its coral reefs. Meet islanders, build relationships, fish, catch insects or explore caverns. In multiplayer, up to four farmers can work on a farm together. On Steam, 89%% of 21,985 reviews recommend the game.
Credits
Lowest recorded in 36 months
$17.992025-12-18 · Humble StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| English | Yes | Yes | — |
| French | Yes | Yes | — |
Show 6 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Thai | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Play modes
Steam PC supports single-player, multiplayer and co-op; a group can include up to four farmers.
Controls and language
The Steam PC version has full controller support and lists German among its interface languages. German audio is not specified.
03Frequently asked questions
What can you do on Coral Island?
You can grow crops, care for animals, fish, catch insects and explore caverns.
Does it support co-op?
Yes. Up to four farmers can play together, meaning you and as many as three friends.
Are there activities beyond farming?
You can build relationships with islanders and help restore the town and coral reefs.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
EDIT: Okay I had to change my review, at least until things get fixed. I've put some more hours into Coral Island & the more I played, the more it frustrated me. I just cannot believe how the Devs would think that fully releasing this game in its current stage was a good idea? The story ends exactly at the same point as in early access, nothing about it got developed any further. You help out some specific NPCs & then you're getting greeted with a ''WIP'' message in your quest log. Several items lack descriptions & only say ''TBD''. The NPCs keep forgetting everything. I've finished year one & every time I talk to the NPCs, they re-introduce themselves to me as if it was my first time meeting them. Mini games from events & cleaning the ocean bring game breaking bugs with them. You lose your tools which you cannot get back again. & since there is no manual save option, you don't have the ability to load an older save file. So then that's it, because no tools = no things you can do. Previously I thought this ''release patch'' should've just been a bigger update for romance, since that's all the devs really added. But even that is bugged to hell. Heart events are not triggering, your partner still says the same generic lines, they even congratulate you on your marriage with someone else (?) a week after you married them. I treat Coral Island as if it is still early access (because lets face it, that's what it is), & I planned on at least finishing the shrines & building friendships, because those should work. But those things do not work, due to bugs. So yea, don't advertise this game as 1.0, when it's not finished. Don't make new players pay more money than early access players, when they basically get the same version of the game. Fix the game, actually finish it & then we can talk about recommending it again. _______________________________________________________ _______________________________________________________ Disclaimer: Generally I do recommend getting Coral Island, BUT this is more of a neutral review. Coral Island is fun, I clocked in over 60 hours during early access & found many things to do, without getting bored. The world looks lovely, the artstyle is amazing & the characters are well written. You truly feel like part of a real, breathing community. The game also doesn't shy away to discuss serious topics like divorce or co-parenting. But at the same time it also provides many funny homages to 90s Sitcoms. I also appreciate the QoL settings, like making days last longer or making enemies in the mines passive unless you hit them first. These settings provide us more control over our cozy escape. Though at this point I have to point out that Coral Island shouldn't have left early access, because the game is clearly not finished yet. Half of the game's story & mechanics will be released in 2024, when it should've been part of the 1.0 update. The Merfolk lore & romance isn't finished. Part of the general map is still off limits. Interactions between the player & NPCs aren't fully fleshed out yet. Multiplayer isn't available either. So the current ''full release'' is actually just 0.5 version of the finished product. Keep that in mind before you decide to purchase Coral Island.Show moreShow less
TLDR: The game has TONS of potential, but desperately needs a few more months of solid work and bug fixes to be in a state that is worth $24 USD. Wishlist, join the discord, and keep an eye on it for now. I wish I could leave neutral reviews, because I actually enjoyed the game but it needs LOTS of work. There are plenty of reviews that (rightfully) praise the good aspects of Coral Island so I won't do that here. I'm just going to talk about the things that need to be considered before spending a good chunk of money on this game. No Controller Support or Accessibility Options In addition to no native controller support, there is currently no way to edit any keybindings in the game. This has become an issue with some people who do not use WASD or don't use QWERY keyboards. There are a few custom controller layouts for Steam Deck currently but there are still issues with those and in some cases you are still forced to use the trackpad which can be a problem with the already awkward interactions. When you are low on stamina, the screen becomes desaturated which can cause some visual issues for certain people. There is currently no way to turn this off. In addition to this, there are cutscenes with flashing lights in them. While skipable, it's still an issue as there is no photo-sensitivity mode as far as I am aware. No Tutorials At the time of writing this review, there are currently zero tutorials in the game. Coral Island makes the huge assumption that the player is familiar with other games in the farming/life sim genre. From what I've seen in the discord, there are people struggling with everything from fishing/bug catching to removing placed objects like chests and scarecrows. Another issue is that some instructions are delivered to you by mail, however, you can not re-read any letters sent to you, nor are any of those details listed in your quest log. Diversity Feels Like A Gimmick & Customization Is Lacking At first I was really excited to see another game with a lot of inclusivity... but then I got to character creation. There are 3 body types to choose from: feminine, masculine, and one with no defining features of any kind which is kind of weird honestly. Sliders would have been better. Face types are also tied to these body types so there's no mixing and matching. The faces tied to the "other" body type are basically a second set of masculine faces. Pretty disappointing. At the end of customization, there's a page to enter your preferred honorific but.. it doesn't matter. You are referred to with neutral pronouns regardless of what you choose. You also only get a choice of very short cropped or wavy bob hairstyles for ALL genders. I think the devs need to take a look at the Dreamlight Valley avatar creator for some better customization ideas. Content? I understand this is an early access game and therefore will be unfinished. However, this game currently feels more like pre-alpha as far as stuff to do goes. If you're only looking at the basic gameplay loop (gathering and selling) then it's perfect. Anything more than that, though is severely lacking. Character dialog is bland, festivals are unavailable, certain crops needed for quests can not be accessed, and there are items in the game that are available to purchase but have no functionality or model. There is no clear indicator that ANY of this is not in the game yet. Many people on the discord are confused by being unable to participate in the festivals and thinking they're bugged or doing something wrong because nothing in the game said otherwise. Other EA games I've played have had notices pop up when you start them saying what is and what is not available. Or they add text notes on items stating their functionality is currently still a work in progress. I spent about an hour looking for fruit trees for a quest, only to finally resort to digging through discord for an answer only to find that they aren't even in the game yet. More transparency is needed from developers outside of discord stating what is and what is not working in the current build. Developer priorities also seem a bit.. off? They have multiple TV shows with tons of dialog and full on references to other games AND a whole crab rave on the beach but we don't have controller support, basic tutorials, or a working calendar. Kinda frustrating. Economy The economy in this game is ROUGH. Crops don't sell for much, mining tends to feel like a waste of time, and fishing is extremely slow. Bee hives and pickling jars ARE available, however they're almost not worth the cost to craft them. Recently, lower level honey was nerfed to near pointlessness and pickling jars process goods so fast that you basically have to just stand there and do nothing but insert materials into them constantly. Which, again, is barely worth it. I was lucky to get even 80g per item. Seeds cost almost as much as you sell your crops for, so profits are tiny. I had better luck selling foraged items and extra artifacts I picked up while diving. Mining is a bit of a nightmare. Not only is there a good chance that you will encounter a floor with zero ore or resources (other than stone) on it, but sometimes breaking a rock will yield NOTHING. Basically just a waste of your energy. This is in addition to the fact that if you accidentally swing at air instead of a node, you waste energy! Explosives are a good alternative to manually mining but cost ore to make. You're pretty much always going to be running at a deficit of something, whether it's materials or energy, and it just doesn't feel that great. Skill Point System This is, unfortunately, probably the most pointless system in the game. A lot of the perks you can get are either totally irrelevant by the time you unlock them or actually make your life harder. For example, there's a perk that will give your crops a 10% chance to grow faster. Except it's applied PER CROP. So you'll have a ton of crops growing at random speeds which is absolutely annoying. Then there's the perk to sometimes keep tiles you've watered hydrated into the next day. This sounds great but is quickly made obsolete by sprinklers. It also doesn't trigger nearly enough to make a difference since I usually ended up watering over that tile anyway once I got an upgraded watering can. The only perks that seemed worth it were the combat perks (flat damage increase and increase to critical hit chance), sprint speed, and double harvest/ore/catches. Everything else was very meh or just frustrating to deal with. Bugs and Localization Issues I've heard from a number of people that the translations are very, VERY bad. However, I've also been told that Humble is handling localization so who knows, I'm just going off of what others have told me. I play in English and there are tons of grammar, spelling, and bugged dialog issues. Sometimes character dialog will display code in place of their script. There's also a character that shouts into your eyeballs in all caps except for when he says your name. Yes, yes, early access, I know but it really makes connecting with characters difficult. Recently, there was a bug introduced by a hotfix that deleted everyone's inventory! This included chests! And if you were to log on and save your game, you lost everything permanently. The devs did a rollback and got most people their stuff back, but some people lost important items such as tools that can not be repurchased anywhere, forcing them to have to start fresh. In addition, current patches have made the game extremely laggy for certain players even with graphics set lower than normal. Coops are also causing crashes upon interaction. These issues are honestly what is making me take a break from the game. I don't want to suddenly lose all my progress because of something that was supposed to fix another issue. Uh I hit the character limit so I guess I'll stop here! Thanks for reading!Show moreShow less
Too much dateable candidates. Will riot if there's no option for harem ending.Show moreShow less
The game is not finished. Here's 2 examples: 1) You will reach a point where a MAIN QUEST says WIP. 2) The list of dateables on the store page shows 28 characters, but the text mentions 25 singles... that is because 3 of the dateables that are LISTED right on the store page are not actually dateable yet. You can barely interact with them at all. It was "released" from early access with an increase in price but nowhere on the Steam store page does it say that the game is incomplete. You have to go read through the updates to find that out. It is deliberately deceptive and should not be tolerated. Updating the game with more features is fine. Releasing an unfinished game and then finishing it in updates is not. Update: With the July 22nd update (8 months after the 1.0 "release") the examples I cited above have been completed; however, the botched "release" (again, they just *increased* the price on the beta version and called it 1.0) has left me disinclined to change my recommendation.Show moreShow less
If you like stardew valley, harvest moon, dating sims, bikinis, abs, mermaids, and animal crossing mixed with southeast asia, you've come to the right placeShow moreShow less
I can't recommend the game at this point. I felt like I should leave a review here because I think "Very Positive" is a very unfair score for a game that's so bare-bones at this point. The MAIN quest line is unfinished, many of the important side-quest lines are also incomplete (giants, merfolk). Characters are missing lines and outfits for major festivals. Late-game features are minimal. Yeah, I agree with other reviews claiming that the game has a lot of potential and yada-yada. I also know that the developer already announced improvements. However, I'd like to remind you that what we have so far is a PROMISE of a complete game. The developer already changed their timelines multiple times. By purchasing this game at this point, you're providing an incentive to other companies in the gaming industry who make profits from selling promises instead of solid products. Just think about it before you buy this game.Show moreShow less
Stardew but everyone is hotter.Show moreShow less
THIS REVIEW WAS WRITTEN IN EARLY ACCESS. SOME FEATURES HAVE CHANGED SINCE V1.O HAS BEEN RELEASED, TAKE THIS REVIEW WITH A GRAIN OF SALT. I want to love Coral island, I really do. I backed it in Kickstarter, been beta testing it, and I've seen it come a long way. The art style is gorgeous, the music is great, some of the events are interesting and the townsfolk's dialogue for them is fun. Some parts of the game I have a ton of fun with, like the diving, but other parts make me feel like playing the game isn't worth it. The mines are so tedious it makes me want to give up because there's so little reward for all that you do in there. The RNG with ore, mob drops, and geodes is abysmal. You'll go through the entire mine and get one or two mob drops you need for one of the bundles. The ore is a bit easier because you can find one vein per level and leave, because there won't be more than those few nodes from what I've seen. The dialogue feels clunky in some parts and other parts there simply isn't enough, especially for heart events. It feels like I get one or two lines of dialogue for working so hard to level up friendship with everyone. The minigames are hard and some make no sense with the controls ( looking at you, ring toss ). The fishing is difficult, while I find it fun, there are a ton of people who can't fish because of disabilities, and can't complete bundles and the museum because of it. I have carpel tunnel and other problems and I can hardly play Coral Island more than an hour or two before it really wears me down. There is a lot of confusion whether or not there will be accessibility features, as the devs have stated that they will work on it when they get time, but it's been asked of for two years and no one on the dev team seems to want to talk about the elephant in the room? [EDIT: Accessibility Features to the mini games; there IS an accessibility tab where you are able to change a number of things, including font, HUD size, and different color blind options! I don't want to fault them for where they did good, and I apologize for making it seem that way!] Machines feel like a waste. Some machines you can only put three to five items in, and it makes the game slog on for much longer than it should because you usually need a ton of those items for QOL craftables. ( Coal and glass for bombs and vortex... bombs... are SO useful when my hands get tired. ) With the way things are, I don't see myself picking up Coral Island for a while. Every time I boot up the game now that I finished diving, I stare at my farm and wonder why I'm playing when everything I do takes so much time it feels more like a relief instead of a reward. The game doesn't feel finished. The content that I've been excited for releases in 2024. With the price increase and the fact that they will be updating the game for a while, I would wait to buy this game until it's closer to completion. Nov. 17th Update: From playing a few hours, I can see a lot of the problems still persist: dialogue still feels crunchy, the mines still feel like a chore, there is a single ore vein with a few nodes of resources per level, if you're lucky, and mob drops are still abysmal. There's no save/auto save, which can be annoying, but the fact that the game crashes so much at the moment makes you lose hours of progress randomly. It really feels like the game is still in beta/early access, and I still can't see myself picking it up seriously for a while :(Show moreShow less
I like to think of myself as a lover of the life sim/farming sim genre. I’ve played and loved many iterations of Harvest Moon, and Animal Crossing over the last fifteen years. I sank hundreds upon hundreds of hours into Stardew Valley, and dabbled in the Rune Factory series where I could because of budget constraints. World’s Dawn was a cute little addition to the genre and had a super rich story to go with it. My Time at Portia and My Time at Sandrock have seen their fair share of time played as well. It goes without saying that I definitely have my favorites, but truly? None have ever held a candle to the place that Coral Island holds in my heart. I was part of the Alpha testers. I’ve logged just shy of 350 hours of playtime on the alpha version, and I’ll probably double that (Easily…) now that early release has arrived. The journey of the last fifteen months to reach this point has been wonderful and incredible. Coral Island takes all the best traits of the above games and polishes them until they shine with a brilliance that is brighter than a supernova. Sure, you have your standard “Chosen One” premise which is prevalent in many of the aforementioned games above, but it’s not in your face about it. You inherit the farm from your grandparents; who happen to be alive and well and living on one of the other nearby isles enjoying their retirement. The tasks set before you initially are all centered around the town’s economy and the townies efforts to drive up tourism again to their wonderful little town. The game play is very akin to Stardew Valley and Story of Seasons: Pioneers of Olive Town in regards to farming, mining, and gathering, more so the latter of the two as the game goes on. The trait that sets this game apart from the rest? Hands down, it’s the fact that you get to scuba dive to clean up the ocean floor and restore the coral reefs. It’s such a wonderful mechanic that ties in to many of the other aspects of the game. The visuals are stunning for a game that just came into Early Access, and the ambient sounds offer a level of immersion I haven’t felt in a long, long time. Ranging from birds chirping to monkeys calling out through the jungle to the more subtle sounds of the ocean lapping at the pier or shore, the sound of your surroundings as you go through the island on your errand of the day make it easy to forget that you’re staring at a screen. Starlet Town itself is cozy and well situated, and the townies themselves feel incredibly organic. They all have different expressions and their outfits—Once the game is complete— will vary for each season and certain festivals. I’ll admit to having a few favorites among them, and I’m very much looking forward to when the romance mechanics go live. The shining gem of this game is not the game itself, however, but the devs. They have been nothing but open and transparent if things get held up due to not working correctly. Not only have they been open to suggestions and criticisms alike, but they take time to interact with their fan base when time allows. I’m so proud to be a part of their community and to have done my part in helping them make this game the best it can be. If you haven’t guessed, I highly recommend this game to anyone looking for a life/farming sim with a twist. I can only hope that you’ll grow to love Coral Island as much as I have.Show moreShow less
Let me preface with a very simple statement: I REALLY wanted to like this game, I would not have paid full price or played as much as I already have if this wasn't the case. Right now, I tell my friends who have Coral Island on their wishlists to not buy it. The game is 'released' as in: I assumed it was playable in it's entirety, play the whole story and expereice a FULL game. I, we, you can't do that right now. (I'm writing this right after Hotfix v1.0-945 came out) The story can't be finished, there is no Merfolk Storyline (and they are an essential part of the mid to late game), some romance scenes are not implemented - you can't marry certain characters yet and there is no indicator for that. Quests are marked WIP in the questlog because they are not implemented. The game crashes regularly (for a lot of people, I only encountered this since the recent Hotfix). Character illustrations are not implemented yet or sloppily cut out with white edges where they should not be. Some of the Achievements are at 0.0% rate because: they can't be completed at this point in time. Go look up the 2024 roadmap for Coral Island and be surpirsed by all the things not included in the FULL game release and decide for yourself if you should buy now or wait if and when they will finish their fully released game. They also release 2 hotfixes a month since releasing the game, trying to very slowly unbreak their broken game. I will play further, if my savestate let's me and might edit this later on, but rn I'm not happy with the state of Coral Island at all.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.