Crimson Desert Enhanced

Crimson Desert Enhanced

Kliff travels across Pywel to bring the Greymanes together again, with exploration, quests and fast-paced fights alongside quieter pursuits such as fishing and camp upgrades. At its currently recorded low, Crimson Desert costs ≈ $25.81 at GAMIVO. That opportunity suits players looking for a substantial solo adventure with varied ways to travel and a flexible combat system; the mix of discovery and fighting is the main reason to consider it now. For an adventure on Steam, the game is centered on solo play.

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83%Steam Reviews116.7K reviews77Metacritic/10079OpenCritic/100
Released: Mar 19, 2026
Open World · Singleplayer · Action · Exploration · Adventure
Crimson Desert Enhanced Edition Global+1·Platform:Steam·-63%from~ $25.81(~ €23.08)ALL-TIME LOWSave $44.18 vs SteamBuy now
Crimson Desert Steam Key (PC) MIDDLE EAST/ASIA/OCEANIA/AFRICA+1·Platform:Steam·-49%from~ $35.93ALL-TIME LOWBuy now
Crimson Desert Enhanced PC+1·Platform:Steam·~ $78.26-43%from~ $44.82(~ €40.09)ALL-TIME LOWBuy now
Crimson Desert PC Steam CD Key+1·Platform:Steam·~ $78.26-39%from~ $47.84(~ €42.79)ALL-TIME LOWBuy now
+1·Platform:Steam·~ $69.99-16%~ $58.99Buy now
+1·Platform:Steam·~ $69.99-15%~ $59.19Buy now
+1·Platform:Steam·United States Steam official price~ $69.99Buy now
+1·Platform:Steam·~ $69.99Buy now
All-time low ~ $50.39across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $49.292026-07Current Low Across Stores~ $58.99Kinguinvs. Historical Low+20%
~ $51.82~ $59.28~ $66.73~ $74.1925-1026-0126-0426-0726-10~ $49.29

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Crimson Desert Enhanced

Crimson Desert is an open-world action-adventure set across the continent of Pywel. Kliff sets out to reunite the scattered Greymanes and rebuild their faction. Explore wilderness, cities and ruins, take on quests, and fight with weapons, skills and close-quarters attacks. The journey also includes camp upgrades, gathering, cooking, fishing and hunting. Steam players rate the game 83%% positive across 116,742 reviews.

Credits

Developer
Pearl Abyss
Publisher
Pearl Abyss

Steam player reviews

83%positiveVery Positive116,742 Steam reviews

Lowest recorded in 36 months

$49.292026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYesYesYes
Traditional ChineseYesYes—
EnglishYesYesYes
Show 12 more languages
LanguageInterfaceSubtitlesAudio
FrenchYesYesYes
ItalianYesYes—
GermanYesYesYes
SpanishYesYesYes
JapaneseYesYesYes
KoreanYesYesYes
PolishYesYes—
RussianYesYes—
Spanish-Latin AmericaYesYes—
Portuguese-BrazilYesYesYes
TurkishYesYes—
ArabicYesYes—

Steam PC edition data · 2026-10-13

02Before you buy

Controls and languages

Steam lists full controller support. The language list includes English, German, French and more; English has full audio.

Beyond combat

The description combines exploration, combat and quests with camp upgrades, gathering, cooking, fishing and hunting.

03Frequently asked questions

Who can you play as?

Kliff is central to the story. Oongka and Damiane become additional playable characters as the journey unfolds.

What can you do outside combat?

You can gather resources, cook, fish, hunt and upgrade the Greymane camp, among other activities.

How do you travel around Pywel?

The description names horses, dragons and mechs as mounts, and also mentions climbing and gliding.

7.5
Overall Score
External ratings83%Steam Reviews116.7K reviews77Metacritic/10079OpenCritic/100
Graphics
9
Audio
8
Gameplay
8.5
Story
6
Content
8.5

“Pearl Abyss's first single-player blockbuster crams fighting-game combos into an open world that barely holds your hand; the combat and visuals genuinely pull you in -- if you can survive the early flood of systems and a story that never coheres.”

Our Verdict

Korean single-player gaming just took its first real seat at the global table

Crimson Desert's global sales milestone

Pull back far enough and Crimson Desert matters beyond whether it is good. For years, Korean games meant MMOs and mobile to most of the world, with single-player triple-A all but a blank. Then this one sold two million copies on day one and crossed six million in eighty-three days, hauling a Korean single-player blockbuster onto the global mainstage for the first time. That is a node the industry will remember.

The most telling thing about it is that great split. The press landed in the middle — a 6 from IGN, an 8 from IGN China, an aggregate stuck near 77 — while players handed it Very Positive on Steam and a sales tear.

Critics fixate on the fractured story, the steep entry, the contentious bosses; the players spending real money care more about the thickness of the world, the depth of the combat, the sheer mass of content. The two scorecards are aimed at almost entirely different things.

Who should charge in and who should wait: putting the money where it counts

The trade-off for different players

So, should you buy it? Here is the breakdown. If you love chewing on hardcore action, will happily spend a hundred hours slowly excavating an open world, and can stomach the early system bombardment, then those 70 dollars are well spent — the combat depth and the scale of spectacle it offers are genuinely hard to replace at this price.

Flip it around. If what you want is a coherent story, a pick-up-and-play rhythm, a controller that feels right, this game will most likely lose you inside three hours. The slack main thread, the keyboard-first controls, the threadbare guidance — every one of them sits squarely on a casual narrative player's landmines. There is no shame in bouncing off it; this is a game with sharp edges, and it never pretends otherwise.

It is worth being honest about who Pearl Abyss built this for, too. The studio's instincts are forged in the long-haul, deeply systemic world of Black Desert, and that lineage is all over Crimson Desert — the density, the grind-adjacent loops, the assumption that you will live inside its menus for weeks rather than blitz it over a weekend. Approached with that mindset, the friction reads as depth; approached as a tidy weekend blockbuster, it reads as obstinance.

As for timing, today's build is already smoother than launch, with performance, difficulty, and cutscenes patched; but the confirmed major DLC and more systems are still incoming, so if you are in no rush, waiting for that first big DLC or a riper version buys you a fuller experience.

It helps to be plain about most of the flaws people pin on it — the scattered story, the brutal onboarding, the cluttered UI. A lot of them are side effects of that long-haul mindset. Pearl Abyss is used to the Black Desert cadence of players living inside systems and excavating them slowly over months, and it ported that same logic into a single-player game: stack the content first, build the depth first, leave the guidance for later. Judge it by the standard of a brisk, tidy triple-A and the flaws glare; judge it by the standard of a game you settle in with for a season and that thickness starts to paper over them.

The thing no rival can easily copy is exactly that stitch-up — fighting-game physics combos sewn into a vast open world that barely holds your hand, a combination so bold almost no one has dared try it, and the very reason it deserves a serious look. Overall, a 7.5: a game with a towering ceiling and a fierce personality, one the right player will fall hard for.

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