

Cyber Manhunt
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.


01About Cyber Manhunt
Cyber Manhunt is a story-driven puzzle game in which you play a hacker gathering information on targets and investigating incidents. Web searches, databases, password cracking, chats, image analysis, and phishing help uncover clues; choices can send the story in different directions. On Steam PC, 92%% of 14,565 reviews are positive. It was released on February 2, 2021. Supported interface languages: Simplified Chinese, Traditional Chinese, and English.
Credits
Lowest recorded in 36 months
$3.492026-06-25 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | Yes |
| Traditional Chinese | Yes | Yes | Yes |
| English | Yes | Yes | Yes |
Steam PC edition data · 2026-10-19
02Before you buy
Languages and mode
The Steam PC version supports single-player and lists English, Simplified Chinese, and Traditional Chinese for interface, audio, and subtitles.
Controls
The Steam PC version has full controller support.
03Frequently asked questions
What do you do in the game?
Search the web, query databases, crack passwords, chat under a disguise, analyze pictures, and use phishing to gather clues.
How does the story work?
You take a company's assignments and investigate dangerous incidents; choices can lead the story in different directions.
What themes does it explore?
The cases touch on cyber violence, big data, and personal privacy.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Cyber Manhunt is a comprehensive internet sleuth game from Chinese developers, Aluba Studio. Players must search the darkest online corners to discover pivotal information. Similar to the Orwell games but with a more sinister story, the title is sure to appease fans of the genre. However, it is not without its flaws and unfortunately suffers from lacklustre text due to its abysmally poor translation. Pros 5 extensive chapters that are all cleverly entwined. Differing endings. Inventive puzzles & minigames throughout. Covers grim themes of crime and corruption. Pleasant & simple user interface. Cons Awful translation to English, dialogue can come across as robotic and insincere. Cumbersome text scenes which do not flow naturally. Lacks explanation of puzzle mechanics. Story: Malignant Data Corruption & Cybersecurity Cyber Manhunt features 5 extensive chapters which range from 1-3 hours each, depending on personal playstyle. Each chapter tackles new persons of interest and a seemingly unrelated story which all comes together upon completion of the game. The stories do feature quite sensitive themes including rape, bullying, female slave imprisonment and more. Whilst there is not any graphic imagery or descriptions, most of the chapters will centre around these topics. Thus, it is important for potential buyers to be aware that it is not an easy-going hacking game and is quite serious in nature. https://steamcommunity.com/sharedfiles/filedetails/?id=2544733102 Players begin working for Titan, a large data storage company that can access unlimited personal information about the citizens of Allivia. Our job is to track down specific material to uncover the answers Titan seeks, typically involved in crime investigations or missing persons. The game purposefully questions the indefinite power of having easy access to this data and focuses on the consequences. Moral questions begin to arise, are we helping citizens or doing more damage than good? What is the goal of Titan? Is it something to be proud of? Soon enough, the corruption can no longer be ignored and a self-proclaimed prophetic persona appears with vengeance for large data companies. Putting Titan in a negative spotlight and allowing players to shape the final acts. Translation Issues Unfortunately, the biggest disappointment of Cyber Manhunt was its poor translation. Although everything "made sense" and I knew what was going on, the general flow of dialogue was poorly executed. It was easily recognisable that some sections were a direct translation to English and sounded robotic. There were also an abundance of grammar issues and just misspellings such as "CIO" (CEO), "Browbe" (bribe?). Typically, I would not be too bothered as I enjoyed the gameplay immensely, but in a text-based online investigative game, it vastly impacted the games entirety and diminished the serious themes the developers attempt to convey. Some conversations were just laughable and came across as extremely fake. I understand that the Chinese developers are not native English speakers and the Indie nature of the title may prevent proper translation due to funding/time constraints, but it really was abysmal in parts, considering dialogue and text are the sole premise of the title. https://steamcommunity.com/sharedfiles/filedetails/?id=2546018709 Gameplay: Online Investigations, Puzzles & Minigames Majority of the game will be spent on a simple computer interface with access to very familiar applications, "Toothbook", "Gogo" and more. Players must use these programs to uncover information about a specific person. At the beginning of each chapter, we are typically only given the person’s name and a few bits of information. The name can be pasted into "Gogo" to find their "Toothbook" which will unveil their nicknames, hobbies, marital status, friends and so forth, furthering the investigation. This information is all collated into their profiles. Useful information will be highlighted in red once the cursor scrolls over it, signalling that it can be collected. There are also a handful of other useful applications which can be used as phishing or anonymous calling. Once private information such as DOB is revealed, this can be used in the "Crack" program to obtain passwords. Essentially, keep finding more information which will unlock access to more pertinent data needed to complete the chapter. I found the data-collection to be much more complex than I had originally thought, with lots of different accounts, programs and areas to explore, it was difficult to keep track of it all. But this is in no way a criticism, I enjoyed the more challenging approach and it gave me a sense of achievement when new clues were discovered. Scour through webpages, emails, private chats and assemble the clues to reveal the full story. There are 4 goals within each chapter and when one goal is fulfilled to 100%, players can enter "reasoning" mode which is essentially a minigame (which differs each time) that puts the story in chronological order and makes sense of all data already obtained. Minigames & Puzzles Despite this style of game being somewhat monotonous in design and virtually boils down to information-finding, it does include a myriad of minigames to spice things up. Minigames include "hacking" scenes with specific order-based puzzles, matching symbols in a designated layout. Another example was a more strategy-focused section where players must control the popularity of media articles in each state of the country. I found most of these puzzles to be rather inventive and thought-provoking, without succumbing to lazy mechanics or overusing the same concepts, it was kept fresh and interesting. https://steamcommunity.com/sharedfiles/filedetails/?id=2548412313 Where this section failed was in its explanation of these puzzles. Sometimes there was a seemingly in-depth cinematic description of what was required, yet it was executed poorly and ultimately caused even more confusion. Other times, no attempt at an explanation was made and I was left with a daunting map filled with things to interact with that I had no idea of their purpose. Even worse, majority of the puzzles are timed and without any indication of what to do (with pausing also disabled), I had to figure it out by trial and error, which was easy enough but of course wastes time and typically resulted in me having to redo the section from scratch. Graphics & Sound Being a cyber/hacking simulation title, there is little to comment on in terms of graphics, but the simple interface is clean and very straightforward. There are a handful of cinematic scenes that are actually quite decent and felt reminiscent of comic style art. Some characters are voiced, as well as calls. The voice-overs are mediocre but do their job. The foreboding soundtrack is on a loop and felt nostalgic of investigative crime TV shows, almost putting pressure on players to uncover clues faster. Conclusion Cyber Manhunt is an excellent online investigative game, taking inspiration from games such as Orwell and Papers Please. Its extensive chapters have an abundance of clues to discover, with countless puzzles and minigames to complete along the way. Despite suffering from severe translation issues which greatly impacted the dialogues flow, the gameplay holds strong and should appeal to any fans of the aforementioned titles. Taking approximately 10-14 hours to complete with differing endings and many achievements encouraging replays, for $15AUD, I highly recommend it to all who love an extensive online lurk. This review copy was provided by Reviewers' Paradise Follow my curator page, Cookie ReviewsShow moreShow less
The game is relatively similar to Orwell, which I enjoyed very much. It got some clever gameplay aspects to it and most of the puzzles are neither too easy nor too hard. The storylines, while a bit predictable at times, are fine and easy enough to follow. Also, the voice actors do a pretty good job for a game of this scope. Why the thumbs down then? Because the game really suffers from the fact that the writers and developers don't seem to be fluent in the English language. Unfortunately, this leads to grammatical errors, a strange choice of words and stilted dialogues at every corner, which constantly breaks the immersion and sometimes even makes it hard to understand what the game is trying to tell you. In a game mostly relying on text, this is a huge issue. Getting native speakers on board to help with the translation could help a great deal, I think. Considering this game is in Early Access, I'd gladly turn this negative review into a positive one, if the language problem gets fixed.Show moreShow less
8/10 Although Cyber Manhunt may appear to be a hacking simulation game, I believe it is more appropriate to call it a social engineering simulation game. Overall, the strengths and weaknesses of Cyber Manhunt are quite evident: it has an outstanding and thought-provoking storyline that is both contemporary and ironic, with significant real-world implications. However, its gameplay design may not satisfy all players. If you do not know social engineering, this game can give you a glimpse into the popular social science of gathering information about others through various means. By unraveling the secrets and events behind each character through information gathered from various social media platforms, websites, emails, phone calls, and more, players can engage in activities such as hacking, deception, and disguises to gather intelligence. For players who enjoy puzzle-solving and have patience, Cyber Manhunt can provide an excellent gaming experience. Additionally, the game's storyline is quite deep, depicting various cybercrimes, school bullying, exchange of interests, and blackmail. The game connects the characters through numerous fragmented yet interconnected clues, presenting players with a captivating narrative filled with criticism, irony, reflection, and depth. It is definitely worth a try for any narrative game enthusiast. The shortcomings of the game primarily lie in its gameplay design. The game itself is relatively short, and the process of collecting clues through mouse clicks takes up a significant portion of the gameplay time. Many puzzle mini-games added to enrich the game's content may not be particularly interesting. Although they diversify the gameplay, some players may find them off-putting. Players familiar with social engineering may also feel that the game's gameplay design and certain plot developments are somewhat contrived. Furthermore, the game's depiction of hacking techniques is rushed and lacks rigor. Overall, Cyber Manhunt surprised me beyond expectations. I recommend it to those interested in social engineering but with limited knowledge, fans of realism, and enthusiasts of text-based adventure games. If you can accept its shortcomings, you will find that Cyber Manhunt offers great value. On the contrary, if you are not interested in its gameplay and storyline, there is no need to give it a try. It is worth noting that this game draws heavily on Osmotic Studios' Orwell series released in 2016, with the main difference being that this game focuses more on narrative description and characterization, while Orwell offers a stronger interactive gaming experience.Show moreShow less
I ignored the reviews about the translation being bad. Don't make my mistake.Show moreShow less
*You need to buy the DLC to get all achievements. My playtime: 17.2h (based on Steam, 27/38 achievement) Grindy Achievement(s): No (1 achievement require you to idle for ~30 minutes). Optional Achievement(s): Yes (26 achievements). Difficult Achievement(s): No. Intro You work for Titan, one of the big companies in Allivia. Your job? Looking for people's information on the internet. Cyber Manhunt is a game that will show you the dark side of the internet from leaving your personal information everywhere. Pros: - 5 chapters - Minigames and riddles on some chapters - All voices are dubbed Cons: - Some riddles are too vague to solve - Most timed events are too short, relying you on retrying the event again to get the job done Should you buy this game? Yes. If you are looking for other games that look like Orwell: Keeping an Eye On You (my review), buy this game at a sale. In-Depth Review Graphics The game uses a similar design as the Mac operating system. A list of applications is available at the bottom of the screen, centered with some additional info such as news, objectives, and collected information on each corner of the screen. Although the game incorporates applications and websites that you usually use every day, some applications are also specifically designed for the game. However, they are not maximized, leaving a lot of empty spaces behind. Some people with reading difficulties might benefit from the use of space and bigger text, especially the browser. Story The story is divided into 5 chapters, each with a different focus in mind. You'll investigate different people in each chapter except for a few characters that will appear in more than one chapters, connecting their involvement in a bigger picture. While you'll benefit more from the story by remembering these reoccurring characters, each chapter can still be enjoyed separately. Some cutscenes are also introduced between each chapter, focusing on you and the company that you worked in. Everything will be wrapped up in the ending, which is also connected with the conclusion of the last chapter. While the story might come as a surprise to some people, it didn't affect me much since I played a game with a similar concept before. However, some parts of the story feel a bit odd, mostly due to the translation and different dialogue choices in the game. https://steamcommunity.com/sharedfiles/filedetails/?id=2421076473 The Game Investigation The main feature of Cyber Manhunt is a cyber investigation, where you have to collect someone’s profile by gathering information online. It tries to make it as realistic as the real world by collecting data from social media, news portals, and other websites while incorporating some fantasy elements as well. A company database is available at your disposal, which you can use to gather more detailed data from some input. However, finding the correct information tend to be troublesome since you need to hover your mouse to the text before collecting them. Some information that seems to be useful also tends to not be collectible if the developer chooses not to make it so, turning everything into a “hovering my mouse to every sentence that I could see” game just to satisfy the condition. The game also has no clue system which might halt your progression if you accidentally miss one piece of information that is buried beneath the haystack of information. https://steamcommunity.com/sharedfiles/filedetails/?id=2421076590 The introduction of the cracking tool is also a bit ridiculous. You can put some personal information of the target on the app and voila, you'll get the target's password. The game doesn't seem to give a quick option to copy and paste all of the required info in one click though - there are 6 fields to fill, and filling them one by one every time is very tiring. Moreover, the tool only gives one password and strangely, it works for almost every account that the target uses. While this doesn't make sense, some people actually do these kinds of stuff so I'm not sure whether the game does this on purpose to remind us not to do this practice or not. Riddles and Minigames Some riddles are tricky and not obvious enough to solve. Although some clues are available, they tend to be confusing since you need to know various things beforehand, such as how house numbering works and the date format that the developer intended to use. The game tends to use the MMDD format for dates and I kept on using the DDMM format out of habit, which goes worse when the year is also involved. One riddle also requires you to unlock a phone with a pattern that is not possible to do in an actual phone, triggering some confusion. To make it worse, everything must be done within a time limit, which is almost impossible to accomplish on your first try. On the other hand, I had fun playing the minigames. Some of them are similar to other puzzle games like Hook, while some are more original. The tutorials that are provided before you start some minigames also help you to understand how they work. However, one minigame is quite difficult to understand, especially if you want to unlock a certain achievement. https://steamcommunity.com/sharedfiles/filedetails/?id=2421077117 Length and Replayability Steam says that I finished the game in 12.6h, while the in-game clock states that I did it in ~12.2h. Each chapter can be finished in 1-2 hours, which can take longer if you want to get some achievements. Despite the achievement mentioning three endings, two of them are similar to each other while the last one is a bad ending that will lead you to a game over screen. There is no reason to replay the game apart from unlocking achievements. Problem You can't skip cutscenes. The game also doesn't allow you to open the menu to load your save at some point, forcing you to restart the game manually. While I usually don't mind with this, the game has a slow loading time, making achievement hunting to be annoying sometimes. Specs Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650 Conclusion To be honest, I thought that the game will be similar to Hacknet (my review) where you have to hack into servers and steal some information. It turns out that it's more similar to Orwell: Keeping an Eye On You (my review) and although I don't mind with the similarity, this game feels like an inferior version of that game with some additional features. It was tiring to hover my mouse on every text to find clues and doing it when I was reading the text ruins my concentration. Some translations are also a bit off and although it's still possible to understand the story, it can ruin the immersion sometimes. However, the game is still enjoyable if you are looking for a similar game to Orwell and don't mind with some annoyances. This game was reviewed with a key provided by the developer for free through Reviewers' Paradise, a group that connects both developers and reviewers in one place Visit SaveOrQuit.com for detailed game reviews, posted daily!Show moreShow less
First and foremost, this is NOT a hacking game. It is a hacking THEMED puzzle game. It's one of those types of hacking games where there's clearly a specific path forward, but the technology in-game is not consistent with the real world so you're forced to act as the game expects and not rely on your technical expertise or intuition. This might be fine for people who don't know anything about computers, though, but I have worked in IT for over 20 years and find this extremely aggravating as I enjoy actual hacking games and detective/mystery stories where I can put that to use. It doesn't need to be literally analogous to the real world, but there's a certain aptitude you develop in IT that aids you in trying to figure things out and none of that is applicable here. For example, email addresses unrelated to what you're doing are masked, which is not consistent with the platform since you can see related emails. You have the ability to search using the resources provided (search engine, database), but you can't search for emails that the game doesn't want you to search for, even though it's directly related to the task at hand and would be a way to get the solution you're looking for in the real world. Another example, in the tutorial mission, I accidentally skipped past a point of dialogue where the woman has given you the next task, but since the game is presented very rigidly I can't for the life of me figure out what the game is looking for, and your hands are tied despite having the "web" and database to search through. Searching the "web" only works when it's extremely specific to the case, and searching an email address should pull up a ton of info but this is not an option due to it not being what the game is specifically expecting. Anyone familiar with technology would be able to tell you that there's always multiple ways to get the information, but the game does not allow for this. It's a puzzle to figure out, not hacking. As far as hacking goes, it was a stereotypical fantasy magically-get-the-answer thing to click. No technical knowledge needed, and in my case it worked against me. The translations or pronunciations of technical jargon are off, enough to also be aggravating if you're familiar with the terms. Non-tech folks likely won't notice, but it makes me wonder who the game's target audience is? Games like these should be about immersion, and they snap you out of it quickly and it's very obvious that this is in no way related to hacking or the tech industry. I have no idea why this game is rated so highly. I picked this up because I love hacking and mystery games, and this had almost 10k positive reviews. After playing for just a few minutes it was the complete opposite of what I was expecting in an entirely negative way. It reminds me of Orwell, but Orwell had much better presentation and design and wasn't trying to be something it's not. I actually enjoyed Orwell a lot but it was clear it was in the Orwell fantasy world, so it was logically consistent. This game mimics real world applications in a way that is completely misleading and jarring, and equally inconsistent. Do some heavy research before purchase. If you're technical, hard pass, there's too much suspension of disbelief and plenty of other hacking games to choose from that are better suited. If you're not technical, and you enjoy puzzles and the idea of movie hacking, you might like it.Show moreShow less
the game was very good good control good looking story im very interested in the gogo thing XD so much apps and programs that you can use but i know the game is on early access right now but what if aluba studio add co-op for this game? a puzzle based game about hacking with your friends would be a good for 2 friend who has team speak or discord to talk in them and do the story line together it was a good game at all, if you are searching for a puzzle and hacking game, just buy itShow moreShow less
"Cyber Manhunt" is a visual novel disguised as a detective game: it has a few timed puzzles and optional information, but in general the game is linear. The story is far from perfect: it is too dark and not depressing enough at the same time to be realistic. The ending chapter is just meh. The gameplay has a few shortcomings: the in-game desktop is not responsive enough, the data gathering process is tedious, and the puzzles can be bothersome given the running timer. The stylization is fine, I guess, until it comes to anything computer-related (Of course, it is of little importance, but now I know that viruses are always written in C and bash while any database with private data utilizes systemd. Wait. What?) The English translation is sub-par and has lots of typos. It is a bit sad, because I see the potential in this game, but I cannot recommend it.Show moreShow less
Long story short - this is a really good game that lacks a lot of polish and has plenty of bugs. If you can look past that and appreciate the gameplay and the surprisingly accurate portrayals of hacking tactics, then you will find PLENTY to enjoy in this game. First, I want to praise the game for its portrayal of hacking and the steps that make it possible. It's simple to grasp and communicates the very real threat of phishing and social engineering while keeping things entertaining. The opening title cards of the game say that this was one of their biggest reasons for making the game. In that respect, they 100% succeeded. If you are looking for a game that accurately and easily explains hacking, this is the best example I can think of. As for the game loop, there are many similarities to the Ace Attorney/Phoenix Wright games. - you are a given a small handful of clues - you enter an investigation segment where you search for more clues/information by clicking on everything you see (just like Ace Attorney) - you take your findings and confront someone, similar to cross-examinations in Ace Attorney - you go through a "Revisualization Sequence" and gather all the information you have to label somebody as killer/witness/hacker/etc - repeat This game loop works well and definitely encourages exploration, as any failures or mistakes made along the way will only send you back a few minutes at most, and usually only a few seconds. It also helps that the game focuses on depth rather than a wide variety of mechanics. There are many different minigames along the way, but they are usually one-offs or done a few times back to back. The core game mechanics are a small set and persist throughout the game. These mechanics are fairly open-ended, so the flexibility you have to work with his rather high. And what's more - the game often chains mechanics together to really test your mental flexibility. Sometimes, it can feel cheap - as in brute force would be a more efficient method than logic, but it rarely ever gets that bad. That said, the game does have issues with polish. It's actually very similar to Ace Attorney where you have to select the exact piece of evidence that the game wants, regardless of how close or relevant the one you chose actually is. Other times, the game has race conditions that occur that don't exactly softlock the game, but certainly glitch it out and make it hard to progress. While I have never been softlocked in this game, I have run into glitches that force me to fail time sensitive tasks. And regardless, several people have reported softlocks exist in this game, so it's something to beware of. Also, the UI is a bit finnicky. The primary UI you will be working with is meant to look like a computer desktop, which is really cool and makes a great backdrop for the rest of the game, but there are definitely some cut corners. For example, you cannot use your scroll wheel to scroll through content - you must click and drag the page or the scroll bar. That got annoying fast, but I got over it. Also, similar to Ace Attorney, investigation segments will involve you hovering over everything and anything you see until your cursor (or in this case, the background) changes to signify that a clue is here. This makes the process of finding clues a bit repetitive, even though the game throws a few new mechanics in for each chapter. And I could be wrong, but I am fairly certain that the color-change-on-hover mechanic has a weird hover detection, leading to false negatives. I am not sure, and even if it is the case, it is rare - maybe once or twice a chapter. The story is surprisingly engaging. For starters, it is a fairly mature game, as it delves into some pretty painful and disgusting subject matter. Examples include permanent bodily injury and human trafficking. The game uses these subjects to explain the threat and danger of an insecure internet and how people exploit it for their benefit. We see recurring characters who struggle with these threats and dangers and feel the pull to use the elements for their own purposes. Seeing the struggle really makes the story feel impactful, real, and threatening, while not running into any form of power creep. The conflicts are unique, but self-contained. The characters grow and develop as the story progresses. It's a bit difficult to say whether or not characters have depth. Technically, they have a lot of depth, but most of their depth is literally given to the player as bullet points on a board highlighting what the character went through. As more bullets are added, their motivations get further explained and then their justifications become revealed. In that light, I'd say almost every character we come across has depth and purpose for being in the story. But that said, it's still just bullet points on a page - there's a chance that the characters will feel cheap since their traits are rarely revealed through dialogue or conversation. And on that note, it's important to say that the English version of the game is full of typos, bad grammar, run-on sentences, and otherwise broken english. And I don't mean once every few minutes. I mean multiple times per paragraph - sometimes, multiple times per sentence. It's clear that this game was translated into English, but not very well. The text is perfectly understandable, so I am not bothered at all by it, but I imagine others might. As for the voice acting, most reviews seem to dislike the voices or find them passable, but I thought all of these voice actors did a phenomenal job. I was actually shocked at how good some of these portrayals were. The voices didn't just add another dimension, they actually communicated character traits that the text and story alone could not. For example, Van's voice actor really highlighted just how unhinged the character was - something that the story alone doesn't clearly portray. Another example is Coral's voice actor communicating shame and embarrassment on top of the fear that the text displayed. Every single voice was great, but special praise to the voice actors for Ashley, Van, and Quiller. The music is surprisingly well done, but there aren't a wide variety of songs. The art has 2 styles - the computer desktop/applications and the people/locations. The desktop/applications are sleek and beautiful. The locales/characters are emotive and detailed. Character animations are a bit static/stiff, but I feel it adds to the charm. All in all, I had a great time with the game. I finished it at 40 hours, but that was with me taking the long way around and digging through everything. This is more like a 5-15 hour game, depending on how much you guess right the first time. I enjoyed the accurate portrayal of hacking, the story, music, art, and mechanics. I got annoyed with glitches, but they were usually easy to resolve or easy to recover from.Show moreShow less
This is a good game held back by its translation. (Playing in English.) The core concept is solid, and the interface is intuitive. The tools at your disposal are clear, and it's up to you to figure out how to apply them. However, lines are frequently stilted and confusing, and the voice actors struggle to make the best of what they're given. This makes OSINT and social engineering (the game's two main features) more difficult than they need to be. I can't recommend playing yet. Better translation and voice direction would go a long way to improving future versions.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.