

Dakar Desert Rally
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.


01About Dakar Desert Rally
Dakar Desert Rally takes rally racing across an open world, with licensed motorcycles, cars, trucks, quads, and SSVs. Race solo or online, as seasons, a day-night cycle, and dynamic weather shape the conditions. Steam players rate it 56%% positive from 1,485 reviews. Listed interface languages: English, French, Italian, German, Spanish, Portuguese, and Portuguese-Brazil. Released October 4, 2022.
Credits
Lowest recorded in 36 months
$0.002024-02-15 · Epic Game StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | Yes | Yes |
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | Yes |
Show 4 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Portuguese | Yes | Yes | Yes |
| Portuguese-Brazil | Yes | Yes | Yes |
Steam PC edition data · 2026-10-19
02Before you buy
Modes and controls
On Steam PC, the game offers single-player and online multiplayer, with full controller support.
Languages
Listed interface languages are English, French, German, Italian, Japanese, Brazilian Portuguese, and Spanish.
03Frequently asked questions
Can I play solo or online?
Play a Rally Raid career in single-player or compete in online multiplayer events.
What vehicle types are featured?
The licensed vehicle types include motorcycles, cars, trucks, quads, and SSVs.
Which rally stages are represented?
The game includes stages from the official 2020, 2021, and 2022 Dakar Rallies.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Just something to raise the spirit of the developers: You made a diamond of a game here. You just didn´t finish polishing it. The most obvious problems I found after two hours of play are the physics (especially on the Quads) sometimes going bananas (apart from these occasions the physics are great, especially on gamepad) and the issue with framerate stuttering (the low-latency options improve this, but its still not perfect). The content so far is good stuff and considering the roadmap, you have about all the things ticked I still would have had on my wishlist. Keep going and this game wil unlock its huge amount of potential that its already showing. EDIT: There have been improvements through various updates. The quad physics have been much improved for example. There are still bugs tho. Granted they are minor, but they are still noticeable. Like some vehicles that have certain cosmetic parts that cant be fixed.Show moreShow less
Next time, developers, be sure to actually finish the game before the launch. This is a complete joke. I loved the sense of adventure of Dakar 2018. This new one, in this state, is unplayable. At first, you can't play the Dakar rally in a game called 'Dakar', this is like if an F1 game won't let you do a F1 race before doing 39 tutorials and 6 races with an F2 car. The roadbook is completely broken. Not supporting Fanatec wheels at launch is the cherry on top.Show moreShow less
Update after 50.6 hours played Just a quick update. I've completed all five classes on a few more Sport Mode events, gaining some new reward vehicles, and completed more Pro Mode events. I've also finished my first Simulation Mode event, the Dakar Experience 2020, which took 2H 13M(!) but was amazing. And I've posted a new Steam Guide, "Dakar Desert Rally Tips and Advice" Update after 33.3 hours played I have been posting some bug reports to Saber. The most annoying ones are stages which can't be completed because the AI vehicles back up at the time stamp points and then all get stuck. I think Saber is pretty much already aware of these but it never hurts to open a trouble ticket just to make them understand that it's not an isolated incident. I've run a rally in Simulation mode in an SxS but have two issues. The first is that the car, truck and SxS classes have speed limits which are very difficult to avoid exceeding repeatedly during stages that can last up to an hour. While in real life a professional driver can probably avoid the limit, it is just too brutal for a game player with a controller or even pedals. I've suggested to Saber that they have an option to allow an automatic limiter. My second issue is that when I placed lower than eighth during the second stage of a Simulation rally, I was given a choice to either repeat the stage or withdraw. While for Sport mode and (maybe) Professional mode this might be acceptable, in Simulation mode where this particular stage took fifty-nine minutes of real time to complete it is just too brutal to accept as a hard requirement. I have suggested to Saber that this requirement for repeating the stage if placing lower than eighth be either option or just dropped. None of the three items above are game breakers, but the bugs need to be fixed and I hope both my suggestions accepted. Update after 27.6 hours played Just a quick update to say that I've reached level 25, so I've unlocked Simulation Mode, or as I called it, Masochist Mode ;) Update after 17.5 hours played I'm not sure if folks are going to come back to this review, but I thought I'd post a few more impressions just in case. I've reached level 22 in the game. First, I've tweaked the game settings for my X360 controller a bit and with a little tweaking of the quad set ups, I'm doing very nicely racing the quads now. In fact I'm now winning events in the Sport mode so I can collect those reward vehicles. Racing the quad needs finesse on the controls but if a sixty-nine year old(!) can figure out how to do it, other folks can too. Second, I've done more events in the Professional mode. There are issues with the navigator shouting out the wrong instructions or repeatedly telling me I'm on the wrong CAP, but I just ignore those. Between the roadbook, the kilometer counter and the CAP, and looking for other competitors or the camera helos I've managed to do pretty well, in fact today I finished first in the Tabuk 2021 event with the Audi e-tron. Overall time was fifty-four minutes and it was quite an experience. I did have to restart a few times when I just got flustered at the beginning, but overall it was a lot of fun. Update after ten hours played Just wanted to add this update as I've spent more time playing in Professional mode (Pro mode). This is not going to be easy for folks who haven't played rally games with navigation before and even if you have, expect to make a lot of mistakes till you get used to the system used by this game. Because the length of the stages have been compressed in the game, to make them more manageable for players of different skills, you'll often be hitting new waypoints just tens of seconds apart. And because the game only flags you as you pass certain waypoints, you'll have to manually advance your roadbook to keep up. And that's while driving, checking mileage, heading and looking out for boulders, etc. Not to say that this is bad, just as a heads up for those who might just want to jump directly into Pro mode. You really ought to check out Sport mode first for awhile just to get a feel for the game. Original Review I've got in just over eight hours on the game. I've done a number of rallies in Sport mode and three in Pro mode. People have been talking about Sport mode as be the "arcade" or "easy" mode but it's not. The navigation is assisted but the stages are pretty tough. Admittedly they aren't what you would see in a real Dakar Rally stage, what with the snowstorms and everything, but they are fun and challenging. Of course the stages start with all class competitors leaving at the same time so it's a bit like NASCAR in the desert, but again fun and challenging. Pro mode is more like Dakar 18, you need to use the road book and pay more attention to navigation. The rally stages I saw were more like the actually Dakar stages and with less "arcade" like elements. If you enjoyed the stages in Dakar 18 you'll find Pro mode to your liking. The graphics are excellent. I'm running an RTX 3080, i9-10850K and 32GB RAM with Windows 10. I'm running at 2560x1440 without any stutter at 60 fps. And I'm only using an X360 controller for the bikes, all others I'm using a G920 wheel/pedal. The controller doesn't work well for me with the quads, but the wheel does. For the G920 the only change I made in the game settings is to turn force feedback down from 60% to 40%. Make *sure* you run the in-game calibration routine. The game world for the stages of the rallies is outstanding. Kudos to the devs for stepping up to making a full open world rather than canned stages. And also more kudos with taking liberties with the real Saudi Arabian peninsula by adding ship wrecks on shore, airplanes you can jump off and other fun elements. Again, not truly realistic but it makes the rallies more fun. And a bit more kudos for the blizzards and lightning storms. The servicing of the vehicles is more simplified than some rally games, but it doesn't really take away from the enjoyment of the game. For those who remember DiRT 4 with its many upgrades for parts, that was a game in itself but would be overkill in this game. You do pay a penalty in Dakar Points (one of the two "currencies" in the game) if you bang up you vehicle but it isn't too burdensome. The five vehicle classes are very nicely differentiated from each other in terms of handling. The bikes handle better than in Dakar 18, although I still haven't found the sweet spot for the settings on the controller menu for it. Everything else I drive with the G920 and it feels really good. The giant trucks feel like giant ungainly trucks, the SxS are nimble, the cars are fast and easy to overdrive if you don't pay attention. The quads still give me trouble, but watching the coverage of the real Dakar you know that they give their riders a hard time as well. In eight hours I've had only one crash which didn't repeat. Navigation of the menus is straightforward and there are lots of settings to tweak. You can change the key bindings on the keyboard, controller and wheel/pedal which is good. There are plenty of graphics options to play around with. I play with music off and the engine and environment sounds are good. It is a disappointment that some features that were supposed to be available on initial release are now to be released downstream, but there is enough good content in the game right now for me. I'm hoping that the devs don't get too discouraged with the flurry of early negative reviews, I think that too many people just put in too little time and rushed to judgement. Dakar Desert Rally has lived up to my expectations, assuming the roadmap items get released in a timely manner.Show moreShow less
The biggest problem with this game is that the developers completely and utterly failed to identify the demographic who was likeliest to buy and play this game. It doesn't exactly take a rocket scientist to realize that rally sim fans coming from the Dirt Rally and WRC games would be the main audience. After that, truck simmers coming from Snowrunner, ATS and ETS2. Lastly, sim racers seeking a change of pace. Unfortunately, the developers deluded themselves into thinking they were going to poach a large number of Forza fans here, and tailored this game mainly to them instead. Honestly, I'm about one or two good patches away from flipping this review around to "RECOMMENDED" because there is a lot to like here, and good reason to be hopeful for the future. Patch 1.4 resolved most peoples' performance issues and helped a good bit with wheel support, but there is still work to do. Graphics are absolutely outstanding (by far the best-looking bad weather I've seen in a game), this game fills a racing niche that nobody else even comes close to, and the devs are very open and responsive to constructive criticism, so I feel it is still worth supporting this project. There is plenty of fun to be found in this game already, but I had to throw out the big red thumbs-down for now because like most games nowadays, it just wasn't finished and playtested correctly before launch. While unfinished games seem to be the norm industry-wide these days, it feels to me that us loyal racing fans have particularly received poor treatment in recent years and I am sick of it. We aren't your beta-testers, we are paying customers buying what should be finished products, and we want our time and money to be respected a little bit more. Support for steering wheels and other peripherals is absolutely abysmal. Last time I saw a game launch with such poor wheel support.... was Snowrunner, by this very same company. I was one of the lucky few whose wheel (G29) was supposedly supported from day one, but the game can't make use of my h-pattern shifter, my handbrake, or my button box. It took strange and counterintuitive settings to make the wheel work somewhat right, but even after two hours of fiddling I couldn't get my wheel to match 1:1 with the on-screen wheel, there's always significant lag between what the wheel in my hands is doing and when the wheel in the game catches up to it. The linearity slider appears to be flipped around without anyone in QA catching that before release, and going into negative numbers makes your wheel MORE linear, and higher numbers less linear. Basically, think of it as the non-linearity slider a la SCS truck sims. For a G29 user such as myself, 50% saturation is essential to make the wheel usable, which is a really strange and unusual setting I've never had to resort to in any other racing game. I play on a 32:9 super ultrawide monitor, which is only about half-supported. I can not play the game in fullscreen because even though the correct resolution is listed in the settings, in fullscreen it can only show a 16:9 image stretched to fit. In borderless, the aspect ratio is correct, but all the performance benefits of running in fullscreen are lost, and unfortunately this game is so poorly optimized that even on a beastly PC this game needs all the performance help it can get. There are a variety of other issues as well. I will keep tacking more and more points to this list as I come across them. - There is no FOV adjustment, which especially stinks for widescreen users since the image stretches wildly on the edges. - Only some of the controls can be rebinded to your preference, and several important things such as pausing simply can not be assigned to other buttons so you just need to live with what the devs decided for you. For example, in literally every other racing/driving game I play, I bind the 'switch camera' control to precisely the same button, but in this game that button halts your race and runs repairs and can not be reassigned. - Gear boxes are quite simply all wrong (just like Snowrunner) and playing with manual transmission feels really odd; you always seem to be about two gears up on what an actual motor vehicle would call for in any given situation - The often wildy incorrect navigator's voice is laughably bad, like they made no attempt whatsoever to match up the tone of his voice to make him sound able to speak in full sentences, giving it an irritating robotic quality. - FFB is improperly scaled not just between different classes, but also between vehicles within the same class. You can't just "set it and forget it" and move comfortably between different cars and classes. For example, if you make the Praga truck feel pleasant to drive and then switch over to the DAF, the FFB is suddenly far too stiff and chunky and violent, and not in any realistic sort of way. They need to either scale the FFBs far better or allow for adjusting the gain on each vehicle individually. - While the damage model has its moments, it also is rife with bugs such as getting tapped lightly on your rear bumper resulting in your windshield shattering for no easily explainable reason. - And of course, locking players out of playing the Dakar Rally for the first ten to twenty hours of play is just unforgivable and absurd, considering this is the official Dakar Rally game. All in all this is a decent and pretty promising Early-Access-quality game that was rushed to release in a very unfinished state. There is still a fair bit of potential here, but if the devs don't acknowledge who their main audience actually is and pivot toward a slightly more simulation style ASAP, this game is doomed. If you are considering buying this, throw it on your wishlist and hope there's a sale come Christmastime, because it definitely isn't worth full price as it stands right now.Show moreShow less
This game is getting a lot of stick... No doubt some deserved. The updates are coming slow, the road-map is changed but not publicly, there are bugs, some ppl seem to get lots, I haven't had any major issues outside the need for AI tweaking etc. But to see this game trashed by people who returned it after two hours is sad... I'm not saying they should have kept it, if your not feeling it, return it but to claim you've given it every chance when you've not. 2 hours into playing this I hadn't seen anything of it's best bits. Sports mode is not representative and one vehicle you can really suck with and another it's night and day. Many need tweaking to get the best out of it. I have 54 hours played on Steam and another 45 on PS, I still play it everyday. I don't play rally games. I mainly play iRacing but the Dakar is special and this game... captures a lot of that. I can drive for 55 mins in a simulation stage only to roll my truck... and you can't resolve this. Simulation is brutal. You can have a perfect run going and smash your vehicle and have 30 mins of repairs and staying under the speed limits in some of the simulation vehicles takes practice. I think things like this will ruin some peoples experience if you don't wan't the brutality of Dakar. I kinda dig it... Doing 12 stages of simulation Dakar is painful, your navigator isn't perfect so you need to stay on top of your own navigation lots. The driving is fun, theres definite feedback to work with whether on paths or dunes your getting information that feels right, it's not perfect and I think some ppl aren't happy with it, there's tweaking in the settings required. The cars and trucks etc have different feels, strengths etc. There is a lot of stuff to do. Sports mode is just racing others with easy way-points. Professional is a step up, longer stages and proper navigation which comes thick and fast, it's actually not as bad in simulation as the way-points are further apart mostly. There is a treasure hunting mode coming very soon too for something different. Unlocking simulation is held off... you have to get to level 25 and it takes a bit of time. This is being patched i believe in the next update but I can't promise that. I think it will though, I've did it on PlayStation and then PC so it's not undo-able but I agree it's overly long for those keen to play Dakar like Dakar really is (or as close to in a game.) Dakar sim has 3 Dakar Experience stages... long stages but 3-6 stages i think depending. These are good to ease you in. Dakar 2020, 2021 and 2022 are replicated. Not the long 4 to 7 hours plus stages of RL but these around 40m to 1h15m depending so kinda 10 percent of the real thing. That if you don't get lost ofc! Anyway, it's a weird game, it's not a simulation race game, but it's got strong simulation navigation with sim-cade-ish controls and that works well. Pure Sim Dakar might have a very limited customer base. I'd buy it... but i'll take this in the meantime.Show moreShow less
Saber Interactive owes it to the community to finish adding team customization and fix all the crashes, errors, and performance issues. It's a shame that they are going to pull an EA and abandon the game as soon as they legally can to move on to another cash grab. The game's pretty fun when it works and has to potential to be great if the company behind it actually cared to fix its issues.Show moreShow less
After almost a year, I finally LOVE this game. Why so long? Because when I bought and downloaded it on day 1, the framerate was terrible and there were micro-delays taking me out of the enjoyment. I played a few times throughout the year, never really caring if I played it again. But yesterday, as of this writing, I played one more time hoping that perhaps I was wrong and Nope, not wrong. Didn't like playing it again. Laggy and just not fun. : ( In my frustration and disappointment, I decided to move all my Graphics from Medium to EPIC. I wanted to see just how slow this thing could go (morbid curiosity). HOLY CRAP - this changed the game completely. The frame rate IMPROVED after setting the graphics higher?? I am using an RTX 3060 so I thought I had already maxed it out. But for some reason, this game runs worse on lower graphics settings. It's like the optimization has been reversed and it only has good frame rates on higher graphic settings. Now, I LOVE this game. It's smooth. It's so detailed and expansive. The graphics and effects are amazing. The vehicles feel right. The physics are beautiful. I'm using a Thrustmaster TX-SW and the force feedback is phenomenal - I can feel everything, the small bumps, the pull on the tires, even the railroad tracks that try to grab the wheel from you. It is pure joy driving now, all because I decided to push the graphics to the limit. I had to dial them back just a little bit in one or two settings to get a good balance, but like I said, it's now a different game. Don't get me wrong, there are still flaws: -The co-driver can sometimes be a detriment because he's late or wrong (calling out the wrong CAP (direction) that don't match the book). I just turn off his calls and do much better. -You sometimes have to be super spot on with some of the markers otherwise you'll be lost. A few degrees off your course can make a huge difference. Challenging but also, that's part of the challenge too. Still, eventually you are helped to get back on track. -The AI can be true bastards sometimes. You're doing well and one decides to come up behind you and pit-maneuver you into a 360. What did I do to you? I had one guy on a motorcycle pull in front of my car and slow down... I wasted him but I wasn't trying to. Then, he caught up and did it again! Right in front of my car! So, the AI Needs work. There's a ton to like about this game and quite a bit to piss you off (had it crash on me tonight - will send error message to devs), but now instead of having no desire to play like I used to, I can't wait to get back to it because everything runs so much smoother after updating my graphics settings. It's the kind of fun and challenge I was hoping it would be on day 1. The game has been lambasted in the reviews, which is too bad because now I want to play others online and there's no one around. I really, really hope people get back into this title so the game doesn't fade away. It's an impressive achievement.Show moreShow less
At the beggining the game was fine and entertaining. But a little bit after two hours, it crashed. I launched it again and crashed again and again, and crashes everytime. Now it is unplayable and I can't refund it. Don't bother to buy it. Play other games, games that can be played. At the moment of my review, Dakar Desert Rally is no other thing than a scam. (3hrs of playing) Edit: So I was able to fix the game and play it for a little bit more, but at the end I couldn't avoid the fatal error (crash). So it is still trash.Show moreShow less
At first I was disappointed mostly due to the difficult control of all the vehicles. They all had the tendency to over steer in curves and lose control on straight lines for no clear reason. Also, the Sport mode was really not my thing – I don’t like bumping against other competitors, be pushed out of the track by them or even, roll over motorbike driver bodies... When Patch 1.4 came out, I started playing in Professional Mode. The Patch 1.4 has radically improved the cars control and with that, my opinion about the game. Secondly, the Professional Mode introduces a new dimension with the roadbook navigation. It is true that the copilot says wrong indications from time to time but mastering reading the roadbook is really satisfactory. This is when the game shows all its potential and purpose – it’s finally about rally raid and navigation. After reaching Level 25, I played the 12 stages of Dakar 2020 in Simulation Mode. Adding the (real) 170kph maximum speed limit to the roadbook navigation effort makes it a real coordination challenge for the brain. The duration of the stages nearing one hour, without any possibility to restart to the last waypoint is realistic and increases the difficulty/realism. I love it! One could say that the game is quite forgiving with the player mistakes but that’s OK to me. Yes it must be challenging but not frustrating either - I'm happy that my car can make a roll (-: and still I can win the stage ;-) Now I started playing with quads and motorbikes… and the oversteering problem is very present – really difficult to control! That’s a disappointment… As someone who lives in Saudi Arabia and has driven for thousands of kilometer in the desert, I can confirm the landscapes are beautiful and representative of Saudi Arabia. However, the stages do not really look like the actual legs. I’ve been personally on several stages of the Dakar in Saudi Arabia and some aspects such as the wadis are missing - and clearly no stage is like the actual one. All in all, I like the game and recommend it. For the record, I had bought Dakar 18 and returned it within 1 hour. This new edition is much better – cars finally behave like cars. Things to be improved: Where is the Mini Cooper buggy? It’s a big miss in the game, knowing that it’s the winning car of the 2 first editions of Dakar Rally in Saudi Arabia… I am surprised not to see Carlos Sainz, Stephane Peterhansel and Nasser Al Attiyah more often on the podium in the game. To be fair, they are the 3 champions of the first 3 editions of Dakar in Saudi Arabia. I wish that we would see camels in the dunes and donkeys in the rocks. Also the Bedouins caravans and camps are not in the game. These aspects of Saudi Arabia would really make the scenery looks more like Saudi Arabia – hopefully it’s not too late to add them.Show moreShow less
Game is awesome until it crashes. It crashes a lot.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
