
Danganronpa 2: Goodbye Despair
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01About Danganronpa 2: Goodbye Despair
Danganronpa 2: Goodbye Despair traps Hope’s Peak students on Jabberwock Island, where Monokuma restarts a killing game and the only escape is solving each murder. On Steam PC, you investigate incidents, gather clues and question classmates, then face Class Trials with evidence, rebuttals and timing-based minigames. The Steam PC version has single-player, full controller support and Steam Cloud. Steam player reviews stand at 95% positive from 31,319 reviews. It released on April 18, 2016 for Steam PC.
Credits
Lowest recorded in 36 months
No reliable history availableLanguage support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
| Japanese | Yes | Yes | Yes |
Steam PC edition data · 2026-10-20
02Before you buy
Language support
The Steam PC version lists full English audio and subtitles, with Traditional Chinese subtitles.
Play modes and controller
Steam PC supports single-player and full controller support.
Steam features
Steam PC includes Steam Cloud and Steam Achievements.
03Frequently asked questions
What is the setting?
On Jabberwock Island, Hope’s Peak students are trapped by Monokuma’s killing game.
What do you do in Class Trials?
You match evidence against classmates’ arguments, shoot down false truths, and use timing-based minigames to uncover the truth.
What is the goal?
Solve the island’s mysteries and each murder case to find a way to escape.
Who restarts the killing game?
Monokuma returns to restart the murderous game.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
I've enjoyed first Danganronpa a lot and I was really glad that I bought the second part on sale, so I could play it right away. Is it better than the first one? At some aspects, yes, but in general I would say it's far worse. As a sequel - it's good. As a standalone game... not so much, really - just decent or barely alright. Things that were equally good as in the first game: Music. Graphic. Length. Amount of content. Including CGs, number of chapters, characters, items, extras and all that. Absolutely worth the price. Whether you enjoy this game or not, the amount of work that was put into it, plus all the things mentioned above, especially large content, makes it worth the price, which, sadly, cannot be said about many other visual novels. Things that were better in "Danganronpa 2": Gameplay mechanics. Trials works better. They feel more "alive" and realistic, mini games are easier to get grasp on (although still rather annoying), logic dive is pretty fun, hangman was improved. You get option to not only contradict what character is saying, but also to back up their argument, which is neat. Protagonist. At first I thought Hinata will be Makoto copy, but he is far better. He isn't just going with the flow, he seems to have his own opinions and since the very beginning of the game, he definitely is the more compelling character. Also, with Makoto it always felt like he was literally just echoing what other people already told him or suggest him. Without Byakuya and Kyoko he wouldn't make much progress on his own. Hinata is better in that aspect - of course, at times, he is lead by others, but it's never so annoying and with Chiaki it also fits nicely into the story. Ending. Without spoilers, I will just say that it was satisfying and actually better than ending to the first "Danganronpa". A lot of details regarding mine story is unraveled. Things that were worst in "Danganronpa 2": Tone. Game's tone shifts dramatically from this "usually serious, with occasional jokes and fan service moment" from first game to "usually totally out of place humor, with tons of fan service, referring to previous game and sometimes a bit serious tone". And that isn't great with the game like that. It drags. It really does. I skipped like 1/4 of annoying, too lengthy conversations in this game and didn't miss any important bit. 3rd and 4th chapters. They feel the most out of place and completely discontented from the story. Also, the character's motives are all over the place. Too anime. Anime lovers will probably stab me with fork after that statement, but I do not enjoy the classic anime tropes. I find them silly and cringy. Of course Danganronpa is anime-styled game and that was obvious from the start. The thing is, first part, even though it has moments like that, isn't overflowing with them. It's actually enjoyable even for people who don't like this type of humor and character creation. Too much Monokuma & Monomi. I loved every Monokuma's moment in first game. Here, after few first chapter, almost every moment with him or Monomi (and especially with him and Monomi together) was skipped by me. Beyond annoying. Characters. That was a very strong point of the first game. Here... well. Protagonist and Nagito, Baby Gangsta, Chiaki are really well presented. Especially Nagito, who was the most intriguing part of the game and force that moved story forward. Others though... well, let's just say it's: anime troops on top of fan service on top of not-making-much-sense and ridiculous behaviors. Cases. That's a big pain for me, because I really enjoyed cases from the first game. More, they were a thing that made that game so interesting to me. Sure, some were rather easy (so Makoto's cluelessness felt a bit annoying at times), but here... I swear to you - each of these students is like a Ultimate Serial Killer, with their planning, which makes other students seem like they are Ultimate Trail-progression-tools, because some of gathered hints don't actually make a lot of sense on their own, unless other character explicitly say what - sadly - game creators have in mind, because seriously, even Ultimate Detective would have a hard time with those. Who can I recommend this game? People who loved the first one for its humor and anime-style rather than case-solving and mysteries. Who I cannot recommend this game? People who enjoy solving cases, who liked this "desperate" atmosphere of the first game, who looks for logic and consistency rather than another "surprise" behind a corner, that doesn't make much sense. And because of that, even though I see a lot of good things in this game, as a person from the second group, I really can't give it a thumbs up.Show moreShow less
I want Mikan to sit on my face. 11037/10Show moreShow less
I'm giving a negative review, despite finishing the game. If I could give a neutral I would, but that is not an option on Steam. I don't feel Danganronpa 2 merits its overwhelming positive designation on steam, and feel this game is a step back from the first game on several fronts. Many other reviewers have extensive write ups, so I'll keep my review somewhat short. There are some improvements. I liked logic dive as a new mode during the trials. The "make your argument" segments did not have as many insane leaps of logic. Collecting Monokuma coins was much better and didn't involve searching every clickable object in the game. Nagito, though annoying, added a nice change of pace. The actual ending of the story was somewhat interesting, and also hinted at a bit throughout the game without being put on blast; it was also very cliche in some ways. Unfortunately, almost everything else was worse. I found the vast majority of the cast one-note, annoying, or just pure anime tropes. One character's contribution was just going on and on about how much he likes taking dumps. Another character literally spent her time eating, complaining about being hungry and commenting about her chest size. The tonality was completely off. The first game tried to keep things serious, with levity occasionally thrown in, but in a way that made sense. This game is bizarre. One second someone is killed, the next there is some crude breast comment. Lame sex jokes make up the vast majority of the humor, with a couple of the male characters existing only to lust after the girls with non-stop Junior High comments. I found the cases uninteresting and completely lacking in motivation, especially compared to the first game. Chapter 4 was especially off the rails with no attempt at justifying why a character acted the way the they did. Finally the game is really too long. There are loads and loads of repetitive comments and by the end of the game I was literally fast forwarding dozens of text boxes without missing a single piece of new information. Character A: Is our friend dead? Character B: I think our friend is dead! Character C: Our friend can't be dead! Character D: How can our friend be dead? A: Who would kill our friend? C: Don't say someone could kill our friend! B: Someone must have killed our friend! D: But none of use could have killed a friend A: Does this mean... A: Can it mean.... A: Another class trial? B: We must C: we can't D: For our friends A: A trial...we must---for our friends! This is basically every discussion in the game.Show moreShow less
Overall better cast than the first game. But it has a few problems that DR1 didn't have, which to me was what made the game fun in the first place. DR1 spoilers: All of them seem capable of killing which I couldn't say about the first game where it was obvious that weedman, the giant and donut girl wasn't a threat to you. DR2 spoilers: However unlike the first game where Kirigiri, Byakuya and other characters were arguing during the trial and bringing up interesting points. DR2 has a lack of persuasive characters. There's effectively just Nagito (who argues in your favor half the time anyway) and Chiaki. The other characters never challenges you in a convincing way.Show moreShow less
I really wish I could give a "mixed" review score here, since whether or not I can recommend this game comes with an *it depends* clause. I will say bluntly not to play Danganronpa 2 unless you have played Danganronpa: Trigger Happy Havoc first. If you don't like Danganronpa 1, you probably aren't going to like Danganronpa 2 a whole lot more. If you liked Danganronpa 1, you'll probably like Danganronpa 2. I didn't like DR1, and I gave DR2 a chance. While it improved in some areas, it also was a step backwards. Side note, given that this game is like 80% story-driven, most of my concerns involve the actual story of the game. Pros: -Continuation of an interesting premise. -A lot of the new songs in the soundtrack are cool, and the OST is generally better than DR1. The investigation theme is the best song in the series by far. -Higher number of characters I felt were likeable than Danganronpa 1. In DR1, I only actually liked 1 character as a character and 2 others in terms of how they were written into the story. In this game I found a couple of characters worth having some actual attachment to, and a few others who I at least didn't mind having along. -The dub is definitely an upgrade in quality from Danganronpa 1, which was done on a presumably tighter budget. -Chapters 1, 2, and 5 were all solid. -Mystery games are generally fun to dive into and try to figure out, and this game is no exception. Granted, its mysteries are generally weaker than its contemporaries (Zero Escape, Ghost Trick, Ace Attorney, etc.) but it at least can scratch that itch if you really enjoy those kind of games. Cons: -The writing in this game is inherently spotty, and at times, apalling. Chapter 3 has me convinced that different writers wrote each of the separate chapters. -Chapter 3 and 4 are a considerable dropoff in quality and really didn't feel they needed to be there. -Without any spoilers, both Chapter 3 and the final chapter is more confusing, frustrating, and unsatisfying from a writing standpoint than anything else. They leave open several plot holes and undermine entire characters. -Part of what makes the premise of Danganronpa interesting is the idea "why would these characters take these actions?" Danganronpa 2 takes a step back in this regard, offering rather weak motivations. -I feel this game doesn't really respect the player's time very well. Chapters last on average over 6 hours each (I'm a decently fast reader and figured out everything in the trials without use of a guide), and there's definitely stuff in there that doesnt *really* need to be there. It takes a long time in each chapter for anything new or interesting to happen, the Free Time sections are generally unfulfilling, perhaps more than the first game, coming off as a social sim aspect that gives you very little in the way of fleshing out of the characters, something that it very much could have done. Chapter 4 spends awhile having you explore stuff before whisking you away to somewhere completely different. And every time something happens in the story, at least 4 characters need to react to it to remind you that they're part of the cast too. It gets annoying seeing several characters attempt to voice a reaction to literally anything in the story because otherwise they wouldn't really even need to be there. -2/3 of the cast is either just there or actively detrimental to the enjoyment of the game. Even some of the fan favorites (Gundham, Ibuki) are quite one dimensional, if at least enjoyable and amusing at times. It's more a consequence of the nature of this game, given its large cast and tendency to limit how much time you have with some of them, but I still feel like the cast could have been better and there were several missed opportunities. -The tone of the writing is a genuine hot mess, even moreso than in Danganronpa 1. One minute, you're pointing a finger at someone for committing a horrible crime, the next minute you bear witness to one of the most comical, cartoony, ridiculous, and suspension-of-disbelief-breaking cutscenes imaginable, and then everyone is sad about what happened (Looking at you Chapter 4). On numerous occasions, the characters will be in a serious argument only for one character to make a joke about a man's junk or about one of the girls' large breasts. There is no clear dichotomy between its attempts at humorous and lighthearted scenes and attempts at serious ones, often haphazardly having them juxtaposed next to eachother. It actively creates tone dissonance; the attempt at funny scenes are just uncomfortable and often crude, and the serious scenes don't have as much impact because they are preceded by something goofy. -Also, the minigames in the trials are still more gimmicky than they are fun. It's very annoying when you know the answer but you have to spend a minute slashing people's text away with a sword, or playing a pseudo-mobile game to do hangman. (Admittedly, I enjoyed Logic Dive at least) -Some script and loc errors here and there. This game has numerous awkward typoes and grammatical errors in its main script alone, which is a bit less excusable than just finding them in the side text (e.g. checking objects of little importance to the story). Overall verdict is...Danganronpa 2 is just okay. I spent 11$ on it so I certainly don't regret playing it, and I enjoyed my run through it. But I have a hard time recommending it overall given its flaws and the fact that many parts of it only really work if you've played Danganronpa 1.Show moreShow less
*selects waifu* *waifu dies* *selects next waifu* *next waifu dies* *select husbando* *husbando dies* I LOVE THIS GAME!Show moreShow less
To be frank, I can't for the life of me comprehend why this game has so many positive reviews. I mean, maybe I'm not that qualified to give my opinion on this, because I was already not really a big fan of the first game; but even though the first one had quite a few flaws, like the ridiculous story and a few irritating characters, overall it was still enjoyable to me. The sequel on the other hand takes all these flaws and turns them up to eleven: - The story and murder cases this time around are utterly retarded and nonsensical. - While the first game had a desperate and isolated atmosphere, truly fitting for the overall theme of despair, everything in this game just feels so goofy, exaggerated and overblown, that I couldn't take half of it seriously. Oh, and expect lots and lots of 4th wall breaks and self referential humor. Gotta love those, right? - Somehow they managed to make the minigames even more annoying and unintuitive. - The various characters, arguably the heart of these games, are so much worse than its predecessor, that it's not even funny. They are way too over the top, to the point that they just become grating to deal with. It goes way beyond being one dimensional or stereotypical; you just can't imagine these lunatics ever existing or functioning in real life. Everyone is crazy, everyone has a messed up past and strange values. One person is a glutton, she will think about nothing but food even in life and death situations. One character is sad someone turned out to be a murderer, the next moment she happily forgives him and recites the catchphrase of this game: "We gotta do our best, for his sake!" It all just feels so artificial. It's a flaw a lot of japanese media has IMO: style over substance. Even if you bother to spend time with them, some character may reveal a superficial character flaw after a while, wich will never be brought up again and doesn't really matter. Oh, but you get their underwear as a reward. Aren't you glad you wasted time on this? - The characters motivations for doing stuff and especially their motives for commiting murder dont make any lick of sense half of the time, which doesn't really help with endearing them to the player. It's probably not a good sign, that, while I was often saddened by the death of characters in the first game, I couldn't care less when someone died in this game. On the contrary, most of the time I was glad when someone finally bites the dust. It's fair to say I was pretty much on Monokuma's side the whole time. -As for positive things: music is still enjoyable, graphics are alright and I encountered no bugs or glitches while playing. Damn, that turned out longer than I wanted. So in conclusion, if you are like me and already had to massively strain your suspension of disbelief and tolerance for anime tropes during the first game, especially in regards to characters and story, avoid this one. Seriously, it feels like a different dev-team worked on this game. If you don't give a crap about this, get it on a sale, because that price is ridiculous for a VN.Show moreShow less
The hangman's gambit made me want to hang myselfShow moreShow less
Danganronpa 2 has some small quality of life improvements over the first game and the story gets a good bit more interesting toward the end, but on the whole, it doesn't match up to its predecessor. The single worst offender is that just like the first, Danganronpa 2 gleefully wastes your time as it pads out the game. By breaking the story into discrete days and nights, it forces you to sit through an announcement at night, a dream sequence immediately thereafter, an announcement in the morning, and breakfast after that. You basically have player agency taken away from you for 5-10 minutes of IRL time every damn day in the game. One would've hoped the sequel would drop this practice. But while even the first game padded itself out like that, Danganronpa 2 distinguishes itself with flatter characters that are a lot harder to care about. While a large-cast visual novel is rarely going to have deep characterization, here we have one-note disappointments like "Screaming man who yells about bowel movements a lot," and "Christ, we get it; you're meek and accident prone," and "Excessively rude girl." When one character dies, the game insists over and over that she was the heart of the group and had an unwavering force of personality to cover up for the fact that the game does nothing to characterize this bland, blank slate. This is on top of cases that just don't match up to the first game's. While the murders are more complex, key details come up during the trial rather than the investigation, which makes many of them beyond the reach of your deduction. Instead you just sit there and play some minigames to hammer out convoluted details that the writers couldn't figure out how to get the character to realize by way of the evidence. And the minigames. My god the minigames. They're bigger, more intrusive, and so much more tedious than in the previous game. Where I said of the first game that its mysteries were so fun that players might look past the padding and tedium, the math just doesn't add up this time around. With weaker mysteries and a LOT more baggage, Danganronpa 2 never really gets off the ground like its predecessor did. This, of course, will be lost in the sea of positive reviews, because anime-likers are the worst people.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.