
DARK SOULS™: REMASTERED
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About DARK SOULS™: REMASTERED
DARK SOULS™: REMASTERED returns to Lordran, a dark universe built around exploration, varied possibilities, and learning to master challenges. Each ending can lead to a new beginning, while the journey emphasizes overcoming obstacles and earning a sense of accomplishment. Steam players rate it 92%% positive across 101,664 reviews. The interface is available in English, German, French, Italian, Spanish, Polish, Portuguese, Japanese, and Chinese. English full audio is available. The Steam PC version supports single-player and multiplayer for up to six players. The description specifies high-definition presentation at 60 fps.
Credits
Lowest recorded in 36 months
$15.952024-02-08 · GameBilletBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 9 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | — |
| Italian | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Russian | Yes | Yes | — |
Steam PC edition data · 2026-10-20
02Before you buy
Modes and controller
The Steam PC version has single-player and multiplayer for up to six players, with full controller support.
Language
English interface and full English audio are listed. Supported interface languages also include German, French, Italian, Spanish, Polish, Portuguese, Japanese, and Chinese.
03Frequently asked questions
How many players can play together?
The description lists multiplayer for up to six players.
What frame rate is stated?
The description specifies high-definition presentation at 60 fps.
Where does the game take place?
The game returns players to Lordran.
“Lordran's interconnected map, the Ornstein-Smough fight, and the genre's founding spark make this the complete edition of the Soulslike starting point”
Our Verdict
Founder of the Soulslike Subgenre
Dark Souls occupies an unusual seat in the history of the action RPG. It was never a universal phenomenon in the Minecraft sense, nor a narrative benchmark like The Witcher 3. It is the foundational text of a brand-new subgenre — the Soulslike — and that distinction is what makes it matter. After the 2011 original, "Souls" became the studio's defining series and lifted Hidetaka Miyazaki from a second-tier director to one of the most respected designers working in games. In 2018 QLOC and the original team rebuilt it so every modern platform could run this classic at a stable 60 frames, and on Steam its roughly 97,000 reviews still hold a 92% positive rating, keeping it among the studio's steadiest sellers.
By 2026 the subgenre's influence has hardened into a full industry. The descendants run from the studio's own Dark Souls II and III, Bloodborne, Sekiro, and Elden Ring to outside entries like the Surge games, the Nioh series, Lords of the Fallen, Code Vein, Mortal Shell, Hollow Knight, Lies of P, and Black Myth Wukong. Every one of them traces a root back to Dark Souls in 2011. On the strength of it, FromSoftware climbed from a second-tier outfit into a top-flight first-party-caliber developer — one of the most striking studio growth stories of the past fifteen years.
Target Audience and the Reverse Portrait
The cultural seepage is the clearest proof of its standing. "Lore scholar" became a fixed term in the player vocabulary, "suffering" became the universal shorthand for hard games, "bonfire" became a synonym for a checkpoint, "Souls-style" became the name for fragmented background storytelling, and the red "YOU DIED" screen became an outright cultural icon.
The intended audience is sharply drawn: players who want a hardcore challenge, interconnected map exploration, and a clean entry into the Souls series. If you have played Elden Ring and developed a taste for hardcore open-world action RPGs, or you have heard the legend of "Souls" without ever touching one, or you are drawn to the narrative archaeology of Lordran, this is close to essential. The reverse portrait is just as clear. Players with zero tolerance for death penalties will tap out after dying repeatedly to the first handful of bosses; players who require official simplified Chinese will be turned away by the localization gap; players accustomed to Elden Ring's modern feel will find the scripted animations and i-frame rolls archaic; and players who prize plot-driven storytelling will be lost in the fragments. One more group deserves a direct warning: a complete newcomer to action RPGs should not start here, and would be better served warming up on something like Breath of the Wild or Horizon first.
On the buying decision, the path is simple — the Steam Remastered plus a community translation patch. Follow the main line in order rather than skipping ahead, lean on a straight sword and a medium shield for a steady first clear, and save the Artorias expansion for the late game, where its encounters function as a boss-design textbook. The closing verdict returns to the angle: Lordran's interconnected vertical map, the Ornstein and Smough mechanic, and the founding status of the Soulslike are three things that fifteen years have not truly replaced. Elden Ring stretched the fragmented storytelling across an open world but lost the compressed vertical essence; Bloodborne is a gothic spiritual offshoot trapped behind a PS4 wall; Sekiro runs a wholly different parry system. For the hardcore action RPG player, this is still an unavoidable must-play in 2026, and its place in history is an accumulated asset that cannot be copied.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
So close to the original game that they re-introduced bugs that were fixed in the "Prepare to die" EditionShow moreShow less
For the love of god, please put your games on sale!!Show moreShow less
That should have been free to owners of the Prepare to Die Edition.Show moreShow less
bring bloodborne to pcShow moreShow less
It's a $20 patch to a game that should have worked in the first place. Edit: 6/15/2019 This recent sale only makes this worse, the game is $27.99 on SALE if you don't already have the original. Dark Souls 3 Deluxe /w the season pass is only $21.99. Imagine trying to convince /anybody/ new to the Souls series to buy this pile of ♥♥♥♥, when the original game was like $4, then got removed from the Steam store, and now it's the most expensive game in the series despite just being a poor touch-up of the first to PC. Oh, also, these comments sure did age well. Comedy gold. Dark Souls is in my opinion, the best game ever made yet people were quick to trash me. Instead of seeing my disappointment with the mishandling of this beautiful game from a veterans point of view, many of you chose to make personal insults and argue semantics. At this point, I feel FromSoft has long since moved away from what made this game so enjoyable for me. I loved the pace of combat and the overall gameplay, so much that it causes me to dislike Dark Souls 3 for its differences. So here it is, my favorite game ever made, one I have beat a hundred times. A game which certianly did /not/ function correctly in its original state, despite what many of these commenters seem to think. Multiplayer didn't work, it simply didn't even with DSCfix in the GFWL days and DSCM in the post-GFWL time there was always high levels of jank. "Summoning failed" and "Failed to invade" were the messages of the day. 30fps was unacceptable as was 768p locked resolution. All the fixes came with their own problems, like getting stuck at a bonfire in a softlock if you restored humanity. Falling through the world when sliding down the ladder near the sunlight bonfire. Seath's attacks and crystals having anti-aliasing applied to every damn crystal and particle would crush the framerate. The game was and is plagued by cheaters, to a really unacceptable degree which defeats the entire spirit of it. Dark Souls is a mess. I wanted it done right. We didn't get that, in the end. Still don't believe me? SotFS has 2,353 players online right now while DS:R has 1,778. The first Souls game has more or less always had consistently more players than Dark Souls 2, up until May of 2018. The same month that this overpriced abomination came out, replacing the original game on the Steam store. Slicing the DS1 community into two halves, burning away remaining interest of the game in a short couple of months. Oh, and instead of fixing twinking they made it even harder still to be a sunbro, while still 100% allowing twinking. Thanks FromSoft for making multiplayer just as janky and confusing as ever on your way out, before dropping this game like a hot rock and moving on. https://www.youtube.com/watch?v=0wDyoWtuj5MShow moreShow less
Dark Souls 3 has better boss fights and enemy design. He is the rich well-dressed guy of this group. Bloodborne has a better vibe. He's the coolest guy in this group. Everyone likes him. Sekiro has better and refined game mechanics as well as the best boss fights in gaming. He's the new smartest friend from Japan. Dark Souls 1 is that old guy sitting in the back drinking alone. He is not dressed that well, not many people hang out with him, but Dark Souls 1 has the best stories and he is pretty awesome still. He is like your grandpa. Yes, your new friends are energetic, up to date, cool and everything... But they are not your grandpa. I loved my grandpa the most. I love Dark souls 1 the most. My best friends will keep on changing. Heard that the new Elden Ring guy might be the coolest of the lot. But no one can replace the love I have for grandpa Dark Souls. I hope you give your time and patience to this old guy as well. He might be too outdated for you, but he might also turn out to be the best guy you ever knew.Show moreShow less
7 years and you still can't even fix the Gwyndolin bonfire bug. What exactly did you "remaster" in this ♥♥♥♥♥♥ remasterShow moreShow less
Got a bonfire here. Friends passing by can rest here and click Like to rest here once.⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢣⡞⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⣠⣼⣇⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⣿⣿⠛⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⡃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢈⣟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣡⠀⣯⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⠃⠀⣾⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣯⣀⢰⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⣞⣿⣾⣿⡂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠙⡽⣽⢻⣇⣰⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢼⣗⣿⢹⡿⣏⣶⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢲⢠⣾⣾⣾⣯⣽⡗⣯⣿⣤⣤⡄⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢀⣴⢿⡻⣷⡽⣞⣻⣷⢿⣿⢿⣷⣾⣡⣀⡀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⣹⣏⢟⣬⡷⢮⡳⣿⠟⣳⣿⣼⢻⣽⣿⣿⣟⣝⡢⡀⠀⠀⠀ ⢠⣶⡶⡛⣋⣥⠾⢷⡍⡃⣟⣲⠳⣿⣿⣿⢿⣸⣹⣿⣕⣿⣿⣿⣿⣷⣦⣄ ⣸⣿⣯⣽⡵⣤⢶⣸⢘⣩⣉⣫⣥⣰⢤⣩⣫⣝⣭⣿⣱⣿⣿⣾⣿⣿⣿⣿ ⠻⢿⣿⣿⣿⣿⣞⣶⡿⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛ ⠀⠀⠀⠈⠉⠉⠉⠉⠙⠛⠛⠛⠛⠛⠛⠛⠛⠛⠉⠉⠋⠉⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Show moreShow less
This is a very low effort, cashgrab remaster. I'm saying this as someone who owns all iterations of Dark Souls on Steam and has 100% completion in all of them. Dark Souls 1 has always been the black sheep of this series when it comes to the quality of the PC release, so when Namco announced that they are partnering with QLOC to remaster it, I was very excited to finally be able to play the game without tons of fan-made mods to fix the problematic issues. Unfortunately I was severely let down. But let's break it down, shall we? PROS: - Consistent 60 FPS CONS: - There's no significant graphics improvement. We are talking about a game that's 6 years old! Updating the graphics quality with today's technology should have been prioritized. Take a look at how much Scholar of the First Sin improved in terms of visuals compared to Dark Souls 2, despite being released only a year(!) later, and then compare Dark Souls 1 Remastered to the original release. - Izalith still looks horrible! If there's one zone that could have used the polish, then it's Izalith! - The delay on PC controls is still not fixed. Yes, I played all Souls titles with keyboard/mouse settings and all titles were perfectly playable, except for Dark Souls 1. One of the point of this Remastered version was supposed to be ironing out the control issues! - Menu navigation is still as atrocious as I remember - Arrow hitboxes are still inaccurate. Projectiles will get stuck in invisible walls! Last but not least, the main reason I'm giving this a thumbs down is because the Remastered Edition was handled by QLOC. QLOC is a well-known localization company with an excellent track record of helming the ports for titles such as Dragon's Dogma, Tales of Zestiria or the Dragon Ball Xenoverse series. All of which are excellent, quality PC releases. So the fact that they are responsible for something as lazy as Dark Souls: Remastered is rather insulting. While the game only cost only 20€ I just can't justify giving out money for a lazy effort as this. Hence the refund. Configuration the game was played on: I7-7700k @4.2ghz, 16 gb ram, Gtx 1070 8gb vramShow moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/14/2026.