

DEAD OR ALIVE 5 Last Round: Core Fighters
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Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.














01About DEAD OR ALIVE 5 Last Round: Core Fighters
DEAD OR ALIVE 5 Last Round: Core Fighters is a free version of the fighting game DEAD OR ALIVE 5 Last Round. Most modes are playable, including online play, but the playable roster is limited and Story Mode is locked. Steam player reviews: 69% positive from 10,553 reviews. Release date: March 30, 2015. Supported interface languages: Traditional Chinese, English, French, Italian, German, Spanish, Japanese, and Korean.
Credits
Lowest recorded in 36 months
$0.002023-08-12 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
| French | Yes | Yes | — |
Show 5 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Free starting point
The Steam PC version is free and includes most modes, including online play. Its playable character roster is limited, and Story Mode is locked and sold separately.
Modes and language
Steam PC supports single-player and multiplayer. English and Japanese full audio are listed, alongside subtitles in eight languages.
03Frequently asked questions
Is Story Mode included?
No. Story Mode is locked in Core Fighters and available separately.
Can I play every character?
No. The free version has a limited roster; additional characters are sold separately.
Can I play online?
Yes. The game description lists online play as available.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
there's an exploit to get everything without paying for DLC just get a cracked version of the game with all DLC, then transfer those files over to the free version's folder on steamShow moreShow less
Here's how I picture the Team Ninja PC team: few guys in a small room with little knowledge or resources to port anything properly, paid way too little to care about the end product. Chain smoking and gloomy, shaking their heads while editing the lines of code. One guy leaves, never to return. No one notices. The game doesn't have achievements, no Steam Cloud support. Hell, it doesn't even support controller vibration. All the effects are PS3-based and if your Steam ID has non-standard characters then the game won't save your data. The "Last Round" edition was advertised having two new stages and both are missing, obviously. Online modes will be patched in indeterminate future. Get this - the official FAQ says that if you're getting any visual problems you should set your desktop resolution to match the game resolution. Did I travel back in time to 1995? Am I expected to edit MemMaker again? Maybe change the Soundblaster IRQ? Nah, there's no surround sound here, only stereo is supported. Maybe it is 1995 after all... Team Ninja says this port is based on the arcade version of the game like it would explain all the problems somehow. It's a disaster on par with Deadly Premonition or Devil May Cry 3 on PC. I could excuse the former for being kinda niche and the latter for getting released in 2005, way before Capcom learned that PC gaming is an actual thing. None of these excuses work for DOA5 though, this is a major title in 2015, the same year when Steam hit 125 million users and even MGSV is getting a stellar PC port. How is it possible that Ikaruga got a perfect version with achievements and Steam leaderboards while a huge company like Tecmo can't spare a dime to put one of their flagship titles on PC properly? And they will probably use the bad reviews as proof that they should not bother with PC audience. Because hey, bad sales of Ninja Gaiden Z mean there's no reason to port Ninja Gaiden Black to PC, right? DOA5 is still a fun game with lots of content even without the online component. It's also one of the most casual-friendly 3D fighters out there but this version is a travesty. I paid $12 for it before Steam region locked everything and stuck with it. Don't buy it now, wait a few months before it's discounted heavily and keep your expectations low.Show moreShow less
Pros : - Game runs smoothly, I have not run into any frame rate issues - Graphics are fine, slightly a bit different from PS4, but nothing drastic to really complain about - Default controls for keyboard are usable, practiced 5 mins, at least, on training and the controls began to feel natural - Some DLC costumes already included, which was nice. - Addicting to play Cons: - DLC costumes prices are a bit too much to ask for - No online play (Hopefully soon it will be available) Personal thoughts: Overall the game is good. I don't really know why it's getting such terrible reviews. Yes, I agree with the whole online and controller mapping issues, but it is not god awful that people should not touch the game at all. I was little worried playing it, since I read a lot of earlier reviews about the controls, but testing it out for 5 minutes you get used to them. I think people are overreacting a bit on the controls. This is also the same for the game's graphics. The graphics are fine. I played the PS4 version of the game and its only a small difference. Just a small difference in graphics should not be a major reason to give the game bad reviews. Enough ranting lol. Personally I still recommend this game to anyone who is looking for an addicting fighting game.Show moreShow less
I love this game, but I'm not going to recommend it without severe reservations. The base is an excellent fighter, but the port is worse than the console versions in so many ways. Many of those ways concern the online multiplayer part of the game though, so if you've got a bunch of friends in your area to play this with they might not be so much of an issue. I'm going to split this in two sections; the base game and the platform comparison. Scroll down if you want to read in what ways it's worse (and better) than the PS4 version. THE GAME Positive: Very newbie friendly, with a very good in-depth tutorial mode, a move string practice mode, and combo training. Even if you don't want to train, pressing some buttons will generally make cool moves happen. Loads of characters to pick from, with very little "clones" of other characters. Everything has a counter. The triangle system (basically rock-paper-scissors replaced with striking-countering-throwing) makes it so that even low tier characters stand a chance. Lovely stages with lots of interactivity (except for the basic boxing rings). I miss some of the older DOA stages but oh well. Lots to learn - you'll have to spend quite some time with even a single character to get the most out of them. Most characters have at least one stance change or move during which a whole different moveset becomes available. There's oodles of intricacies to master. Decent selection of singleplayer modes - there's one- and two-character versions of survival (beat a bunch of characters without losing your character(s)), time attack (beat a bunch of characters really fast), and arcade (win a bunch of fights). There's also team attack, where you pit a team of up to 7 characters against another team. Negative: A metric ton of costume DLC, a good deal of which seem to be there just to showcase the female characters' breasts in various ways. Much too expensive, too. Good thing it's optional. THE PORT The following is all in comparison the the Playstation 4 version. I haven't played the Xbox One version, but I assume all of these points carry over. Positive: Higher display resolutions possible, with anti-aliasing. Higher shadow resolutions. These look really nice and sharp. No input lag. Can't say I've noticed this, but someone who's very good at the game (Master) said so, and it's at least something in favor of the PC version. Negative: Instability. Every time you exit the game, it crashes. For certain periods of time (weeks) the game will randomly and regularly crash when you're searching for an online match (and then it will be just fine for another period of time - right now it's fine). Sometimes the game hangs on a LOADING... screen when you're done with an online match. Less stages. The PS4 version has 3 extra stages compared to the Steam version. No online lobbies. This is a huge loss - online lobbies allow you to invite friends to your game, make impromptu tournaments, spectate other players fighting, and mess around together. What we have now is ranked-only matches. Playing with friends is a matter of luck. You can only search based on rank and location (same/nearby/any). Ranked only online play. This means that every game matters to your rank, and you can't really mess about too much without dropping down a rank. Again, this also means that you can't invite your friends to an online match. No connection quality filter. If you find an opponent online, it's a crapshoot what the match will be like with regards to connection quality. There's no way to tell in advance, there's no way to filter out bad connections, and there's no way to quit a match with a bad connection without losing rank points. On PS4, you can select a minimum connection quality (expressed in numbers from 1 to 5). People playing this online on under-spec computers will drag your framerate and game speed down to half. These slow-mo matches are annoying to play, and also can't be quit without penalty or filtered out. On PS4, framerates don't vary. Thankfully though, there aren't that many of these players. Less costume features. The costumes from some DLC can be damaged by critical burst attacks on PS4. Not so on PC. The most recent costume DLC (Schoolgirl Strikers) has a feature where a taunt allows you to switch between two costumes. On PC, you just get one of those costumes, and can't switch, even though the pack costs more than it does on PS4 (35 euros vs 30). Costume DLC pricing. On PS4, you can buy single costumes. On Steam, you have to buy them per pack, with lots of costumes you'll hardly if ever use. The packs are more expensive on Steam. PS4 has the option to buy a season pass (there's two season passes right now), which will get you a lot of costume packs at a discount. No such thing on Steam. DLC Costumes are only visible online to people who have bought the same packs. On PS4, you can download free "catalogs" that allow you to view the DLC costumes other players are using. On PC, only people who own the pack a costume is from can see it online. Other players will just see the default costume. Sloppy controller support - users of the Xbox One controller have been reporting that their button layouts are messed up for ages, and a fix hasn't been rolled out yet. No subsurface scattering. A relatively subtle graphical effect that improves the look of character's skin is missing on PC. Cheaters have been reported by several people, and they go unpunished. Terrible developer communication. Will we ever get online multplayer lobbies? Who knows! Team Ninja and Koei Tecmo certainly won't tell you. The thinking here is probably that if they don't say anything there won't be such a poop-hitting-the-fan moment as there would if they did acknowledge they're never going to implement it for PC. Again, I love the game, and I'd love new players to spar with, but I don't feel like such a bad port should be rewarded with your money. If you are going to get it, do so while it's on sale.Show moreShow less
???? Are people just reading the somewhat negative notes about this game and making bad reviews over it? First off - I own the ps4 copy as well. I bought this version as DOA is my favorite fighting game of all time and I want to play it when I travel on my laptop. Here's a few details about the difference between the two versions: Graphics Don;t be so quick to dismiss the PC version. The graphics are basically equal on both versions (But I get a better framerate on my laptop). All this noise about the soft engine and some items being equivalent to the ps3 version is totally crazy. MAYBE if I bring my laptop downstairs and pause both versions side by side I'd see a difference....no guarantees. Giving this game a bad review due to the lack of the soft engine is like hating a hamburger because the bun has 2% less sesame seeds. Cost PC version is way cheaper! The PS4 version (which I bought from PSN) is really weird. You have to download the demo, and then buy the story as DLC for $13 (which I regret doing...the story mode is beyond useless). Then you have to pay $50 for the 30 characters. That was $63 compared to Steams $40 AND I got a million costume packs for the steam edition. All the ps4 costumes are expensive as hell. ***Quick side note - I bought the story mode on PSN because I thought you needed it to get trophies....but there aren't any on PSN either. Very strange as I thought every playstation game was required to have them. Online No debate here....PS4 has full online with the cool share button features as well. No steam online for 3 months which would make this a terrible purchase for you if you only play online. I mainly play local competitive or arcade mode so I'm not missing out. Random thoughts The loading time on the PS4 is surprisingly good, but not nearly as nice as having the game installed on your SSD. Game is extremely fast on steam! I have the wireless 360 controller for windows and it works flawlessly. No strange button maps here. I'm using a laptop with a nvidia 770M (Which is low/mid range compared to desktop cards). The game runs flawlessly @1080p and I never see any slowdown. People still care about steam achievements??? They're so useless O.o Anyways... I do agree about the online functionality. Hopefully that gets fixed sooner than later. But all these other complaints seem really unnecessary. Go out and try the PS4 version if you really want to see the difference in graphics. The game play is identical, with the exception of the better loading times which makes a big difference for me.Show moreShow less
CAVEAT EMPTOR. BUYER BEWARE. Note: Despite how low my playtime may be at the time of this review, I have purchased DoA: Ultimate on the PS3 last year and played it to death, it pains me to see the devs not even drop the ball with this PC port, they just flat out never made an attempt to catch. This game has recieved "plenty" of needed extra attention to ensure that the PC community recieves the "Best Experience Possible" for them. Meaning they ♥♥♥♥♥♥ around and probably didn't do a damn thing for the months in between the next gen release and now, since it sure doesn't seem like any of the time was spent doing much of anything at all other than keeping features OUT of the port rather than in. If you have been out of the loop until you have reached the Store Page of this game and know nothing of what has happened in recent months, the developers for the PC port of this game have essentially created a "Frankenport" of the Arcade and PS3 versions of the game rather than give us the next gen version itself that PS4 players get to experience for reasons I cannot understand. http://www.pcgamer.com/dead-or-alive-5-last-round-is-missing-features-on-pc/ While the most important feature, being the new characters have been added to the game with no problem, it lacks everything else that is included in all other versions of the Last Round version of DoA5, that being two stages for the versus modes, identical visual quality to the PS3 version of the game barring shadows, a lack of the "Soft Engine" which in the PS4 version of the game includes various graphical effects for added detail, and a lack of an online more because for whatever reason keeping these features out of the PC port took more work than finishing that. http://www.destructoid.com/dead-or-alive-5-last-round-director-asks-modders-to-be-moral--287522.phtml http://www.lazygamer.net/general-news/team-ninja-threatens-perverted-dead-or-alive-5-modders/ "“We have to deal with mod issues from an IP holder perspective. We would like to ask PC users to play our game in good moral and manner. Otherwise, we won’t be able to release a title for PC again.”" In recent weeks Koei Tecmo have been giving the PC community some negative words in regards to modding, asking us to "keep it moral" (whatever that means) or we may be at risk of no longer getting ports of their games at all, as well as saying that if we wan't to see community made content for their game it would be a BETTER plan to share our ideas with them. Now if you need me to break it down a bit for you, their basically afraid of the PC community being able to make our own costumes and cosmetics for the game when they want so deparately to sell us DLC to the point of asking us to tell them to take our ideas so they can sell it back to us. That's all what this "morality" schlock was as well because with a game like this who the ♥♥♥♥ are you fooling? Not this guy. Now onto performance, I have a pretty beefy gaming PC now: Processor: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 CPUs), ~3.6GHz Memory: 8192MB RAM 2x AMD Radeon R9 270(Crossfire) So my comments on performance may be a bit skewed for the rest of the PC community of varying component quality, I haven't experienced any problems in a single arcade mode run other than some slightly noticable slowdowns during win poses. Given the unhelpful minimum specs on the store page for this game I'd hope anyone interested can find a way to see if the game runs well for them since I have no way of testing performance on other systems. Gameplay: I'm using a standard Fighting Stick at the moment, controller and stick controls are rebindable but unfortunately the keyboard controls are both horrible and apparently can't be rebound. On my stick the game plays perfectly fine, nothing wrong here at all despite all the other problems. EDIT: Turns out I cannot use my Xbox controller even if I wanted to, the triggers don't work in this game and its functions are mapped to the right stick for some reason. ALSO some camera controlls are impossible to use since the game uses the Arcade version of the game as a base, so right analog stick camera controls are unavailable. TO CONCLUDE: The devs don't really give a ♥♥♥♥ about the PC community other than having a new outlet to funnel more DLC costumes through, to the point of threatening those who would try and modify the game with never getting another DoA release, but with the quality of the port right now I don't think they should try again until they actually put some effort into it that doesn't DETRACT from the game. You have been warned and buy this game at your own risk, the titties ain't worth it bruh.Show moreShow less
PROS -Fun Game Modes. -Beautiful Scenery. -Gorgeous characters and costumes. -Story Mode has an interesting backstory behind it,more so than the previous DOA games. -Great FPS. -Huge amount of variety in the characters and their fighting styles. -Makes you feel energized and inspired to become more active. -Great Voice acting. CONS -Not too many people Online which is sad. -Lots of DLC, plus they're expensive. -Can't really record your fights well. -No improved physhics. -Doesn't have the new stages. -No cloth damage during critical burst. Verdict I recommend the game on consoles as a 9/10 but on PC with all its shortcomings its a solid 7/10 get it on sale.Show moreShow less
Dev hates the PC community, simple as that. -Dev says online play will be available 3 months after launch. -Dev informs the PC players it will be getting a beefed up PS3 version of the game rather than a current gen version. -Launch gets delayed 3-4 months and still releases with no online play. -Dev punishes the PC players for adult mods by still not having online play 6 months after the delayed launch date. I love DOA, I have been playing since the Sega Saturn version but I will not be buying any current gen systems so this is all I have. The game is fairly solid (7/10), it does NOT deserve a negative review but I cannot recommend this game because I do not believe the dev will try to fix their mistakes and try to salvage this game on the PC. This situation reminds me of a bad indie developer. They threw something into the market and now they are sitting back collecting profit with no intent of finishing/fixing their game. Please prove me wrong Tecmo!Show moreShow less
Its not the finest fighting game ever made, but it looks good and plays well. I only have 1 real gripe: They can get ****ed if they think im gonna pay 259.96 USD for the DLC.Show moreShow less
This game is a great way to test out steam's refund policy. http://i.imgur.com/C9xuYNF.png - PROOFShow moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.