

DIRT 5
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About DIRT 5
DIRT 5 is an arcade off-road racer where you drive routes around the world across gravel, ice, snow and sand. Its Career combines races with sponsors and a rival, while local split-screen supports up to four players and online races up to twelve. On Steam, 59% of 3,550 player reviews are positive.
Credits
Lowest recorded in 36 months
$8.992024-12-11 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | Yes |
| English | Yes | Yes | Yes |
| French | Yes | Yes | Yes |
Show 6 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Portuguese-Brazil | Yes | Yes | Yes |
| Korean | Yes | Yes | Yes |
| Japanese | Yes | Yes | Yes |
Steam PC edition data · 2026-11-05
02Before you buy
Modes and controls
DIRT 5 has full controller support on Steam. Local split-screen supports up to four players, while online races support up to twelve.
Language
The Steam PC version lists interface, audio and subtitles in English, French, German, Italian, Spanish, Polish, Japanese, Simplified Chinese and Traditional Chinese.
03Frequently asked questions
What is in Career mode?
Career races span locations around the world and include sponsors, rewards and a rival.
What kinds of races and vehicles are included?
The courses cover gravel, ice, snow and sand. The roster includes rally cars, trucks, GT cars, buggies and muscle cars.
Can I create custom content?
Yes. The game includes a course creation mode, a photo mode and a livery editor.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
---------------------------------------------------------- WARNING: do not buy the Amplified Edition but go for the Standard game instead. To this day it's unclear what the extra benefits of Amplified are gonna be. They already released a car DLC (Porsche Macan) that isn't even part of the Amplified Edition and in a recent video interview with the dev director on the DIRT YT channel it's stated that even the Standard game is gonna get extra free content. I still like the game but so far the extra money I paid for the Amplified Edition feels like a waste. ---------------------------------------------------------- Looking at the reviews so far I'm apparently one of the few who knew what he was getting into. I think the storepage and the trailers communicated well enough what type of game this was gonna be. I would say, as a FIRST IMPRESSION, after DiRT 2 this is my favorite game of the five. It has that 'playful' character of DiRT 2 and a bit of that Forza Horizon vibe, at least for me. Wether that's a good thing or not you have to decide for yourself. For me it's exactly what I'm looking for in such a racing game. If I want realism and get serious I jump into my car and drive to work. So DiRT 5 is a pure arcade racer now. Even the typical rally stages with a co-driver are replaced with a lot of other but fun modes. They also ditched the "Simulation" mode option from DiRT 4. I don't mind that because we have choice nowadays in what we want to buy and play. If this isn't your cup of tea don't spit in it and get your own flavor. Some things I like The stylish and colorful presentation works great with the theme of this game. They also put a lot of effort in the soundtrack. You can feel the passion Codemasters has for the franchise. Like I mentioned, It's not a rallygame anymore but more a 'party' game with those same cars. Graphics are absolutely effing gorgeous if you have the horsepower to dial it all up. With an i5 8500, 16 GB RAM and a 1070Ti, I get an average of 46 fps on 1440p with high settings, wich is reasonable but not great. And than you have Very high wich I'm not even gonna try. However, there's a feature to let the game take care of your settings automatically wich works surprisingly well. Now the average fps is around 70 fps without a noticeable difference in graphical fidelity. All in all it's way more taxing than I expected. A lot more than GRID (2019) for comparison. The new dynamic weather and daytime feature where weather conditions can change during a race is just awesome. A lot of variety in tracks and landscapes and most important, cars and race types including the newly added sprint cars. And finally there's a photomode. It's a bit clunky in that it takes some time to move the filter sliders around (it would be nice if it could be controlled with the mouse) and the processing of the image is a bit slow. I hope they add support for NVIDIA Ansel wich I still prefer but it's still a welcome addition. Things I like less The sound is pretty good actually but could be better. I'm missing a bit of grunt in the lower end of the engine sounds. Many cars just don't sound as mean and agressive as they should. It's just a bit underwhelming. The post race replay feature or in better words: the lack thereof. Where the hell is the replay option Codemasters? They finally included a photomode to accompany their pretty graphics engine and than removed the replay feature, wich was part of their games for as long as I can remember. I love watching replays with various camera angles after an exciting race and taking screenshots. Now you have to take screens during the race wich breaks the immersion a bit for me. Although this isn't a sim by any means, DiRT always used to have some basic tuning options too adjust your gear ratios, suspension, break balance and such. That's ditched too. You still have your options for ABS, TC and SC in 3 levels in de game options btw. No wheel support... yet. This is just silly. CM should know there will be backlash about this. They say it's coming but it should be in the game during launch. At the moment there are some stability issues too. Many people are reporting random crashes. I had a few CTD's too but it looks a driver update from NVIDIA fixed it or it could be the day one patch CM released today. Anyway the game seems to use less VRAM now. All in all, again, as a first impression I think this is a worthy new next gen entry in the franchise even with the strange choice to remove some basic and obvious features. It's not perfect but it doesn't deserve the exorbitant hate it's getting so I give it a thumbsup.Show moreShow less
It's my first negative review on Steam. You've well earned it, Codemasters. Constant crashes. Very poor optimization. Basic options missing (window/full-screen, V-sync, anti-aliasing etc.). No replays after races. Short and repetitive career mode. Very low difficulty. Dumb AI. Laughable physics. Only visual car damage... Oh, and I've lost my progress twice during the first 5 hours. Pros? Well, landscapes and weather effects are very nice. Music is cool. Playgrounds mode has strong potential (if you like Trackmania). And the story, thanks to dialogues starring Nolan North and Troy Baker, turns out to be surprisingly interesting... Yeah, not exactly the things you'd expect from an off-road racing game in the first place. So... let me ask gently... What the hell happened, Codemasters?! A decade ago you proved you're (nomen omen) masters in arcade racing with Race Driver: GRID or DiRT 2 (it was a big "mistake" to play the latter again alongside DiRT 5 for direct comparison). Back then driving was fun, physics advanced, damage impressive and AI smart (actually it still is). Now it feels like you've ditched all your experience and handed the development to some trainees. I know that Cheshire studio made this game - but that's hardly a justification. Couldn't they use the Ego engine? Have they learned nothing from developing several MotorStorm games back in the day? Weren't they supervised by a QA team?... So many mysteries... So big disappointment...Show moreShow less
I understand why some fans of the series didn't like this game. It is a departure from the previous entry, Dirt 4. It's a very arcadey game with a very different handling model. There isn't traditional rally included in the game. That said, judging this game on its own merits and disregarding any relationship to the Dirt brand, I've had a lot of fun with this game. The racing is a lot of fun, the tracks, though few, are exciting with beautiful environments and a lot of verticality and variety. I couldn't stand Dirt 4. Found it too much like Dirt Rally "lite," I'm having way more fun with this one. So consider this: If you liked Dirt 4 or Dirt Rally and can't stand very arcade handling models and lack of traditional rally mode, skip this one. However, if you're a fan of games like Motorstorm, Driveclub, Dirt Showdown, and the like give this one a try. I promise you'll have fun.Show moreShow less
It's fun, but don't buy it yet. It's a Codemasters game so we all know what that means. Remember what they did with Dirt 2.0? We were supposed to get everything in the so-called deluxe edition, but then they released the super deluxe edition. Well, here they renamed the amplified edition to "year one" edition, which means they're saving the bigger expansions, add-ons for later. In other words: Year two pass. Codemasters are no strangers to multiple season passes. Also, "Year 1 Edition players get access to all DIRT 5 content in the 12 months after launch". No, we didn't. There are still a few things excluded from the Year 1 pass that you have to buy separately. Edit: also I completed the campaign in 5 hoursShow moreShow less
Like most other racing games released on PC, I was pretty much expecting this one to receive mixed/negative Steam reviews right out of the gate. A lot of (very fun) racing games tend to get slammed, and I think it’s because the racing games community is so insufferably elitist and whiny about literally everything that they just can’t enjoy a game for what it is. I.E. if a game isn't 100% realistic, or it doesn't 100% cater to their needs, then it must be garbage. Or so they make it seem. This astounds me. I don't remember people being this dismissive of arcade racers ~15 years ago. Have fans of racing games really become so closed-minded and prickly? Or was I just not on the internet as much back then? Either way, I somehow feel obligated to swing in and review racing games for their own merits... especially in the case of Dirt 5, which is probably the best offroad racing game I've played in years. To address some of the "complaints": "The cars handle funny and don't feel realistic!" Well, yeah, no duh. It's an arcade racing game. Codemasters never advertised it as anything more than that. "They took out the rally events!" Yes, because the devs finally realized that it didn't make sense to have two different series that try to cater to the same audience. They tried it with DiRT 4 and people hated that one too. If you want a true rally driving game, it already exists, and it's called DiRT Rally. "It's poorly optimized and runs like crap!" I feel like most of these ones are coming from people who just spent a ton of money on a fancy new graphics card, and now they feel entitled to run literally everything on Ultra High settings (when in reality, every game is going to be wildly different). My advice: Turn it down just a notch, and it will run fine. I'm using an RX 5700 XT, a mid-range card from 2019, and the "High" preset gives me around 80fps at 1440p. Unless you are mindlessly putting everything on Ultra, or you're trying to run this on ~5 year old hardware, then you will probably not have any issues here. "The graphics suck, it looks like a PS3 game!" While the graphics aren't going to win any awards, claiming that it looks like a game from 2 console generations ago is disingenuous. It's still a very pretty game, and there's actually some pretty cool things going on with the lighting, particles, weather effects, and reflections that haven’t been done in any of the previous DiRT titles (which would also explain why it's a bit harder to run). But if you insist on being upset about it, then hey, there's plenty of threads in the Steam forums where people are cherry-picking screenshots and critiquing them under a microscope. You're welcome to join them. Now that that's out of the way, here are some reasons why I actually love this game: The vehicle handling. It's absolutely sublime. While obviously not realistic, it still has a very meaty, visceral feel to it that still makes it super satisfying to drive. There is a very gritty rough-and-tumble sense of vehicle <-> terrain interaction that you don't usually see in other arcade racing games. A particularly strong example of this is the Pathfinder buggies, where you can visibly observe the car's suspension compressing and expanding, making the whole car violently bounce up and down as you drive over rough terrain. I love it. The sound design. Ugh, it's so good! Everything just sounds so crunchy and raw. You can hear the noise of your tires sliding against the gravel, rocks being kicked up against the underside of your car, the car body rattling after a jump, and even your handbrake being activated every time you pull on it. Every bump, jump, and crash sounds super loud and detailed, and I love it. Cockpit view. While nothing super special, I'm really happy it's there, and that it's as detailed as it is. First-person is always the most immersive way to play, and in this case, it amplifies the gritty feel of the game by x10. Your whole cabin will rumble and shake, certain sound effects will be enhanced, and the game will also attenuate/muffle other certain effects to make it sound like you're actually inside the car, which (again) is another indicator of good sound design. Game modes. There's not a lot of them, but they're all super fun... even the Gymkhana mode. Which is crazy, because I used to hate Gymkhana with a passion in the previous games. I think the cars are just so fun to drive now, and the sound effects are so good, that now I actually take pleasure in doing dumb things like drifting around in circles. It's still only enjoyable in short bursts, but at least it's enjoyable. Playgrounds mode. I haven't dug into this much yet, but I started browsing around other people's custom courses, and I ended up really enjoying some of them. Some people are really creative, and have made very long, tight, technical courses that are simply fun to bomb around in a Skoda Fabia or whatever. Unfortunately I'm not creative enough to make tracks of my own, but I love seeing the work that others have done. Finally, I do think there are some legitimate issues with this game, which some other people have already pointed out. Here are my main problems: Cockpit view has no FOV option. By default it's pulled back a little further than I prefer, so I do wish that you could adjust this. Career difficulty. "Very Hard" is only slightly challenging, and on all the other difficulty options, the AI is way too easy. I feel like they should add another layer of difficulty, or just bump up all of the pre-existing ones. No wheel support (on launch). Even though I think this is firmly a gamepad racer, and I don't ever see myself using a wheel for it, I know there are still lots of people who prefer using their wheel... even for arcade-style games. I think those people should still be able to use a wheel if they want. Thankfully, it sounds like Codies is going to add it in a few weeks after launch, so this issue may not even be a thing anymore by the time you read this. Technical stability and crashes. I personally haven't encountered any crashes, but obviously PC configurations can vary wildly and it's possible that the game could be super unstable on some people's setups. Hopefully Codemasters recognizes this and improves it. I think that's pretty much all I have to say for now. In short: If you're looking for realism (or rally driving), then don’t bother with this game. However, if you want a bombastic, arcadey, in-your-face offroad circuit racer that just focuses on pure fun, then absolutely give this one a try.Show moreShow less
Codemasters releases Dirt 5 without proper wheel support. Unbelievable, and totally unacceptable!Show moreShow less
it seems that some of the people writing reviews for this game have 2 very common gripes, very arcady and a lack of wheel support, but here's the thing, that's the point. This game is supposed to be played with a game pad, and this game is nothing but over the top arcady fun, and that's okay. If you want realism, Dirt rally 2.0, this game is just here for a good time. Is it worth 60$?.... ehhhhh no, wait for it to go on sale, but when it does, grab it, cause this game is a helluva good time.Show moreShow less
Driving game with no wheel support..good job devs! No plans of getting this game anymoreShow moreShow less
I see people comparing this to Forza Horizon, but that's not the most accurate comparison. It's much more similar--driving, progression and tracks--to Mario Kart. If I could drop bananas behind me it would be the same game except that the opponents don't wait on you if you mess up. Which kind of begs the question: why are so many people bent out of shape about bad wheel support? It's a controller game through and through. But you know what? I'm loving it. A casual dirt racing game is just what I needed right now, and this comes through nicely.Show moreShow less
No soul. No charm, mobile like UI, Missing rally racing, missing Trailblazing, no memorable tracks, poor performance, very limited selection of cars, no simple tuning or tuning in general, some of the worst impact simulation, currency system which is not relevant in any way. Overall a sad excuse for an entry to the series. Codemaster has lost their touch with the Dirt series just as much as they've lost their touch with Grid, it's sad to see since it's not hard to provide what the earlier games did but with next-gen graphics and physics, but apparently it's hard enough so that a major company like Codemaster can't get it right. How I bloody miss sitting down and debating which car I wanna buy for a new series, knowing that it's an important choice because I don't have unlimited funds. Very sad.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
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