
Dishonored 2
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Dishonored 2
In Dishonored 2, take the role of a supernatural assassin and travel from Dunwall to the coastal city of Karnaca. Choose Emily Kaldwin or Corvo Attano, then combine their distinct powers with weapons and gadgets to tackle missions through stealth, open combat, or a blend of both. Your choices shape the outcomes. Steam PC players rate it 90%% positive across 43,118 reviews. Release date: November 11, 2016. Interface languages: Traditional Chinese, English, French, Italian, German, Spanish, Polish, Portuguese-Brazil, Russian, and Japanese.
Credits
Lowest recorded in 36 months
$2.402025-02-08 · Humble StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
| French | Yes | Yes | Yes |
Show 7 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Polish | Yes | Yes | Yes |
| Portuguese-Brazil | Yes | Yes | Yes |
| Russian | Yes | Yes | Yes |
| Japanese | Yes | Yes | Yes |
Steam PC edition data · 2026-10-20
02Before you buy
Two playable characters
Emily and Corvo each have distinct powers, weapons, and gadgets. Missions can be approached through stealth, direct combat, or a mix.
Language support
The Steam PC version lists ten interface languages. Simplified Chinese has subtitles but no full audio.
03Frequently asked questions
What is the story about?
You play as Emily Kaldwin or Corvo Attano and seek to restore Emily to power.
Do choices affect the story?
Yes. Your choices shape the story's outcomes as you play through its hand-crafted missions.
Can I use stealth or nonlethal approaches?
Yes. You can spare or eliminate enemies and combine powers, weapons, and gadgets.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
My experience with this game can be summed as thus: every update I found myself testing the changes, nodding in satisfaction, then quitting the game to await the next update. Arkane knows how to make a good game. No question. But if you film an Oscar-worthy movie and the lens is smudged while filming, you can't judge what's underneath without acknowledging what's been marring your experience the entire time. ============================= PERFORANCE Everyone is aware of the performance issues, and these still persist to this day. It runs much better than at launch, where it was literally unplayable, but that's because the game looks worse than before - the most noticeable change being the extremely aggressive LOD scaling. Out of the corner of your eye you notice the shapes of window frames and posters on distant buildings morphing in shape, or the furniture at the opposite end of a long hallway suddenly blinking into existence. FPS dropped to 15 when stabbing a gravehound, so they simply removed the inky visual effect that was causing the problem instead of optimizing it. Also, Denuvo authentication is one of the longest "loading screens" of the game. Around half a minute to a full minute or more every startup. ============================= GAMEPLAY For the most part, gameplay is excellent and is Dishonored's strongest suit. Dark Vision was changed to a blurry short range sonar so unlike Dishonored 1 you aren't constantly seeing blue and yellow because you had no reason not to AI is much smarter Nonlethal combat options are a blast Bonecharm crafting system allows for player flexibility and "builds" Each level feels lived-in while maintaining the duality of directive flow and open options that made the first game so good. Emily and Corvo have distinct animations and final weapon upgrades. The animations are supremely cool. Each level is fairly distinct, some with extremely interesting central "gimmicks." I do, however, wish the game relied less on them and had more "regular" areas. However, under the hood lie other problems. Most of them are quality-of-life issues: Gone are the hotkeys for journal, inventory, bonecharms, powers. Only one "journal" exists now, despite still having separate subsections. It took months for the power wheel to be fixed. It took almost a full second after activating to pop up and be usable, breaking flow so badly I almost never used it in the first place. It's finally fixed now, but this issue was glaring and it took so long to be addressed most of us played through without it fixed. Thrown objects don't always go exactly where your crosshair is. While this adds a layer of difficulty, it feels noticeably more clunky than in the first game. Mana regen is pitifully slow. From using a power to fully regenerating, Dishonored 1's time is 4.7 seconds -> 3.1 seconds with Spiritual Pool. Dishonored 2's time with 4x Spiritual Pool is 6.3s -> 5.5s. The devs said they fixed this effect, but it was only made worse. Bugs. Street speakers not playing. Dying after possessing gravehounds. An arc pylon never shutting down after pulling out its power, leaving it to either be dangerous to you to dangerous to your nonlethal playthrough. Some of these still aren't fixed. ============================= STORY AND ATMOSPHERE Reactivity Great. My favorite part of Dishonored. You need to hide from a gang member to access a certain black market shop, and there are different scenarios and dialogue for if you hide, if you run into him outside, kill him outside, or kill him inside. Emily and Corvo Emily and Corvo are voiced. And... they don't talk enough. It's good that they're silent for most of the game, but there are times when you come across a portrait or photograph with an "Inspect" prompt. I'd love to hear Emily's thoughts on the High Overseer as see how that compares to Corvo's, or if it changes based on whether or not you accept the Outsider's Mark. Instead, all I get is the protagonist muttering the name of the person pictured. What's the point? Might as well keep them silent. It made sense to me to play Emily first, but her story felt lackluster, like people at every turn were saying "check your royal privilege" despite my efforts to resolve everyone's problems without drawing blood. Corvo's is MUCH more interesting as a veteran of Dishonored 1. The Outsider and The Void I hate the new Outsider and his new voice. He felt threatening and malicious in the first game due to how calm and composed he was, and the Void felt like a strange and otherworldly place. The vignettes of Dunwall made it feel both unnatural and unnerving yet fundamentally woven into the universe. In Dishonored 2, it's just smoky blackness and sharp rocks. The Outsider is much jollier and moves around erratically, making grandiose hand gestures. They actually had a plot plot that could explain this change, but it was never addressed, so it just seems like a pointless retcon to me. Main Plot Dishonored's worldbuilding was always one of its appeals, and that remains true in Dishonored 2. However, the villains felt lackluster. Only the main villain has a real presence throughout the game, whereas everyone else feels introduced abruptly only to fall by your hand, all within the same mission. In Dishonored 1 everything felt personal and real. Perhaps it was because of the long intro where you interacted with most of them, or the Hound Pits's cast of characters all having different connections to your targets. The nonlethal way to deal with Delilah is incredibly stupid. Not only is it an asspull that exists solely to give you the option, but it also takes an extremely sympathetic slant to her, giving her a false world of bliss to live in despite the fact that she's the one responsible for murdering countless people and yet her underlings got much worse nonlethal fates. Also, you can keep Corvo/Emily frozen in stone if you play high chaos, which is super cool, but there's absolutely no explanation for how they unfreeze. Not knowing how to deal with Delilah OR save the other family member is brought up at the start of the final mission and only the former is explained by the aforementioned asspull. ============================= As you can see, I've played this game a LOT and have put a lot of thought into it. It was definitely worth all those hours and all that money, but the condition it was at launch and the sluggish drip-feed of support we barely get now is unacceptable. To set a precedent for future games, I can't recommend buying this unless they manage to fix all the performance issues and bugs, which doesn't seem to be happening anytime soon.Show moreShow less
PERFORMANCE PSA: Panic not friends, for I dug through some forum posts and found what's causing the low performance. It's simply that the dishonored 2 .exe sets itself to low process priority class whenever it loads. Setting it back to normal/above normal after each loading screen will provide a workaround until they can get around to the (very easy) patch! Additionally - the massive input delay can be fixed by setting pre-rendered frames to 1. In mini-review, performance isn't amazing but it's fine (locked 1080p60fps/very high/gtx 980) and so far the game is REALLY REALLY enjoyable! Bit slower and more challenging than the original and so far the story production value is leagues above the first game and easily on par with its excellent DLCShow moreShow less
The Game Runs Ok NowShow moreShow less
I want to kiss the dude who accidentally set the discount price to 90% LmaoShow moreShow less
This is a great example what is wrong with the gaming industry today. Obvious graphics and audio bugs, low framerate on high end pc's and a pre-order bonus. pls bethesda don't join eaShow moreShow less
Dishonored is back! and with it comes a review. People have been complaining about performance issues. And I can understand where they are coming from. I recommend downloading the demo to check for any issues before purchace. Pros: AI drastically improved! Level design is wonderfull 2 different stories to do promotes stealthy actions. Loads of new powers. The duke of serkonos is a much better villan than lord regent. (In my opinion) Cons: Graphic quality is not great (Especially when looking at posters) Levels even on easy (Cough* Crack in the slab) Are hard to navigate for new players. Overall rating: 9/10 a must buy ext: To download the demo you look right and scroll until you see "Download free demo". It should be under friends that want this game.Show moreShow less
Untill the tech issues are fixed DO NOT BUY. It's unacceptable for the game to run as choppy and slow as it does now. I love the 1st game, and Dishonored 2 makes the best parts even better, but I wouldn't even pay half price untill the game is fixed. EDIT: The 55-ish hours on my record are shared by 3 people, and all of us agree that the game is fun, but not worth the cost. To all of the people that are personally offended, I'm almost sorry. Dishonored is and will always be one of my favorite game worlds, and this new entry is not lacking in atmosphere and style. If it was released as polished as it is now, I would be far more forgiving. Dishonored 2 is a game that is fun to play and great for fans. However, I can not recommend buying unitl it is discounted.Show moreShow less
Dishonored 2 - is this a game for you? Right now, the game is undergoing a spell of patching after a very poor PC release. The game worked for some, but not for many, and so your mileage will vary depending on your PC (not necessarily how powerful it is either - but how balanced, how much VRAM you have and such). As most reviews already centre around performance issues, I won't spend too much time on those because I'd rather review the game itself but please bear them in mind (they are mentioned in the 'not so good' section below).... For people who didn't play the first Dishonored... While you can certainly play and enjoy the 'toys' of this superb game, the story will really make zero sense. In the first game, the graphics and gameplay haven't aged at all and so I recommend you visit that title first, otherwise it will feel like starting to read a good book half way in. The first game is often on sale, and it's an absolute gem, still carrying an 'overwhelmingly positive' review. This game does genuinely feel like Part 2 of the series, and you'd be doing yourself a disservice by skipping the first game (its story-based DLC is also a must-have, so buy the 'definitive' version which includes the DLC). For those who DID play the original... This second instalment manages to recreate that special Dishonored atmosphere of the first game. I was worried that, not being set in Dunwall, the game would be altogether more sunny and cheery, but Karnaca is every bit as poor and derelict as Dunwall, with more opulence of the 'haves' rather than 'have nots' intertwined. From the start, the game feels familiar in both setting and story; it truly IS 'more of the same' but in a great way: more of the same AND much more besides... The game feels shorter, but when I look at the hours played, it actually isn't. Nine missions only, but these missions are made in typically bigger maps than we saw in the original game which of course means more replayability because there are again many ways in which to infiltrate an area. There are more runes and charms to collect than in the first game, giving the game more side-mission style playability without detracting from the main story, and all the 'fun' toys are back so you can again mercilessly rig a Wall Of Light against your foes. More importantly, as well as two chaos levels, you now have two different characters from which to choose, with different but wide-reaching skills and power sets that will give you a different game experience. Finally, the skills upgrading has been given a huge overhaul. You still collect the beloved runes and bone charms, but this time you can opt to craft your own bone charms which can be made up of up to four individual charms, thereby allowing you to tailor your character with many more perks than was previously possible. 10 bone charm slots can therefore give you a maximum 40 upgrades from the many bone charms you will uncover in this game. The plot itself is similar to the first game and the parallels are obvious, but the game does feel like an all-new title rather than a rehash, which is great. There are plenty of nods back to the original story. Replayability of this title is even greater because the playable characters of Emily and Corvo offer very different play-styles and approaches. Arkane have provided a better balance of NPCs of different race and gender (one of the few poor things about the original title) which is great to see - it's clear that the developers listened. And as if the game wasn't fun enough already, there is also a really clever level where you will manipulate time (travelling to through a map by choosing to switch between past and present as suits your route). That is SO well done - a genius addition to the game. In summary, everything about this game brings about all the good of the first (which was pretty much all of it) and expands on it in numerous ways without destroying that special 'feel' created in the first game. If it wasn't for the performance problems, this game would be an absolute guaranteed 'Game Of The Year' because it is truly excellent. I really hope Arkane have good story-based DLC planned as they did for the original game, because I want MORE of this superb experience, and I hope they can solve the issues because everyone should be able to enjoy it. Anything not so good? Mostly, performance issues on PC. These range from variable or very poor framerates, to crashes and total black-screen non-starts (the negative reviews all focus on these problems rather than actual gameplay). Please do check the discussion forums to see who experiences what (so you can compare your PC with others) and do make the most of your two-hour refund window to progress through Mission 1 to the outside (where the performance tends to manifest once outdoors). The game FEELS short even though it really isn't. I suspect this is because there are only 9 missions. They are HUGE missions, but never-the-less that single digit makes the game feel much shorter than it really is. I found myself in mission 7 of 9 in no time at all, or so it felt, yet in reality I'd been playing 25 hours or so by that point. Being such a good game, I just wanted even more! Finally, a really minor point, but the Outsider has been reinvented with new voice actor and I don't really like what has been done. In the original game, it was impossible to determine the Outsider's stance (was he a force for good or evil). He was a dark, paranormal character who seemed moderately amused at your progression through Dunwall's affairs. In the new game, the Outsider feels much less enigmatic and also biased more against 'bad' rather than being a mysterious force. This is no show-stopper by any means, but I did prefer the original Outsider. Summary Dishonored 2 is an incredible game that is an absolute 'must-buy' if you enjoyed the original title - but only IF you can play it. Patches are being released which have already made improvements. Hopefully, the stuttering, crashes and frame-rate issues will be stamped out fully, leaving people with a truly excellent experience in the Dishonored universe that, despite current Steam ratings, is even better than the first game (and as players of the first game already know, that was a very high goal indeed).Show moreShow less
Horrible experience from Bethesda, Arkane. Why these people think it is acceptable to release premium games that haven't even been beta tested is beyond me. Then us gamers (their bread and butter) have to waste our time, energy, and money for them to make it right (if they even do). Worked reasonably (though with plenty of stuttering) yesterday, then with the new NVIDIA drivers all it will do is flash on the load screen even after rolling back the driver. So I went to the Bethesda forums and support page and you cannot even submit a complaint. Frankly, (and fan boys and adolescent trolls should really chill here) we should not put up with this ... not for premium games. These developers continue to make us pay for their ineptitude and/or greed while they laugh their way to the bank. Could have been a good game, but they ruined it. We can only vote with our wallets, it would be nice if we could agree on not buying there games for awhile until they promise to be good. It is the only language they care about or understand.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
