

Dome Keeper
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.




01About Dome Keeper
Between attacks, dig beneath your dome for resources and relics, then decide how long to stay below before returning to repair and upgrade its defenses. Each run generates a new map, while alien waves approach by air and ground with distinct movement and attacks. The Steam PC version has a 92%% positive rating from 19,147 player reviews. Its release date is September 27, 2022.
Credits
Lowest recorded in 36 months
$3.242026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| Traditional Chinese | Yes | — | — |
| English | Yes | — | — |
Show 24 more languages
| Language | Interface | Subtitles | Audio |
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| Italian | Yes | — | — |
| Japanese | Yes | — | — |
| French | Yes | — | — |
| German | Yes | — | — |
| Spanish | Yes | — | — |
| Polish | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
| Portuguese | Yes | — | — |
| Russian | Yes | — | — |
| Spanish-Latin America | Yes | — | — |
| Ukrainian | Yes | — | — |
| Czech | Yes | — | — |
| Danish | Yes | — | — |
| Finnish | Yes | — | — |
| Hungarian | Yes | — | — |
| Norwegian | Yes | — | — |
| Turkish | Yes | — | — |
| Korean | Yes | — | — |
| Romanian | Yes | — | — |
| Swedish | Yes | — | — |
| Bulgarian | Yes | — | — |
| Thai | Yes | — | — |
| Vietnamese | Yes | — | — |
| Arabic | Yes | — | — |
Steam PC edition data · 2026-10-17
02Before you buy
Play modes
Play solo, defend the dome in four-player co-op, or compete to survive longest or deliver the most resources.
Controller support
The Steam PC version has full controller support.
03Frequently asked questions
What do you do between attacks?
Dig tunnels beneath the dome, gather resources and relics, and bring them back to unlock upgrades and gadgets.
Does each run use the same map?
No. Each run has a procedurally generated map with resources, caves and additional gadgets to find.
How does defending the dome work?
Operate its weapons against waves of alien enemies that approach from the air and ground, then use resources to upgrade or repair defenses.
“Made for players who crave tense, repeatable decision-making; those chasing ever-unfolding spectacle will find its hand too thin.”
Our Verdict
If you are willing to spend a dozen hours or more polishing a single rhythm of dig, haul, defend, and upgrade, Dome Keeper repays that investment. Its greatest strength is not the scale of its content or the depth of its systems. It is the way it takes a very simple idea and makes it tight, smooth, and remarkably easy to get hooked on. Run after run, you learn to judge, to plan your routes, and to recognize exactly when to keep digging and when to admit defeat and head home.
What carries it
What truly holds the game up is that exceptionally stable short loop. Each round plays like a sprint: a few seconds of rest, then go again. Compared with the open-ended, lose-yourself-for-a-night scale of the biggest sandbox crafters, Dome Keeper is a far more concentrated experience. Compared with a relaxed underground mining stroll, it adds a layer of ever-approaching defensive pressure that those games never impose. That combination is its own niche, and it occupies it confidently. The genius is in the restraint: rather than chase scale, it doubles down on tension, and the result is a loop that feels complete at a fraction of the size of its sprawling neighbors. You are never overwhelmed by options, never lost in menus, never unsure of what the run is asking of you. The whole experience fits in your head at once, and that legibility is exactly what lets the pressure land so cleanly every single time you descend.
The reception backs this up. A roughly ninety-two percent positive rating on Steam, across tens of thousands of recommendations, is the signature of a game that knows exactly what it is and delivers it cleanly. People who click with the loop tend to click hard, and the numbers reflect that high-concentration appeal rather than broad, shallow approval.
Where it falls short, and who it is for
The shortcomings are equally plain. The narrative is thin, the audio is ordinary, and a sense of repetition will inevitably surface after long stretches of play. None of these flaws, however, wounds the core. They are real, but they sit at the edges of an experience whose center holds firm. You feel them most once the freshness fades, not in the moment-to-moment grip of an actual run.
So is it worth your time? It is, provided you understand what you are buying. You are buying the repeatable thrill of tense decision-making, not a continuously unfolding parade of new spectacle. If you need a constant supply of fresh mechanics to stay engaged, you will likely see the game's whole hand within a single evening and feel it run thin. If you love the act of optimizing one loop until it sings, you will keep starting one more run long after you meant to stop.
Dome Keeper is not the kind of game that reshapes its industry, and it does not pretend to be. It is a sharp, focused, high-concentration design that knows its single idea cold and executes it with discipline. Get on its wavelength and the pull is genuinely hard to resist, because the cost of one more attempt is so low and the belief that you will do better is so strong. That, in the end, is the whole appeal: bold enough to dig deep, disciplined enough to retreat, and hooked before you realize it. It is a small game with an enormous amount of confidence in its single idea, and that confidence is contagious. You do not need it to be bigger; you need it to be exactly as sharp as it already is, and it is. For the right player, that focus is not a compromise but the entire reason to keep returning to the dome, one more time, then one more after that.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
My best friend and i were super excited to play together with the multiplayer update when we'd heard about it back in February. He was killed before we could enjoy the multiplayer update together. i miss him. this game is a really fun blend of resource gathering/balancing and base defense. I recommend dome keeper to anyone who reads my review and to hug those you love before you're stuck wishing you could.Show moreShow less
The game is fun and gets really addicting great music and I love the mining aspect of it. However I'm listing this game as not recommended because of a few things... The amount of content in this game does not justify an 18$ price point it should be 9.99 max. I mean there are only 2 different dome weapons and there is only one character class. This game really feels like it should have been first listed as early access. If more content comes out I'll likely change this review but for now I can't justify the price.Show moreShow less
Are you old? Did you play a stupid flash game called Motherload in the early 2000s, where you had a crappy mining ship, dug your way down to hell, and fought the devil at the end? What if you could play a version of that game that was actually good? One with audio that's not awful, with actual artistic intention, and with real game mechanics instead of... whatever that old stuff was? Now you can. It's called Dome Keeper. It's Motherload, but actually good. And yes, you can also just go play Motherload, the internet still has it lying around. But remember: Dome Keeper costs money while Motherload is free... and both games are worth exactly what you paid for them.Show moreShow less
I really like this game, but I played it for a few hours and feel like I don't have reason to keep playing. It's fun, the mechanics are cool... my kids were watching me play and summed it up well "you just keep doing the same thing" I'd love some deeper mystery, som narrative that keeps me digging, some souls element that means I can go further and longer each new round? I want to get dozens of hours of play, but after about 7 hours, I feel I'm done. Should you buy it and play it? Probably, it's fun. Will you get untold hours of joy? Probably not. I'm glad this game exists, and mostly glad that I bought it.Show moreShow less
If the name 'Motherload' jingles any bells in your decrepit old dome piece, you've come to the right placeShow moreShow less
The last two hours have been a blast and I'm very excited to see what new content gets added. As it stands I can't recommend dropping 15-20 dollars when I feel like I've already experienced the majority of what the game has to offer so far.Show moreShow less
Upvote for a game made in GodotShow moreShow less
Fun, but shockingly barebones. Great art, but it's stretched over extremely thin gameplay. The fighting gets very repetitive and it doesn't feel that engaging to get into, I routinely found myself rolling my eyes when the little timer went off and I needed to return to the surface, but then when I imagined what the gameplay would be like if I didn't have to, I realized how hollow the 'mining' aspect is. Two sub-par halves don't suddenly make a particularly enjoyable whole.Show moreShow less
FULL DISCLOSURE: I'm the composer. However, I reached out to Bippinbits already a fan of the game (then called Dome Romantik). The core gameplay loop has been there from the beginning, and it's always been so much fun to play, I still haven't gotten tired of it.Show moreShow less
The base game is good, but there's honestly just too little content. Other than picking beam or sword the runs don't really change. Only one character is available, the other says "coming soon" as if this was an early access title. There are a couple of random movement pickups you can get that will alter how you mine, but the other pickups (only about 6 more of them) are quite bad and don't significantly change runs. There is no other RNG to change runs other than resource placement and enemy type spawns.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.