

Donut County
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Donut County
Donut County is a story-based physics puzzle game about controlling an ever-growing hole. Swallow objects from each character’s environment, combine them for unusual effects, and launch things back out to solve puzzles. The story follows BK, a raccoon operating the hole, and the residents of Donut County. The Steam PC version supports single-player and full controller support. 91%% positive from 11,080 player reviews. Released on August 28, 2018.
Credits
Lowest recorded in 36 months
$2.492026-06-26 · IndieGala StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | Yes |
| English | Yes | Yes | Yes |
| French | Yes | Yes | Yes |
Show 9 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | Yes |
| Portuguese-Brazil | Yes | Yes | Yes |
| Russian | Yes | Yes | Yes |
| Polish | Yes | Yes | Yes |
| Spanish-Latin America | Yes | Yes | Yes |
Steam PC edition data · 2026-10-13
02Before you buy
Modes and controls
The Steam PC version supports single-player, full controller support, and Steam Cloud.
Language and audio
English, Simplified Chinese, and Traditional Chinese are listed as supported languages; these entries specify full audio and subtitles.
03Frequently asked questions
What is the main gameplay loop?
You control a hole that swallows objects and grows larger with each one it consumes.
What kinds of puzzles are included?
Objects can be combined inside the hole to cook soup, breed bunnies, launch fireworks, and solve puzzles.
What is the story about?
The story follows BK, Mira, and Donut County residents trapped 999 feet underground.
“Treat it as a creative afternoon dessert: absurd, charming and brisk, delightful as long as you do not expect a full course.”
Our Verdict
Is Donut County worth that one-to-three-hour stretch of your time? It is. The condition is that you understand what you are actually buying: not a full banquet, but a dessert with an unusually good idea baked into it. The best bite is not the portion size, it is the personality you can taste in the very first mouthful: a premise absurd enough to feel fresh, character relationships endearing enough to win you over, an art style with a face all its own, and a swallow-everything core mechanic that genuinely delivers an instant-grip kind of fun.
A small thing that knows it is small
Unlike a lot of indie games that strain to prove they have plenty of content, Donut County carries a kind of self-awareness about stopping at just enough. That self-awareness has its virtues and its costs. The virtue is a pace so crisp there is almost no wasted stroke; the cost is that you can plainly feel certain mechanics and ideas that could have traveled further, reined in right when they were getting interesting. So the impression it leaves is contradictory by design: light, deft, fun, and not quite enough to fully satisfy a player hungry for more.
That contradiction is exactly why the critical scores scatter so widely. The spread from 3DM's harsh 4 to IGN's warm 8 is not hard to understand at all. The people who love it see a small, sharp, inventive work; the people who do not see one good idea polished up into merely "pretty decent." Both readings are honest responses to the same game, and which one you arrive at depends almost entirely on the expectations you walk in carrying.
Holding up, on its own terms
Looked at today, the design still holds up, because the core pleasure does not lean on trend-chasing technology and has not been rendered obsolete by time. A hole that eats a town is just as funny now as it was at launch. But by that same token, players have since seen so much more mechanical evolution and content density from indie games that Donut County's "just right" length is even easier to read now as "not quite satisfying enough." The bar moved, and a deliberately compact game feels the shift more than most.
Set against rolling, swallow-everything casual peers like Katamari Damacy, Donut County differentiates itself through absurd storytelling and short-form precision rather than depth or longevity. It is not trying to out-system anyone. It is trying to be a charming, complete little object, and on those terms it succeeds.
So my conclusion is simple: give it a try, but do not pitch your expectations too high. Tune them correctly, treat it as the creative afternoon dessert it openly wants to be, and it becomes a very comfortable stretch of time. Tune them wrong, come at it expecting a meal, and you will walk away noting everything it chose not to do. Short, but charming enough. That is the honest shape of it, and for the right player on the right afternoon, charming enough is plenty.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
High on Life told me to come here.Show moreShow less
Well the game was pretty fun but only for about 2h to beat it 100% all achievements. If you want to have some mindless fun with cute characters go for it. But overall imho the price was way to high for 2h with no replayability.Show moreShow less
Warning:- This game is VERY short. I have now completed this game and every moment of it was a fun and cute. This is a very casual game however and all the "Puzzles" can be solved in seconds so dont expect too much thinking to be involved either. But if you want a quick, simple and casual game, then this is 100% for you!Show moreShow less
I enjoy the game. The artstyle is good. Sucking things into a hole is fun. Pressing the duck button is amusing. The price however is not worth the game length or gameplay. Theres no replayability, In my opinion. If you want to play it, either buy it on sale for like 5 dollars or get it on your phone for 4.99.Show moreShow less
I am 37. My ex-wife and I have a daughter together, and adopted our son together. They are now both 4 years old. When we were going through our separation, I found myself lost and miserable. I was self destructive. I got so mad one day from everything spiraling out of my control that I punched some concrete in a moment of overwhelming emotion. That caused me to break my 5th metacarpal in my right hand... my working hand... my games hand... the hand that I held and carried my children to bed with... The hand I desperately needed to make sure I could continue to provide. After learning of the severity of my self-inflicted damage, I was borderline suicidal. Keep in mind that just a few months before this, I was the happiest man with no history of depression or anxiety. I have never had fits of rage, or been one to break down and cry, but I was in a low spot that just really buried me from being able to see the light on the other side. Having nothing better to do, I searched for a game I could play, ONE HANDED while I recovered. I somehow stumbled upon this game and read some of the reviews. I decided that it had to be worth a shot... I must admit, I haven't played nearly as long as some of you. In fact, I may have only played this game a minute or two. With that being said, after doing so, I had a new found joy and hope for life. I was able to put behind me the pain and suffering that had been cast over me. I was able to experience other peoples joy and happiness. I was able to see the fruits of my labor. I relaxed for 5 ♥♥♥♥♥♥♥ minutes to the music long enough to realize that I was going to be okay. After coming to that realization, I turned the game off, and I went back to work. It hurt my hand like hell but I was motivated. I stopped feeling so damn sorry for myself, and I became the father I needed to be in that moment, not the weak boy I was behaving as. Today, I am close friend with my kids mother. We don't fight, or argue, or say hurtful things to each other. We are parents, and friends. I now have 3 kids. My third child is, wait for it, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my own separation, and we just stumbled in to each others life unexpectedly. We have been in a relationship for a year now, and are very happy together. Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you Donut CountyShow moreShow less
First, let me start off with some compliments. This is genuinely one of the most charming, fun, and entertaining games I have played recently. The mechanics are simple enough to understand, the game manages to be very easy and somehow still rewarding, and spamming ducks in the texting sections in the cutscenes is a great touch. However, you will notice that I have played less than two hours. That is because the game, which costs upwards of ten dollars, lasts around 90 minutes. Even if you play around in the credits scene for around ten minutes, looking at every little thing. This game, amazing as it is, is far too short to cost what it does. if anything, it should be 5 to 7.50 dollars. it's amazing. it really is, but I would wait for a substantial price cut before buying it, in the form of a sale. However, I will not be filing a refund claim, despite the short play time, due to how much I like the game itself. If there was a third rating, between recommend/don't recommend, I would give it. In conclusion, I simply can't reccomend this game at its current price, but if you can get it on a 30%+ sale, pick it up. But If all you really want is a numerical rating for the game and don't care about the price, I give it a 9.5/10. EDIT: The IOS version is basically the same, and as of 9/1/18 is eight dollars less. get that one. it's a much more reasonable price for ninety minutes.Show moreShow less
This is a delightful game with a vibrant art style and fun soundtrack, but is just a little overpriced at $13. If you want a fun, lighthearted adventure with some animal characters and very basic physics puzzles, this will take you through a linear two hours of just about that. I'm recommending because I want to see this kind of game get support, but don't go into Donut County with illusions of replayability or length.Show moreShow less
It can be cute and somewhat funny at times, but it is overwhelmingly simple and honestly can be beaten well within 2 hours. There is very little replay value, and is definitely not worth the price they're asking for.Show moreShow less
short but cool! please do not refund it just because you can, its kinda meanShow moreShow less
A fun game for an hour and worth buying for a cheap sale price. I don't regret buying it. I gave it a no because it's just too short and the levels are so focused there's no real room to play around. Each level is a puzzle to solve instead of a sandbox of bigger and bigger things to eat. Not being a sandbox isn't itself a problem but the game plays like a sandbox game so the expectation of there being more is always there. I kept waiting for a more open ended level where I could just eat and eat like Katamari Damashi but there was never one and yet every level felt like a warmup or tutorial for when I'd finally get to do that.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.