
DragonSword : Awakening
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Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About DragonSword : Awakening
DragonSword : Awakening follows Lute, a boy drawn into an adventure across the fantasy continent of Orbis with a mercenary and an Elf. Explore the open world on foot, gather ingredients, cook, and help residents. In combat, combine status ailments and skills as 19 heroes switch through combo chains. Steam player rating: 88% from 11,316 reviews. Release date: July 22, 2026. Interface languages: Simplified Chinese, Traditional Chinese, English, Japanese, Korean, French, German, Spanish, Russian, Thai, and Portuguese-Brazil.
Credits
Lowest recorded in 36 months
$23.242026-09-24 · FanaticalBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | — |
Show 8 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Japanese | Yes | Yes | — |
| Korean | Yes | Yes | Yes |
| French | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Russian | Yes | Yes | — |
| Thai | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Play modes
The Steam PC version lists single-player, multiplayer and co-op categories. The description focuses on Lute's journey with companions but does not detail co-op play.
Language
Eleven interface languages are listed for Steam PC, including English. Japanese is the only listed language with full audio; subtitles are listed for all supported languages.
03Frequently asked questions
What can you do in Orbis?
Explore meadows, caves, dungeons and other places on foot, gather ingredients, cook, and help local residents.
How does combat work?
Combat combines status ailments, active skills and Signal Skills. The 19 heroes can switch into battle to extend combo chains.
What is the story about?
Lute travels with Johnny the mercenary and Castella the Elf. Their journey involves finding the old heroes and confronting a returning Dragon.
Latest news about DragonSword : Awakening
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Maybe I'm being overly harsh here, but if the most positive thing i've heard about a game is 'well its gacha but you can actually earn stuff in the game' and I hear basically nothing about the actual game, maybe the game isn't that good? Are our standards so low, that we're going to praise a game for just being a game, with a base price and no gacha? I mean, ignoring the fact that it does have nearly $80 of DLC on the steam page, but at least your not gambling for it right? Praise this game for being such a great saint of gaming!!1 If you enjoy it, more power to you. And more power to the devs, they got my money I suppose. I was in the mood for an exploration based RPG with a very simple gameplay premise of wandering around, exploring and killing stuff. This game is that, but its such a dull, soulless and lifeless form of it I would literally rather go back to doing the monotonous, dull task I was doing when i wasn't in game almost all day today. The story is INCREDIBLY uninteresting. And the developers know this, they let you turn the voices off when you launch the game and they don't have any english dub, skipping the cutscenes is basically encouraged. And if you're going to play this, i'd recommend that because holy god is the story just so bland and uninteresting. Its truly not helped by the fact that the first 4-5 hours of the main quest is filled with 'go here, cutscene, go here, cutscene, go here, cutscene, fight, go here, cutscene, ect'. You'd have to be insane NOT to just skip the story so you can finally get to the actual game. Unfortunately, that part isn't any good either. The combat feels at its best, fine. When your swapping between your allies and doing team moves its flashy, but it really lacks and weight and substance to it. Its nice to look at, but after like 2 encounters you've seen the moves your gonna do, and your just gonna spam those over and over again. It is also laughably easy. I fought a boss that was almost double my parties level, and the only difficulty of it was that it took a while because the boss HP was massive. It wasn't hard, it was just a test of patience. On top of that, even though all the gacha is 'removed', you STILL have to deal with the massive amount of stupid currency and building materials to do anything in the game. They removed the gacha, but left the ♥♥♥♥♥♥ tools around it and just give you a lot of the currency. Its really stupid and lazy, if they actually developed some proper game progression instead of leaving us with the boring remnants of a crappy gacha system, maybe you could turn it into a good game. Visually its also a boring anime looking game, nothing spectacular here. Generic anime art style which for me does nothing, but YMMV. A lot of people like that kinda thing so to each their own. I really regret purchasing this game and I also really hate that we're at the point where we're praising a game developer for doing the bare minimum and not putting a ton of gambling garbage in their game. That does not make a game good on its own, and on its own this game is nothing specialShow moreShow less
I'm just super happy this game wont take advantage of my dangerous gambling habits. No more genshit impact o7Show moreShow less
I really like the combat in the little time I have played it, but I keep getting a message that says "Abnormal gameplay detected, the game will now close". Hope this gets fixed soon.Show moreShow less
I picked this up because the combat looked good, but the story behind the game ended up being another reason to support it. DragonSword originally existed as a gacha game published by Webzen. After the publishing relationship collapsed, Hound13 went through a legal fight over the game, won, and brought it back as a proper paid release without the gacha systems. That change did the game a massive favour. There are no character banners, no gambling for equipment and no stamina system deciding when you are allowed to keep playing. You earn characters and gear through the game itself, so progression feels satisfying rather than deliberately inconvenient. The combat is fast and enjoyable, there is plenty to work toward, and without the usual mobile monetisation constantly interfering, the game is finally able to stand on its own merits. The whole situation could easily have ended with DragonSword disappearing. Instead, Hound13 came out of it with control of the game and released a version that is noticeably better than what came before. You have to respect that.Show moreShow less
I want to like it, I really do, but while some issues I had when playing the demo were fixed, others are still present that just make the game unenjoyable to me. Jumping still cancels all momentum and stops sprinting so if you sprint > jump > land, you are now walking again and have to restart your sprint by dodge rolling. Sounds like a small issues but it genuinely makes it feel terrible to just jump about while running somewhere like you do in Action RPGs. Another unaddressed issues from the demo is how sprinting feels like it pulls you back at the start, as if you're running into a wall for a second before you get let loose and actually sprint forward, combine this with it feeling like your character is running on icy floors it just does not feel good to move around. Another thing, which I kind of already expected not to get changed but am still annoyed by, is how you can clearly tell what characters were 4stars and what characters were 5stars in the original Gacha system. Adding to this, the gender ratio is absolutely atrocious with almost double the number of women over men, again pretty much a hallmark for Gacha games at this point. I truly applaud and commend the Devs for shifting away from the Gacha model just like I did and still do for Duet Night Abyss, however in both games cases this change seems to have been done too late while still sticking with the same release schedule, leading to a game that very very clearly still has all it's awful Gacha game roots with EXP Books, fusing dupes of weapons and characters into each other for "constellations" and of course the already mentioned divide in design details between characters. I hope the game does well and can push other Dev's to do the same, but for me as it is now it's sadly a no.Show moreShow less
I've been begging for a non-gacha gacha game for years now, I am morally obligated to buy this game and say something nice about it.Show moreShow less
Refunded the game. I was honestly bummed about it. The graphics were great, the controls felt natural and good. The story was meh, didn't care too much for it. My biggest issue were the cutscenes. Go here. Cut scene. Go inside the building where you just got to. Cut scene. Talk to this guy. Cut scene. Go here. Cut scene. Kill those monsters. Cut scene. Talk to this person again. Cut scene. Personally, just really broke the immersion. There was one part that was genuinely like talk to this lady, cut scene, talk to this guy, cut scene, talk to the lady, cut scene, she brought someone else over, cut scene, talk to the first guy again, cut scene, guy tells me to meet him somewhere more private so I follow him to an alley, then another cut scene, he asks me to grab a barrel so I do, cut scene, we go back to the original guy to talk to him, cut scene. Like what?? That was all in the span of like 5-10 minutes. It could've easily been one cut scene, or none and just had dialogue on screen without making it into a cut scene. That was my only issue with the game, but it was honestly too frustrating to keep playing. I was 90% done with chapter one when I stopped playing. If a large amount of cut scenes doesn't turn you off, by all means try the game! It's cute and fun, but just not worth it for me.Show moreShow less
TL;DR: A massive W for the Devs, a massive L for greedy publishers. Before we talk about the game, let's talk about the crazy underdog story behind it. The devs (Hound 13) got completely screwed by their publisher (Webzen), who refused to pay 60% of their guaranteed funds. This forced the studio into survival mode: they had to lay off almost their entire team (dropping from 150 down to just 46 employees) while eating nearly $46 MILLION in accumulated losses. Instead of filing for bankruptcy, Hound 13 poured every last bit of money they had left into overhauling the game into a buy-to-play, single-player Steam RPG. Webzen even tried to sue them to stop the Steam release, but the court threw out Webzen's claims. Webzen is still salty and appealing, but buying this game right now is literally supporting 46 devs who risked everything to escape publisher hell. Now, onto the game itself. Normally, I don't touch gacha games like Genshin Impact with a ten-foot pole. But Dragon Sword: Awakening? They actually cooked. Here is why this game is worth your money: ⚔️ COMBAT ACTUALLY MATTERS: You can't just unga-bunga your way through with one overpowered character. Team synergy and combos are mandatory. Hitting those team combos feels incredibly satisfying. ⛏️ RESPECTFUL GRIND: The game treats you like an adult with a life. Need gold? Currency dungeon. Need gear? Normal dungeon. Crafting? Trait dungeon. It’s like a well-organized grocery store for loot. 🔥 PROGRESSION: I’m only a dozen hours in and I've already fully awakened one character, 4-star awakened another, and I'm dripping in Legendary (yellow) gear. Farming is genuinely easy and not a chore. 🧩 CHILL OPEN WORLD: The world is gorgeous and the puzzles won't make you want to smash your monitor. They are just breezy enough to be fun without making you alt-tab to look up a YouTube guide. 🚫 NO P2W GACHA HELL: Characters, equipment, and materials? ALL unlocked just by playing the game. No swiping your credit card. The only "gacha" left is just standard RPG RNG when crafting gear stats (praying to the RNG gods for that sweet Crit Damage). 📖 THE STORY SLAPS?!: For a game that was originally built to be a live-service title, the story has absolutely no right being this good. It genuinely surprised me, kept me hooked, and left me amazed. 10/10 - Come for the legal drama and underdog story, stay for an actually amazing RPG without the gacha brainrot. Support indie devs who fight back!Show moreShow less
After finally completing the main story, and all quests I decided to leave this review. I don't normally leave reviews, but I have strong opinions on this game. So first off, the gameplay is actually good and fun, I have no issues with this. The big issue is the game is unfinished, quite literally. No spoilers, but the last quest ends with main plot clearly unresolved, the MC promises to become a hero, and the credits roll right there. After the credits they show off what I assume is a new villain, and that is it, story over. It feels like how when gacha games launch and their main story is incomplete. Which is fitting, since you've likely already heard this was originally meant to be one, but they removed the gacha made it a normal single player pay to play game. The main story isn't the only one unfinished though, the Ninian quest line is as well. Again, no spoilers, but something major happens at the end of it's final quest and then it just abruptly ends and everyone acts like literally nothing happened. That's all for quests, but that's not all the issues, they clearly locked ingame content behind DLCs, mounts, otherwise known as familiars, come in sets. and have set bonuses. There's four of each type, Squirrels, birds, wolves, etc. Some are earned in gameplay, promotion quests, solving a certain number of puzzles, killing a certain number of animals or overworld bosses, even collecting eggs, oddly enough. but some (at least one of every type, conveniently. Except the beetles, but no one would buy a beetle anyway.) are paid DLCs. and you can only complete the sets and activate the four piece mount bonuses by buying them. (They give away one of the wolves as a free DLC but don't worry, there's more paid wolf DLCs to ensure you have to pay to complete it's set. There's also the baby dragon you get from the deluxe edition. It's completely unique and it's ability is free flight. Johnny rode it in a cutscene at the start of the game implying it was his personal mount, but you guessed it, it costs extra. Skins too, except for the swimsuits the other skins appear in quests, Ornette wears her Phantom Thief of Dawn skin in her hero quest, but if you want her to wear it outside of that quest you better pay up. Kalien, a summer who summons fire fox spirits for her attacks meets a fire fox familiar in her quest, but if you want her to ride it, it'll cost extra. You can take the gacha out of the game, but not the greed apparently. Now for the translation. Sometimes it's fine, sometimes it's terrible, sometimes it's nonsense. The same character can be referred to be he she and they in the same sentence. They have more genders than Concord characters apparently. I don't believe it's part of some agenda though, it's obvious they shoved the script into AI and didn't bother having anyone proof read the result. And lastly, the grind. Good lord, the grind. Worse than most gachas it feels like. I downloaded a mod that give 5 times the amount of drops, and it still took hours just leveling up all my characters. Eventually I stopped, and only chose to level up my main three. So there are some characters that are still level 1 and I never got to try out. I might change this to positive if they at least finish the story and quests for free and properly translate it, but this seems like one of those games that's going to end up with over 1 thousand dollars worth of DLC. Wouldn't recommend it as is.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
