
Dungeons & Dragons Online®
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Dungeons & Dragons Online®
Explore dungeons, evade deadly traps, and face familiar Dungeons & Dragons creatures. This MMORPG puts you in control of combat actions and lets you develop a hero with extensive character advancement. Steam players rate it 71% positive from 7,972 reviews. The Steam version is free to play on Windows. Adventure alone, with friends, or as part of a guild.
Credits
Lowest recorded in 36 months
$0.002023-08-12 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | — | Yes |
| German | Yes | — | — |
| French | Yes | — | — |
Steam PC edition data · 2026-10-19
02Before you buy
Free and group play
The Steam version is free to play on Windows and lists single-player, multiplayer, and co-op. You can adventure alone, form a group with friends, or join a guild.
Optional in-game purchases
An in-game store offers extra quests, gear, experience boosts, buffs, and more. The description says you choose how much to spend.
03Frequently asked questions
Can I play solo?
Yes. The description mentions setting out alone, forming a group with friends, or joining a guild.
Is co-op available?
Yes. Co-op and multiplayer are listed Steam categories.
What can I encounter in the dungeons?
The description features dragons, mindflayers, beholders, deadly traps, and combat actions such as blocking and dodging.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
As you are reading my review please consider that I have played DDO since the beta. Not the beta for F2P either, we're talking 2005. I only downloaded it on steam because I discovered I could multi-box that way but 99% of my hours playing this game are not on steam. Yes, this reminds me I need a life bad because I realized I have 440 steam hours as well at this time. First I must say I have a bitter love/hate relationship with DDO. I am a huge PnP D&D fan and have been since I was a kid. The quests in DDO are second to none. The way it blends classes and makes rogues feel like a real class is simply amazing and gameplay is simply fun. To date it's one of the best combat systems I've ever used and I have played a LOT of MMO's. Since it's not heavy PvP it's one of the games you can max the graphic settings out and realize it was designed very nicely and not be gimped. I have level capped so many characters and honestly if you know how to build a character in real D&D you'll have a huge advantage over other players. I've never had a character I felt was anything less than spectacular and have always felt emerged in my characters. Though I feel strongly about all my characters, the artificer (one of the semi-newer classes) has really created one I enjoy. As I said, I've got a love hate relationship with this game and even though as of now I no longer really play the game, this was my favorite game of all time and I regret the actions of turbine that made me decide to leave. Now, on to the reason why I don't recommend this game anymore. Also why after bringing everyone I know and game with to DDO, they all left too. I'll spare you the trial and error details as this game has been forced to change and evolve. Despite many of those changes coming too late after they've lost tens, maybe even hundreds of thousands of players. All of these changes were not enough to drive me away (for good anyway). Many people left because of things that were later fixed like the lack of ability to solo or lack of content. Issues I don't find so much in the current game if you're a subscriber, but that's where it ends and the problem begins. Turbine has apparently gotten VERY greedy. As they've become short staffed, under budget, and now owned by big brother warner they've gotten outright insane with their cash shop and try to leech every player for everything they can. I'll start on this with their subscription plan. Lets just say if you don't have this they will punish you. You're availability of content will start off good up to level 6 and by level 15 become almost unplayable. I always subscribed for this reason but even as a subscriber you're punished because you lose all the F2P players to group with and run the paid content. They have "guest passes" but seriously, how long will you go paying peoples way into groups with your wallet before that gets old? (answer, not long). Beyond content you're also unable to open dungeons at higher than normal difficulty until you've completed the lower ones. This wouldn't be so bad except the bonuses for "Bravery streaks" (playing content first time on elite @ level) are huge and you miss soooo much experience not being able to do it. When you suffer from the lack of content F2P players have losing 50% of your potential experience just doesn't feel right. Now even this is not enough to push me away. So I kept playing and yes in time I will admit I dumped thousands into the cash shop. Yes, thousands of dollars and no, not paying to win because those options came later. We're talking buying buffs for my guild ship, buying guest passes, buying friends and family content to run with me, buying expansions, buying character classes, unlocking storage, character slots, and so on. Yes, that's right, even if you are a subscriber, you still have to pay for access to expansion content. You still have to buy certain character classes and so much other stuff it'll drive you insane. Yeah, you can live without it but you will feel the pressures of not having it. For example, F2P players don't get shared account storage. This game has tons of "Bound to Account" gear that you can pass to other characters on your account, but only through that storage. This was not enough to deter me, so I gamed on! Emptying my wallet into a game that got MUCH more expensive after it went free to play, I still loved DDO and couldn't stop playing. Then they added the hard core cash shop content. Books that add perma experience boosts per character, supreme stat tomes that don't exist in game and getting them the hard way would be a fortune and take forever, and eventually, the ability to buy levels. Yes, that's right, you can "buy" levels. It started with "vet status" to start at level 4 instead of 1. Then the new vet status lets you start at 7. However you take these level boosts on an airship and you can access the cash shop before taking them. You can buy all the cash shop exp buffs and instead of starting at level 7, you end up over level 8. This becomes a big deal because there is a cash shop item a level 8 character can use that makes them level 16 and gives them gear! Now, you can buff up hard, cash shop some more and instead of 16, end up level 18+ well on your way to 19 (maybe even with new stuff end up 19?). So for a game where you true reincarnate at level 20, you can start the game around level 19!? Talk about Pay to Win? I spent years leveling my characters now people can start off almost ready for TR? Regular levels cap at 20 before you hit epic levels that only go to 28. Which by the way you can't ever see without paying. Not only do F2P players not get access to the epic destiny feature, but there's almost no free to play epic content. By the way, even this wasn't enough and I played on! Figured it would at least bring some noob high level players to run content with (it didn't). Then the game killer for me came. After tolerating my favorite game becoming pay to win, they drew the last straw for me. DDO has had astral diamonds (cash shop currency for in game purchases) for years. You use them often for ship upgrades for your guild. There are few other things they could be used for, but nothing game killing. Then they did it, they added "astral shards". Astral shards, much like diamonds are cash shop currency. However they are everywhere. Need a buff? You can buy one. Want free stuff? Toss dice rolls for free stuff with it like craps. You name it and it has astral shards now and the big winner... the astral shard auction house! (seriously, wth!?). Now games like Diablo 3 (which blows hard) have a real money auction house, so what's so bad about this? Well, in diablo 3 big brother Blizzard takes a cut, then gives the money to the seller which you can then do what you want with. With astral shards, your real money auction house only makes them money. They take a shard cut from your sales, give you the change, you use it to pay for in game micro transactions (different and in addition to cash shop). So Turbine wants you to subscribe for $15/month (I paid $99/year as better deal). Pay for new content even though subscribers are supposed to get it as part of their deal. Then drop buckets in the cash shop. And now buy astral shards to pay for everything in game with micro transactions including the auction house. (yes, it has made platinum almost worthless) In game point rewards too small to do much with. You can buy very little. I'm sorry to my beloved DDO. I still visit from time to time, but I cannot play this game anymore. I decided originally as punishment for their greed, Turbine could not have any more of my money. Now I see a fraction of what F2P players see. As free to play, the game is not worth it. Sadly, this is the most expensive F2P game I've ever played. Although if you're a true D&D fan and have buckets of money to spend and not care. This otherwise would be an amazing game second to none.Show moreShow less
No one reads reviews, so i'll say that i'm gayShow moreShow less
Last week, I would have recommended this game to anyone who wanted a hack and slash romp in a Dungeon's and Dragons setting and in fact had; this week the twenty first update forced users to accept Akamai Netsession with an End User license agreement that says that Akamai can - at any time - turn on funtionality that would make your computer part of their Akamai content distribution network. I can not recommend that anyone install the game with such software forced upon the user especially with alternative distribution methods available to the developers.Show moreShow less
Here I will leave the cat, friends who pass by can pet it and give it a thumbs up and awards /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つShow moreShow less
This is sort of a mixed bag tbh. If you go subscription, its great. However, you dont get access to a lot of it past lvl 5 or so unless you have a subscription or buy the quest packs for your level. If you wanna put the money in, it is fun. Otherwise, this is not a free to play game you can finish.Show moreShow less
I have 1600 hours in this game, so please listen to my words. This game has a heart and soul beyond any other MMO currently available. Its only flaw is how unfamiliar it can be to newcomers. Do not be afraid to ask for help. I love you all.Show moreShow less
A newbie-unfriendly game, worsened by bitterness and elitism of the "veterans" and a dev team oriented towards pampering them. The game is free-to-play but just theoretically. It is more of a "free to try". 4/13 races are free, although 9/14 classes are free (plus iconic and ED, none of which are free). The game is quests/challenges oriented: 105/502 are free. Paid quests tend to provide better loot, experience, and groups. Theoretically, you can "farm points" to unlock the paid content. People who started playing in early years did that, but if you'd try to do it *now* you'd have to farm points worth 13 years of content. With this careful explanation, I'd personally claim that DDO is only worth to start playing now if you're willing to go VIP. And now this review will start getting interesting, because I played DDO between 2011 and 2014 as a VIP and decided to try it again this year. This just merely resembles the D&D 3.5, because they added something called "Enhancements system" which changes things dramatically. The game is also mostly based in the True Reincarnation system, in which you reach lvl 20 (or 30, for Epic True Reincarnation) and then start again. This grants you some benefits. If you manage to have one life per class you get access to a "heroic completionist feat". If you do it three times for each of the 13 races you'll also get a "racial completionist feat", but you cannot do both reincarnations at once. This means that you need 39 lives for the racial feat and 14 for the heroic for a total of 53 lives, not counting the Epic and Iconic Reincarnations. That is a very clever move: instead of adding new content, the devs just entertain the players by giving a 53x repetition bonus. Sometimes you're *expected* to have the heroic completionist. This is easy for the "vets" who had 10 years to do that. I don't get why they are so proud of it. Some classes only work if you have reincarnated many times - e.g. DC caster. Your shiny VIP status is nothing compared to the old "veteran" who probably doesn't support the game at all, but will enter the raid, not say a word, rush ahead, literally cast "Finger of Death" on everything (auto-kill spell), open the chest, get his reward and leave without saying a word again. Back in 2014 I had the AUDACITY to say in the General Chat that the game should be more newbie-friendly and give opportunities for the new players to catch up with the "vets". It is an opinion, and you may agree or disagree, that is fine. But that is a Taboo in DDO. I was multiple times immediately flooded by personal attacks and ridiculed by the "vets" for merely expressing this opinion. This year, I tried DDO to find a tsunami of new content, my old gear is no longer useful, some mechanics changed - that is all great, the game is evolving! But then I dared to talk about the Taboo again, in DDO itself and in its Discord community just to conclude that the "vets" have grown even more acid, grumpy and aggressive, and that the Mods seems to sadistically enjoy old men cowardly mobbing up on new players. All in all, DDO might be a good game, but it is not for you. You are not welcome. You will never "catch up". The "vets" will always snob you and think that the game belong to them. Things get patched up and remodelled, for the "vets". Supporting the game will give you access to a content which you'll mostly have to enjoy alone, because "vets" will only grind the same few quests over and over. New content will be added - never for you, just for the "vets". The game belongs to the "vets". You're not one.Show moreShow less
If you're looking for a review on the game, this is the wrong place, but if you're looking for a great chocolate chip cookie recipe, you're in the right place! -3 cups flour -1 cup sugar -1 cup light brown sugar -2 eggs -1 cup salted butter, softened -1 teaspoon salt -2 teaspoons vanilla extract -1 teaspoon baking soda -½ teaspoon baking powder -2 cups chocolate chips 1. Preheat oven to 375 degrees. 2. Mix together flour, salt, baking powder, and baking soda in a medium bowl and set aside. 3. In a large bowl, mix butter and sugars until combined. 4. Beat eggs and vanilla into the large bowl for 1 minute. 5. Mix dry ingredients into the large bowl. 6. Add in chocolate chips. 7. Roll cookie dough into balls and place on cooking sheets (make sure they have parchment paper, oil, or some other non-stick substitute on them to prevent the cookies from sticking). 8. Bake in the oven for 8-10 minutes. 9. Take cookies out and, after sitting for a few minutes, transfer them to a cooling rack. 10. Enjoy your delicious cookies!Show moreShow less
OK. Let me be clear. I grew up with this game and have played it for more than half my life both on and off Steam. I do currently play and will continue to play this game likely until servers are shut down. This is the problem though. This game has some amazing character design and building (certainly not graphics-wise) but no guide or instruction on how to fully utilize feats, enhancements, spells, skills, or destinies. A new player will read a feat and choose it not knowing that it either sounds better than it is or flat-out doesn't function. I could, with my experience, make a character that transforms into a wolf and beats you to death solely with the power of ice and rage, and it'll be more functional than a new player's attempt at either a pure fighter or wizard. This isn't because I'm great at the game. I do not take this game seriously at all. The problem is that Turbine/Standing Stone Games isn't taking the time to make these extremely fun mechanics user friendly and informative in how they function. The development team behind this game is too wholly invested in trying to churn out new content for a consistently dwindling player-base. This game is by no means deserted (some servers are better than others), but it is significantly faster to try to play the game solo than to try to force a cohesive team together for content. What this game desperately needs is an engine overhaul and perhaps some touch-ups on existing known problems (*cough* ladder bug *cough*). The amount of stuttering, bugs, and lag is frankly embarrassing for a game that has been around with an active development team since 2006. To be a bit more straightforward, this is an exceedingly fun game with amazing control of what your character can do if you can grasp the systems, but the game is one hiccup away from breaking the game completely. It's exceedingly irritating playing this game wondering if another Wayfinder incident (roll-back of 2 weeks on a server) might occur. What I do recommend with this game is that you make an account (if you are able/willing) make a character (doesn't desperately matter class/race) and enjoy getting to level 3-ish by just playing around with what you have access to. However, I cannot in good conscience recommend anyone spend money on this game not knowing if a stray sneeze in a server room will break god-knows-what. TL:DR; This game has confusing but creative mechanics, and the devs need to focus on improving existing content and fixing long-standing issues instead of adding new stuff.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.