

Far Cry® 4
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Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Far Cry® 4
In Far Cry® 4, Ajay Ghale is drawn into Kyrat’s civil war while carrying out his mother’s dying wish. Explore a Himalayan open world, fight enemy forces with a varied arsenal, and use gyrocopters, a wingsuit, and elephants to move through and confront its dangers. A friend can join or leave co-op play at any time. Steam player rating: 84% from 69,310 reviews. Steam PC interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Czech, Danish, Dutch, Finnish, Japanese, Korean, Polish, Portuguese-Brazil, Russian, Swedish, and Norwegian. Released: November 17, 2014.
Credits
Lowest recorded in 36 months
$2.882026-07-13 · GamesPlanet USBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 15 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Czech | Yes | Yes | — |
| Danish | Yes | Yes | — |
| Dutch | Yes | Yes | — |
| Finnish | Yes | Yes | — |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | Yes |
| Russian | Yes | Yes | — |
| Swedish | Yes | Yes | — |
| Norwegian | Yes | Yes | — |
Steam PC edition data · 2026-10-13
02Before you buy
Language support
Steam PC lists English and Simplified and Traditional Chinese among its interface languages. English has full audio; Chinese language entries list subtitles.
Play together
The Steam PC version supports single-player and co-op, with a second player able to join or leave during play.
Controller support
Controller support details are not provided.
03Frequently asked questions
Where does Far Cry® 4 take place?
In Kyrat, a fictional Himalayan country caught in civil war.
Who is Ajay Ghale?
The player character, who travels to Kyrat to fulfill his mother’s dying wish.
What can you use to explore Kyrat?
The game describes a gyrocopter, a wingsuit, and elephants, alongside a varied arsenal.
“An open-world shooter that turns the Himalayas into a vertical battlefield where one outpost plays ten different ways”
Our Verdict
The last game's formula, sharpened to a point
Set it back in its 2014 coordinates and the brief is clear: this was never here to start a revolution, it was here to sharpen the previous game's winning formula to a point. Outposts, towers, the skill tree, skinning to upgrade, brewing syringes — the whole loop survives almost intact, but Kyrat's vertical terrain, the grapple-and-wingsuit mobility, the livelier villain and the deeper systems make the old recipe taste good for another round. It took Best Shooter at that year's Game Awards, the score took the BAFTA for Music, and the series had cleared ten million copies by March 2020 — the fastest, most successful launch the franchise had managed.

It stands on the objective record too: Metacritic 80, an OpenCritic 84 in the 'Mighty' tier, an 87.6 percent critic recommendation, 84 percent positive on Steam. The numbers point to one verdict — a high-craft, freedom-rich, vividly realised open-world shooter where the praise was near-unanimous and the argument lived only in two places: the story, and the question of whether it was new enough. Even the dissenters, GameSpot's seven among them, were arguing about familiarity rather than competence; nobody seriously claimed the thing was poorly built.
Who it is for, and who should walk past
The clearest fit is the player who lives for free-form tactics, stealth and exploration, the one happy to work out their own method and play to a personal style. If the rush of "one outpost, ten ways in" is your thing — if you love climbing and flanking across a vertical mountain country — Kyrat will keep you for a long time. It is an excellent series entry point, too: mature systems, a gentle on-ramp, a fine doorway into the genre. On versions, newcomers are best served by the complete edition with all the DLC folded in; the base game alone carries dozens of hours, Escape from Durgesh Prison earns a look, and Valley of the Yetis you can take or leave.

Walk past it, though, if story and protagonist sit at the top of your list — passive, flat Ajay will lose you — or if you have wrung the last game dry and the seize-tower-clear-outpost loop already exhausts you; the freshness drops a notch first. What stays hardest to copy is exactly that: a Himalaya whose vertical terrain becomes a free-form tactical puzzle, one outpost that plays ten ways, a thing rivals still struggle to lift wholesale even now. Time has been kind to it, oddly — while countless open worlds slid into icon-clearing fatigue, Kyrat's solve-it-yourself core held, and it reads as durable rather than dated. The complaint that it cribbed too much from its predecessor has aged into a compliment: it kept the parts that worked and trusted the player to make the rest interesting, which is more than a decade of bloated maps since can claim. Against the flat tropical island of its predecessor, the elevation here and the gravity of Pagan Min won it a place of its own in the series. It is not flawless. It is, all the same, one of the open-world shooters worth playing through with real attention — and one of the few from its era that still rewards the trip up the mountain.
Latest news about Far Cry® 4
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
If you liked Far Cry 3, you will like this. It's a very similar open world game with lots to explore, do and find. The overall plot is OK, but no particularly clever bits nor anything particularly original. The voice acting is excellent. I did have a few quibbles with the game though. There is no reason for 90% of the weapons. I got access to the"Shredder" early in the game and there was nothing else that could compete with it in terms of effectiveness for must situations until very late game when I got the "Bushman", and even that is debatable. You have space of 3 other weapons as the game progresses, so one will be some sort of sniper weapon, another will be a single-handed weapon that you can use from vehicles leaving space of one heavy weapon. For the last, I almost always carried a flame-thrower to get at the high propiganda posters that you have to destroy. The only reason to even try some of the other weapons is to get ranking in the "arena", but even then, that's more of a grinding/time filler thing than any real game reason to use the others. Along the way in the game you gain experience and "karma". Both of those will hit the cap quite early if you are completing most of the extra quests and missions. Money is also very easy to come by, so that hits the limit of what you can carry (which can be expanded over the course of the game) fairly often. This also relates to the weapons you can buy. Over time, most are given to you for free, but since money isn't really a limit, you will likely have bought them well before that time comes. There are lots of places to explore, but usually not much comes of finding them (no extra missions, although often a bit of cash, which, as I mentioned above, you don't really need). Still, the game is pretty much wide-open right from the start, so there is a lot to explore and do. The game is gorgeous for the most part, but I did definitely notice the "pop-in" of objects in the far distance, especially when flying. 8/10Show moreShow less
Well... I really hate to say it, but I'm actually disappointed by Far Cry 4 so far. About 8 hours of gameplay in since release (3 on steam, 5 on uplay last night offline mode). I pre-ordered it with high hopes from the trailers. (given that so far this is my experience in the amount of time I've played so far as shown by the hour count in the top of the review.) Things that are the same from Far Cry 3: -Weapons progession the same so far, look the same and sound the same -The quests to recapture cell towers, complete with rickety and broken sections down to the same ropes to jump-climb to. Even the exact same zip lining to the ground and the zoom to the 3 different areas around each tower. -Trash looting and selling is the same -Skinning has the exact same animation -Collecting plants has the exact same animation -Healing yourself is the exact same in function and very close to the original animation -Hang gliders are the exact same in function and model -Outposts. Right down to the alarms. -Fire extinguishing animation Things that are new so far: -Grappling hook that can only be used in certain places -Setting destinations on the map shows the roads to take to get there in your minimap as well as on the road itself -Auto drive so you can shoot while driving (also functions as fast travel, although I hit cars in the road while using it) -Different skill tree -Bait to bring wild animals to bear (no pun intended) on enemies -New mission style at major intersections - "choose your path" which affects your gameplay -New enemy "hunters" can charm animals and use them to attack you -Throwing knives and riding elephants into fights Honestly, I feel like this is more of an expansion than a new game in and of itself. The initial trailer had me excited but now that I've gotten into it...it's more of the same. Which isn't necessarily a bad thing. I loved Far Cry 3 for the story and the mechanics. I just wish it wasn't so re-hashed so far. Without really wanting to get into spoilers, you get thrown into the action (once again a tourist in a foreign place with a seemingly insane person) only this time...you're just bringing your mother's ashes to a place. You're not kidnapped and forced to run for your life and survive - everyone knows who you are and you're just a tourist. There's no story motivation to skin animals or collect plants like there was in Far Cry 3 - you're just some random guy who even makes the same noises when doing so. The psychological effect of watching Jason from the last one go from scared and weak to eventually being able to do complicated takedowns and becoming less affected when skinning animals was fantastic. With Far Cry 4...you are a tourist who is trying to deliver his mom's ashes. And incidentally you are a great shot and know exactly what to do with plants (harvesting with the same animation) and taking skins after killing animals (with the same animation). The main character feels bland and un-interesting, down to his voice lines. The whole basis of the plot (3 or so hours in, this may or may not change) for your character is that you're some guy's son. Really. And for some reason everyone knows it even though you're just coming back to Kyrat. That's the basis of your abilities and your fame. In FC3 you earned that feeling, people saw you as a skinny white guy until you got the tatau and everyone knew what you had done and how much of a badass you'd become. Vaas even let you go because he didn't think you were a threat. Even your friends realized it later and were frankly scared by it. The sequence in FC3 where you were driving away, telling Liza to serpentine while grenading vehicles behind you and actually laughing out loud - that's the point at which the player realizes he really has changed. That kind of immersion in which you kill the first guy with the knife after he tries stabbing you and going "oh crap, oh crap" then proceeding to run shows the character's flaws and how blatantly unprepared he is for dealing with getting his friends back. He was nervous about even shooting a pistol in the beginning. In FC4 it's another guy who has no...development? He can shoot guns, he can loot plants, he can skin animals but there's no motivation for it. He's just...there. In the middle of a war, trying to get his mom's ashes to a place. And for some reason isn't shocked there's a war going on, but instead says "i'll help you guys out" and runs around the island probably with his mom in his backpack. I'll update later as I play through. It's not a terrible thing that it's a lot of the same...but I don't think it's worth 60 bucks as an entirely new game. Again, this is all -so far- so players can get an idea of the amount of time I've played vs what I've seen. Thanks for reading, feel free to share your ideas. I intend on being active in the review process.Show moreShow less
My detailed review about Far Cry® 4 Graphic 9/10 +beautiful autumnal valleys +Dynamic day-night change +chic explosions +volumetric fog -here and there ugly textures -out of nowhere spawning Objects Sound 10/10 +nice weapon sounds +first class speakers +always great background music +nice effects Balance 8/10 +three levels of difficulty +many medicinal plants +fair checkpoints +crunchy camps in the north -Forts to crack almost exclusively in Co-op -occasional mild unfair (helicopter) Atmosphere 8/10 +dynamic events such as Karma inserts +believable wildlife +Kyrater react to the hero +epic cutscenes +Funny Anarcho-radio broadcasts -Radio ist repeated quite fast -often deserted Gameplay 9/10 +catchy shooter gameplay +successful driving physics +convenient quick-trip +better menu than in FC3 -only one save slot Extent 10/10 +many main and larger optional side missions +several smaller tasks +challenging Arena Battles +tens of collectible items Level Design 9/10 +every now and then wonderfully oblique +Sometimes sneak times, sometimes shoot times +varied mission places +World almost freely accessible at the beginning +well hidden special places -long driveways despite Gyrocopter and fast travel KI 7/10 +beautiful aggressive +calls reinforcement +sets grenades and mortars a useful +take cover +noticed bodies -Enemys can be tricked too easily Weapons & Tools 9/10 +A huge weapon arsenal +Weapons can be improved +48 skills +many weapons are unnecessary Storyline 9/10 +exciting, comprehensible action +Hero well situates in game world +brilliant opponent +multifaceted allies +Wow moments +tricky decisions ... -... that stay without comment at the end Points 87/100Show moreShow less
Just because I live in Russia, I'm unable to get English version. Also, Russian translation really, really sucks. It almost feels like publisher encourages piracy, since I can only get English by pirating it. That's just stupid. And really annoying.Show moreShow less
Like Far Cry 3 but with a 4Show moreShow less
When reading this please keep in mind that I love Far Cry 3 and spent probably around 150 hours in it. I've beaten the story 2 times, I conquered all outposts dozens of times and I've got the max level in MP. I reached the point now where I am totally done with FC3, and ready for FC4. I played FC4 now for around 30 hours, but I'm already done with it because I am so disappointed. If a game series is moving on to a new chapter, then I personally expect some kind of progress in the basic gameplay while keeping the good moments and the atmosphere of a game-series. This is my main complaint about FC4: the lack of progress. The thing which made FC3 awesome was that the developers really tried to take the criticism of Far Cry 2 to heart and create a great new gaming experience. In FC4 I can't see anything of this. It's FC3 in a new setting, telling basically the same kind of story and fails to add some significant gamechanging features. The basic-gameplay (movement, gunplay, driving, flying, etc.) is a total rip of the predecessor, with all good and bad. Similar thing with the features: exploring, hunting, leveling, side missions, enemies - mostly the same stuff as before, most of the time worse then FC3 (Hunting is totally the same, only 2 skill trees left with a few more "skills", some new sidemissions, only one new type of enemey, ~70% ripped weapons, ...). The story isn't as good as FC3. The FC3-story itself wasn't extremely good, but basicly ok and lived by the great characters. FC4 also tries to create some interesting characters, but fails to compare to FC3 yet again. The technical side of the game is well-done. Kyrat is a beautiful setting, the graphics are as impressive as the sounds (nice music, great weapon sounds, good synchro). I haven't noticed any bugs so far. Only complaint here is the very ugly menu and some of the controls, which is caused by the console-port. One big plus is that you can play everything except the story-missions in coop. I can't say much about MP because i'm really not up for it anymore. FC4 might be a good game standing by itself, but compared to the progress FC3 made after FC2 this is a total shame. If you are going to say that Battlefield 4 is Battlefield 3.5, then you also have to say that FC4 is FC3.2. After I finished FC3 I was really up for a new game experience, but this isn't it - only a new setting and some extremly disappointing features doesnt justify 60€ or the "4" behind "FC". Feels like an addon, so why sell it as full-price? Next time, Ubisoft, take one or two years more and then release a game which really brings the series to a new level. If you never played the FC-series before, get FC3. If you did, then don't spent more then 30€.Show moreShow less
After seeing way too many negative reviews for this game I figured I needed to write my own. Just so it is clear I am writing this review after playing 31 hours and beating the campaign. Gameplay The basic gameplay is very similar to Far Cry 3. You have campaign missions, side missions, liberate towers, and of course attack outposts. The biggest gameplay differences are throughout the main campaign you have two leaders arguing and you always need to be the decider. Second gameplay difference is now there are fortresses, which are a lot more fun too attack since they pose a little more difficulty. Third, the map being based in the hills has a lot more opportunities to make use of the grappling hook and the wing-suits. Finally the side missions are a lot more common and varied to keep it interesting even after you have finished the main campaign. A Quick side note, the economy is unballenced but since it is only in single player it isnt to horrible that way. I know I still have a ton of the map to explore. Overall the gameplay was familiar and I really enjoyed it but it didn't feel like an exact replica of Far Cry 3, they really improved the base model of gameplay Graphics I have a custom built hi-end PC and I was able to take full advantage of the high graphics quality. Everything from the characters to the terrain to the animals all looks so amazing and only a few games able to compare with that level. I know that for people with lower end computers it may not be as important, but for someone who can run it, the graphics are amazing. I understand many (too many) players have had issues with the game from black screens to frame stuttering, I have not had these issues since the launch day but I hope Ubisoft fixes them all for everyone's sake. Story While I was very skeptical of the story having to follow the amazing story brought to us in Far Cry 3. That being said the story is very well written. It has plenty of hooks and switches to keep you guessing from the start. One thing I will mention that there are several opportunities to shoot a person before they tell you their part of the story, I just wish that was a little more obvious so nobody misses any. Sounds As usual the background music for the whole story was amazing as well as all the sound effects. Everything fit very well together and made the game one step closer to perfection. My Closing Opinion I loved the game. I do feel that the story was unable to match Far Cry 3 but was still amazing. I love the vehicles and coop was a nice addition. I know I will still be playing this game every second of my free time for probably another month or two. I know I still have plenty of submissions and collectibles lying around to keep me entertained for a while. Thank you @Orbitaldrop for the vertical gameplay and side missions additionShow moreShow less
Was not able to play the game at all due to ubisoft connects incompetent and unecessarily difficult login system... No matter how many time I tried my account was immedietly suspended Complicating a simple login system for a game we want to play offline/singleplayer is one of the dumbest decisions made.Show moreShow less
Right click on Farcry 4 -> properties -> set launch options -> -skipintro -fullscreen You can thank me later.Show moreShow less
I loved Farcry 1, 2, 3, and to a degree, 4. I want to give this a "neutral" rating. For $90, which is what I paid for the season pass and this game though? Negative. Here's why: 1) The story falls very short of the first three games, especially when compared to 1 and 3. I feel like a child caught between mommy and daddy arguing. No decision is correct, someone is always pissed off, and while there are "consequences" to every action, I have to listen to an NPC chew me out at the end of every mission because I chose the lesser-loser situation. Not a fun factor. 2) The much flaunted CO-OP is pretty terrible. Your CO-OP buddy can only join to help you with outposts, herb gathering, and hunting missions. Your buddy is also limited to 150 meters before they disappear off the face of the earth. It's like walking in a world where only the first player can see anything, and the second player is stuck to stare into oblivion only to support you with a few extra bullets towards a goal which is already foolishly easy. Even on hard mode, the game struggles to challenge. 3) UBI: WHAT DID YOU DO TO MULTIPLAYER? One of the great aspects of Farcry 3 was the DM, TDM, and CTF modes. You had a great thing going there. It was a very nice tribute to old school competitive gaming. With this, you do NOT have DM, TDM, nor CTF. You have a messed up version of cowboys and indians where one side gets bows, one gets guns. Sure you can argue there are abilities, but as with every other game that has attempted asymetric combat, in the end, it leads to premade groups and utter frustration. Not to mention... the "indians" are severely underpowered. The average player who doesn't want to gather 5 of his buddies at the same time every night is underpowered because he's stuck in the hunter-gatherer stage of life. The good though? -graphics are nice -story is decent (though not as strong as 3) -decent characters. -runs like absolute BUTTER (maxed). Great optimizations. -Plenty to do. -nice entry into the seamless coop arena, but it fell short. see above. -lots of weapons to play with and variations to explore. Overall, I give it a 6 of 10. Playing Farcry 3 spoiled me, and this is a rehash with a story line borderline dull, a multiplayer that made me want to shelve the game immediately, and $90 less in my pocket which I wish I would have researched more carefully. I would NOT have bought season pass knowing the COOP and the MP was so terrible (in terms of flexibility. Some people like cowboys and indians I guess), and would have heavily debated paying full price for the game. Likely would have waited until it was on sale. It hurts to say this, because I love this franchise. Once again, UBI fails at multiplayer.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.





