
Farming Simulator 25
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Farming Simulator 25
Build your own farm, grow crops, care for animals, and expand into shops, production, and construction. The Steam PC version combines solo play with multiplayer co-op, offers three farming regions, and includes more than 400 authentic vehicles and tools. New rice varieties, animals, GPS-assisted steering, deformable ground, tornadoes, and hail add variety to the daily work. Rating: 87% from 40,791 reviews. Release date: November 12, 2024. Supported interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese-Brazil, Portuguese, Romanian, Russian, Spanish-Latin America, Swedish, Turkish, Ukrainian, and Vietnamese.
Credits
Lowest recorded in 36 months
$4.662026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 22 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | — |
| Italian | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Czech | Yes | Yes | — |
| Danish | Yes | Yes | — |
| Dutch | Yes | Yes | — |
| Finnish | Yes | Yes | — |
| Hungarian | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Norwegian | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Portuguese | Yes | Yes | — |
| Romanian | Yes | Yes | — |
| Russian | Yes | Yes | — |
| Spanish-Latin America | Yes | Yes | — |
| Swedish | Yes | Yes | — |
| Turkish | Yes | Yes | — |
| Ukrainian | Yes | Yes | — |
| Vietnamese | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Modes and controller
The Steam PC version supports single-player, multiplayer, and co-op play. Full controller support is listed.
Language
The interface supports the languages shown in {supportedLanguages}. English voice audio and subtitles are listed.
03Frequently asked questions
What do you do in Farming Simulator 25?
You farm crops, care for animals, practice forestry, and manage shops, production, and construction businesses.
Can you play alone or with others?
Yes. The Steam PC version includes single-player, multiplayer, and co-op modes.
What farming options are new?
The game covers North American, Central European, and East Asian farming, including two types of rice.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Giants has once again prioritised updating their engine with visual features that were modern 10 years ago rather than focusing on game play mechanics and high fidelity simulation. If you want a slightly prettier version of a game you likely already own, then FS25 is the game for you. What have we actually gotten in terms of novel / meaningful / engaging game play over the past 10 years? Precision farming has been discontinued from the previous version. GPS and Seasons are just carbon copies of mods that the community made first. Livestock game play is still just a visual facsimile and limited to a UI menu, so it involves no real interactivity or "simulation". Where are crop moisture effects? Where are the simulator staples of high fidelity interactive cabs with working instruments and screens? Where is VR? Where is sheering, stall-mucking, herding / pasture rotation, animal birth events, and veterinary care? Where is the tractor and tool mechanic game play? Where are the career progression mechanics beyond owning bigger and better tractors and buildings like a reputation system or a career specialisation system with improving relevant contracts? A few new crops that re-skin the same game play mechanics isn't good enough. This company has done extremely well on the last few titles, and it feels like we see very little of that revenue materialise as innovative improvements to the "simulation". Time for this community to start asking for GAME DEVELOPMENT in equal or greater measure to the SOFTWARE DEVELOPMENT. Edit: So this got way more traction than I thought it would. I honestly thought the response would be primarily clown emotes and people shouting me down in the comments. I would just like to say that this review isn't a criticism of the individual developers who worked hard on the projects they were assigned over the last 3 years; rather, I hope it reads as a critique the wider strategic decisions made by the management of Giants and the misdirected focus on modernising the engine over expanding the game play. If fighting with the engine to make it modern is so time intensive that it is taking away from the game, I wonder if it is worth it in the long run. I hope - in the event that Giants does see this - that this feedback can be helpful in charting a path forward toward the types of features that simulation players would like to see for FS28 and beyond. Great review by SIM UK if you want an in-depth, hands on review that kind of aligns with my feelings on things: https://www.youtube.com/watch?v=w4a8mkx2d-QShow moreShow less
I find myself at a crossroads. I like this game because farming is my life but it is seriously missing 90% of actual farming simulation that should be in the game. For instance there should be nuance to fertilization of individual crops using a real NPK and soil composition mechanic. There are no pest no consequences of unethical or ethical practices. Currently in game player doesn't have to manage soil hydration and animal husbandry is so bland. Farms use animals to fit niches and this game dose not implement that at all. Now moving on to the bigger picture building an empire. Well it fall short there too because there is no real empire to build. It is just you on the map with random helpers that pop in at your behest and of course grandpa. There should be some permenant workers, hiring we should be able to build onsite worker barracsk have and real full time helpers around the farm. Include some worker conditions mechanic or something that helps to govern worker productivity etc. Millions of templates out there Economy is static, Production has little mechanics just a lot of recipes. This game should be about productivity but the Devs put training wheels on in certain places that make the game not a SIM. You can store crops indefinitely if you buy animal you don't have to feed them or give them water. They wont die. Greenhouses, animal pens, factories, are all plug and play. Player cant even pick up a carton of eggs without a buying a forklift or outfiting your frontend loader. They all have the same interface that just takes you to a menu again which has very few options. This game really just showcases heavy industrial farm equipment and its use not Farming in general. So everything is geared around getting more equipment not being a good farmer. I like the game because its a game but it is missing ALOT if it wants to be referred to as a Farm Sim.Show moreShow less
Been playing since 2009. All the graphics and ground deformation stuff is cool but there's even less content compared to FS22 and it's disappointing... Half stuff is put from FS22 season passes and that makes even less equipment then in previous game.. I'm guessing they put less content just to sell more packs and season passes in the future. Everything else is fineShow moreShow less
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10Show moreShow less
I'll get right to it The good: -Sounds seem much better then past farm sims -The terrain deformation is a nice touch but this is something that should have been in Farm Sim a long time ago -New crop types are always welcome -GPS steering integrated in the base game is very nice The bad: -AI workers are still pretty terrible, I can appreciate what they tried to do to improve the workers but it wasn't executed very well -I get constant screen flickering with every graphic setting I tried -Most machine interiors still look like they came from Farm Sim 2015 -Most screens in the machines have static images -Maps are very meh -Menus are still a pain to navigate -GPS steering lines clip through the machine cab in interior view and looks goofy I'm sure things will improve with mods but the base game feels like a step backwards.Show moreShow less
I've never wrote a review in my life.. but, this game does not deserve the "mixed" review. I've played every FS since FS 17 and this is the biggest upgrade from game to game I've seen, the amount of things you can do in this game is insane, they even added more world construction opportunity. They have re hauled terrain physics so you actually sink into plowed or tilled fields, you get a feel of the load on your vehicle better then any other game not to mention the attention to detail with the tracks, if its raining and your whipping though your field be prepared to have mud tracks everywhere. I could go on and on with the things you can do, the processing facility's and things you can build alone are insane never mind the amount of vehicles but long story's short this game in my honest opinion doesn't deserve the overall "mixed" review on steam the graphics are and physics are better then any other FS's and my game runs better than it did on previous FS's so I don't know why people are talking about poor optimisation, it has been optimised. 9/10Show moreShow less
Farming Simulator 25 is not bad. Farming Simulator 25 is not good. It's hard to know what it really is because it's broken and buggy in so many ways. They spent the majority of the last few years rebuilding the game engine, which if you like graphical upgrades you have a lot to be excited for. I think. It's hard to tell due to all the graphical glitches and performance issues. Ground deformation is on of the big new additions, and it's cool. The issue is that it is purely cosmetic, and really has no affect on gameplay. After a few hours I stopped even noticing it. Rice is also a new addition, and it adds a new type of gameplay where you need to flood a field in order to plant the crops. And you have to keep the field flooded during the growth for healthy crops. It has very specialized equipment for one type, and one type that uses the same old equipment as before. Lot of new crops were added to greenhouses, but they only need water like all greenhouse crops. You can grow your own rice seedlings if you want, which may save you some money, or make you some if you sell the pallets you don't need. Animals have growth stages, from babies to teens to adults. It's a nice touch, visually, to see different stage animals in the field. To make animals even more attractive, you can now build barns and pastures where you get to draw out the fence line and fill it with meadow grass for the animals to graze on. This is absolutely useless for every animal except sheep and goats, as any other animal will eat it and never improve. You may as well not feed them at all to let them have just meadow grass. The new animals, by the way, are decent additions. Water Buffalo and Goats have their own products, but the care is exactly the same as existing animals. It's nice to have more variety however. You can make additional products, so there are reasons to raise them. The disappointment with animals is still the same as it has been, only cattle have any special process for feeding, in making TMR. While it's easy, it would be nice to have animals that require more work than just dropping some crops in the food trough and move along. Now, the most polarizing part of the new game is the UI. It's not hard to get used to, and some changes are smart and welcome changes. It will take a while to get used to, because the location of certain menus and data have been moved from where they have been for a decade. It's a love it or hate type of deal. There are some steps backwards, such as not being able to see the horsepower of your tractor without going to the shop and choosing customize. Yes, that's the only way. I personally have no issue with the new store layout, though some apparently do. You scroll up and down a list now instead of side to side as before. Scrolling is scrolling, and I don't understand the hate for one direction over another. The vehicle list feels like a major step backwards from the previous game. Let me just make some broad examples, because equipment typically comes down to personal preference. For example, there are no JCB tractors anymore. So, if you're a fan of those...sorry, you have to wait for mods. But there are some very non-sensical choices here. There is only ONE baler that has a built in wrapper. There is no belt to pick up crops from the ground. If you like potatoes, for example, and put them on the ground...you're going to be shoveling those with a bucket because there is no belt to use on them. This choice is even more bizarre when you realize they left the other two belts in the game. Which makes them virtually useless without the ground feed belt. They add an all electric Volvo semi, but then removed nearly all the other electric vehicles. A step forward, two steps back. While the base game does have plenty of new vehicles and equipment, starting with more than the previous game had at launch, many of the removals seems odd choices. The major brands are here, but in many ways greatly reduced options. Kubota, for example, has only one single tractor now. While it was a DLC for Farm Sim 22, the pack had half a dozen tractors across small to medium ranges. Now, you get the biggest. That's it. The USA map that is part of most of the promotional material, is a buggy mess. Visually, it's great. Barges roaming by, ferries to carry you across the river, detailed in a lot of areas that they have never done before. It's a map that feels alive. Once those bugs are fixed, it should be a favorite map for many. It's not filled with giant fields, it's organic and feels like a real place. But that also leads to the discussion of weird choices. The map is an old farming town, filled with rusted metal buildings and worn down barns, etc. But the equipment you can use on it are new. They feel very out of place on this map. The options for old farm equipment is very limited. It's a huge miss. Sure, brands want their biggest and shiniest new stuff in the game, but players also want some old school options. Baling requires you to now buy netting to make bales, it's not optional, it cannot be turned off. There are several options to choose from in game, which adds some color and style to your bales, and adds some realism. Just don't put your bales in the storage building, you can't get them out. Yeah, it's a bug that will be fixed eventually, but honestly it should have been hot-fixed already. Imagine having your entire winters worth of silage bales stored, only to find you can't get them out when you need to fee the cattle. Not the end of the world, because you CAN buy bales...but it definitely breaks the flow and make for a frustrating experience, and makes you wonder how it made it past testing... And right now, that's a huge thing. There are some very game breaking bugs here. I personally reported over 75 bugs, and the game has been out less than a week. Giants always send the game out early to content creators, but either they aren't very good at finding and reporting bugs, or Giants just hasn't worked on them. Because this is the worst launch Giants has ever had for a game. Tractors getting locked on the ferry and can't be moved, resetting crashes the game. Just stuck. Baby sheep can sometimes grow up to be cows instead, which aren't legally allowed in a sheep barn. You can't sell them or move them, they are just there. Can't even feed them, so you get nothing from them. Direct seeders don't work on a mulched field...and any crop that doesn't leave straw will leave behind a mulched field when you harvest it. Field stones, which were bugged in FS22, are still bugged here...if you know. And so many more....from small annoyances to completely game-breaking. The game will get fixed, I do believe that, but as a gamer I am tired of games releasing in a state that is so bad it ruins the fun. I have had to start over three times in my 40 hours of play, not because I did something wrong, but because the game broke in a way that set me back so far it wasn't worth continuing, or was just flat out was unplayable. And we might as well throw it in the bucket too, achievements still give you no clue how to get them. Just driving down the road and trigger three achievement unlocks, no idea why or how, even after unlocking them. Overall, the game will be good eventually. It will probably be an adored addition to the franchise in a month or so when they work out the bugs and performance issues. But right now, it's a frustrating mess. It's on par with most new games released these days, but I can help but feel disrespected by the terrible state this game is in. And it's tiresome that this is how games are released these days. That's my major beef with the game, how much fun it COULD be is ruined by frustrating crap that never should have made it release. Even if you love the changes, there is no excusing this buggy mess of a release. And for that reason I cannot recommend it. It's time for developers to get the message that it's not acceptable.Show moreShow less
This is a great Pass time. I find myself Totally Immersed in this game. The hours I play naturally depend on how I feel on any particular day. Lately, having found that i am terminal with cancer, and battling spinal stenosis, it has become double sided coin. First it keeps my mind occupied and my hand active to different actions required to make the keyboard function work. this agame helps me iun so many aysShow moreShow less
Right now, I can't recommend this game. It's really underdeveloped and not really enough of an upgrade over FS22 to justify it's own existence. The three default maps are bland and boring as usual, there is confusing design choices in all of them and I don't understand why they only ever release fantasy maps rather than finding unique and interesting real world farms and re-creating them in high detail with real ground mapping and elevation etc. Like what racing games do with race tracks to an extent. The choice of equipment is laughable and again pretty sparse. If you do contracts be prepared to keep using the exact same equipment over and over and over again. Speaking of contracts, sometimes they pay out LESS than the cost of borrowing the equipment, good work Giants and when the contracts is deemed finished by the game you can't actually finish the work on the field and are locked out of the equipment. Mowing, Bailing and wrapping are now separate contracts which makes zero sense, feels like the developer padding out the content because they couldn't think of anything else to do. Why is precision farming not in the base game already? oh wait, because it will be released as a "DLC" so that Giants can claim that they are delivering content. Anything which was in 22 should really have some in the base version of this game, it's pretty poor really. I also don't know why they didn't port some of the popular mods over from 22, seems like they could have worked with the modders to bring some of that over so there was more to do. Graphically I don't see much of an improvement over 22 however the game runs terribly with massive amounts of graphical glitches and weird behaviour no matter what settings you use. They are trying to sell us on ground deformation and better water but frankly I couldn't care less about either. Give me a game which is well optimised please. Where are the patches to fix these things too? The graphical issues are a well known issue which should and could have been patched already or we could at least have had some notice from Giants that they are working on it. For me the only real positive about this new game is the auto steer thing, it works really well on all the straight edge fields on all of the maps but time will tell how it fares with real shaped fields when the superior mod maps are released. "courseplay" is also included as a base upgrade but it's not courseplay at all, it's just slightly better AI helpers really. The real courseplay has significantly more features and will still be needed when mod maps are included and you have obstacles in fields etc. Why is there no follow me, auto drive, unload combine type stuff? My final annoyance with the game is the changing of the menus, it makes no sense and didn't need to be changed. They have made it so that it's confusing to find things, so that the menu's don't flow and have removed some useful features which will have to be modded back into the game by modders. I no longer have a dedicated screen to see ALL the information about my own vehicles for example? Once the mods start rolling out and the real game begins it might be worth another look I would wait a few months for Giants to get off the lazy butts and patch the performance, wait for the super talented modders to get some content into the game and wait for the price to drop a bit. Don't waste your money on the expanded/annual pass type versions as all content which will be released through these will be inferior to the mods and Giants really need to hear the message that their laziness has been noted and there needs to be some real REVOLUTION with these games rather than the teeny weeny evolutions we have received in 19, 22 and now 25. I'm going back to 22 for a bit and will check back in with 25 in a few months, I suggest you all do the sameShow moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.