Farthest Frontier

Farthest Frontier

Reviews
PC
Protect and guide your people as you forge a town from untamed wilderness at the edge of the known world. Harvest raw materials, hunt, fish and farm to survive. Produce crafted items to trade, consume, equip and fight with as you battle for your survival against the elements and outside threats.
86%Steam Reviews24.5K reviews83Metacritic/10081OpenCritic/100
Released: Oct 23, 2025
Building · City Builder · Strategy · Medieval · Resource Management
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Price History

Past 36 months · Updated daily
Historical Low~ $17.492026-04Current Low Across Stores~ $20.99Steamvs. Historical Low+20%
~ $21.08~ $26.42~ $31.75~ $37.0925-0925-1226-0326-0626-09~ $17.49

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

Credits

Developer
Crate Entertainment
Publisher
Crate Entertainment
7.5
Overall Score
External ratings86%Steam Reviews24.5K reviews83Metacritic/10081OpenCritic/100
Graphics
7.5
Audio
7
Gameplay
8
Story
6
Content
7

“Food spoilage mechanics and historical disaster events challenge players in this grounded city builder, which ultimately stalls without compelling narrative stakes or long-term progression goals.”

Our Verdict

This is a game that knows what it wants to be. It doesn't aim to tell an epic story, create a visual spectacle, or introduce revolutionary gameplay. It simply wants you to experience the authenticity of medieval colony management—including the tedious, repetitive, and frustrating parts.

Is it worth dozens of hours? That depends on your patience for "management" as a concept. If you enjoy the process of careful calculation, methodical planning, and watching numbers slowly grow, this game can provide enough satisfaction. If you expect more narrative, more variety, more climactic moments, you'll find it monotonous.

Its Early Access status is both an advantage and a limitation. On one hand, the core gameplay is already formed, bugs are minimal, and it's fully playable. On the other hand, the content depth isn't yet sufficient to sustain long-term engagement, and repetitiveness will emerge after twenty or thirty hours. You can have fun with it now, but it might not reach that "can't stop playing" level.

It's not the kind of game that keeps you up all night, but rather one you play for an hour or two each day over several weeks. The pace is slow, but solid.

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